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Grim_Greg
2012-11-13, 09:10 PM
Heya guys, could one of you kindly help me convert an Equiceph http://www.scribd.com/doc/83836252/47/EQUICEPH into a class, as they are doing here.. http://www.giantitp.com/forums/showthread.php?t=142724 It’s just I would very much like to play an Equiceph in my up and coming game, yet have not the slightest clue as to how I’d go about converting it.

Many thanks!

Grim_Greg
2012-11-14, 11:31 AM
Think maybe instead of going down the class route..
Using these stats if people think they're balanced..

— +8 STR, +4 DEX, +4 CON
—Large size. –1 penalty to Armor Class, –1
penalty on attack rolls, –4 penalty on Hide checks, +4 bonus on grapple checks, lifting and carrying limits double those of Medium characters.
—Space/Reach: 10 feet/10 feet.
—A equiceph’s base land speed is 40 feet.
—Darkvision out to 60 feet, low-light vision
—Racial Hit Dice: A equiceph begins with four levels of monstrous humanoid, which provide 4d8 Hit Dice, a base attack bonus of +4, and base saving throw bonuses of Fort +2, Ref +4, and Will +4.
—Racial Skills: A equiceph’s monstrous humanoid levels give it skill points equal to 7 x (2 + Int modifier, minimum 1). Its class skills are Intimidate and Survival.
—Racial Feats: A equiceph’s monstrous humanoid levels give it two feats.
—Weapon Proficiency: A equicephis proficient with the greataxe and all simple weapons.
— +5 natural armor bonus.
—Automatic Languages: Common, Sylvan.
Bonus Languages: Orc, Goblin, Gnoll.
—Favored Class: Ranger.
—Level adjustment +3.

Melayl
2012-11-14, 11:36 AM
After some looking, it appears someone has already done it for you (http://www.giantitp.com/forums/showthread.php?t=167725).

Edit -- Wait, that was just the stats. Sorry... I'd suggest either posting a request in that thread you linked to, or using the Anthropomorphic Animal class listed there and adding in what you need.

Grim_Greg
2012-11-14, 11:45 AM
Yeah that’s the one I used, but what I want to know is Is it correct? :P