sirpercival
2012-08-20, 12:38 PM
For dman11235 ;) Originally posted here (http://www.minmaxboards.com/index.php?topic=4463.0).
FEATER
http://www.xena.nu/feats.JPG
OMG FEATS BLARTOGUERIWOEIFHKEJFHK
BECOMING A FEATER
The fastest entry into this class is through the fighter or monk classes, though a wizard could eventually manage it, I guess.
ENTRY REQUIREMENTS
Feats: Any 6.
Special: Character must be epic. Not, like, [Epic], but just awesome beyond belief.
Class Skills
The Feater doesn't need any class skills, because he/she has FEATS.
Skills Points at Each Level : 6 + int
Hit Dice: d8
Level BAB Fort Ref Will Special
1st+0+2+2+2Bonus feat
2nd+1+3+3+3Bonus feat, qualify 1
3rd+2+3+3+3Bonus feat
4th+3+4+4+4Bonus feat, qualify 2
5th+3+4+4+4Bonus feat
6th+4+5+5+5Bonus feat, qualify 3
7th+5+5+5+5Bonus feat
8th+6+6+6+6Bonus feat, qualify 4
9th+6+6+6+6Bonus feat
10th+7+7+7+7Bonus feat, qualify 5
Weapon and Armor Proficiencies: A feater is proficient with simple weapons and one martial weapon of their choice, if he/she wasn't before. He/she is also proficient with light armor and shields (but not tower shields).
Bonus feats: At each level a feater gains a bonus feat of his/her choice. He/she must meet the prerequisites (but see Qualify, below).
Qualify (Ex): Beginning at 2nd level, a feater can ignore one prerequisite for all bonus feats he/she gains (from this class and others), but not for the normal feats he/she gains through leveling. The number of prerequisites a feater can ignore increases by one at every even level (2 at 4th, 3 at 6th, etc.).
PLAYING A FEATER
You are the master of feats. I mean, you have so many of them! But you don't have a familiar...
Combat: Use your feats to lay the smackdown on your enemies. Duh. If you can't figure that out you're too stupid to take levels in this class.
Advancement: As you take more levels in this class, you get more feats. Seriously, how hard is this to understand? Feats are awesome.
Resources: Who needs resources when you have FEEEEEEATS!
FEATERS IN THE WORLD
"My god... he must have at least 15 feats! RUUUUN!"
-some dope dumb enough to take on a Feater.
Featers are feared and respected, because if you don't fear and respect a feater, they will kill you with some awesome combat tactic they learned from a feat. (See Combat, above for more details.)
Daily Life: Basically a Feater gets to hang out with all the awesome dudes/ladies and drink ale and wine and people will give them valuables.
Notables: Napoleon? Feater. Alexander the Great? Feater. Genghis Khan? You guessed it -- feater.
NPC Reaction
See above. Feats. Duh.
FEATERS IN THE GAME
With so many feats, you should be pretty awesome at whatever it is you're trying to do.
Adaptation: This class needs no adaptation. Campaign settings will adapt to Featers, not the other way around. Duh.
Encounters: You'd better hope you don't meet up with a Feater, because... uh oh.
EPIC FEATER
Hit Die: d8
Skills Points at Each Level : 6 + int
Qualify: continues to increase by 1 every 2 levels.
Bonus Feats: The Epic Feater gains a Bonus Feat at every level higher than 10th.
FEATER
http://www.xena.nu/feats.JPG
OMG FEATS BLARTOGUERIWOEIFHKEJFHK
BECOMING A FEATER
The fastest entry into this class is through the fighter or monk classes, though a wizard could eventually manage it, I guess.
ENTRY REQUIREMENTS
Feats: Any 6.
Special: Character must be epic. Not, like, [Epic], but just awesome beyond belief.
Class Skills
The Feater doesn't need any class skills, because he/she has FEATS.
Skills Points at Each Level : 6 + int
Hit Dice: d8
Level BAB Fort Ref Will Special
1st+0+2+2+2Bonus feat
2nd+1+3+3+3Bonus feat, qualify 1
3rd+2+3+3+3Bonus feat
4th+3+4+4+4Bonus feat, qualify 2
5th+3+4+4+4Bonus feat
6th+4+5+5+5Bonus feat, qualify 3
7th+5+5+5+5Bonus feat
8th+6+6+6+6Bonus feat, qualify 4
9th+6+6+6+6Bonus feat
10th+7+7+7+7Bonus feat, qualify 5
Weapon and Armor Proficiencies: A feater is proficient with simple weapons and one martial weapon of their choice, if he/she wasn't before. He/she is also proficient with light armor and shields (but not tower shields).
Bonus feats: At each level a feater gains a bonus feat of his/her choice. He/she must meet the prerequisites (but see Qualify, below).
Qualify (Ex): Beginning at 2nd level, a feater can ignore one prerequisite for all bonus feats he/she gains (from this class and others), but not for the normal feats he/she gains through leveling. The number of prerequisites a feater can ignore increases by one at every even level (2 at 4th, 3 at 6th, etc.).
PLAYING A FEATER
You are the master of feats. I mean, you have so many of them! But you don't have a familiar...
Combat: Use your feats to lay the smackdown on your enemies. Duh. If you can't figure that out you're too stupid to take levels in this class.
Advancement: As you take more levels in this class, you get more feats. Seriously, how hard is this to understand? Feats are awesome.
Resources: Who needs resources when you have FEEEEEEATS!
FEATERS IN THE WORLD
"My god... he must have at least 15 feats! RUUUUN!"
-some dope dumb enough to take on a Feater.
Featers are feared and respected, because if you don't fear and respect a feater, they will kill you with some awesome combat tactic they learned from a feat. (See Combat, above for more details.)
Daily Life: Basically a Feater gets to hang out with all the awesome dudes/ladies and drink ale and wine and people will give them valuables.
Notables: Napoleon? Feater. Alexander the Great? Feater. Genghis Khan? You guessed it -- feater.
NPC Reaction
See above. Feats. Duh.
FEATERS IN THE GAME
With so many feats, you should be pretty awesome at whatever it is you're trying to do.
Adaptation: This class needs no adaptation. Campaign settings will adapt to Featers, not the other way around. Duh.
Encounters: You'd better hope you don't meet up with a Feater, because... uh oh.
EPIC FEATER
Hit Die: d8
Skills Points at Each Level : 6 + int
Qualify: continues to increase by 1 every 2 levels.
Bonus Feats: The Epic Feater gains a Bonus Feat at every level higher than 10th.