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View Full Version : [PF] Paladin of Freedom (Archetype/alternate class)



deuxhero
2012-03-18, 08:32 PM
Bored so...

Features changed: Alignment, Class Skills, Skill Points, Armor and Shield Proficiency, Aura of Courage, Divine Bond, Spells, Mercy (level 12, optional) Aura of Resolve, Aura of Righteousness, Code of Conduct.

Alignment: Chaotic Good

Weapon Proficiency: PoF are proficient with all simple and martial weapons

Armor and Shield Proficiency: PoF are not proficient with any armor or shields.

Mobile
A PoF gains 4 skill points + a number of skill points equal to his Intelligence modifier at each level, instead of the normal 2 skill points + Intelligence modifier at each level. Furthermore Acrobatics (Dex), Climb (Str), Escape Artist (Dex), Fly (Dex) and Stealth (Dex) are all class skills for the PoF.

This ability replaces her proficiency armor and Shields.

AC Bonus (EX): A PoF's force of personality is so great that attacks refuse to strike her. When unimpeded by armor, she adds her Charisma bonus (if any) to her AC and CMD. In addition, a PoF gains a +1 bonus to AC and CMD at 4th level. This bonus increases by 1 for every four PoF levels thereafter, up to a maximum of +5 at 20th level.

These bonuses to AC apply even against touch attacks or when the PoF is flat-footed. She loses this bonus if she is under an Armor Check Penalty (even if proficient in the armor)

This ability replaces her proficiency armor and Shields.

The difference in condition from the Monk is intentional, as Monks are destroyed by their fairly low AC and inability to grab magic armor's abilities.

Aura of True Mind (Su)
At 3rd level, a PoF is immune to compulsion spells and spell-like abilities. Each ally within 10 feet of her gains a +4 morale bonus on saving throws against fear effects. This ability functions only while the paladin is conscious, not if she is unconscious or dead.

This ability replaces Aura of Courage

Mobile Combatant (see text)
Upon reaching 5th level, a PoF understands how to move while fighting.

A PoF can make a Full Attack as a standard action before or after moving. If she possesses Spring Attack or Shot on the Run feat, she may make a full attack in place of the single attack allowed by the feat. A PoF may also make a full attack instead of a single attack during a Charge. This is an extraordinary ability

At level 7 a PoF can stop even gravity from impeding her. She gains a flight speed equal to her base land speed with maneuverability average. At level 11, this speed increases to double her base land speed and perfect maneuverability. This is a supernatural ability.

Level 7 is when a normal Paladin would have an animal capable of flight from divine bond.

This ability replaces Divine Bond

Aura of Courage
This ability functions as the Paladin ability, but is gained at level 8

This ability replaces Aura of Resolve

Mercy
At 12th level, a PoF can select the following additional mercy

* Compulsion: The Target is no longer under the effects of any harm spells or spell-like abilities

Aura of Freedom (Su)
At 17th level, a paladin gains DR 5/evil and always benefits from the effects of Freedom of Movement. Each ally within 10 feet of her gains a +4 morale bonus on Saving Throws and CMD for any effect that would be prevented by Freedom of Movement.

This ability replaces Aura of Righteousness.

Spells
Remove the following spells from the Paladin's spell list
Wartrain Mount, Effortless Armor, Instant Armor, Saddle Surge, Heal Mount, Raise Animal Companion.
Protection From Chaos, Communal Protection From Chaos, Magic Circle Against Chaos, Dispel Chaos.

Add the following spells to the Paladin's spell list
Burst Bonds, Freedom of Movement,
Protection From Law, Communal Protection From Law, Magic Circle Against Law, Dispel Law.

Code of Conduct
Paladins of Freedom are disorganized and rarely follow the same code as another. Most codes are simple and concise, containing provisions for the protection of freedom and helping those in need and prohibitions on the opposite.


Thoughts?