PDA

View Full Version : [Nexus] OoC 32



Pages : [1] 2 3 4 5 6

Gullara
2012-06-05, 10:36 PM
WELCOME TO THE NEXUS!
Check your sanity at the door, please.



So, what is Nexus?
Well, the Nexus itself is like a rift, a single, brilliant point where all the universes in this strange thing we call 'reality' meet. Traveling to, from, and between any world or cosmology is theoretically possible here, and the Nexus itself seems to encourage this happening, often sucking beings and locations out of other universes at random, and dumping them on the world that lies at its center. It was not always like this, however. Once there were two worlds at the Nexus' heart, separate and distinct, though somewhat similar in ways. Similar enough that they slowly and eventually merged, so that only one remained. Here in this world the Nexus' influence reigns supreme, and as such the world has defied almost all attempts at classification. Here, knights of old may engage with Jedi knights. Gleaming spaceships land in Dark Age hamlets. Cowboys and samurai quest together to find holy sandwich boxes. And in the heavens above, Xi Wangmu and the Flying Spaghetti Monster meet every Woden's Day to play bowls with Pelor (it gets pretty epic). Here the possibilities are endless, and the universe without rules (except the Forum Rules, and the general FFRP rules, and the Individual Thread Rules, and oh whatever). Welcome to Nexus. Fun is had here.

Major Locales
For an endless world that defies all logic and classification, Nexus can be pretty darn consistent at times. As such, several locations have survived the test of time, remaining (somewhat) constant amidst the chaos of the rest of the world.

Inside - Inside mostly resembles a modern city, with high-rise buildings and apartments, alleyways and roads, though the odd Demonic Monument can still be seen rising up above the surrounding suburb, teeming with dark cultists. Inside is headed by a Council consisting of representatives from the major ACRONYMS, as well as Magtok and Zee, with law enforcement provided by Remnant, the remains of the once powerful Acronymian Empire.

Outside - If you ain't Inside, you're OUTSIDE! :smallamused: Simple as that. Outside is a meta-thread for all those wildernessy type areas that don't merit their own threads, be it wood or lake or tiny shack.

Riverside - This is a completely separate city that has less law enforcement than Inside. Part of it is continually shrouded in darkness.

Underside - A sprawling network of underground caverns beneath the surface of the Nexus. The Underside is often considered a separate world beneath the feet of the Nexus, operating under strange, foreign rules and keeping its business where it belongs.

Mallside - It's a shopping mall, with shops run by PCs and NPCs alike. MagMart is the largest store, selling everything you can imagine. There's also a food court and a gorgeous fountain. By OOC consent, this is meant to be a peaceful thread, so starting fights or murdering npc's is not allowed.

Home - Whether in the suburbs of Inside, a desolate mountain cabin, a dingy flat somewhere... this is where PCs live. This is a meta-location, as the houses themselves may be many miles apart from one another. Or in separate dimensions.

Plot Threads - Many threads exist to contain plot events, such as a dungeon crawl or a dreamscape. Always check with the GM running a plot before jumping in.

ACRONYMS - Home to adventurers, these complexes provide headquarters and occasionally living space for like-minded Player Characters. Invariably equipped with cheesy names, these structures provide a place for their various members to fight crime, cause chaos, or anything of the sort. Current Acronyms include:

AMEN - Association for the Malicious, Evil and Nefarious. Evil aligned organization, exists to be EVIL! And sometimes Ebil.
HALO - Heroic, Anti-evil and Lawbreaking Organization. Non-Evil aligned organization, exists to smite wrong-doers.
GLoG - Good League of Good. Good aligned organization, exists to redeem evil-doers.
NO - Neutralist Oganization. Neutral aligned organization, exists to perform mercenary contracts for other organizations and individuals in the Nexus without taking sides
WATCHTOWER - You Know What? Screw It. Non-aligned aligned organization. Exists to destroy threats to Nexus, whatever form they may take.
PACK - Perfectly Acceptable College for Kids. The local Nexus school. Class mostly occurs offscreen, though...
MaGLoG - Gambling League of Gambling. It's a casino in the Red Zone of Inside, run by Magtok.


The Taverns
What kind of vaguely DnD-esque adventurer would you be if you didn't visit one of these places at least once? The various Taverns, Grills, Hotels, Cantinas and Restaurant provide meeting places for the Player Characters, areas for quest givers to stand mysteriously in, and also places for people to eat and spend the money they seem to have infinite amounts of. Though there are a vast number of such places in Nexus, some with their own thread and some without, throughout history three major hubs have existed, without which Nexus as we know it wouldn't exist. The Dancing Fox Inn, which is located among some hills in outside. Finally, there is Trog's Tavern, which is located, maddeningly enough, at every corner of the Nexus at the same time. There is also the Black Dragon's Den, it's located roughly between the docks and the slums of Inside, and is the local hive of scum and villainy.

For more information:
The first post of every thread is valuable reading. It explains the purpose of the thread, whether it's private or public, and whether there are any additional rules you should follow. It's always a good idea to read it before you post in a new thread.


General Nexus FAQs:
Is there a guide to getting started?
Besides this post, which you're currently reading, you should also read post 3 of the stickied FFRP Central thread (http://www.giantitp.com/forums/showpost.php?p=9241295&postcount=3). Once you've read both, you can ask any questions you ask in the current Nexus OOC thread. If you have no questions, post in the Nexus OOC anyway to introduce yourself. And welcome. :smallsmile:

What kind of character can I make?
Any. There are no restrictions on genre, alignment, world of origin, etc.

Will my power work the way it does in the source setting?
Almost certainly not. In your setting, you may have been the Mighty Zorlox, whose power to control the world's socks was absolute, but in the Nexus, you may run across Madam Bo Peep, who controls the world's wool.

If my power goes against your power, who wins?
In combat or any type of adversarial situation, the defender has the final say. So if Zorlox tries to turn Bo Peep's wool socks purple, Peep's player gets to decide if her wool power prevails. But if Bo Peep tries to have a pair of wool socks strangle Zorlox, then his player gets to decide if his sock power wins.

Oh no! Someone's already using my character concept!
In the Nexus, all cosmologies are true. Just because someone is playing the incarnation of Death doesn't mean you can't as well. You are very unlikely to come up with a character concept that is wholly unique while remaining playable; there is nothing new under the sun, and so on.

Sometimes you'll say 'I just came up with a great character idea - they have x race and y abilities and z backstory and I'll call her Linda' and someone will say 'You mean like my character Lynda over there that I introduced last week?' No one really knows why these sort of coincidences occur, but the Nexus seems especially prone to them. When they do, the best thing to do is to look at your character concept and figure out what makes yours unique.

Where should I start? Long answer, you can start in any thread that isn't a private thread or a plot thread. Short answer, Trog's if you want a chaotic introduction with the possibility of brawls or random encounters. Mallside if you want a peaceful place to interact.

Do I need to get pre-approval for my character, or fill in a registry form before I start?
Nope. You can if you like, but it's not required. And sometimes it's better to get a feel for your character first, before deciding all the details about them.

Threads can be so confusing to read! So many people are doing things! How can I help?
There are two things that everyone can do that will make threads much easier to read.

First, please put your character's name in every post, even if it's just <Character's name> said, "<Stuff that was said>". Your characters are your babies and you know them all, but the other players don't. Even the people you roleplay with regularly probably don't know the text colors of all your characters. (The only exception to the 'name in every post' guideline would be if you're in a back and forth dialogue scene with only one other person no one else posting in the same thread at that time. Then I would change it to 'put the name in every third post'.)

Second, please use [Location Tags] to say where you are, so that people can keep track of events occurring in different places. For a good explanation of how [Location Tags] work, see the first post of the Outside thread (http://www.giantitp.com/forums/showthread.php?t=212204).

I'm not getting any character interaction! What should I do?
First, try initiating interaction. Sometimes everyone in the Tavern is being mysterious and aloof, and someone has to be the first person to speak up and start talking to the other person. If that doesn't work, try posting in the OOC thread that you want interaction! It's a good idea to say if you're looking for a fight, a plot, a conversation, a romance, or anything else. Most people are friendly and will work with you.

Using this smiley in your posts can help too:

http://i431.photobucket.com/albums/qq40/happyturtle-avs/smilies/interactionwanted.png

What if I disagree with another player about how the scene should go?
Talk to them, either by PM or in the OOC thread. If you've gotten angry, wait until you cool down to post. Ask non-involved players to act as mediators if needed. If it gets to the point where neither player is having fun, it's probably best to just agree on a way to quickly conclude the encounter and move on.

But I'm really mad! *ragequits and deletes all posts*
Well, first off, that's not a question, that's an declaration, Mr. Smartypants. Secondly, no one can really stop you, but it's not very courteous and makes problems for other players. Retconning out a scene can be done, but that's not the right way to do it.

So what's the best way to handle a retcon, then?
First of all, retcons should be rare. But if you really think you have a good reason for one, talk to all of the players involved in the scene and make sure they're okay with it. Remember, they all put their time and effort into roleplaying with you. Once everyone involved has agreed how the retcon will go, post a summary of the retconned changes in the thread involved and in the OOC thread so that other players will be aware.

I think I should win this fight! But the other person thinks they should win too! Should I make up a new power for my PC to win?

No. Never do this.

If you're planning on having a fight with another player's PC it's sometimes a good idea to work out ahead of time how the conflict is going to end. Especially if both sides go into it wanting to win. Because when that's the case things often spiral out of control and people get mad.

We aren't here to get mad, we're here to have fun.

So instead of getting mad save yourself some trouble and shoot a few PMs back and forth first.


Why We Fight: A Proposed Advanced Style And Concept Guide for Individual FFRP Combat By Neon Knight
Foreword
This guide is intended as a supplement to currently existing guides and practices relating to the employment of combat in FFRP. The author makes no pretensions that this guide is authoritative or useful until endorsed by the community. The author also makes no pretensions that he has perfectly adhered to the principles in this guide, nor that such a thing is possible. Everyone makes slip up sometimes. The author also makes no pretensions that these materials, observations, and recommendations are wholly original.

Introduction
Combat is an interesting subject in FFRP. FFRP is an interactive, cooperative endeavor, but combat serves a different purpose in FFRP than it does in other interactive, cooperative activities that FFRP might be patterned off of, like video games and table top RPGs. FFRP combat, rather, is more akin to a fight scene in a movie, book, or play. Another analogy may be that FFRP combat is not like an MMA match, which is truly competitive, but rather like professional wrestling, which is an arranged, choreographed performance intended to tell a story. FFRP is cooperative storytelling, and it remains so, even during a fight or action scene.

Why Competitive Combat Doesn't Work in FFRP
Competitive Combat does not work in FFRP for a variety of reasons, a few that I will outline here. The only method of interaction in FFRP is assertions. You assert some fact is true by the act of declaring it, by writing down that it happens. You can only assert so long as your assertions do not impede on anyone else's right to assert, at least for their own property and characters. In a fight, the only way to compete is to assert, but the effectiveness of your assertions are entirely determined by the recipient. A fight in which both people want to win usually becomes nothing more than an escalating series of assertions of power and lethality, until the knobs snap off at 11, and no one can go higher without being ridiculous. Characters receive power upgrades on the fly, just to keep up, or to try and top the latest assertions. It's a messy and ugly affair that many people have professed a dislike for.

The Ideal of Cooperative Combat
Combat in FFRP should be cooperative rather than competitive, which by and large is the same purpose that most posts in FFRP serve. Combat should serve to tell a story and add to storytelling, provide drama and tension through physical peril, and to entertain through description. When your characters get into a fight, the ideal is to make that fight a meaning contribution to the plot, whether that be your character's overall arc, the plot of the other characters in the fight, the specific plot of the fight or place where the fight is taking... you get the idea. You should cooperate and coordinate with other players to make sure that you're all on the same page, fulfilling the proper purposes, and not stepping on anyone else's toes. Sometimes, you might not get to work towards the purpose you necessarily want, but compromise is one of the necessary parts of cooperation. This is the ideal of Cooperative Combat: to have fight scenes serve to support continuing plot lines and interaction, to serve the interests, needs, and stories of as many players as possible as harmoniously as possible, which is the same ideal for normal interaction.

What those purposes are will vary from fight to fight and plot to plot. Communicating with players in the plot and fight before, during, and after the occasion is ideal.

Covering Yourself and the Enemy in Glory
One of the few precepts that should be near universally applied is the idea of covering yourself and the other participants in the combat with glory. By that, I mean you should try to reinforce their assertions with your own descriptions and actions. A player can say that their character is a master marksman, but he really becomes and feels like a master marksman when other players respond to him like he is a master marksman, when their choices, descriptions, and actions reflect this status. When others assert your own assertions, that is when they become real and powerful in FFRP.

This is why it is important to try and help people assert their characters, whenever you can, and why it is important that they do the same to you. Only together can you realize each character's power level and abilities. This is also why purpose and cooperation are important. Clashing purposes are often what cause inappropriate escalation. If your purpose is to kill a character while their purpose is to survive the encounter, the other player will have a hard time reinforcing your power while fulfilling their purpose.

Selling the Hits
"Selling" a hit is wrestling terminology for acting as if a blow really hurt or serious injured/impaired you. A similar concept can be applied to the Nexus; selling is the act of briefly bowing to the assertions, that is, attacks of other players and letting them affect you. Selling is something that requires both people to meet halfway. The attack has to be appropriate in order to get sold; appropriate for the purpose and goal of the fight. The response has to acknowledge and account for the attack.

Thus, selling is something you need to keep in mind when designing a post, and when designing your character. You need to make sure your attacks and defenses allow both you and the other side to sell the hits, to avoid pointless exchanges were nothing really gets accomplished. A string of misses often adds nothing to the conflict or the plot, and doesn't move the action closer to resolution.

My suggestion is to try and design graded consequences for your abilities. For example, here is a suggested consequences list for an attack with a gun:

No Consequence: Total miss.

Minor Consequence: Grazing hit, or a hit in an armored location with minimum impact, character becomes more cautious/less aggressive, an item of minor importance is hit/lost.

Moderate Consequence: Flesh wound, character takes cover and doesn't act, character is forced to fall back, an item of importance is hit/lost.

Major Consequence: A disabling injury/injury requiring medical condition is sustained, character becomes pinned and temporarily unwilling to fight/risk self further, character begins to fallback, an item of major importance is hit/lost.

Full Consequence: Life threatening injury, death, retreat/rout, surrender, etc.

In general, you should take the consequences that are appropriate for the fight, and for the goals that the fight is intended to fulfill. But, in general, No Consequence hits should be used sparingly. Consequence lists will differ from fight to fight, situation to situation, character to character, and possibly from attack to attack. You don't have to have a response for every type of consequence. In general:

A No Consequence Hit does not move the fight closer to resolution. It has no real consequences on the fight or on the character.

A Minor Consequence Hit does not move the fight closer to resolution, at least not appreciably, but it is intended to have minor consequences for the immediate fight and for the character. These consequences aren't intended to be long term.

A Moderate Consequence Hit is intended to slightly move the fight closer to resolution, and has some consequences for the character. It is intended to last somewhat longer than a minor consequence.

A Major Consequence Hit is intended to move the fight rapidly towards a conclusion, and is intended to have consequences that last for some time or require some action to redress.

A Full Consequence Hit is an attack at maximum effectiveness, intended to move the fight immediately to a resolved state. It is intended to have long term/permanent consequences or to require severe effort to redress.

Another proposed consequence list, this time for a sleep spell:

No: The subject is not affected by the magic.

Minor: The subject feels fatigued or slightly sleepy, but not enough to seriously impair ability, only enough to take the edge off their prowess.

Moderate: The subject feels fatigued, unable to perform at top condition, and may suffer a temporary lapse in concentration or focus. The subject might fall into a micro sleep for an instant or for a few seconds.

Major Consequence: The subject may lose focus for several seconds, and may become so tired as to need to actively fight to stay awake. They might fall asleep for several seconds.

Full Consequence: The subject falls entirely asleep, or is so disabled as to be helpless.

These are not the only gradations you can offer. Different scales might work better, either for specific, individual cases, or in general. But having the ability to mitigate an attack to the exact degree of harm and effectiveness to be suitable for the purpose of the fight is an advantage. Avoid all or nothing powers, except if that's supposed to be the point (of the character, the fight, or the plot) and if you do so, be fully prepared and ready to accept a series of No Consequence Hits. When going for all or nothing, make sure that both the all and the nothing are as acceptable and widely applicable as possible.



Be Open To Other Roles
In FFRP, your character is not always the protagonist. FFRP is a story composed of many other stories, each with their own characters. Each character might take different roles in different situations, and it is important to recognize this and to be ready to accept the many different roles you might get cast in. Sometimes, you're just a sidekick or ally in a fight. Other times, you'll be the main figure in a fight. And sometimes, you'll be the antagonist, and sometimes you'll get the role in the fight that loses. Being able to reconcile and relate this to your characters is an important skill in FFRP. Now, not every character will necessarily be interesting in every role, and it isn't a bad thing to try and put your character into the roles they are suited for whenever you can. But flexible characters who can relate and work in different roles can be more interesting than less flexible characters, and they may have more opportunities than those less flexible characters.

Conclusion
Remember the foreword. This is not the gospel truth. There are always exceptions. But I believe that this advice, practices, and conception of FFRP combat might be applicable, interesting, and helpful to the community at large.


Your first character (copied from FFRP Central)
So, you're ready to make your first character. One of the hardest things to get used to in ffrp is that you don't start out in an adventuring party, and there's no DM to push characters together. You'll have to actually find people to interact with on your own. Here are some tips (not requirements!) for making that easier on your first character:

Don't be the quiet person in the shadowy corner. If you roleplay as someone who is outgoing and talkative, you'll find it easier to make IC friends. Someone who is curious or greedy will be more open to plot hooks and adventure opportunities. But if you roleplay someone who is shy or quiet or wary of other people, you're likely to be left alone.
Don't be openly evil. If you walk into the tavern and start murdering npcs, you are unlikely to make a lot of friends and very likely to get jumped on by a bunch of PCs who were looking for a fight.
Consider starting low-powered. It's tempting in a freeform system with no scores or points to decide that your character is the best at everything, but where will they go from there? They can always gain powers or magic items or skills as they go on.
Don't be too needy. Remember in ffrp, you are not THE hero of the story. You are A hero, and there are many stories. The characters you meet at first are likely to be involved in their own affairs. Some players start by having their character immediately in need of rescue, healing, training, attention, etc. This can work well, but make sure you have a plan B in case there is no one willing to drop everything to devote themselves to being your rescuer! Can your character make it if they receive only a minimal amount of help, or none at all?
Don't be too self-sufficient. Remember in ffrp, you are not THE hero of the story. You are A hero, and there are many stories. If you are a combat powerhouse and a healer and a master of obscure lore and a spellcaster, people are likely to get weary of their characters taking a back seat to yours and decide you can do just fine without them.
Be aware of deadtimes and real life. Sometimes, not many people are online and active. Sometimes the people who are may only have a limited time to play and want to use it to progress their favorite storyline instead of meeting new people. Try to be patient and remember that it won't be long before you'll be the one wrapped up in your own favorite storylines. Talk to people in the ooc thread while you wait for your character to get 'stuck in'.
Have fun! Remember this is a game, and if it isn't fun, you aren't doing it right. :smallsmile:


Attention Villains and Plot Instigators:
Conflict is great! It's the heart of any story, and there isn't much to roleplay without it. However, as a player to player courtesy, please check in with the players who are active at any given time before launching an attack. Not everyone wants to roleplay combat scenes, and sometimes there are other things going on (http://www.giantitp.com/comics/oots0497.html) that players don't want to interrupt for a random fight. Either a PM/IM to players, a short post in thread to say ((Mind if I introduce a villain here?)) or a longer post in the OOC thread if it's a larger plot is appreciated. However, taverns are usually considered fair game for a Random Encounter or general brawl.

If you intend to start a large scale plot, such as an invasion or apocalypse or the like, please consider the following guidelines:

* Don't spring it on players. Characters can be surprised, but players have lives. Make sure they want to play in your event before conscripting them by going "Suddenly, Apocalypse!" in a thread they're using for other things or at a time when the relevant players have exams, family stuff, vacations, etc.

* Go easy on the Nexus-wide effects. Ominous visual effects like a blood moon or a green sky tend to be accepted. Massive spells that affect everyone in the Nexus or city / org destroying superweapons... expect pages and pages of drama.

* Avoid apocalypse fatigue. If there's recently been one, there needs to be a cooling off period before the next one. People want to be able to roleplay how the event affected their characters and various locations, and this requires some RL time where they aren't in the middle of combat.

* Inside is the standard Apocatarget. If you're attacking Inside, this absolutely requires that Wolfy and the Remnant players are onboard, and have the free time to devote to it. The same principle applies to making any other thread your target - make sure the main players in that thread are willing to play. The other time this isn't required is for the Outside thread, since it's so huge that anyone can say they aren't at the Apocalocation. If you do this, consider simply making a plot thread for the apocalypse. It does lose some of the apocalyptic flavour, but it avoids a lot of headaches for players and the GM.

* Make sure /you/ as a GM know what you're doing. (1) If you've never GM'd a Nexus plot before, DO NOT start with an Apocaplot. Experience as a GM for tabletop games or other freeform verses is helpful, but the Nexus is different enough to have its own learning curve. Start with a bank robbery, a kidnapping, or some other lower end villainy to get some practice. (2) Make sure you have the free time to respond to many many player posts as well as handling the npc victims if no one else steps up to play them. If you don't already post daily, you should not GM an Apocaplot. Don't say 'I know I only post sporadically, but it'll be different for this plot.' Prove you can post regularly /first/. (3) Remember that you're going to /lose/. Your villain may not realize it, but you as a player must absolutely accept this from the start. Even if Team Hero completely and utterly fails, you do not get to say 'haha! Nexus goes boom!'

* An Apocaplot, by its very nature, is an open plot. Unless you have it in a separate thread, it's no fair to lock players out from participating, or to say you don't want high powered characters joining. If you're throwing around world destroying events, then Exalts, godlings, and other OP beings should be allowed to get involved.

* FFRP is supposed to be what we do for fun. If we start thinking of it as a chore, then that's a sign that something is going wrong. If any player wants out of the plot, work with them to find an IC way to let their character get out of it without killing them. If everyone is slogging through, forcing themselves to post, and really bored with it, consider wrapping it up in a cut scene. If people are ragequitting your plot, that's a really really bad sign, and requires a timeout for tempers to cool.


When Storylines Stall: Dealing with Deadtime
I have a suggestion for a new guideline (not a rule!) for roleplay. In group interactions, often the entire thing freezes when one player doesn't post. Then there's the debate about whether or not it's fair to skip that person.

My suggestion is that the default expectation be set at 24 hours. If you haven't posted in 24 hours without asking for more time, then the interaction is allowed to move on.

Caveats:

1. This would be 100% negotiable. If Pat Player knows he always needs 3 days to post, then he says so up front, and everyone in the plot knows that. Or Pam Player says she's never around on weekends, or Pav Player has a big homework assignment and needs some time off, or George GM says 'There's one week between turns in my plot' etc. The default is for when no one has said anything, but the post just isn't happening.

2. If the player is online and posting in other places, poke them first before moving on. They may have just forgotten.

3. There are no 'sanctions' for missing your turn in a plot or interaction other than cyber poke wounds. If skipping the person would mean something significant occurs to their character, then don't do it, or find a way to shield their character from events or give them multiple options for how they would have been effected (with 'no effect' being an option.)



OOC Archives:

[Nexus] OoC XXXI (http://www.giantitp.com/forums/showthread.php?t=240899)
[Nexus] OoC 30 (http://www.giantitp.com/forums/showthread.php?t=236443)
[Nexus] OOC 29: Since When Have Titles Been All That Important, Anyway? (http://www.giantitp.com/forums/showthread.php?t=231085)
[Nexus] OOC 28: Something to do with Mayans (http://www.giantitp.com/forums/showthread.php?t=227910)
[Nexus]OOC 27: I saw Moffy kissing Wolfy Claws (http://www.giantitp.com/forums/showthread.php?t=223821)
[Nexus] OOC 26: Handwavium half off! (http://www.giantitp.com/forums/showthread.php?t=220397)
{Nexus} OoC XXV: Where all the Cool Cats are. (http://www.giantitp.com/forums/showthread.php?t=217580)
[Nexus] OOC 24: Babysitters Apply Within (http://www.giantitp.com/forums/showthread.php?t=214854)
[Nexus] OOC 23: YO MAMA never called me back. (http://www.giantitp.com/forums/showthread.php?t=212239)
[Nexus] OOC 22: ALL HAIL THE BUTT-HAT (http://www.giantitp.com/forums/showthread.php?t=209362)
[Nexus] OOC 21: Blackjack, But No Hookers (http://www.giantitp.com/forums/showthread.php?t=206742)
[Nexus] OOC XX: The Land of Pokings (http://www.giantitp.com/forums/showthread.php?t=203706)
[NEXUS] OoC 19: Et tu, Ninja-Pirate Zombie? (http://www.giantitp.com/forums/showthread.php?p=10947466#post10947466)
[NEXUS] OoC 18: Where the Females are Foxy and the Sirs, Superfluous. (http://www.giantitp.com/forums/showthread.php?p=10751538#post10751538)
[NEXUS] OOC 17: This Title For Rent (http://www.giantitp.com/forums/showthread.php?t=192438)
[NEXUS] OOC 16: Sweet! (http://www.giantitp.com/forums/showthread.php?t=190450)
[NEXUS] OoC 15 (http://www.giantitp.com/forums/showthread.php?p=10379598#post10379598)
[Nexus] OoC 14 (http://www.giantitp.com/forums/showthread.php?t=185386)
[NEXUS] Nexus OoC 13: Saturday the Nexteenth (http://www.giantitp.com/forums/showthread.php?p=10169213)
[Nexus] OoC 12: Out of Cornflakes. (http://www.giantitp.com/forums/showthread.php?t=182202)
[NEXUS] OoC 11: The Misadventures Continue... (http://www.giantitp.com/forums/showthread.php?p=10037707#post10037707)
[Nexus] Nexus OOC X: Leave Your Common Sense at the Door. (http://www.giantitp.com/forums/showthread.php?t=180386)
[Nexus] Nexus OOC IX: Its Why They Pay Us The Big Bucks (http://www.giantitp.com/forums/showthread.php?t=179893)
[Nexus] Nexus OOC VIII: Portable Atrocities (http://www.giantitp.com/forums/showthread.php?t=178808)
[NEXUS] OOC VII: Where sniper cats greet you at the entrance (http://www.giantitp.com/forums/showthread.php?t=178154)
[NEXUS] OoC VI: Do You Think You Can Handle It? (http://www.giantitp.com/forums/showthread.php?p=9754244#post9754244)
[Nexus] OoC V: Suxen Eht Nioj! (http://www.giantitp.com/forums/showthread.php?p=9602963)
[Nexus] OoC IV: We're All Mad Here (http://www.giantitp.com/forums/showthread.php?p=9477100#post9477100)
[Nexus] OoC III: May Contain Nuts (http://www.giantitp.com/forums/showthread.php?t=167211)
[Nexus] OoC II: Where Sanity Comes to Die. (http://www.giantitp.com/forums/showthread.php?p=9089692#post9089692)
[Nexus] OoC 1: The Shape of Things to Come (http://www.giantitp.com/forums/showthread.php?t=154770)

When the thread reaches page 50, anyone can make the new thread, but don't make changes to the OP without discussing it with the other players first.


Note: This is the OoC thread. Not a roleplaying thread. That's what the actual roleplaying threads and SMBG are for. :smallwink:


Nexus Character Directory (http://www.giantitp.com/forums/showthread.php?p=8624672#post8624672)
Nexus Digest (http://www.giantitp.com/forums/showthread.php?t=98423)

And while you're here, why not join us on Formspring? (http://www.giantitp.com/forums/showpost.php?p=10391725&postcount=380)

Murkus
2012-06-05, 10:57 PM
In answer to Serph from the last thread, no, it has not.

Hydranova
2012-06-05, 11:36 PM
*Pokes Mee and Righty to HALO*

Zefir
2012-06-06, 12:49 AM
In answer to Serph from the last thread, no, it has not.

Would be hard to continue without You around, right?

Murkus just let me know when Cornelia spend enough time in Watch.

Edit: TE still needed inside.

happyturtle
2012-06-06, 12:50 AM
Zefir, MF says the goop from the pantherbots is as hard as concrete. Can Zefir's lance cut through that?

Zefir
2012-06-06, 01:03 AM
I read it, just wasn't able to react until now.

happyturtle
2012-06-06, 01:06 AM
http://i431.photobucket.com/albums/qq40/happyturtle-avs/smilies/feedbackwanted.png

I just updated the AMEN OP for the first time in almost two months. Please check to see if you're on the list and that your listing is correct. Presumably Reinholdt will take over the OP management in the next thread, and it'd be best if the membership list was up to date by then.

LIST OF MEMBERS
{table=head]Character|Player|IC Status
Ilpholin|Reinholdt|Leader
Magtok|Magtok|2nd in command
Allen|ApeofLight|
Anyu (http://www.giantitp.com/forums/showpost.php?p=12943439&postcount=714)|Haruki|Confirmed
Becky (http://bit.ly/zmfPPF)|BR|Confirmed
Cat Burglar (http://www.giantitp.com/forums/showpost.php?p=13335194&postcount=1346)|Third Emperor|x
Cin (http://www.giantitp.com/forums/showpost.php?p=13343070&postcount=1357)|Wolfbane|o
Clarissa (http://www.giantitp.com/forums/showpost.php?p=13038675&postcount=906)|The Alexandrian|Confirmed
Commodore Fluffy|CommodoreFluffy|
Cybil (http://www.giantitp.com/forums/showpost.php?p=12869889&postcount=433)|Shadowcaller|o
Cyrus (http://www.giantitp.com/forums/showpost.php?p=13316570&postcount=1292)|Blade of Obliviom|Confirmed(?)
Dam'Bul (http://www.giantitp.com/forums/showpost.php?p=12952015&postcount=744)|Earl of Purple|Confirmed
Darcy|HT|Missing
Dark Lord (http://www.giantitp.com/forums/showpost.php?p=12864718&postcount=389)|D_Lord|Confirmed
Decker (http://www.giantitp.com/forums/showpost.php?p=13161278&postcount=1037)|Happyturtle|Confirmed
Firebrick (http://www.giantitp.com/forums/showpost.php?p=12943439&postcount=714)|Haruki|Confirmed
GM|Goblin Music|
Gordon|Phantom|Presumed dead Missing
Greg (http://bit.ly/xFYUMf)|Firefox|Confirmed
Haruki (http://www.giantitp.com/forums/showpost.php?p=12943439&postcount=714)|Haruki|Confirmed
Hatter|The Alexandrian|x
Hatteress (http://www.giantitp.com/forums/showpost.php?p=13337816&postcount=1354)|The Alexandrian|x
Jack Empty (http://www.giantitp.com/forums/showpost.php?p=13001671&postcount=866)|Murkus|Confirmed
Kal'selthezaar (http://www.giantitp.com/forums/showpost.php?p=13157112&postcount=1030)|Kid Kris|Security Officer
Karyana cas Timoliir kynet Loarna|C'nor|x
Lily (http://www.giantitp.com/forums/showpost.php?p=13299901&postcount=1218)|Harnel|o
Megan (http://bit.ly/wOQzzx)|Mindfreak|Confirmed
Moff 4 (http://bit.ly/waeLZr)|HT|Confirmed
Mr.Bunbun|ApeofLight|
Nephrim (http://www.giantitp.com/forums/showpost.php?p=12868329&postcount=410)|Earl of Purple|Confirmed
Orrey (http://www.giantitp.com/forums/showpost.php?p=13285211&postcount=1171)|Murkus|Confirmed
Rose|Gulaghar|Missing
Rot (http://www.giantitp.com/forums/showpost.php?p=12869751&postcount=432)|VampireRot|Confirmed
Seltz (http://www.giantitp.com/forums/showpost.php?p=12935307&postcount=667)|iElf|Confirmed
Shayan Vermoss (http://www.giantitp.com/forums/showpost.php?p=12977941&postcount=801)|Slii Arhem|o
Stu|Reinholdt|x
Valente|Gulaghar|x
Xavier|Billtodamax|
Zefir (http://bit.ly/xRXCE7)|Zefir|Confirmed
[/table]
x = seen in the base since the revolution, membership not confirmed
o = new member in the process of filling out forms, background checks, etc
missing = seen elsewhere in the Nexus, but not in AMEN, since the revolution, or otherwise known IC to be missing
blank = character in deadtime

(last updated June 6, 2012)

Asha'man
2012-06-06, 01:08 AM
Your wish is my command.


New Thread! (http://www.giantitp.com/forums/showthread.php?p=13350565#post13350565)

LOL.

Murkus don't you have any characters that is a member of WATCHTOWER and can test Serph and Element?

Gullara
2012-06-06, 01:17 AM
Hm, I think Rose can be taken off the list. I still have plans for bringing her back, but it looks like those are going to be postponed for an unspecified amount of time. It'd be a small matter to add her back on the list when/if she does come back.

Asha'man
2012-06-06, 01:26 AM
50 pages? isn't someone suppose to link us to the new thread?
Also Zefir, Murkus has the fight between tovpir and adir been concluded, if so can I get linked to that post?
*Pokes ThirdEmperor to Inside for Boletaria and SRW plot
*pokes Rebonack to inside for Arkham hospital plot.
*pokes Haruki-kun to mallside wish shop.

Just in case.

Murkus
2012-06-06, 01:28 AM
LOL.

Murkus don't you have any characters that is a member of WATCHTOWER and can test Serph and Element?

I have Adir, but he's in enough places already.

Would someone, perhaps, be willing to help Serph and his friend apply for Watchtower?

Zefir
2012-06-06, 01:32 AM
I wanted to have Mia clear things she is in right now, before going for new stuff.^^

http://i431.photobucket.com/albums/qq40/happyturtle-avs/smilies/th_interactionwanted.png

[Near a River in the forest]

It's a normal day here and a sabertooth cat went for the river to drink. In the air above him something is flying. It's hard to notice him, but it seems like a humanoid. He seems to pour something in the water from a vial in his hand. The water falling down looks normal, but after reaching the river it turns black. The poor sabertooth drinks this black water and soon his body is hulled in a black mass. If nothing stops this the sabertooth will change his appereance slightly changing into something else.
http://cdnimg.visualizeus.com/thumbs/63/01/art,fantasy,illustration,monster-6301c718e866a4bd2f1825b69b6a84d9_m.jpg

Who wants to encounter this?

Asha'man
2012-06-06, 02:44 AM
Yep, I think I over plotcloned Serph and Element who are of course Grantz and Red respectively. 3 in the inside 1 outside 1 WATCHTOWER, i think.

Mindfreak
2012-06-06, 05:01 AM
Um Zefir, did Zefir send the mechano-panther flying?

Zefir
2012-06-06, 06:32 AM
That is what I wanted to say. Since they are NPC and I didn't destroy it I thought it works.

Mindfreak
2012-06-06, 06:36 AM
That is what I wanted to say. Since they are NPC and I didn't destroy it I thought it works.

Yeah, no it works it's just...Zefir isn't exactly liked by Megan now. Since he sent the mechano-panther flying. And she's probably going to tell Ilpholin about it, because she's like a mother bear when it comes to her creations. :smalltongue:

Zefir
2012-06-06, 06:41 AM
After all I pointed out that they tried to attack him while the cement was on Happy's char. As said Zefir wan't here when they where broght up and he looks different. So actually everyone could see him as a intruder.

Mindfreak
2012-06-06, 06:44 AM
After all I pointed out that they tried to attack him while the cement was on Happy's char. As said Zefir wan't here when they where broght up and he looks different. So actually everyone could see him as a intruder.

Well, you see we talked about this before, they would indeed recongize Zefir. And I didn't even get from your post in AMEN that they attacked Zefir.

Asha'man
2012-06-06, 06:46 AM
Wait a minute so Zefir's main character Zefir is evil?

Zefir
2012-06-06, 06:48 AM
[Entrance]

The edge of the spear hit's the cement, but nothing happens. Zefir has thought it is some kind of glue so he didn't really use much strength. In a fast move Zefir uses the spear to push the panther away, who seems to have noticed him as 'Not known'. It should be thrown all over the Hallway, what even surprises Zefir.Then he takes his hand/claw to the cement. He concentrates a bit on the Marble of elements and the cement should get chapped. With a bit of her own strength she should then be able to escape.

"There you go." He says while heading for the private rooms.

Really? I wonder how. Since well he wasn't their when their task start so I wonder where they got more information then a picture. As I said the throwing away included that the bot atacks Zefir.

Mindfreak
2012-06-06, 07:38 AM
Zefir I...think we've had a misunderstanding.
What I'm trying to say is that Zefir would not have been attacked. Mostly because the mechano-panthers are now getting info from the AI at AMEN, which is how they'd be able to recongize Zefir. At least I hope so...

Zefir
2012-06-06, 07:53 AM
Then what is the AI? What informations does it offer. I never heared of an AI before.

Mindfreak
2012-06-06, 08:46 AM
Then what is the AI? What informations does it offer. I never heared of an AI before.

I have no idea. There's no AI listed in the OP of AMEN, though Reinholdt has talked about it in the past, and suggested it for the mechano-panthers. I think it's called Halleiluje or something? :smallconfused:

Zefir
2012-06-06, 08:56 AM
Then I think we are two and have to wait for the inventor/owner of the AI.

Asha'man
2012-06-06, 10:59 AM
Kid Kris, Morty if you're going to my timeline of the front door. Who speaks first?

Reinholdt
2012-06-06, 11:53 AM
HALlelujah is a creation of Mister Squiggles after getting a hold of an old GLoG drone and modifying it heavily.

Whether Zefir is recognized, depends on how different he actually is. From the initial post where he returned, I was under the impression that he was just bigger and more muscular, but no major facial surgery or anything.

It would be much more helpful though, Zefir, if you just told us whether you want him to be recognized or not.

Ashen Lilies
2012-06-06, 11:58 AM
Kid Kris, Morty if you're going to my timeline of the front door. Who speaks first?

When dealing with KR, it's usually best to speak first, speak clearly and speak frequently, or else she'll just ignore you.

I'm not still not actually sure whether she's heading to the keep to greet the new members, or brush past them on the way inside to find someone to do I for her. :smallannoyed:

Also this reminds me I have some other stuff to do with the gnolls. Whoops.

Zefir
2012-06-06, 12:25 PM
Well he is a half dragon. so from the physical he isn't the same. under the hood he has horns and the 'cape' is his wings. If smell or such things are noted there he could be recognized as Zefir.

Reinholdt
2012-06-06, 12:31 PM
It would be much more helpful though, Zefir, if you just told us whether you want him to be recognized or not.

I reiterate. What do you as a player want?

Morty
2012-06-06, 12:34 PM
Kid Kris, Morty if you're going to my timeline of the front door. Who speaks first?


When dealing with KR, it's usually best to speak first, speak clearly and speak frequently, or else she'll just ignore you.

I'm not still not actually sure whether she's heading to the keep to greet the new members, or brush past them on the way inside to find someone to do I for her. :smallannoyed:

Also this reminds me I have some other stuff to do with the gnolls. Whoops.

Even if KR doesn't speak to them though, Wenomir will. He's marginally more sociable than his girlfriend.

Zefir
2012-06-06, 01:24 PM
My text should told you no.

Mindfreak
2012-06-06, 03:57 PM
Guys, I'm gonna take off for probably the rest of the day. And I'm probably going to be gone most of tomorrow.
Also, after DMing a group of 10 today like I had been doing for the past 2 years except for the last week where it has only been four, I have found I hate doing huge groups. It's no fun and really stressful :smallyuk:

Halae
2012-06-06, 04:31 PM
*pokes Earl to the Hermitage* It's your turn, if I'm not mistaken

Dark Elf Bard
2012-06-06, 06:28 PM
Hey guys. What is Remnant? I've heard of it, but don't know what it is.

Earl of Purple
2012-06-06, 07:28 PM
Inside used to be ruled by an Empire. The Empire's player left, and left the organisation to Wolfbane with a semi-apocalyptic plot that reduced the Empire's power and removed most of its leadership; the new leader renamed the survivors the 'Remnant', and set up a ruling council for Inside. So Remnant is the police force/army/fire service/etc of the city of Inside.

Meanwhile, Deadtime. Goodnight, sleep tight and don't let the Zilant bite.

The Bushranger
2012-06-06, 08:49 PM
*pokes C'nor to Trog's Second*

Don't make me break out the Poking Smilies! I'll do it!

=P

Lady Serpentine
2012-06-06, 09:54 PM
Earl, since it seems Harnel isn't going to post for the Riverside Temple (at least, I can't see where he has, and there's been plenty of time for him to...), do you mind doing a timeskip for Azurelle and Despair?

Murkus
2012-06-06, 11:37 PM
Guys, I'm gonna take off for probably the rest of the day. And I'm probably going to be gone most of tomorrow.
Also, after DMing a group of 10 today like I had been doing for the past 2 years except for the last week where it has only been four, I have found I hate doing huge groups. It's no fun and really stressful :smallyuk:

Amen to that.

By the by, people in Dalachrech, by the time a whole party gets there, Percival's hand isn't going to be present. They'll meet no resistance at Elezibethele's door, but that doesn't mean Percival's gone.

ThirdEmperor
2012-06-07, 02:48 AM
C'nor, could you post in Hunting Grounds please?

Zefir
2012-06-07, 05:57 AM
Serph I'm not sure what ranks the machine gives Mia the font makes it hard to say.

Asha'man
2012-06-07, 06:17 AM
You're a warrant officer meaning non-military personnel and thus retained as a High Priestess. Happy?

Zefir
2012-06-07, 11:56 AM
Sounds strange after all.

Eh Murkus I can't understand what your guy says in Inside. It doesn't make sense.

Earl of Purple
2012-06-07, 07:27 PM
Deadtime now. Goodnight, sleep tight and don't let the Absol bite.

Razanir
2012-06-07, 08:14 PM
Harnel, we're waiting for you at Mallside. Early on page 8 to be specific. (No offence, but 2 pages of shopping is getting annoying)

Gullara
2012-06-07, 08:26 PM
Harnel can occasionally post very slowly for reasons. I believe at the moment it's a combination of injury and sickness. I'm sure he'll post as soon as he's well. In the meantime, you can always plotclone your character to have another scene with someone.

And while you say "no offense", that does not really divert any offense you may have caused. I don't appreciate what I roleplay being referred to as annoying by someone who isn't under any obligation to read it.

Razanir
2012-06-07, 09:15 PM
Like I said, I really didn't mean to offend. I just used the wrong words. I didn't know Harnel is sick, and knowing that now, I'm already more patient. It only got tiresome because your character Tinseltwig is also in the scene so I always think "Maybe Gulaghar's continuing the conversation." But this whole argument is pointless, so lets just let by-gones be by-gones

Gullara
2012-06-07, 09:30 PM
Ah, I see now. Yeah, just a misunderstanding. Whoops! No hard feelings at all.

Asha'man
2012-06-08, 01:47 AM
* pokes ThirdEmperor to SRW plot and outside for Boletaria. Also I showed the application forms of Serph and Element at WATCHTOWER, just saing to whoever is supposed to look at it.

ThirdEmperor
2012-06-08, 01:48 AM
Little bit confused in Inside actually. What does PT stand for? Also, for that matter, what and where are these Hiryu Custom Units being referred to?

Asha'man
2012-06-08, 01:55 AM
we split remember? the Hiryu custom is in the docking bay where Mark and Red went down the elevator. The wall path leads to the Hangar where the PTs, Personal troopers thats just what they call the robots, are located.

ThirdEmperor
2012-06-08, 02:01 AM
Okay, but what are Hiryu Custom? How do they differ from standard units?

Asha'man
2012-06-08, 02:12 AM
The Hiryu custom is a noah class battleship. Its wher the PT's are loaded on to and usally causes game over if destroyed. search super robot wars original generations for more information.

Vhaidara
2012-06-08, 10:28 AM
Serph, a few things:
1. Accidental double post in Inside
2. Careful with the pictures. The third one might get you in a bit of trouble.
3. How does focus work? Is it something your characters have or is it something the tower grants (do Laz and I have access to it?). If we can use it, explain how we would use it. Limits on it, benefits, etc.
4. Danae, having spent the last 5 years in a massive warcamp for demons of all kinds, would probably know quite a lot about these. Can I have a quick primer, at least as far as strengths and weaknesses?

Reinholdt
2012-06-08, 10:46 AM
Pokes TE to AMEN (http://www.giantitp.com/forums/showpost.php?p=13353022&postcount=1425)

Graned there's a new thread, so probably should post in that.

Asha'man
2012-06-08, 12:07 PM
Serph, a few things:
1. Accidental double post in Inside
2. Careful with the pictures. The third one might get you in a bit of trouble.
3. How does focus work? Is it something your characters have or is it something the tower grants (do Laz and I have access to it?). If we can use it, explain how we would use it. Limits on it, benefits, etc.
4. Danae, having spent the last 5 years in a massive warcamp for demons of all kinds, would probably know quite a lot about these. Can I have a quick primer, at least as far as strengths and weaknesses?

1. fixed
2. I did put it in spoiler with a warning though I'll look for smaller pics in the future.
3. Focus is a skill in the SMT series, it just doubles attack power for a chosen attack. I can't see why you can't have your own version of that.
4. Sure why not? Rakshasa is resistant vs physical attacks and is weak to light or holy skills. Kali is weak vs Ice but nulls fire and holy and reflects death or dark skills. Yaksini voids wind but is weak to electric. Atavaka is strong vs holy and death/dark but is weak to mind and nerve attacks.

Ashen Lilies
2012-06-08, 12:35 PM
Less image size, more the fact that there is rather clearly a female nipple in evidence, which the mods tend to dislike, seeing as it's the only way to break free of their secret there is no mind control, citizen. I will go back to my fun.

Asha'man
2012-06-08, 12:39 PM
sigh..... I'll work on it. editing and stuff.

Edit.

Which didn't really work as Lazorath has my old post quoted thus keeping the old pics.

Halae
2012-06-08, 05:07 PM
Some important things of note

1. My parents, who I haven't seen in three years, are in town, because of point 2

2. Yesterday was my graduation, and I'm very tired right now

3. I am indeed injured. Sprained ankles suck

4. Harnel has said something in Watchtower that members of that org should read.

5. Posting will return to normal come sunday. Until then, I'm either going to be slow from tiredness or too busy to post.

And that's my info-dump. Sorry for the delays.

Earl of Purple
2012-06-08, 07:33 PM
Deadtime now. Goodnight, sleep tight and don't let the Blaziken sky uppercut.

That doesn't go as well.

Asha'man
2012-06-08, 10:25 PM
*pokes TE to Inside and Outside

Morty
2012-06-09, 06:04 AM
The small crowd of prospective Watchtower candidates at the door is rather ironic given how little the organization has to do right now.

BladeofObliviom
2012-06-09, 06:08 AM
The small crowd of prospective Watchtower candidates at the door is rather ironic given how little the organization has to do right now.

Rephrased: "Watchtower has little to do right now."

Every time someone says that, an OP character is born. :smalltongue:

Asha'man
2012-06-09, 06:37 AM
By OP you mean overpowered? And most likely a worldender or world domination kinda guy?

ThirdEmperor
2012-06-09, 06:39 AM
Rephrased: "Watchtower has little to do right now."

Every time someone says that, an OP character is born. :smalltongue:

You know, it's funny you should say that....

Asha'man
2012-06-09, 07:08 AM
ThirdEmperor you said that you hit the first crossbow guy in Outside but which one there are ones in front and behind you with no cover to be said other that your own armor.

Mindfreak
2012-06-09, 07:08 AM
Bleh, my sister graduated yesterday and now I've gotta deal with a party.:smalltongue:
Posting will be quite limited today

Zefir
2012-06-09, 07:37 AM
TE thin your turn to post SRW plot.

Reinholdt
2012-06-09, 08:48 AM
The small crowd of prospective Watchtower candidates at the door is rather ironic given how little the organization has to do right now.

Careful what you wish for.

Also, you need to post in Soul Quest.

Asha'man
2012-06-09, 09:06 AM
Meh. I don' think anyone here has made any notice about a Apocalypse-level threat plot. Last guy I heard say that was firefox and he hasn't said anything since.

Ashen Lilies
2012-06-09, 09:07 AM
I've actually been planning to bring back two of my villainous characters... one with a rather personal connection to WATCHTOWER... to give them something to do.

Feel free to guess who they are. :smalltongue:

(Given that I've only had two proper villains, this shouldn't be too difficult...)

Reinholdt
2012-06-09, 09:09 AM
Roflmancer and Lucretia?

Morty
2012-06-09, 09:09 AM
Care? Phoenix? That robed figure my Hunters met? :smalltongue:

Ashen Lilies
2012-06-09, 09:11 AM
Care? Phoenix? That robed figure my Hunters met? :smalltongue:

I don't remember this one. Care to elaborate, for my own curiosity? >.>

And... uh... I forgot about the ROFLmancer. <.<
*plots evilly*

Asha'man
2012-06-09, 09:12 AM
I guess that plot will only include current WATCHTOWER members.

Morty
2012-06-09, 09:15 AM
I don't remember this one. Care to elaborate, for my own curiosity? >.>


Well, there was some magic-using woman in a hooded robe who "spoke" in green and was rather mysterious.
Also, are you going to post in Watch, or should I just have Wenomir let the new people in?

Lady Serpentine
2012-06-09, 09:16 AM
The small crowd of prospective Watchtower candidates at the door is rather ironic given how little the organization has to do right now.

Well, would you want to try to join something when all of the members are out and the building housing it is being bombarded with exploding demon-frogs? :smalltongue:

Shadowcaller
2012-06-09, 09:23 AM
Rephrased: "Watchtower has little to do right now."

Every time someone says that, an OP character is born. :smalltongue:

Watchtower have had little to do for a long time now and not that many OP characters have been born.

In fact, I think inventing an villain PC might be one of the worst tactics to initiate an apocalypse. Consider that it's very easy to fall into the overpowered combat trap, you might even go deep into villain sue (http://tvtropes.org/pmwiki/pmwiki.php/Main/VillainSue) territory. Especially if you're just making up a new PC for this specific purpose.

Players who are able to handle this are rare, Rebo did sort of managed it with Zee in the stars are right plot since she gave other people missions. They become important in their own right, not all attention was focused on her.

ThirdEmperor
2012-06-09, 09:23 AM
ThirdEmperor you said that you hit the first crossbow guy in Outside but which one there are ones in front and behind you with no cover to be said other that your own armor.

Okay, correct me if I'm wrong here, but;

The ramp which the boulder was rolling down led up to a wall, leading in two directions with dreglings on either side, right?

Morty
2012-06-09, 09:28 AM
Well, Harnel's project should give them something to do. And possibly a way for the new recruits to prove themselves. Of course, that meeting means I'll have three Wenomir ploclones in the base, unless he heads threre straight from the door... <.<

Ashen Lilies
2012-06-09, 09:33 AM
Also, since I have a bunch of plots I want to do, but haven't really run any for quite a long time, I'm probably going to run a short little one as practice in the near future. Just a standard little dealio, with loot at the end and stuff. Some combat, some subterfuge, PCs at any level below god-tier welcome. I'll bring the quest-giver NPC to Trogs and post in the OoC here whenever I plan on starting, this is just a little heads up.

Serph: Not necessarily. The one antagonist will be focused at WATCHTOWER in general due to a connection to bunch of members there. The other could possibly have a broader reach, once I've decided what their plan actually is.


Well, there was some magic-using woman in a hooded robe who "spoke" in green and was rather mysterious.
Also, are you going to post in Watch, or should I just have Wenomir let the new people in?

Oh right, that was Thessa, the woman in green currently inhabiting in my sig (I've been planning to replace her, but I don't really have any other characters with green for a color scheme, due to it not being among my preferred colors).
She... well... okay, she started as a future-KR come back in time to destroy the Nexus (the interdimensional thing) because she reasoned it was the sole cause of all the Nexus's (the planet this time) problems. Then she was a future-KR come back in time to destroy the Nexus just as a way to whip current WATCHTOWER in to shape because they were slack and were going to eventually be destroyed by a threat they couldn't face. Then she was going to be a Goddess of Magic pretending to be a future-KR come back in time to destroy the Nexus just as a way to whip current WATCHTOWER in to shape because they were slack and were going to eventually be destroyed by a threat they couldn't face to get a hold of KR's soul. Then she was going to be a Titan imprisoned within the planet pretending to be a Goddess of Magic pretending to be a future-KR come back in time to destroy the Nexus just as a way to whip current WATCHTOWER in to shape because they were slack and were going to eventually be destroyed by a threat they couldn't face to get a hold of KR's soul to trick WATCHTOWER into releasing her so she could get revenge on the gods that imprisoned her.

As you can see, it all got a little silly and redundant, so I canned the whole thing and threw it in the fire. :smalltongue:

Also it's better if Wenomir does the talking. KR will just stand there and glower judgementally.

Edit: Oh wait, there's more to Thessa! In between the 'Goddess of Magic' step and the 'Titan' step there was a step where she was an ancient demi-lich pretending to be a Goddess of Magic etc. etc. because she was frikkin' bored and couldn't think of anything better to do. And after being a Titan she became a Lich Titan because THERE'S NO SUCH THING AS TOO MUCH LICH.

Asha'man
2012-06-09, 09:35 AM
Well, would you want to try to join something when all of the members are out and the building housing it is being bombarded with exploding demon-frogs? :smalltongue:

When did that happen?


Okay, correct me if I'm wrong here, but;

The ramp which the boulder was rolling down led up to a wall, leading in two directions with dreglings on either side, right?

No walls. The boulder just went down like it did in the game. weird huh, they did the exact same thing in the next game Dark souls. When you go up it like you're on a castle wall walkway where sentries are. so no cover whatsoever is there.


Well, Harnel's project should give them something to do. And possibly a way for the new recruits to prove themselves. Of course, that meeting means I'll have three Wenomir ploclones in the base, unless he heads threre straight from the door... <.<

That would be awesome. Dangerous villain plots will be more exciting than normal testing.

Morty
2012-06-09, 09:37 AM
Oh right, that was Thessa, the woman in green currently inhabiting in my sig (I've been planning to replace her, but I don't really have any other characters with green for a color scheme, due to it not being among my preferred colors).
She... well... okay, she started as a future-KR come back in time to destroy the Nexus (the interdimensional thing) because she reasoned it was the sole cause of all the Nexus's (the planet this time) problems. Then she was a future-KR come back in time to destroy the Nexus just as a way to whip current WATCHTOWER in to shape because they were slack and were going to eventually be destroyed by a threat they couldn't face. Then she was going to be a Goddess of Magic pretending to be a future-KR come back in time to destroy the Nexus just as a way to whip current WATCHTOWER in to shape because they were slack and were going to eventually be destroyed by a threat they couldn't face to get a hold of KR's soul. Then she was going to be a Titan imprisoned within the planet pretending to be a Goddess of Magic pretending to be a future-KR come back in time to destroy the Nexus just as a way to whip current WATCHTOWER in to shape because they were slack and were going to eventually be destroyed by a threat they couldn't face to get a hold of KR's soul to trick WATCHTOWER into releasing her so she could get revenge on the gods that imprisoned her.

Yeaaaah, I think that's what I call a convoluted plot. :smalltongue:



That would be awesome. Dangerous villain plots will be more exciting than normal testing.

There will still be testing. You need to pass a test to become Watchman Initiate, then take part in a mission or something similar to become a "full" member.

Shadowcaller
2012-06-09, 09:39 AM
Actually, I was planning to start a plot for new Watchmembers. It will involve a fair share of dangerous villains, but it will be a plot and not the introduction of a PC.

Asha'man
2012-06-09, 10:37 AM
But i guess we'll still have to pass initiation before your plot.

Ashen Lilies
2012-06-09, 11:17 AM
How do people feel about the Nexus Character Index, currently? Do they like it in bullet points as it is, or would they prefer it like this (http://www.giantitp.com/forums/showpost.php?p=13166867&postcount=6) with tables and player names next to the character names? Still in individual spoilers sorted by alphabet, of course. I'm not crazy. :smalltongue:

Edit: Or split it both ways, and have it in bullet points, but with player names next to the character names.

Beans
2012-06-09, 11:19 AM
*pokes C'nor to Forest*

happyturtle
2012-06-09, 11:21 AM
How do people feel about the Nexus Character Index, currently? Do they like it in bullet points as it is, or would they prefer it like this (http://www.giantitp.com/forums/showpost.php?p=13166867&postcount=6) with tables and player names next to the character names? Still in individual spoilers sorted by alphabet, of course. I'm not crazy. :smalltongue:

Edit: Or split it both ways, and have it in bullet points, but with player names next to the character names.

Tables give the option of sorting by character name or player name, but my personal preference is for you to do what's easiest and do more awesome IC posts.

Gullara
2012-06-09, 11:31 AM
I think having a table with character and player names would be nice. Sounds like a lot of trouble, but if you're up for it, definitely.

Lady Serpentine
2012-06-09, 11:31 AM
*pokes C'nor to Forest*

Oops. I knew I was forgetting something... Can I have a link, please? :smallsmile:

Beans
2012-06-09, 11:32 AM
Let's see...
*LONK* (http://www.giantitp.com/forums/showthread.php?p=13341341#post13341341)

Morty
2012-06-09, 11:33 AM
I think it's fine as it is. Making a table for all the Nexus character sounds like a lot of work.

Ashen Lilies
2012-06-09, 11:55 AM
I just realized a possible problem with tables. Because I am smart[citation needed] I've been indexing characters with titles (Dr. Stroffelnberg, Lord Magtok, Captain Jack Hammer etc.) according to their names, not their titles. Because the computer is dumb (at least as dumb as my 'smart' phone which just autocorrected 'computer' to 'cimputed') it will not do the same.

Still worth sticking player names to the end of each bullet point? How many people would find this useful? Assume I am some sort of automaton which does not care about extra work. In fact, I'm slightly looking forward to clicking on all of the links and seeing which ones take me nowhere because some jackass deleted a post and didn't tell me. :smallamused:

(Looking at you, Mr. Clockwork Mice person.) :smallannoyed:

BladeofObliviom
2012-06-09, 11:55 AM
Watchtower have had little to do for a long time now and not that many OP characters have been born.

In fact, I think inventing an villain PC might be one of the worst tactics to initiate an apocalypse. Consider that it's very easy to fall into the overpowered combat trap, you might even go deep into villain sue (http://tvtropes.org/pmwiki/pmwiki.php/Main/VillainSue) territory. Especially if you're just making up a new PC for this specific purpose.

Players who are able to handle this are rare, Rebo did sort of managed it with Zee in the stars are right plot since she gave other people missions. They become important in their own right, not all attention was focused on her.

You are correct, of course. My statement was mainly a joke at my own expense, since back before I "got" RP etiquette, that exact process resulted in the creation of Oblivion.

For those who remember Oblivion... ...yeah. :smallsigh:

Reinholdt
2012-06-09, 12:02 PM
Well player names would help differentiate between same named characters.

Devixer
2012-06-09, 12:21 PM
*pokes Morty to Inside*

Morty
2012-06-09, 01:29 PM
Sorry Rotting Baron, but I'm really not feeling that encounter. :smallfrown: It seems that I made a mistake by sending my Hunters at your monsters - they're supernatural vigilantes, whereas your insectoids are rather sci-fi. Like I said, I'm sorry.

Devixer
2012-06-09, 02:15 PM
Eh, no big deal. :smallsmile: I can certainly see where you're coming from. I'll just put my creatures away for another encounter.

Gnrlshrimp
2012-06-09, 07:32 PM
*pokes head in* So...I've been scheming away on a plot idea that got stuck in my head a few days ago.

So just to gauge interest, I'm wondering if anyone would want to send a character on a rescue mission. The twist, that the place the captive is being held in is under the control of Professor Affidavit.

For those unfamiliar with the Prof, he's a mad scientist who controls a network of bizarre metal creatures, his creations as he calls them. They vary from simple workers to heavily armed and armoured models capable of dishing out a lot of pain.

There would be some combat, but not necessarily as much as one might expect. It'd be more focused on stealth, sneaking in to rescue the captive without alerting the Prof and his forces, since he could potentially cut off any means of escape. Since it's a stealth mission it's hardly suitable to be sending in a vast horde of PCs bent on slaughtering everything in sight :smalltongue: so I'd only want ideally three or four people.

I would point out that this doesn't require expert super-ninjas capable of rendering themselves invisible from everything, but it certainly isn't suitable for big stompy dudes with huge guns or noisy orks, etc etc. In other words it requires people who know how to be quiet and sneaky, nothing more than that.

Come friday I'll be heading off on holiday for a while and may lose internet access, so there would be a bit of a pause. But anyway, for now I'm just wondering if folks would be interested and what character they'd want to throw at it.

Earl of Purple
2012-06-09, 08:32 PM
Deadtime now. Goodnight, sleep tight and don't let the Croconaw bite.

Vhaidara
2012-06-09, 09:14 PM
Gnrlshrmp, that sounds like a perfect job for Jit.

Given that the current two are otherwise disposed, I think I'll spawn a third, closer to the middle of his life. Just let me know when and where "recruitment" occurs IC and I'll warp him in nearby.

Reinholdt
2012-06-09, 10:39 PM
Hmm... If Rein knew it was the Prof in particular, he would go along. To, uh, 'rescue' the 'victim' from the Prof's labs.

>>

ThirdEmperor
2012-06-09, 11:11 PM
The Cat Burglar isn't exactly altruistic, but if there's any sort of reward he might be up for it.

Murkus
2012-06-09, 11:50 PM
Hey guys, apologies for the lack of posting the last day or two, but preparing to be a GM has left me creatively and physically drained as of last night. I'll start in the morning, before I'm off to work.

ThirdEmperor
2012-06-09, 11:59 PM
Hey, BR? Just figured I'd mention this as I totally forgot to include it in my last post for the Excelsior battle, but the entire base past the airlock/deathtrap/decom room is under a dimensional lock.

UncleWolf
2012-06-09, 11:59 PM
I believe I have a PC I can toss into the plot, Shrimp. My Javert could use some screen time.

Gnrlshrimp
2012-06-10, 12:25 AM
Huh, well that would appear to make four.

There will of course be suitable rewards for those who desire such things, and it will be made clear that Affy is the holding the captive.

With regards to "recruitment", the "recruiter" (no way am I calling him a quest giver! Oh...dammit, just did) would've made quiet queries indirectly requesting suitable people meet him at a location in Outside.

He doesn't want to give the game away to Affidavit so something as direct and obvious as shouting out for help in Trog's isn't suitable.

Assuming that method of recruitment is okay for everyone, I'll start things up in Outside.

Hattish Thing
2012-06-10, 12:53 AM
I have...RETURNED!

Hai! Ill get to the wave of posts needed tomorrow. Until t then, YOU SHALL NOT POST!

Also, Then's back after 17 years in A soul gem. Hed be interested in that hostage plot.

The Bushranger
2012-06-10, 01:07 AM
Hey, BR? Just figured I'd mention this as I totally forgot to include it in my last post for the Excelsior battle, but the entire base past the airlock/deathtrap/decom room is under a dimensional lock.

Good thing Aeryn has no intention of teleporting away. :smallamused:

ThirdEmperor
2012-06-10, 01:43 AM
Good thing Aeryn has no intention of teleporting away. :smallamused:

Maybe, but it very well might interfere with her ability to go ghost as well.

And I do hope you're not planning to have her try to take on all of Excelsior. Hit and run, sure, but a prolonged battle.... Yeah, that's not gonna go too well.

Asha'man
2012-06-10, 06:12 AM
I caught a cold and it turned into a fever. I'm not coherent enough to think of plot stuff. so deadtime for awhile.

Mindfreak
2012-06-10, 07:48 AM
I have yet another graduation party to attend today. So not much from me today

Morty
2012-06-10, 03:08 PM
*pokes people to Watch*
C'mon everyone, some response to Harnel's project would be nice.

Gullara
2012-06-10, 03:08 PM
So it seems that my grandma no longer has internet. So I won't be posting for a bit as using my brother's phone is a royal pain.

Zefir
2012-06-10, 03:56 PM
*pokes people to Watch*
C'mon everyone, some response to Harnel's project would be nice.

Done.

Murkus. Please tell me when caroline (Hope that is right) will go for Mia, ok?

Gnrlshrimp
2012-06-10, 06:12 PM
Alright, so since I haven't heard any complaints, I'm going to assume folks are fine starting things off in Outside.

Sorry noodle, afraid you were a little too late to join in, I did want to limit this to four characters.

Anyway, I'll be throwing up a post in Outside shortly.

The Bushranger
2012-06-10, 06:34 PM
Maybe, but it very well might interfere with her ability to go ghost as well.

And I do hope you're not planning to have her try to take on all of Excelsior. Hit and run, sure, but a prolonged battle.... Yeah, that's not gonna go too well.

Some abilities. But not all. She is 'permamently' ghostly, after all.

And...*twirls mustasche* Ve shall see, ves, ves...

Murkus
2012-06-10, 07:06 PM
Done.

Murkus. Please tell me when caroline (Hope that is right) will go for Mia, ok?

If you'd like to plotclone Mia, Cornelia is ready now.

Also,

*pokes people to HT's plots for Beachside*
*pokes people to NO*

Earl of Purple
2012-06-10, 07:29 PM
Deadtime now. Goodnight, sleep tight and don't let the Durant bite.

Also, Rebonack, Eadin and Zefir- could you perhaps post more regularly for Necanth Prison? Also, *poke*.

The Alexandrian
2012-06-10, 07:41 PM
Well, I've finally returned after an inordinately busy week of finals, high school gradation, and moving 2 states away from where I previously resided. Busy, busy, busy! Felicitously enough, the inn in which I'm staying for the next 6-8 weeks provides complimentary high-speed internet, so I shall, according to my tentative plans, be posting for stuff later on tonight! As far as I am aware, I should be posting for: CURATOR, AMEN, the theater plot in Inside, the Temples of Dalachrech and the Beachside scene tonight.

Also, happy summer everyone!

Slii Arhem
2012-06-10, 07:44 PM
I'll poke Chaotic Bob to post next time I see him Murkus, and if he doesn't post within the day I'll post for Dio. Sorry for the delay.

Lady Serpentine
2012-06-10, 07:46 PM
If I could have a link to the scene in the Caves in Outside, please, now that you're back?

Beans
2012-06-10, 08:12 PM
*pokes C'nor to Forest*

ThirdEmperor
2012-06-11, 12:48 AM
Serph, you just ignored every attack the triplets made in my last post.

Asha'man
2012-06-11, 12:49 AM
Sorry lasck of coherence due to fever. I'm not sure why I even posted. crud.

ThirdEmperor
2012-06-11, 12:52 AM
Ah, my sympathies, I know what that's like. Don't sweat it, you can edit the post into something a little more coherent once you're feeling better.

Murkus
2012-06-11, 12:53 AM
Hey, various people who've been here longer than I, look over here!

I've been browsing through some older posts. Namely, the argument Adir and Vasquez had in Remnant about eight months back (probably less, IC). Right afterward, Cessie said something about Adir disliking Remnant because of the reputation they'd built up. That wasn't the case, however, and I hadn't been aware that Remnant was anything but a reputable and generally Good-aligned organization. Was Cessie speaking of the Empire before them, or...?

Asha'man
2012-06-11, 12:55 AM
Well I just added some effects of your attack without the fluff text. Well maybe I'll write a better post after you reply on the last action of the dregling soldiers. Probably tomorrow or the day after, maybe.

Shadowcaller
2012-06-11, 04:41 AM
Hey, various people who've been here longer than I, look over here!

I've been browsing through some older posts. Namely, the argument Adir and Vasquez had in Remnant about eight months back (probably less, IC). Right afterward, Cessie said something about Adir disliking Remnant because of the reputation they'd built up. That wasn't the case, however, and I hadn't been aware that Remnant was anything but a reputable and generally Good-aligned organization. Was Cessie speaking of the Empire before them, or...?

Nope, Cessie was never around when the empire still existed.

But while I'm not 100 % sure (consider my memory isn't the best) the reputation she was referring to was that they as pretty much only major military organization within the nexus thought they knew better then the civilians about what was the best for inside and pretty much everything else. Or so the rumor went I believe (again, not 100 % sure).

Zefir
2012-06-11, 04:49 AM
Deadtime now. Goodnight, sleep tight and don't let the Durant bite.

Also, Rebonack, Eadin and Zefir- could you perhaps post more regularly for Necanth Prison? Also, *poke*.

As said in the post I thought I did answer it. I tend to forget it due to the time zone difference. In the morning I say "Ah Earl won't be around until tonight so I post later" and then I forget it. I try to answer directly now.

@ The Alexandrian: If you have time Zefir will need to talk to Clarissa she is more or less the first person who may be able to help with his problem.

Ashen Lilies
2012-06-11, 05:55 AM
I've gotten the impression that Cessie simply distrusts any form of military, especially military rule. Which is funny since she represents a highly militaristic organization. :smalltongue:

I've been actually meaning to have KR talk to Cessie about her role on the council. From what I've seen (and I assume Cessie consistently and accurately reports back on her council activities) Cessie's been a little too conservative and pacifistic to be representing WATCHTOWER properly, at least in KR's view. To be fair of course, she's a little more aggressive than the average WATCHTOWER member, but then, the other two leaders are pretty aggressive as well. Also to be far, it's not like certain other council members are perfectly representing their organizations. :smallwink:
*cough*Shrike*cough*

Morty
2012-06-11, 06:33 AM
Speaking of, the idea of his Wenomir mentioned after Harnel's speech is that since people already come to Watchtower for training sometimes, maybe they could make it official. Watchtower has a high concentration of people skilled in violence, recon, magic, tech or any combination of the above, after all. So they could say they'll teach anyone who shows up, for free, provided that they can confirm they're not psychopaths, cultists of Great Old Ones, mimes, or anything like that.

Shadowcaller
2012-06-11, 06:50 AM
Sure, KR could talk to Cessie about it. She would even be ready to step down if KR wanted her to.

But as you pointed out, perhaps only a talk will do considering the current options.
As for her dislike of the military it springs from her own culture which is divided in two bodies of government. The court of commons (which incorporates the military) and the court of eldritch which are the mages, the part she belongs to. Needless to say, the two groups are sometimes not at the best of terms.

Beans
2012-06-11, 07:20 AM
Speaking of, the idea of his Wenomir mentioned after Harnel's speech is that since people already come to Watchtower for training sometimes, maybe they could make it official. Watchtower has a high concentration of people skilled in violence, recon, magic, tech or any combination of the above, after all. So they could say they'll teach anyone who shows up, for free, provided that they can confirm they're not psychopaths, cultists of Great Old Ones, mimes, or anything like that.

That's racist! :smalltongue:

Ashen Lilies
2012-06-11, 07:40 AM
Silly Butts, mimes don't count as people!

Morty
2012-06-11, 08:00 AM
Mimes are already creepy. Giving them combat training would make them truly terrifying.

Mindfreak
2012-06-11, 08:39 AM
Is the Louv're Tower stuff still happening..?

Ashen Lilies
2012-06-11, 09:14 AM
Somewhere Unfortunate

"She's my grandmother too," Jeanne says. Technically great-grandmother, but close enough. "Sex is like chocolate. Too much of it and it makes you sick. If I ever have another truffle, I'll probably throw up."

I thought she was descended from Sel... >.>

Morgana would be her great-aunt. Or great-great-aunt. Or something.

happyturtle
2012-06-11, 09:26 AM
Oh, my bad. I thought Sel was Lianthil's brother. Eh, scratch that part then.

The Alexandrian
2012-06-11, 10:31 AM
If I could have a link to the scene in the Caves in Outside, please, now that you're back?

Erm, I kinda lost track of this scene. It dragged on and on without much to boast about in the terms of story progression. I cannot remember where I was going with all the weird phenomenon in the cave.

Since you seem to still be interested in rping Trium and company (I think I might've glossed over them on your active PC list-thing posted in the OoC awhile back), could we merely scrap the caves adventure thing and start another scene afresh? I'm up for any type of scene, seeing as the compatible couple isn't associated with any org or, as it would appear, any flavor of the good-evil spectrum. I was entertaining the concept of sending Spec to the Hunting Grounds later on today, as it is summertime now and I finally have sufficient stocks of time and freedom to do so. We could also set another scene in motion elsewhere, depending on whatever style of rp you are in the mood for (drama, action, adventure, horror, and/or etcetera).


@ The Alexandrian: If you have time Zefir will need to talk to Clarissa she is more or less the first person who may be able to help with his problem.

Huh? Oh! Did Zefir unintentionally merge with the dragon Clarissa gave to him in some sort of freak accident or something? I'll be sure to post that Clarissa is free and wandering around the halls of AMEN or something like that so we can start on that next time I post for AMEN.

-------
Also, because I gave OoC notice that I would give OoC notice when this event came to fruition, a enigmatic, wealthy individual should be starting to construct private schools all across the City of Inside for the purposes of providing free top notch education to the lower echelons of people with only exiguous amounts of what some might mistakenly label "brainwashing" but those who know about the strictures governing the operation and secret functionality of the school would cheerily refer to as the very model of an effective reeducation program.

Hattish Thing
2012-06-11, 10:45 AM
Louv're Tower is still going. I just posted. Sorry for skipping you Magotk, but it's been a week. In order to keep control of that plot, I'm going to make a Louv're Tower thread. Reply to the thing in outside there please.

Alexandrian, could you link me that last Javert-Hotel-thingy post? :smallsmile:

Ashen Lilies
2012-06-11, 11:25 AM
Somewhere Unfortunate

I don't remember Kal ever curtaining with Ilpholin. :smallconfused:
Granted, Kal could be just saying that for any number of reasons.

"I'll be happy to make you throw up!" Stu eagerly offers.


Ilpholin, Kal, and Pink.

Last Thanksmas.

So it was only the once.

Reinholdt
2012-06-11, 11:38 AM
Oh. Huh.

Once doesn't seem enough. :smalltongue:

The Alexandrian
2012-06-11, 03:09 PM
Alexandrian, could you link me that last Javert-Hotel-thingy post? :smallsmile:

Erm, as embarrassing as this may sound, I'm having trouble finding this post. Instead of hunting it down and linking it, I'll summarize what all went on in the post in a sentence or two here.

So the (creepy) elevator stops, Lintha gets out and walks up to the door of the (spooky) hotel room she and Javert will be staying in and stares at Javert expectantly because she can't open the (haunted) door (to the gates of hell) in her current form while carrying Javert.

That's pretty much all that happened. *Nodnod.*

-------
And Mindy, your presence is requested in Beachside.

TechnoScrabble
2012-06-11, 03:12 PM
Sweet fishtick in a fudgesicle, I'm back! Where's lacypub?

LacyPushUpBra
2012-06-11, 03:17 PM
Sweet fishtick in a fudgesicle, I'm back! Where's lacypub?
Where I always am, cursing at my computer because my connection always fails.

The Bushranger
2012-06-11, 03:20 PM
*flails at Stupid Connection Tricks*

DSL dropping every two minutes or less because of storms 50 miles away, grrrr...

TechnoScrabble
2012-06-11, 03:25 PM
Alright, you were looking to introduce a character? Lemme find and link the character sheet thread...

There ya go. (http://www.giantitp.com/forums/showthread.php?t=154882)

Beans
2012-06-11, 04:29 PM
*le poke C'nor to Forest*

Lord Magtok
2012-06-11, 05:19 PM
Louv're Tower is still going. I just posted. Sorry for skipping you Magotk, but it's been a week. In order to keep control of that plot, I'm going to make a Louv're Tower thread. Reply to the thing in outside there please.

Alexandrian, could you link me that last Javert-Hotel-thingy post? :smallsmile:

Wait, what? I was skipped somewhere? Where was this? When was I told about this thing? :smallconfused:

Hattish Thing
2012-06-11, 05:32 PM
...Amen? Magtok was to build the spirit engine in Louv're Tower in Outside? :smalltongue:

Murkus
2012-06-11, 05:38 PM
Oh so that's where that is! Shall I have Jack show up there, noodle?

Earl of Purple
2012-06-11, 05:41 PM
Murkus, could you please post for GLoG? Or have you posted and I've just missed it for several days running?

Murkus
2012-06-11, 05:44 PM
You haven't missed it, I intended to post this evening, but I've been trying to think of the right way to put my next post. One moment.

Earl of Purple
2012-06-11, 06:54 PM
Deadtime now. Goodnight, sleep tight and don't let the Ekans bite.

Hattish Thing
2012-06-11, 09:14 PM
Sure Murkus! That'd be great!

Dark Elf Bard
2012-06-11, 09:43 PM
*pokes that Noodly Guy to the SG*

Lady Serpentine
2012-06-11, 10:05 PM
Erm, I kinda lost track of this scene. It dragged on and on without much to boast about in the terms of story progression. I cannot remember where I was going with all the weird phenomenon in the cave.

Since you seem to still be interested in rping Trium and company (I think I might've glossed over them on your active PC list-thing posted in the OoC awhile back), could we merely scrap the caves adventure thing and start another scene afresh? I'm up for any type of scene, seeing as the compatible couple isn't associated with any org or, as it would appear, any flavor of the good-evil spectrum. I was entertaining the concept of sending Spec to the Hunting Grounds later on today, as it is summertime now and I finally have sufficient stocks of time and freedom to do so. We could also set another scene in motion elsewhere, depending on whatever style of rp you are in the mood for (drama, action, adventure, horror, and/or etcetera).


Sounds good to me. And I'm up for whatever type of scene, though I think Trium is a bit higher-powered than Spec, so the Hunting Grounds might not work so well.


*le poke C'nor to Forest*

Did my post not go through last night? Because I'm not seeing a response from you... :smallconfused:

Asha'man
2012-06-11, 10:08 PM
Uh, in WATCHTOWER Wenomir is the tester right? So what's the test
And Zefir a little update on the hunting grounds since i wasn't able to follow it. Did Adir kill Tovpir or vice-versa?

Beans
2012-06-11, 10:14 PM
It lists me as the last poster... (http://www.giantitp.com/forums/showthread.php?p=13376323#post13376323)

Murkus
2012-06-11, 10:18 PM
Soooooo... would anyone be interested in a ROUSING BATTLE through the city of Inside with a semi-new superheroine of mine?

Hattish Thing
2012-06-11, 10:24 PM
I would. By rousing battle what do you mean?

Dark Elf Bard
2012-06-11, 10:27 PM
I would be interested. I may send Vierzt over. He needs to cool down.

Although can I have a few more details?

Asha'man
2012-06-11, 10:28 PM
Could you elaborate further Murkus?

Murkus
2012-06-11, 10:39 PM
Well, if any of your characters happens to be a villain, then that would work out the best. However, a fight could come of just about anything, especially if they get on my character's nerves. Or a good-natured spar after an encounter, perhaps, if the character is good-aligned.

She's right between C and B power level on the Neon Knight scale. I was merely hoping for a mobile, wide-ranging battle across the city or perhaps outside of it. Through walls and buildings, into Trogs or other locations, whatever suits.

Dark Elf Bard
2012-06-11, 10:44 PM
Hm....

Okay. Where should they meet?

Hattish Thing
2012-06-11, 10:45 PM
Well, Javert isn't doing much, and he needs to feed soon....

Dark Elf Bard
2012-06-11, 10:47 PM
Noodle, I'm still waiting in the SG.

Asha'man
2012-06-11, 10:49 PM
Well The Serph version of grantz might be able to help you or fight you with element in his weapon form. So what do you want to do?

Hattish Thing
2012-06-11, 10:50 PM
I'll get it up soon.

Murkus
2012-06-11, 11:01 PM
I believe Dark Elf's Vierzt will suit for now, gentlemen. If you two are still interested, I'm certain the superheroine - who I have yet to decide on a good alias for - can encounter them, too. I would rather not go for a free-for-all, however, given that such a scene will only drag because of it's population.

Dark elf, you can pick where they meet. Simply post for Vierzt and I will follow suit.

Asha'man
2012-06-11, 11:23 PM
so three of us VS you or one after the other?

Murkus
2012-06-11, 11:29 PM
One after another, I should think, will work better. Keep the scenes from dragging. Besides, 3v1, my char would probably get curb-stomped. :smalltongue: In any case, I haven't roleplayed with DE or his/her character before, and that's part of the reason I wanted to try that first.

Asha'man
2012-06-11, 11:43 PM
Curb-stomp? I thought she was B-level? Anyway tell me when its my turn.

Eadin
2012-06-12, 12:25 AM
I will be unable to post for a while, I assume for a few weeks.
Apologies with those I'm interacting with, I'll be back as soon as possible.
@Earl: I gave Rebonack permission to godmod Cat so the plot can continue without me.

Gullara
2012-06-12, 12:29 AM
Curb-stomp? I thought she was B-level? Anyway tell me when its my turn.

Power ratings tend to be unreliable at the best of times, and downright useless at worst I've found. Everybody is going to perceive it differently, people might not rate their characters properly, or maybe the same character isn't as capable depending on who s/he's up against. It doesn't really handle different types of power very well either I don't think.

You might guess that I've chosen to forgo it entirely. :smalltongue:

EDIT: Aw, I hope to see you back soon, Eadin.

Zefir
2012-06-12, 12:36 AM
Uh, in WATCHTOWER Wenomir is the tester right? So what's the test
And Zefir a little update on the hunting grounds since i wasn't able to follow it. Did Adir kill Tovpir or vice-versa?

I'm still not sure, but the fight continues. Last I know was Adir hanging on the Canyon wall placing C4 and Tovpir throwing stones from atop.

Edit: I'm still waiting for Murkus there.

Zefir
2012-06-12, 03:35 AM
Sorry for double.

((Wait one second! The Alt is a melee mech! the ranged mech is the Rein Weiss Ritter. ))
SerphIvanXin123 really?


The Alt Eisen Riese a unit that surpasses its predecessor ,the Alt Eisen, in all
aspects. The unit accelerates very fast. to a degree that an unskilled pilot can die using it. The armor is also quite thick. a Tesla Drive, a part that makes flight possible, is attached on to this unit just for the sake of balancing it.

On its arms are the Claymore payloads, these launch titanium cannonballs that are launched at a high speed and punches through armor(range 2). On the right arm is the revolver bunker, a giant stake is impaled through the foe and it is shot to pierce in even more and then the round explodes(range 3). On the left arm is a three barrel auto-cannon that fires bullet rounds(range 4). On the head is a heat horn that charges up energy then slices up the foe(range 1). A move called Claymore Overlord was developed, it utilizes all of the Alt's weapons. A combo attack was developed with the Rein Weiss Ritter that utilizes all of the two units attacks.

There are two empty slots where removable weapons can be placed. There are two empty slots where removable parts can be placed.(Sample another Tesla Drive can be attached for flight.)

This sounds in my ears much more like a range weapon than meele especially since all weapons have standing Range next to them.

Asha'man
2012-06-12, 03:42 AM
yes the unit accelerates so fast that units within that area are considered melee. Th Rein Weiss ritter has a range of up to 9.

Zefir
2012-06-12, 03:49 AM
You should remember that I have never heard of such a thing before so even I couldn't tell that range 1 means like melee.
Well in that case I have to edit my post.

Asha'man
2012-06-12, 06:07 AM
Sorry about that. I gotta say though, we only have about 7 units of firepower including the mothership. Is there ant chance you guys have other characters who might want to pilot a robot? cause there will be a lot more units in the future.

Ashen Lilies
2012-06-12, 07:32 AM
I am so glad I just went into Trog's Tavern planning to put my quest giver NPC there, because Zeus is about ten billion kinds of awesome. :biggrin:

Zefir
2012-06-12, 07:50 AM
You could soon introduce your villain in the boneyard if you have the time. it still isn't like you interrupt anything.^^

Morty
2012-06-12, 08:00 AM
Does anyone want to put/ploclone a character in Watch's security room, or should I put Wenomir there? He does know what Boris is talking about.

Ashen Lilies
2012-06-12, 08:03 AM
You could soon introduce your villain in the boneyard if you have the time. it still isn't like you interrupt anything.^^

Sorry, but I don't think any of my villains, new or old, would have any reason to just randomly visit there.

Zefir
2012-06-12, 08:15 AM
Then we should think how they come together, if you still want any of them to be there. Sadly this 'plot' isn't going very fast.

Asha'man
2012-06-12, 08:22 AM
So Morty are you going to test us in WATCHTOWER or not?

Ashen Lilies
2012-06-12, 08:29 AM
Ding! (http://www.giantitp.com/forums/showthread.php?p=13383191#post13383191) Plot looking for players. About four should do. Plot involves those two adventurer standbys, stealing stuff and breaking things. Low risk, treasure guaranteed!* Characters of most power levels and any moral or ethical creed welcome, as long as they don't have qualms over working for devils (against other devils).


Does anyone want to put/ploclone a character in Watch's security room, or should I put Wenomir there? He does know what Boris is talking about.

I'll volunteer if you want, though I'll need to be filled in, since I don't know.

*Treasure not actually guaranteed, moderate risk of injury and/or death.

Mindfreak
2012-06-12, 08:37 AM
Won't be on much till later. Mostly because I'll be hanging with my bro, and my mom is stingy with her laptop :smalltongue:

Zefir
2012-06-12, 08:37 AM
Ding! (http://www.giantitp.com/forums/showthread.php?p=13383191#post13383191) Plot looking for players. About four should do. Plot involves those two adventurer standbys, stealing stuff and breaking things. Low risk, treasure guaranteed!* Characters of most power levels and any moral or ethical creed welcome, as long as they don't have qualms over working for devils (against other devils).



I'll volunteer if you want, though I'll need to be filled in, since I don't know.

*Treasure not actually guaranteed, moderate risk of injury and/or death.

The only char fitting for this has some kind of body problem right now. Or if you call the stealing thing treasure hunting I just got one in the tavern.^^

Morty
2012-06-12, 08:54 AM
So Morty are you going to test us in WATCHTOWER or not?

Oh right, that. I'll post IC in a minute to clear things up.



I'll volunteer if you want, though I'll need to be filled in, since I don't know.

Well, the thing Boris is talking about is a demon from Wenomir's homewlorld. As some might remember I mentioned that his world's demons are chaos-aligned or order-aligned. What Adir and Boris just put down was an order-aligned demon, seeking to enforce order on the material plane. Putting Wenomir there to answer the call just feels too convenient.

Slii Arhem
2012-06-12, 09:27 AM
I am so glad I just went into Trog's Tavern planning to put my quest giver NPC there, because Zeus is about ten billion kinds of awesome. :biggrin:

Why thank you kindly. I do try to be faithful to the unique kind of douchery the Greek gods portray whenever I'm called upon to play a version of one. Zeus gets special attention, because he's special like that.

Dark Elf Bard
2012-06-12, 10:14 AM
Murkus:


[The Moat Outside Inside]

A tall, gangly drow stalks by, dragging a dead leopard. Vierzt's long hair swishes around his bony shoulders and muscled, bare top. A longbow is strung about his waist, and a serrated knife is hung from his sash. His green eyes gleam as he takes out a knife and starts to skin the cat.


hmmmm

The Alexandrian
2012-06-12, 10:26 AM
Sounds good to me. And I'm up for whatever type of scene, though I think Trium is a bit higher-powered than Spec, so the Hunting Grounds might not work so well.

Hmm... I'm not all that sure where to recommend we place them, then. Unless we decide to have them chill somewhere relatively peaceful, a balaclava will have to be central to Spec's outfit (because balaclavas are cool). Perhaps they should be inquiring about work somewhere? I'm not certain where, though. Spec's moral compass was misplaced long ago and she's neither picky nor decisive when it comes to choosing between several viable options on how something should be done outside of mortal combat.

And yeah, Trium is more than a little more high-powered than Spec. Spec's primary weakness is magic, as she has no experience with it at all. More importantly, she has developed no resistance to it. However, her combat abilities are stacked in close quarters combat, as with her technical sword-fighting expertise and complete lack of restraint when it comes to injuring combatants, she rolls with moves like the Coup de Jarnac and others tailored to cleave tendon from bone, truly debilitating attacks if successfully pulled off.

-------
*Pokes BR to Theater Plawt (My Last Post Is On The Last Page Of The Last Inside Thread and Kerfuffle's Is On The First Page Of The Current One)*

*Pokes Mind to Beachside*

Asha'man
2012-06-12, 10:34 AM
Hey, is anyone willing to let a shadow-like creature copy the form of a character of theirs? Preferably a character that is weapon savvy and carries said weapons on hand. Its a plot for introducing a new character.

Bushranger, I went into your shop in mallside.

Hattish Thing
2012-06-12, 10:47 AM
Well, you could make a shadow Thenadier. Thenadier is big on rifles, muskets, and other kinds of guns. He carries a cane that can transform into any vorpal weapon too.

Also, Louv're Tower is up, Magtok, could you repost in there? That way I can make sure everyone has posted there. :smallsmile: (Sorry for any trouble.)

Dark Elf Bard
2012-06-12, 10:50 AM
Wow....

How did Marciano go from a a sewer rat who was just robbing homes to this?

Also *pokes singingnoodle to the Sleeping Goblin with a vorpal flaming antipasta halberd*

Asha'man
2012-06-12, 10:51 AM
Sure, where is this Thenadier? Got a link to his character post/page? The plan is once you see a shadow take your form is that you would be alarmed and you ,hopefully with friends, follow the shadow.

Reinholdt
2012-06-12, 10:54 AM
Thenadier doesn't have friends, only enemies. :smalltongue:

Asha'man
2012-06-12, 10:58 AM
Uh ok? I take it that either he is evil or you fought him in IC before.

Hattish Thing
2012-06-12, 11:02 AM
Wow....

How did Marciano go from a a sewer rat who was just robbing homes to this?

Also *pokes singingnoodle to the Sleeping Goblin with a vorpal flaming antipasta halberd*

He found some very special friends....



Sure, where is this Thenadier? Got a link to his character post/page? The plan is once you see a shadow take your form is that you would be alarmed and you ,hopefully with friends, follow the shadow.

Thenadier has no real friends...he's technically good in such a pain in the ass way. He hates all kinds of demons, and has a bizarre attraction to sharp things. He's currently in the hunting grounds.



Thenadier doesn't have friends, only enemies. :smalltongue:


Uh ok? I take it that either he is evil or you fought him in IC before.

Asha'man
2012-06-12, 11:18 AM
Well the shadow is of demon origin and thus can be considered a demon though he is more of an abberant. Would Thenadier kill my shadow character because of this?

Hattish Thing
2012-06-12, 11:24 AM
Oh yes, he believes that every demon he kills will heal his past acts of evil.

Asha'man
2012-06-12, 11:38 AM
Well crud then. Is anyone else available then? I'm going to introduce the character thus i want him to survive the encounter.

Hattish Thing
2012-06-12, 11:41 AM
Just because Then would attack the demon shadow, doesn't mean he'd kill it. :smalltongue: He has been known to listen to reason occasionally.

Asha'man
2012-06-12, 11:47 AM
Ok then can we meet Outside? i got berated for putting a plot in the wrong place before. Also do you have a pic or some data Thenadier? Because taking his form, he will gain his instincts when fighting.

Hattish Thing
2012-06-12, 11:48 AM
Ok. Two seconds. Thenadier is the guy in my profil box. Though there he's rather "battle-damaged".

http://i74.photobucket.com/albums/i278/wolfshonor/gifs/th_bookguy3a.png

http://i74.photobucket.com/albums/i278/wolfshonor/gifs/bookguy3b.png

Asha'man
2012-06-12, 11:55 AM
Ok I'll meet you outside. The dude in your profile pic is cooler as he looks like Zanger Zonvolt from SRW OG.

OrchestraHc
2012-06-12, 12:09 PM
Red Zone - Rooftop


My mentor had a saying he would use whenever we trained. "Keep yer eyes open kid! I'm going to punch you whether they're closed or not."

A star clad figure sits on the edge of an old apartment building roof, munching on a sub sandwich. Young Star smiles to himself, fond memories of training playing through his head.


It was just his way of getting me to stop flinching like a wuss, but there was a deeper meaning of it to me. The badguys don't care how scared you are. Closing your eyes and hoping they go away if you just roll over won't work. They're going to keep hurting people until you do something about it.

Licking a banana pepper from his lips, he crumples the empty wrapper only to pull out a second wrapped sub. They don't whine about it as much as speedsters, but super strong heroes burn plenty of calories too. He walks the rim of the building thoughtfully chomping away at his sandwich.


This place. It's probably one of the most exciting cities, Hell, WORLDS, I've ever seen, but it's got a lot of people trying to hurt one another. The worst part being just how many of them have the potential to do real damage. Maybe that's why I found the portal here, so I can play Adam Strange and be a part of "Nexus' Mightiest Heroes." Maybe this place needs a person who'll take punches and won't close his eyes.

The hero looks down at his wrapper, crumpling it and tossing it over his shoulder.


Or maybe I'm just being a presumptuous **** who lucked out on finding a wormhole...

I think I'll wait til the first one gets proven wrong.

He floats gently above the lip of the buildings roof and looks down at the city, searching for anybody that might need help, or a beatdown.

*Interaction Wanted*
Doesn't have to be a fight, can be though. I'm just interested in having Young Star do something.

Asha'man
2012-06-12, 12:13 PM
Superheroes? well maybe you can meet Murkus's Heroine?

Mina Kobold
2012-06-12, 12:35 PM
*Interaction Wanted*
Doesn't have to be a fight, can be though. I'm just interested in having Young Star do something.

I have a character who could be in peril! ^_^

Would Young Star be interested in saving someone from an angry Genie? It seems like something Meli would accidentally be caught up in. :smallsmile:

OrchestraHc
2012-06-12, 12:46 PM
That sounds good. He'd enjoy saving people from an angry anything really.

Earl of Purple
2012-06-12, 06:38 PM
Deadtime now. Goodnight, sleep tight and don't let Flygon bite.

TechnoScrabble
2012-06-12, 07:17 PM
For some reason I want to make a character of a buglike race. Are there any set Nexus races (like the Nexus dryads that ghaRPG has or Phil and Rae's Tire Geal ETC.) that are buglike?

Lady Serpentine
2012-06-12, 07:59 PM
Hmm... I'm not all that sure where to recommend we place them, then. Unless we decide to have them chill somewhere relatively peaceful, a balaclava will have to be central to Spec's outfit (because balaclavas are cool). Perhaps they should be inquiring about work somewhere? I'm not certain where, though. Spec's moral compass was misplaced long ago and she's neither picky nor decisive when it comes to choosing between several viable options on how something should be done outside of mortal combat.

And yeah, Trium is more than a little more high-powered than Spec. Spec's primary weakness is magic, as she has no experience with it at all. More importantly, she has developed no resistance to it. However, her combat abilities are stacked in close quarters combat, as with her technical sword-fighting expertise and complete lack of restraint when it comes to injuring combatants, she rolls with moves like the Coup de Jarnac and others tailored to cleave tendon from bone, truly debilitating attacks if successfully pulled off.


Maybe we could do something with Spec finding out that Trium has sold that one seacave with the forest inside it?

Also, speaking of combat, does Spec still have that shielding spell Trium put on her when she thought that her arm might blow up active? If so, it might provide a bit of protection from certain types of magic.

Vhaidara
2012-06-12, 08:06 PM
For some reason I want to make a character of a buglike race. Are there any set Nexus races (like the Nexus dryads that ghaRPG has or Phil and Rae's Tire Geal ETC.) that are buglike?

There are no set Nexus races at all. I believe the rule is basically "If it can lose and doesn't break forum rules, it's allowed"

Lady Serpentine
2012-06-12, 08:13 PM
There are no set Nexus races at all. I believe the rule is basically "If it can lose and doesn't break forum rules, it's allowed"

I think he means 'already defined'.

For instance, if you wanted to play a Quill Wolf, I already have that race written up, so I could send you a thing on the usual capabilities of that species, and, generally, if you wished to make changes to your specific Quill Wolf's species traits (such as, say, his being bipedal), it would be considered courteous to run them past me, since I might not want the race I made to go in that direction.

Also, TS, it was Rael who made the Tire Geal for Phil, not Rae. They'd probably be considerably sillier if it had been Rae. :smalltongue:

Beans
2012-06-12, 08:17 PM
*pokes C'nor to Forest, where I'm still the last poster (http://www.giantitp.com/forums/showthread.php?p=13376323#post13376323) so if you posted it didn't work or something bleh*

ThirdEmperor
2012-06-12, 08:20 PM
Actually there are "set" races, to an extent. Certain players (Gulaghar, Morty, Technoscrabble, C'nor, Darklord Bright and myself) have introduced their own races or specific variants of pre-existing ones as essentially factions.

You can still play anything you want of course, that's never gonna change, but playing as one of these pre-existing factions tends to impart a sense of identity within the Nexus. For instance, pretty much everyone who didn't just fall out of the sky knows that Ghar's vampires (I forget their precise name) rule Westside. Hence, if your character is one of them, rather than having to explain a whole tedious and complicated backstory to anyone who asks, they can just say "Oh, I'm a so and so vampire" and people will immediately know "Oh, like the ones that run Westside!"

It also means your character is likely to already know others within their species, as from what I've seen racial groups are fairly tight-knit within the Nexus.

Vhaidara
2012-06-12, 08:24 PM
meh. Also, TE, I'm pretty sure it's your turn for the SRW plot.

TechnoScrabble
2012-06-12, 08:24 PM
I think he means 'already defined'.

For instance, if you wanted to play a Quill Wolf, I already have that race written up, so I could send you a thing on the usual capabilities of that species, and, generally, if you wished to make changes to your specific Quill Wolf's species traits (such as, say, his being bipedal), it would be considered courteous to run them past me, since I might not want the race I made to go in that direction.

Also, TS, it was Rael who made the Tire Geal for Phil, not Rae. They'd probably be considerably sillier if it had been Rae. :smalltongue:

Dang keyboard doesn't ike it's l's.

Ashen Lilies
2012-06-12, 08:27 PM
For some reason I want to make a character of a buglike race. Are there any set Nexus races (like the Nexus dryads that ghaRPG has or Phil and Rae's Tire Geal ETC.) that are buglike?


Check the index. :smalltongue:

Lady Serpentine
2012-06-12, 08:27 PM
I figured it was something like that, I just found it amusing since Rae is also a character.

Anyway, on your original question, I believe that Murkus's entry for Teq Vraal introduced such a race.

Beans
2012-06-12, 08:29 PM
For some reason I want to make a character of a buglike race. Are there any set Nexus races (like the Nexus dryads that ghaRPG has or Phil and Rae's Tire Geal ETC.) that are buglike?

There's the Vaess (http://www.giantitp.com/forums/showpost.php?p=13149503&postcount=711), but they usually stick within a hive.

Asha'man
2012-06-12, 09:45 PM
*pokes singing noodle to Outside for the shadow character.
*pokes whoever owns erin's emporium to mallside

Murkus
2012-06-12, 10:25 PM
Like C'nor said, I've got a race like that, but they're mouths and hard skins are the most insectoid thing about them.

Still, if you're interested, this might be a good opportunity to expand on the Vraal clan's culture.

McBish
2012-06-12, 10:33 PM
Ding! (http://www.giantitp.com/forums/showthread.php?p=13383191#post13383191) Plot looking for players. About four should do. Plot involves those two adventurer standbys, stealing stuff and breaking things. Low risk, treasure guaranteed!* Characters of most power levels and any moral or ethical creed welcome, as long as they don't have qualms over working for devils (against other devils).


Just checking but am I correct in my reading that there is still room in this quest. Because someone just got internet back and wants to do some roleplaying. That someone is me.

Ashen Lilies
2012-06-12, 10:39 PM
Just checking but am I correct in my reading that there is still room in this quest. Because someone just got internet back and wants to do some roleplaying. That someone is me.

Sure, you'll be the fourth and last. Just hop in at Trogs.

Asha'man
2012-06-12, 11:05 PM
TE i need you to pes in SRW in inside and Boletaria in Outside.

Zefir
2012-06-13, 02:57 AM
Serp, I still can't know that. Also I can't know how your robots work and how the cockpit looks. I saw Candidate for goddess where they use only mental input and I knew from code geas that they are full technical. It would be very nice if you describe them and In my opinion declaring what severl things mean, just like range X (Think its better to clear that like range 1 is low range 10 is a mile away etc.) after all I assumed the red one as artillery unit which makes 1 a very high range.

For the MDM thing it's as I said. There won't be a problem with size since he currently is only an armor around Mia. The problem is she has no IC reason to split from him. Also isn't there Red who still needs a mech as well?

Vhaidara
2012-06-13, 04:29 AM
Red is going to pilot the mothership with Mark (it takes 2 people). I already asked about that.

With regards to his response, I have a feeling that was aimed at me, not you. Mark just downloaded the entire database into his head, and I don't think Serph wanted to type it all up if he didn't have to.

Asha'man
2012-06-13, 06:22 AM
Yep Bookboy is right. Also for an IC reason, we need all the firepower we can get so you can tell MDM to use the red one as we lack pilots. Also would you guys mind if we included seishins into the battle?

Vhaidara
2012-06-13, 06:31 AM
Not all of us follow the robot shows (I can't even remember what channel they were all on). What are seishins?

Asha'man
2012-06-13, 06:42 AM
Well you were talking about overclocking for increased damage output so I remembered the seishins. These use up spirit points that a pilot has.
I planned to give everyone a default 100 SP for seishins.

I plan to include
Valor 40 SP- next atk does double damage.
Alert 10 SP- next atk will miss you
Strike 15 SP- All atks you do this turn have 100% chance to hit
Wall 15 SP- next atk that hits you does no damage.
Accel 5 SP- increase movement by 3
((all units have a movement range of 6))
Zeal 50 SP- act again

depending on the situation I may or may not include a 5 SP regen per 2 turns.
Enemies rarely have seishins. Usually only boses have em.
But if you guys don't want the seishin system, that's ok as well.

Vhaidara
2012-06-13, 06:46 AM
I mentioned this in the post I just made, but what I was talking about was more overclock to the point that, afterwards, the entire weapon system is burned out and requires extensive repairs.

Asha'man
2012-06-13, 06:51 AM
So, no seishins then?

Vhaidara
2012-06-13, 06:55 AM
I don't really care. I'm not sure what you have coming at us, so I can't say if they'll be needed or not.

Also, is Wall used purely as a counter to Strike? Because Alert seems to accomplish the same goal for fewer points.

Zefir
2012-06-13, 06:55 AM
As I said I saw Code Geas and CoG, but nothing of them seems to fit for this one other than being mechs.. Serph It would be the best way if you handle this like someone doesn't know anything.. After all i don't even know if the cockpit is in the mech or in the mothership.

Asha'man
2012-06-13, 07:07 AM
Let me link you guys to a site then. Plus this is SRW, it takes all the robots from banpresto originals, gundams up to Mazinger Z. You should get an idea of how the fights will be here. (http://superrobotwars.wikia.com/wiki/Main_Page) Well as to Zefir's question, each unit has its own cockpit thats about the size of a cubicle while the motherships bridge is the size of a classroom.

Morty
2012-06-13, 07:12 AM
*pokes people to GLoG* I kinda need someone to interact with the goblin family.

Zefir
2012-06-13, 07:15 AM
Eh.. didn't Earl answer them in the post right after yours?

Morty
2012-06-13, 07:33 AM
Herp derp. That's what I get for not paying attention. Forget I said anything. :smalltongue:

Zefir
2012-06-13, 07:41 AM
:smallbiggrin: Did you say something?

If you need someone else I could still throw Andy in ... hmm wasn't he currently doing something in GloG?

Reinholdt
2012-06-13, 09:03 AM
I think he was taking care of the dinosaurs?

*pokes Morty to Soul Quest*

Morty
2012-06-13, 09:08 AM
Right, about that. I was going to ask you if you could godmod Sophie through the rest of the plot. Lex said she's okay with that.

Reinholdt
2012-06-13, 09:16 AM
I suppose.

happyturtle
2012-06-13, 09:32 AM
@Morty and other Watchmen:

Darcy is in the library looking for the Angel of Cold and Perfection. If someone shows up in the library who actually knows how to use a library, things will proceed faster. Barbarian, you know. She's literate, but not educated beyond that.

If no one helps her, then I suppose it will depend on how difficult the information is to find. Quick, someone come up with a target number for the Knowledge check, and I'll roll a d20 and apply Darcy's untrained penalty. :smalltongue:

Morty
2012-06-13, 09:45 AM
I suppose.

Thanks.
And Happy, I can throw Wenomir there if noone else is available. It would make things quick since, well, he spent a few years fighting those things. I was going to keep him away from that plot for now, but I guess it's alright if he gets involved now.

Asha'man
2012-06-13, 09:59 AM
So morty are you going to drag us to the testing area yet? you can cut off serph's conversation with Adir since it barely started.

happyturtle
2012-06-13, 10:01 AM
Thanks.
And Happy, I can throw Wenomir there if noone else is available. It would make things quick since, well, he spent a few years fighting those things. I was going to keep him away from that plot for now, but I guess it's alright if he gets involved now.

It's up to you, Morty. I'm fine either way.

Morty
2012-06-13, 10:20 AM
So morty are you going to drag us to the testing area yet? you can cut off serph's conversation with Adir since it barely started.

Couldn't it wait until the meeting is over? Harnel can't post right now, I think, and I'd really rather not make even more plotclones of Wenomir.