Raiki
2012-09-03, 07:14 PM
Hey all,
I'm working on a race list for an upcoming game I'm going to be running, a low-power Wild West setting where I want all available races to be ECL +0.
Two races that I want to include for thematic reasons are the Half-Giant and the Neogi, but the former has a +1 level adjustment, and the latter has 5 racial hit dice and a LA of +3. I've been trying to pare them down to be acceptable LA+0 races, but I want the community's opinions on how I'm doing.
Half Giant (Original stats are here. (http://www.d20srd.org/srd/psionic/psionicRaces.htm#halfGiants))
+2 Str, -2 Dex, -2 Wis
Humanoid (Giant)
Medium size
30' move speed
Lowlight Vision
Powerful Build (Count as Large size whenever beneficial)
Automatic Languages: Common
Neogi (I can't post their original stats, as they're proprietary content.)
+2 Int, -4 Str
Abberation type
Small size
20' land speed, 20' climb speed
Darkvision 30'
+4 racial bonus to bluff and climb
Command Umber Hulk: Functionss as automatic Charm Monster on any Umber Hulk specially raised as a Neogi slave. This ability only works on one Umber Hulk at a time, if it is used on a second influence over the first is lost. This ability may only be used once on any given Umber Hulk in a 24 hour period, but the effects last as long as the target is within line of sight.
So what do you guys think?
Of special note is the fact that the campaign will have no traditional casters (as I'm using a completely homebrewed class list), so the giant/abberation types won't really give them the usual immunity to X Person spells (since they won't really exist), and the Neogi's +2 Int and small size won't have Wizards pawing at the door.
So any questions, answers, silly comments or nasty remarks?
~R~
I'm working on a race list for an upcoming game I'm going to be running, a low-power Wild West setting where I want all available races to be ECL +0.
Two races that I want to include for thematic reasons are the Half-Giant and the Neogi, but the former has a +1 level adjustment, and the latter has 5 racial hit dice and a LA of +3. I've been trying to pare them down to be acceptable LA+0 races, but I want the community's opinions on how I'm doing.
Half Giant (Original stats are here. (http://www.d20srd.org/srd/psionic/psionicRaces.htm#halfGiants))
+2 Str, -2 Dex, -2 Wis
Humanoid (Giant)
Medium size
30' move speed
Lowlight Vision
Powerful Build (Count as Large size whenever beneficial)
Automatic Languages: Common
Neogi (I can't post their original stats, as they're proprietary content.)
+2 Int, -4 Str
Abberation type
Small size
20' land speed, 20' climb speed
Darkvision 30'
+4 racial bonus to bluff and climb
Command Umber Hulk: Functionss as automatic Charm Monster on any Umber Hulk specially raised as a Neogi slave. This ability only works on one Umber Hulk at a time, if it is used on a second influence over the first is lost. This ability may only be used once on any given Umber Hulk in a 24 hour period, but the effects last as long as the target is within line of sight.
So what do you guys think?
Of special note is the fact that the campaign will have no traditional casters (as I'm using a completely homebrewed class list), so the giant/abberation types won't really give them the usual immunity to X Person spells (since they won't really exist), and the Neogi's +2 Int and small size won't have Wizards pawing at the door.
So any questions, answers, silly comments or nasty remarks?
~R~