Tulya
2012-02-17, 06:48 AM
Generic Dualclass
Hit Die: Alternate HD from both classes in order of primary class, then secondary class.
Base Attack Bonus: Alternate BAB from both primary and secondary base classes in order of primary class, then secondary class, using fractional BAB calculations.
Saving Throws: Alternate save bonuses from both primary and secondary base classes in order of primary class, then secondary class, using fractional saving throw calculations. Exception: You do not get any extra +2 bonus for the first level in this class from good saves.
Class Skills:
All skills from primary and secondary base classes.
Skill Points at Each Additional Level: Average skill points of both base classes + int modifier; or, Alternate skill points from both base classes in order of primary class, then secondary class.
Requirements:
One level in two base classes.
{table=head]Level|BAB|Fort|Ref|Will|Progresses Classes
1st|+A|+A|+A|+A|A, B
2nd|+B|+B|+B|+B|A, B
3rd|+A|+A|+A|+A|A
4th|+B|+B|+B|+B|B
5th|+A|+A|+A|+A|A, B
6th|+B|+B|+B|+B|A, B
7th|+A|+A|+A|+A|A, B
8th|+B|+B|+B|+B|A
9th|+A|+A|+A|+A|B
10th|+B|+B|+B|+B|A, B
11th|+A|+A|+A|+A|A, B
12th|+B|+B|+B|+B|A, B
13th|+A|+A|+A|+A|A, B
14th|+B|+B|+B|+B|A
15th|+A|+A|+A|+A|B
16th|+B|+B|+B|+B|A, B
17th|+A|+A|+A|+A|A, B
18th|+B|+B|+B|+B|A, B
[/table]
Class Features:
Select one primary base class (A) and one secondary base class (B) from base classes you already have when you take the first level of this class. Once you have designated each base class, you can never change them. Prestige classes and other abilities are never progressed this way. This feature can never be progressed by any other source.
All class features of the primary base class progress on levels marked with an A. All class features of the secondary base class progress on levels marked with a B.
Special Notes:
You are never considered to be having levels in this class for any other purpose. Rather, you are treated as if you had gained levels in your primary and secondary classes when they would be considered individually, or the sum of your primary and secondary classes up to a maximum of your total hit dice minus levels in other classes when they would be considered together, or your total character level when your total level would be considered. Adjust specific calculations that produce unintended results as needed.
For example, a level 1 Wizard / Level 1 Cleric / Level 18 Cleric-Wizard Dual Class is considered a level 16 Wizard for any purposes calculating a Wizard level, a level 16 Cleric for any purposes calculating a Cleric level, having 20 levels in caster classes for purposes of determining total levels in caster classes, and is character level 20. A level 1 Wizard / Level 1 Cleric /Level 1 Warblade / Level 17 Cleric-Warblade Dual Class would instead be considered a level 15 Warblade individually, a level 15 Cleric individually, a 20th level character, having 19 total levels in caster classes, and 18 total levels in martial adept classes, with an initiator level of 17 for Warblade maneuvers.
Percent of total character level progression statistics:
{table=head]Character Level|Class Level|A Progress|A Progress %|B Progress|B Progress %|Average Progress %
2|0|1|50%|1|50%|50%
3|1|2|67%|2|67%|67%
4|2|3|75%|3|75%|75%
5|3|4|80%|3|60%|70%
6|4|4|67%|4|67%|67%
7|5|5|71%|5|71%|71%
8|6|6|75%|6|75%|75%
9|7|7|78%|7|78%|78%
10|8|8|80%|7|70%|75%
11|9|8|73%|8|73%|72%
12|10|9|75%|9|75%|75%
13|11|10|77%|10|77%|77%
14|12|11|79%|11|79%|79%
15|13|12|80%|12|80%|80%
16|14|13|81%|12|75%|78%
17|15|13|76%|13|76%|76%
18|16|14|78%|14|78%|78%
19|17|15|79%|15|79%|79%
20|18|16|80%|16|80%|80%
[/table]
Epic Generic Dualclass
{table=head]Level|Progresses Classes
19th|A
20th|B
21th|A, B
22th|A, B, Epic Bonus Feat
23th|A, B
24th|A, B
25th|A
26th|B, Epic Bonus Feat
27th|A, B
28th|A, B
29th|A, B
30th|A, B, Epic Bonus Feat
31th|A
32th|B
33th|A, B
34th|A, B, Epic Bonus Feat
35th|A, B
36th|A, B
37th|A
38th|B, Epic Bonus Feat
[/table]
===
Generic Tripleclass
Hit Die: Alternate HD from all three classes in order of primary class, then secondary class, then tertiary class.
Base Attack Bonus: Alternate BAB from all three base classes in order of primary class, then secondary class, then tertiary class, using fractional BAB calculations.
Saving Throws: Alternate save bonuses from all three classes in order of primary class, then secondary class, then tertiary class, using fractional saving throw calculations. Exception: You do not get any extra +2 bonus for the first level in this class from good saves.
Class Skills:
All skills from primary, secondary, and tertiary classes.
Skill Points at Each Additional Level: Alternate skill points from all three base classes in order of primary class, then secondary class, then tertiary class.
Requirements:
One level in three base classes.
{table=head]Level|BAB|Fort|Ref|Will|Progresses Classes
1st|+A|+A|+A|+A|A, B, C
2nd|+B|+B|+B|+B|A, B
3rd|+C|+C|+C|+C| A, C
4th|+A|+A|+A|+A| B, C
5th|+B|+B|+B|+B|A, B, C
6th|+C|+C|+C|+C| A, B
7th|+A|+A|+A|+A| A, C
8th|+B|+B|+B|+B| B, C
9th|+C|+C|+C|+C| A, B,
10th|+A|+A|+A|+A| A, C
11th|+B|+B|+B|+B| B, C
12th|+C|+C|+C|+C| A, B
13th|+A|+A|+A|+A| A, C
14th|+B|+B|+B|+B| B, C
15th|+C|+C|+C|+C| A, B
16th|+A|+A|+A|+A| A, C
17th|+B|+B|+B|+B| B, C
[/table]
Class Features:
Select one primary base class (A), one secondary base class (B), and one tertiary base class (C) from base classes you already have when you take the first level of this class. Once you have designated each base class, you can never change them. Prestige classes and other abilities are never progressed this way. This feature can never be progressed by any other source.
All class features of the primary base class progress on levels marked with an A. All class features of the secondary base class progress on levels marked with a B. All class features of the tertiary base class progress on levels marked with a C.
Special Notes:
See Generic Dualclass.
Percent of total character level progression statistics:
{table=head]Character Level|Class Level|A Progress|A Progress %|B Progress|B Progress %|C Progress|C Progress %|Average Progress %
3|0|1|33%|1|33%|1|33%|33%
4|1|2|50%|2|50%|2|50%|50%
5|2|3|60%|3|60%|2|40%|53%
6|3|4|67%|3|50%|3|50%|56%
7|4|4|57%|4|57%|4|57%|57%
8|5|5|63%|5|63%|5|63%|63%
9|6|6|67%|6|67%|5|56%|63%
10|7|7|70%|6|60%|6|60%|63%
11|8|7|64%|7|64%|7|64%|64%
12|9|8|67%|8|67%|7|58%|64%
13|10|9|69%|8|62%|8|62%|64%
14|11|9|64%|9|64%|9|64%|64%
15|12|10|67%|10|67%|9|60%|64%
16|13|11|69%|10|63%|10|63%|65%
17|14|11|65%|11|65%|11|65%|65%
18|15|12|67%|12|67%|11|61%|65%
19|16|13|68%|12|63%|12|63%|65%
20|17|13|65%|13|65%|13|65%|65%
[/table]
Epic Generic Tripleclass
{table=head]Level|Progresses Classes
18th|A, B
19th|A, C
20th|B, C
21th|A, B, Epic Bonus Feat
22th|A, C
23th|B, C
24th|A, C
25th|A, B, Epic Bonus Feat
26th|B, C
27th|A, B
28th|A, C
29th|B, C, Epic Bonus Feat
30th|A, B
31th|A, C
32th|B, C
33th|A, B, Epic Bonus Feat
34th|A, C
35th|B, C
36th|A, B
37th|C, Epic Bonus Feat[/table]
===
The core prestige dual-classes are quite clunky in terms of actual gameplay, with an extremely slow and painful start compared to multiclassing in at least AD&D 2e, an inability to adequately capture all of the relevant combinations of base classes, and limited progression of the base class features other than spellcasting. It gets even clunkier when you start looking at non-core base classes with extremely varied HD, BAB, Skill Points, and Class Skills compared to the intended entry classes. That is, a Duskblade/Cleric multiclass is about as far as you can get from the Mystic Theurge prestige class.
These generic multi-class progression are still somewhat clunky, but the overall gameplay experience becomes increasingly smooth past the initial roadbumps. You lose the ability to prestige class effectively, but in fairness, spreading your efforts across multiple classes does not lend itself to specialty prestige classes, and it already covers the hybrid prestige class role. However, these multiclasses are compatible with customization along the lines of racial substitution levels.
These multiclasses are not intended for use alongside other hybrid prestige classes, or other effects and systems that help to smooth multiclassing. That is, a Rogue 1 / Swashbuckler 1 / Rogue-Swashbuckler Dualclass 18 probably should not also have Daring Outlaw, which would allow them to double dip on the multiclassing benefits.
Furthermore, these multiclasses are primarily intended to facilitate combinations with one or more caster classes. However, mundane classes are still likely to end up multiple tiers behind single class full-casters, so it should work out reasonably well in standard parties.
===
Update Notes
Feb 18: Shifted first tripleclass progression delay one level earlier. Both tables updated to reflect the new progression.
Hit Die: Alternate HD from both classes in order of primary class, then secondary class.
Base Attack Bonus: Alternate BAB from both primary and secondary base classes in order of primary class, then secondary class, using fractional BAB calculations.
Saving Throws: Alternate save bonuses from both primary and secondary base classes in order of primary class, then secondary class, using fractional saving throw calculations. Exception: You do not get any extra +2 bonus for the first level in this class from good saves.
Class Skills:
All skills from primary and secondary base classes.
Skill Points at Each Additional Level: Average skill points of both base classes + int modifier; or, Alternate skill points from both base classes in order of primary class, then secondary class.
Requirements:
One level in two base classes.
{table=head]Level|BAB|Fort|Ref|Will|Progresses Classes
1st|+A|+A|+A|+A|A, B
2nd|+B|+B|+B|+B|A, B
3rd|+A|+A|+A|+A|A
4th|+B|+B|+B|+B|B
5th|+A|+A|+A|+A|A, B
6th|+B|+B|+B|+B|A, B
7th|+A|+A|+A|+A|A, B
8th|+B|+B|+B|+B|A
9th|+A|+A|+A|+A|B
10th|+B|+B|+B|+B|A, B
11th|+A|+A|+A|+A|A, B
12th|+B|+B|+B|+B|A, B
13th|+A|+A|+A|+A|A, B
14th|+B|+B|+B|+B|A
15th|+A|+A|+A|+A|B
16th|+B|+B|+B|+B|A, B
17th|+A|+A|+A|+A|A, B
18th|+B|+B|+B|+B|A, B
[/table]
Class Features:
Select one primary base class (A) and one secondary base class (B) from base classes you already have when you take the first level of this class. Once you have designated each base class, you can never change them. Prestige classes and other abilities are never progressed this way. This feature can never be progressed by any other source.
All class features of the primary base class progress on levels marked with an A. All class features of the secondary base class progress on levels marked with a B.
Special Notes:
You are never considered to be having levels in this class for any other purpose. Rather, you are treated as if you had gained levels in your primary and secondary classes when they would be considered individually, or the sum of your primary and secondary classes up to a maximum of your total hit dice minus levels in other classes when they would be considered together, or your total character level when your total level would be considered. Adjust specific calculations that produce unintended results as needed.
For example, a level 1 Wizard / Level 1 Cleric / Level 18 Cleric-Wizard Dual Class is considered a level 16 Wizard for any purposes calculating a Wizard level, a level 16 Cleric for any purposes calculating a Cleric level, having 20 levels in caster classes for purposes of determining total levels in caster classes, and is character level 20. A level 1 Wizard / Level 1 Cleric /Level 1 Warblade / Level 17 Cleric-Warblade Dual Class would instead be considered a level 15 Warblade individually, a level 15 Cleric individually, a 20th level character, having 19 total levels in caster classes, and 18 total levels in martial adept classes, with an initiator level of 17 for Warblade maneuvers.
Percent of total character level progression statistics:
{table=head]Character Level|Class Level|A Progress|A Progress %|B Progress|B Progress %|Average Progress %
2|0|1|50%|1|50%|50%
3|1|2|67%|2|67%|67%
4|2|3|75%|3|75%|75%
5|3|4|80%|3|60%|70%
6|4|4|67%|4|67%|67%
7|5|5|71%|5|71%|71%
8|6|6|75%|6|75%|75%
9|7|7|78%|7|78%|78%
10|8|8|80%|7|70%|75%
11|9|8|73%|8|73%|72%
12|10|9|75%|9|75%|75%
13|11|10|77%|10|77%|77%
14|12|11|79%|11|79%|79%
15|13|12|80%|12|80%|80%
16|14|13|81%|12|75%|78%
17|15|13|76%|13|76%|76%
18|16|14|78%|14|78%|78%
19|17|15|79%|15|79%|79%
20|18|16|80%|16|80%|80%
[/table]
Epic Generic Dualclass
{table=head]Level|Progresses Classes
19th|A
20th|B
21th|A, B
22th|A, B, Epic Bonus Feat
23th|A, B
24th|A, B
25th|A
26th|B, Epic Bonus Feat
27th|A, B
28th|A, B
29th|A, B
30th|A, B, Epic Bonus Feat
31th|A
32th|B
33th|A, B
34th|A, B, Epic Bonus Feat
35th|A, B
36th|A, B
37th|A
38th|B, Epic Bonus Feat
[/table]
===
Generic Tripleclass
Hit Die: Alternate HD from all three classes in order of primary class, then secondary class, then tertiary class.
Base Attack Bonus: Alternate BAB from all three base classes in order of primary class, then secondary class, then tertiary class, using fractional BAB calculations.
Saving Throws: Alternate save bonuses from all three classes in order of primary class, then secondary class, then tertiary class, using fractional saving throw calculations. Exception: You do not get any extra +2 bonus for the first level in this class from good saves.
Class Skills:
All skills from primary, secondary, and tertiary classes.
Skill Points at Each Additional Level: Alternate skill points from all three base classes in order of primary class, then secondary class, then tertiary class.
Requirements:
One level in three base classes.
{table=head]Level|BAB|Fort|Ref|Will|Progresses Classes
1st|+A|+A|+A|+A|A, B, C
2nd|+B|+B|+B|+B|A, B
3rd|+C|+C|+C|+C| A, C
4th|+A|+A|+A|+A| B, C
5th|+B|+B|+B|+B|A, B, C
6th|+C|+C|+C|+C| A, B
7th|+A|+A|+A|+A| A, C
8th|+B|+B|+B|+B| B, C
9th|+C|+C|+C|+C| A, B,
10th|+A|+A|+A|+A| A, C
11th|+B|+B|+B|+B| B, C
12th|+C|+C|+C|+C| A, B
13th|+A|+A|+A|+A| A, C
14th|+B|+B|+B|+B| B, C
15th|+C|+C|+C|+C| A, B
16th|+A|+A|+A|+A| A, C
17th|+B|+B|+B|+B| B, C
[/table]
Class Features:
Select one primary base class (A), one secondary base class (B), and one tertiary base class (C) from base classes you already have when you take the first level of this class. Once you have designated each base class, you can never change them. Prestige classes and other abilities are never progressed this way. This feature can never be progressed by any other source.
All class features of the primary base class progress on levels marked with an A. All class features of the secondary base class progress on levels marked with a B. All class features of the tertiary base class progress on levels marked with a C.
Special Notes:
See Generic Dualclass.
Percent of total character level progression statistics:
{table=head]Character Level|Class Level|A Progress|A Progress %|B Progress|B Progress %|C Progress|C Progress %|Average Progress %
3|0|1|33%|1|33%|1|33%|33%
4|1|2|50%|2|50%|2|50%|50%
5|2|3|60%|3|60%|2|40%|53%
6|3|4|67%|3|50%|3|50%|56%
7|4|4|57%|4|57%|4|57%|57%
8|5|5|63%|5|63%|5|63%|63%
9|6|6|67%|6|67%|5|56%|63%
10|7|7|70%|6|60%|6|60%|63%
11|8|7|64%|7|64%|7|64%|64%
12|9|8|67%|8|67%|7|58%|64%
13|10|9|69%|8|62%|8|62%|64%
14|11|9|64%|9|64%|9|64%|64%
15|12|10|67%|10|67%|9|60%|64%
16|13|11|69%|10|63%|10|63%|65%
17|14|11|65%|11|65%|11|65%|65%
18|15|12|67%|12|67%|11|61%|65%
19|16|13|68%|12|63%|12|63%|65%
20|17|13|65%|13|65%|13|65%|65%
[/table]
Epic Generic Tripleclass
{table=head]Level|Progresses Classes
18th|A, B
19th|A, C
20th|B, C
21th|A, B, Epic Bonus Feat
22th|A, C
23th|B, C
24th|A, C
25th|A, B, Epic Bonus Feat
26th|B, C
27th|A, B
28th|A, C
29th|B, C, Epic Bonus Feat
30th|A, B
31th|A, C
32th|B, C
33th|A, B, Epic Bonus Feat
34th|A, C
35th|B, C
36th|A, B
37th|C, Epic Bonus Feat[/table]
===
The core prestige dual-classes are quite clunky in terms of actual gameplay, with an extremely slow and painful start compared to multiclassing in at least AD&D 2e, an inability to adequately capture all of the relevant combinations of base classes, and limited progression of the base class features other than spellcasting. It gets even clunkier when you start looking at non-core base classes with extremely varied HD, BAB, Skill Points, and Class Skills compared to the intended entry classes. That is, a Duskblade/Cleric multiclass is about as far as you can get from the Mystic Theurge prestige class.
These generic multi-class progression are still somewhat clunky, but the overall gameplay experience becomes increasingly smooth past the initial roadbumps. You lose the ability to prestige class effectively, but in fairness, spreading your efforts across multiple classes does not lend itself to specialty prestige classes, and it already covers the hybrid prestige class role. However, these multiclasses are compatible with customization along the lines of racial substitution levels.
These multiclasses are not intended for use alongside other hybrid prestige classes, or other effects and systems that help to smooth multiclassing. That is, a Rogue 1 / Swashbuckler 1 / Rogue-Swashbuckler Dualclass 18 probably should not also have Daring Outlaw, which would allow them to double dip on the multiclassing benefits.
Furthermore, these multiclasses are primarily intended to facilitate combinations with one or more caster classes. However, mundane classes are still likely to end up multiple tiers behind single class full-casters, so it should work out reasonably well in standard parties.
===
Update Notes
Feb 18: Shifted first tripleclass progression delay one level earlier. Both tables updated to reflect the new progression.