Barbarian MD
2012-03-22, 05:26 PM
Elemental Rage
A barbarian's fury burns deep within, taking on aspects of one of the elements.
Prerequisites: 7 levels in a class that grants Rage or Frenzy
Benefit: Upon taking this feat, a character chooses two of the five "elements": [Acid], [Cold], [Electricity], [Fire], or [Sonic]. This is a permanent choice. Whenever a character begins to rage (or frenzy), she may choose one of her two chosen elements. Her appearance changes thematically. Frost may form on her body or snow flurries may be seen to waft by. Likewise, her sword may glow red hot and subtle tendrils of flame may be visible flowing in rivulets across her body. While raging, her weapon does an additional 1d6 elemental damage. In addition, she gains resistance 5 to her chosen element while she rages. This improves to resistance 10 at 15th level. She may select either element at the beginning of a rage, but only one may be in effect at a time. At the end of her rage, instead of becoming Fatigued, she is Exhausted until the end of the encounter. This is a Supernatural ability.
A character may take this feat multiple times, but she may only select one element during a rage.
Special: A DM may allow this feat to apply to homebrews that function in similar ways to rage, such as Combat Focus, or even official material like Psionic Focus. Ask your DM for a ruling.
Fury of the Elements
Pre-requisites: Elemental Rage
Benefits: Any opponents that a character damages while under the effects of an elemental rage suffer 1 point of elemental damage each round (this damage does not stack with itself), which can be stopped by taking a move action that does not provoke attacks of opportunity to perform a thematically appropriate action such as snuffing a fire out by smothering it. Likewise, an ally may perform a move action to do the same, and the damage can also be stopped by any spell or supernatural effect that restores hit points.
She gains resistance 5 to both of her chosen elements at all times. In addition, during a rage, the character gains immunity to her chosen element upon reaching 15 HD.
Special: This feat may be taken multiple times, but only one element may be active during a rage. A character does gain resistance 5 to all elements even when not raging.
Elemental Rage
A barbarian's fury burns deep within, taking on aspects of one of the elements, burning incredibly hot or cold.
Prerequisites: 7 levels in a class that grants Rage or Frenzy
Benefit: Whenever a character begins to rage (or frenzy), she may choose either [Fire] or [Cold]. Her appearance changes thematically. Frost may form on her body or snow flurries may be seen to waft by. Likewise, her sword may glow red hot and subtle tendrils of flame may be visible flowing in rivulets across her body. While raging, her weapon does an additional 1d6 elemental damage. In addition, she gains resistance 5 to her chosen element while she rages. This improves to resistance 10 at 15th level. She may select either element at the beginning of a rage. At the end of her rage, instead of becoming Fatigued, she is Exhausted until the end of the encounter. This is a Supernatural ability.
What do you guys think?
A barbarian's fury burns deep within, taking on aspects of one of the elements.
Prerequisites: 7 levels in a class that grants Rage or Frenzy
Benefit: Upon taking this feat, a character chooses two of the five "elements": [Acid], [Cold], [Electricity], [Fire], or [Sonic]. This is a permanent choice. Whenever a character begins to rage (or frenzy), she may choose one of her two chosen elements. Her appearance changes thematically. Frost may form on her body or snow flurries may be seen to waft by. Likewise, her sword may glow red hot and subtle tendrils of flame may be visible flowing in rivulets across her body. While raging, her weapon does an additional 1d6 elemental damage. In addition, she gains resistance 5 to her chosen element while she rages. This improves to resistance 10 at 15th level. She may select either element at the beginning of a rage, but only one may be in effect at a time. At the end of her rage, instead of becoming Fatigued, she is Exhausted until the end of the encounter. This is a Supernatural ability.
A character may take this feat multiple times, but she may only select one element during a rage.
Special: A DM may allow this feat to apply to homebrews that function in similar ways to rage, such as Combat Focus, or even official material like Psionic Focus. Ask your DM for a ruling.
Fury of the Elements
Pre-requisites: Elemental Rage
Benefits: Any opponents that a character damages while under the effects of an elemental rage suffer 1 point of elemental damage each round (this damage does not stack with itself), which can be stopped by taking a move action that does not provoke attacks of opportunity to perform a thematically appropriate action such as snuffing a fire out by smothering it. Likewise, an ally may perform a move action to do the same, and the damage can also be stopped by any spell or supernatural effect that restores hit points.
She gains resistance 5 to both of her chosen elements at all times. In addition, during a rage, the character gains immunity to her chosen element upon reaching 15 HD.
Special: This feat may be taken multiple times, but only one element may be active during a rage. A character does gain resistance 5 to all elements even when not raging.
Elemental Rage
A barbarian's fury burns deep within, taking on aspects of one of the elements, burning incredibly hot or cold.
Prerequisites: 7 levels in a class that grants Rage or Frenzy
Benefit: Whenever a character begins to rage (or frenzy), she may choose either [Fire] or [Cold]. Her appearance changes thematically. Frost may form on her body or snow flurries may be seen to waft by. Likewise, her sword may glow red hot and subtle tendrils of flame may be visible flowing in rivulets across her body. While raging, her weapon does an additional 1d6 elemental damage. In addition, she gains resistance 5 to her chosen element while she rages. This improves to resistance 10 at 15th level. She may select either element at the beginning of a rage. At the end of her rage, instead of becoming Fatigued, she is Exhausted until the end of the encounter. This is a Supernatural ability.
What do you guys think?