xBlackWolfx
2012-11-20, 12:54 PM
I've had an interest in these things since I was a little kid, everything from bigfoot to ghosts to the easter island statues and ufos, and I am still interested in this stuff today though I admit I'm alot more skeptical than I once was (I used to fervently believe that bigfoot, ghosts, and ufos did exist).
I still watch tv shows about this stuff (still upset that monsterquest was cancelled), and I got to thinking: how about an rpg where bigfoot and aliens and whatnot did exist?
Now, I wasn't thinking something like the secret saturdays (which in all honesty I think was rather stupid), but more like our world just as it is, except that stories involving encounters with unknown creatures and entities are infact true and infact happen to the players.
The biggest thing I like about these things is the sense of adventure and mystery and sometimes horror. I think the setting should definitely capture that.
You could create a custom system for this, though in all honesty I think d20 modern would do just fine. Despite how its often advertised the system is clearly designed for a contemporary-fantasy setting, hell the SRD for d20 modern (which i looked at earlier today) included things like dragons and oozes and aberrations.
The only issue here is, what would the players be doing? Why do they regularly encounter these things? The biggest issue is that in the real world, most people only ever see bigfoot or meet aliens once, not repeatedly. I dont like the idea of 'crypto-zoological game wardens' that the secret saturdays was. I was more thinking of stories like in the show lost tapes and these various investigation shows (mostly the more recent semi-reality show ones like destination truth), minus the fact that their quest isnt completely futile like it seems to be on television.
My best guess would be that the players are researchers who go out and study these things despite the fact that most people don't believe in what they're studying. They go out and try to study bigfoot, they investigate haunted locations, they try to learn as much as they can about encounters with aliens to gain a better understanding as to the alien's motives or maybe their technology. It could easily have a sort-of lovecraftian feel to it, minus the whole 'you're gonna go insane because of all this' theme.
What do you think of it? Is it a type of game that you would play? It would certainly be a sharp departure from the typical DnD-like games the dominate the market. And the game could have some action too just like most RPGs, since afterall the players will be chasing down dangerous monsters that they may have to protect themselves from. I imagine high-gauge guns would be standard equipment for them along with night-vision goggles and the standard camping equipment.
I still watch tv shows about this stuff (still upset that monsterquest was cancelled), and I got to thinking: how about an rpg where bigfoot and aliens and whatnot did exist?
Now, I wasn't thinking something like the secret saturdays (which in all honesty I think was rather stupid), but more like our world just as it is, except that stories involving encounters with unknown creatures and entities are infact true and infact happen to the players.
The biggest thing I like about these things is the sense of adventure and mystery and sometimes horror. I think the setting should definitely capture that.
You could create a custom system for this, though in all honesty I think d20 modern would do just fine. Despite how its often advertised the system is clearly designed for a contemporary-fantasy setting, hell the SRD for d20 modern (which i looked at earlier today) included things like dragons and oozes and aberrations.
The only issue here is, what would the players be doing? Why do they regularly encounter these things? The biggest issue is that in the real world, most people only ever see bigfoot or meet aliens once, not repeatedly. I dont like the idea of 'crypto-zoological game wardens' that the secret saturdays was. I was more thinking of stories like in the show lost tapes and these various investigation shows (mostly the more recent semi-reality show ones like destination truth), minus the fact that their quest isnt completely futile like it seems to be on television.
My best guess would be that the players are researchers who go out and study these things despite the fact that most people don't believe in what they're studying. They go out and try to study bigfoot, they investigate haunted locations, they try to learn as much as they can about encounters with aliens to gain a better understanding as to the alien's motives or maybe their technology. It could easily have a sort-of lovecraftian feel to it, minus the whole 'you're gonna go insane because of all this' theme.
What do you think of it? Is it a type of game that you would play? It would certainly be a sharp departure from the typical DnD-like games the dominate the market. And the game could have some action too just like most RPGs, since afterall the players will be chasing down dangerous monsters that they may have to protect themselves from. I imagine high-gauge guns would be standard equipment for them along with night-vision goggles and the standard camping equipment.