Gamer Girl
2012-06-18, 06:16 PM
So one of the things that makes divine spells caster unique is that they worship gods. The god is both the source of the character's power and what the character believes in and follows. But not many spells really tap into the matter of faith, so:
Faithstep
Evocation (Force)
Level: Clr/FvS 4
Components: V, S, Faith
Casting Time: 1 turn
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Walkway, bridge, stair, or ladder, up to 10 ft. sq./level
Duration: 1 day/level
Saving Throw: Will special
Spell Resistance: No
You call into being an stairway or other surface to walk on, formed of force; you can shape it into up to one 10 ft square per level. The force surface will match any existing area's texture and color, this can not be altered by the caster.
The force surface, while solid, will automatically phase through any creature not of the casters faith. In effect, the force surface does not exist for those creatures. Creatures that share the casters faith must still make a will save for the surface to remain solid. Note-some faiths frown upon or even forbid the use of magic items or other such outside sources to boost ones willpower for this spell.
*Special-While the spell works just fine with a will save, the spell has great role-laying potential beyond that. First, the DM can simply decide if a worshiper is worthy or not and in turn if the surface is solid or not. Second, the DM might add more modifiers to the save. The DC can be increased for more strict gods or lowered for more open ones. Also the creature may get a bonus to the save for acts that promote the faith or otherwise please the god.
*Note-This spell is intended for worlds with active gods, and may need to be modified if your world used other methods of faith.
Faith Component-This spell can only be cast by a faithful worshiper of an individual god, for the faith of that god only.
*Lore-This is a spell of Netheirl, first cast by Velendelra Hiccelien, a dweomerkeeper of Mystryl in -2639 DR. Velendelra was a high priestess of the Temple of the Weave in the floating enclave of Synod. This spell was first used just weeks after the enclave first rose up into the sky as a harsh test of faith for those faithful who where squeamish about being so high above the ground. Velendelra was infamous for casting this spell over open areas so that the unfaithful would plunge to their doom far below.
While Velendelra herself never shared this spell outside of the faithful, Mystryl herself shared the spell with the other deities of Netheril and by -2500 it was commonly used by clerics of all faiths.
The spell was temporally lost in -339 DR when Netheril fell, but several copies survived the fall, and by -100 DR it was again well known in cleric circles.
This spell has always had a bit of a mixed usage in the eyes of many faithful. While many found it hard to harm or kill someone of their own faith with this spell, they had to balance that out with the fact that only those of weak faith, as judged by their own deity, would fall. And as all deities have may this spell available to casters, that does give the deities silent consent to use it. Still many faithful only use this spell lightly, such as having users only fall a couple feet into a pool of water. And many only use the spell to effect those not of their faith for privacy, such as creating a walkway between to towers to be used by only clerics. Though plenty of faithful are known to use this spell the way Velendelra intended and would approve of, to kill off the unfaithful.
By the start of Dale-reckoning, this spell was granted by all deities. This spell has never been very popular in the North, though from time to time a more hard line cleric will make use of the spell to deadly effect. With it's impressive skyline, this spell has always been popular in Iriaebor. The spell has also seen much use and popularity in the Lands of Intrigue, particularity Calimshan. In most other places the spell is uncommon for divine spell casters.
Faithstep
Evocation (Force)
Level: Clr/FvS 4
Components: V, S, Faith
Casting Time: 1 turn
Range: Close (25 ft. + 5 ft./2 levels)
Effect: Walkway, bridge, stair, or ladder, up to 10 ft. sq./level
Duration: 1 day/level
Saving Throw: Will special
Spell Resistance: No
You call into being an stairway or other surface to walk on, formed of force; you can shape it into up to one 10 ft square per level. The force surface will match any existing area's texture and color, this can not be altered by the caster.
The force surface, while solid, will automatically phase through any creature not of the casters faith. In effect, the force surface does not exist for those creatures. Creatures that share the casters faith must still make a will save for the surface to remain solid. Note-some faiths frown upon or even forbid the use of magic items or other such outside sources to boost ones willpower for this spell.
*Special-While the spell works just fine with a will save, the spell has great role-laying potential beyond that. First, the DM can simply decide if a worshiper is worthy or not and in turn if the surface is solid or not. Second, the DM might add more modifiers to the save. The DC can be increased for more strict gods or lowered for more open ones. Also the creature may get a bonus to the save for acts that promote the faith or otherwise please the god.
*Note-This spell is intended for worlds with active gods, and may need to be modified if your world used other methods of faith.
Faith Component-This spell can only be cast by a faithful worshiper of an individual god, for the faith of that god only.
*Lore-This is a spell of Netheirl, first cast by Velendelra Hiccelien, a dweomerkeeper of Mystryl in -2639 DR. Velendelra was a high priestess of the Temple of the Weave in the floating enclave of Synod. This spell was first used just weeks after the enclave first rose up into the sky as a harsh test of faith for those faithful who where squeamish about being so high above the ground. Velendelra was infamous for casting this spell over open areas so that the unfaithful would plunge to their doom far below.
While Velendelra herself never shared this spell outside of the faithful, Mystryl herself shared the spell with the other deities of Netheril and by -2500 it was commonly used by clerics of all faiths.
The spell was temporally lost in -339 DR when Netheril fell, but several copies survived the fall, and by -100 DR it was again well known in cleric circles.
This spell has always had a bit of a mixed usage in the eyes of many faithful. While many found it hard to harm or kill someone of their own faith with this spell, they had to balance that out with the fact that only those of weak faith, as judged by their own deity, would fall. And as all deities have may this spell available to casters, that does give the deities silent consent to use it. Still many faithful only use this spell lightly, such as having users only fall a couple feet into a pool of water. And many only use the spell to effect those not of their faith for privacy, such as creating a walkway between to towers to be used by only clerics. Though plenty of faithful are known to use this spell the way Velendelra intended and would approve of, to kill off the unfaithful.
By the start of Dale-reckoning, this spell was granted by all deities. This spell has never been very popular in the North, though from time to time a more hard line cleric will make use of the spell to deadly effect. With it's impressive skyline, this spell has always been popular in Iriaebor. The spell has also seen much use and popularity in the Lands of Intrigue, particularity Calimshan. In most other places the spell is uncommon for divine spell casters.