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Lucky
2006-11-05, 11:32 PM
Sorry about the title... nothing else came to me... I mus apologize to any one who doesn't like Guild Wars; like me, I hate that game!
Anyways...


Hell, let's have another guild war. The Mob's up again, and the goblins have their own army. The gufis are still around, and I'm sure we can drum up a few more armies.


That sounds like some serious fun. I don't know how it was done last time, but doing it as covertly as possible is always awesome, having random hits on each side as opposed to all out war will be brilliant.


I can supply a random skeleton army. Except they'd be cool intelligent skeletons, not brainless skeletons. Well they would be brainless, but they'd still be intelligent. You know what I mean.


I like this idea, mainly because I've been thinking of forming just such a guild lately. I still need to introduce it's main character and assemble the guild from the grounds up, however. But once it's done I'll be ready to war for control of the Town :amused:

So that's the general idea, just needs some planning into it.

Also, if you want your "guild" involved, sign up!

Traven for one can throw in a fair number of minions for the Mob.

Rainspattered
2006-11-06, 12:19 AM
Aercath's army of the undead will be involved, but their allegiance will have to wait until players reveal themselves. They'll side with the revolutionary force, if this comes down to a revolution. If it's over somethign else, they'll side with the guild(s) they believe to be the least oppressive without being murderous.
EDIT: His army of undead conatins at least 12,000 intelligent undead (some of them probably with class levels of their own, especially the mummies) and 8,000 mindless skeletons and zombies for cannon fodder, essentially. However, Aercath loves his undead and wants as few of them as possible to be hurt in the battle, so the full force will likely not be brought to war.

Destro_Yersul
2006-11-06, 12:24 AM
Aercath and Destro could side with each other. Both have undead, both are liches... It could work!

Rainspattered
2006-11-06, 12:29 AM
It would work. We'd need to get a third ally to protect us from clerics, of course, but that many udnead would be hard for anythign to come up against.

Destro_Yersul
2006-11-06, 12:39 AM
Yeah. Plus Destro's got a couple constructs hanging around. Runic guardians, nimblewrights, that sort of thing. Clerics could be a problem though. We'd have to be sneaky.

Lucky
2006-11-06, 12:43 AM
12000? Uh... Traven has about 20 human minions... how will that do? :smalltongue: Though I honestly see 12,000 things having trouble being covert, which is the plan for this one. Some outright stuff is ok, but I'd like the majority of it to be secretive, so as to not attract too much attention from them coppers.

Dispozition
2006-11-06, 12:45 AM
I can supply angels!

Lucky
2006-11-06, 12:46 AM
I'm sorry Dis, but I see something wrong with angels taking part in a violent criminal movement within the underworld.

Just can't put my finger on what. :smalltongue:

Dispozition
2006-11-06, 12:48 AM
Hey...Dis is an angel...

I'm not talking about the all holy sort...I mean Fallen Angels :smallbiggrin:

Destro_Yersul
2006-11-06, 12:51 AM
12000? Uh... Traven has about 20 human minions... how will that do? :smalltongue: Though I honestly see 12,000 things having trouble being covert, which is the plan for this one. Some outright stuff is ok, but I'd like the majority of it to be secretive, so as to not attract too much attention from them coppers.

*Thinks for a second*
Oooo! NINJA SKELETONS!

Renegade Paladin
2006-11-06, 01:03 AM
Then they'd be subject to the Inverse Ninja Law, though. :tongue:

Lucky
2006-11-06, 01:13 AM
Ooooooooh... Fallen Angels are pretty damn cool.

Ninja skeletons? How can they be silent when their bones clatter together when they walk? :smallwink:

Destro_Yersul
2006-11-06, 01:27 AM
Then they'd be subject to the Inverse Ninja Law, though. :tongue:



Ninja skeletons? How can they be silent when their bones clatter together when they walk? :smallwink:

The solution to both problems is very simple. Only send one at a time, and make sure they've got properly maintained joints.:smallbiggrin:

The Orange Zergling
2006-11-06, 03:16 AM
Well, Kekichwe's 'tribe' of Thri-Kreen numbers about 50 combattents. If I can find a logical way to introduce them, I'd be happy to.

Ninja Skeletons? Why not use Ninja Zombies instead? Zombies arent intelligent, but screw the details. :smallbiggrin:

Death, your friend the Reaper
2006-11-06, 04:48 AM
*Death places his poster for the

Grim Reapers or The Pink Plague or The Angels of Death*

"Just a few working names" he says with a nod.

"I am looking for an elite task force. When these wars get started though, I may have trouble looking after our members hourglasses, so I may let my members have their hourglass, relying on their *cough hack weeze* honesty."

((Just thought I would put my guild forward, even though I may be the only one. Just a little fun guild. Nothing serious, hope thats allowed))

((I thought I may start a guild, although it may be just me

Xerillum
2006-11-06, 07:40 AM
The Miner's guild can be veeeeery covert. considering the innumerable entrances and exits of the mines.

Sneak
2006-11-06, 07:50 AM
Vive La Révolucion! Up with the anarchy!

With Sneak as the leader of course.

And secondly...*BLAM!* If a policeman is murdered brutally in a soundproof chamber...does he make a noise?

Signing up the Mafia with Optimus Sneak as the leader.

Renrik
2006-11-06, 12:40 PM
The Goblin Statehood Army is enforcing the will of the Goblin Labor Party. We will crush you all.

Signing up the GSA

And Renrik might assassinate someone, as a free agent.

Madmal
2006-11-06, 01:43 PM
a criminal guild war? shame for all of you...
of course, that means my guild isn't allowed...darn

Sophistemon
2006-11-06, 03:56 PM
The Distinguished Gentleman has things in his basement that no one else knows about. He can probably procure an army.

Or, you know, several armies.

If things boil over expect him to take part, though not on the side of the criminals.

McBish
2006-11-06, 06:31 PM
All though there is something in Gent's basement that might join the criminals. Or rather just eat/kill random people :smile:

Rainspattered
2006-11-06, 07:19 PM
They are in a fortress that doesn't really appear to exist until it's summoned. They'll be covert enough, trust me.

Flabbicus
2006-11-06, 07:20 PM
They are in a fortress that doesn't really appear to exist until it's summoned. They'll be covert enough, trust me.

An innocent orphanage filled with children orphaned by the numerous god attacks... I think not!

*Summons the Fortress in the orphanage*


Although that is probably in bad taste...

Rainspattered
2006-11-06, 07:56 PM
Come to think of it, I could use my fortress as a weapon, thanks to its materializing abilities.

Sophistemon
2006-11-06, 08:13 PM
All though there is something in Gent's basement that might join the criminals. Or rather just eat/kill random people.
Shh! You'll ruin the surprise!

Lucky
2006-11-07, 08:57 PM
Ok, well I think that's all the parties then. So, I think everyone should just go and introduce their armies, and we get the show on the road. :smallbiggrin:

Rainspattered
2006-11-07, 10:43 PM
Army: Introduced.
See "The Deathkeep" for their introduction. Quite covert, I'd say. Now to wait for other armies to make the first move.

Destro_Yersul
2006-11-07, 10:45 PM
Mine's done. They woke up in the woods last night. Or this morning, depending what time zone you're in.

AmberVael
2006-11-07, 10:49 PM
Army: Introduced.
See "The Deathkeep" for their introduction. Quite covert, I'd say. Now to wait for other armies to make the first move.

Um. Yes. Yours is definitely covert. Especially compared to mine. Oh, did I say that out loud? :biggrin:

Rainspattered
2006-11-07, 10:57 PM
Should we link army-introduction threads here, for ease?
Vael: Well, for our size, we're stealthy. If only there was something we could do about that hideous amount of sand we leave behind.

Destro_Yersul
2006-11-07, 11:00 PM
Um. Yes. Yours is definitely covert. Especially compared to mine. Oh, did I say that out loud? :biggrin:

You and your sneakiness. Is it actually possible to catch you by surprise?

AmberVael
2006-11-07, 11:01 PM
Yes. But it is very hard.

McBish
2006-11-07, 11:04 PM
Surprise! Got you. That wasn't very hard.

Rainspattered
2006-11-07, 11:04 PM
I'm sure I'll find a way.

Destro_Yersul
2006-11-07, 11:07 PM
I'm sure I'll find a way.

I'd say probably not. And before you ask, my opinion has absolutely nothing to do with the fact that Vael makes all my avatars. Nothing I tell you!

((v: is it standing behind me with swords drawn?))

AmberVael
2006-11-07, 11:10 PM
I'm sure I'll find a way.

Good luck with that. You don't even know where my army is.

Rainspattered
2006-11-07, 11:26 PM
Nor you mine.
Anyway, I'd say with as many undead as I have, some of them will surprise you. At some point. It's simply a matter of odds, no concept of my ability to surprise.

Deadly
2006-11-08, 12:44 AM
Why the rush, eh? You in a hurry to go kill each other? :smallamused:

You won't see us before it's too late... :mitd:

Destro_Yersul
2006-11-08, 12:46 AM
You won't see my skeletons either. They've gone into hiding. At least until the fun begins.:belkar:

Deadly
2006-11-08, 12:56 AM
I can't wait... to taste your fear... Mmmm, fear! :smallbiggrin:

Destro_Yersul
2006-11-08, 01:05 AM
Wait, are you saying undead can be afraid? :smallconfused:

Thri-Kreen_DK
2006-11-08, 01:50 AM
I have an army of Thri-Kreen:
1000 soldiers:
30 elite (CR 20-30)
30 assasins
40 Seige masters
550 Rangers/Fighter/Barbarians
150 Miscellaneous Prestige classes.
90 clerics/druids
60 Wizards/sorc's

all are up for hire to different guilds.
Price Negotiable. Come to the Thri-Kreen village.

Now you all know where mine is!
Its just that, mine are all at least 10th level.
In about a week, the less able Thri-Kreen will arrive.
(

Dispozition
2006-11-08, 03:02 AM
Well...I'll just be getting my army in...Is there any special plot line for this? Or is it more of a pm affair?

The Orange Zergling
2006-11-08, 03:28 AM
Before long, Squads alpha-through-epsilon will be ready fer war. Or whatever may happen in the 'guild wars.' Numbering only fifty thri-kreen, however, I fear they may be at a disadvantage. But then again, they all have class levels...

Ph34r t3h 1337 p0w4 o' t3h thri-kreen!!

Thri-Kreen_DK
2006-11-08, 03:04 PM
We do rock Orange Zergling don't we?

W3 7#1-KR33N W1LL PWN UR 4$$3$!

I think there should be a special plot-line for it.

Rainspattered
2006-11-08, 03:29 PM
Indeed. Some rationale for why we're all fighting would, maybe, be nice. Someone should mention here when the action erupts, since Aercath isn't starting any wars. Just RP, not tactics.

Lucky
2006-11-08, 07:46 PM
Should we link army-introduction threads here, for ease?
Vael: Well, for our size, we're stealthy. If only there was something we could do about that hideous amount of sand we leave behind.

Please do, as this is basically the event tracking thread. So also, any important events that take place should also be linked to.

Renrik
2006-11-08, 09:10 PM
I'm sure this will heat up soon. One guild will attack another guild, and the whole thing will blow up as people take sides. It'll be nice.

If anyone needs lessons in the fine art of assassination, just ask, and I'll give you a tutorial.

Destro_Yersul
2006-11-08, 09:15 PM
http://www.giantitp.com/forums/showpost.php?p=1521003&postcount=316

This is the post where I introduced my somewhat small guild. We're sneaky. Veeeery sneaky. If you blink you might miss us.

Rainspattered
2006-11-08, 09:30 PM
The Deathkeep (http://www.giantitp.com/forums/showthread.php?t=27058) houses my army, although its current whereabouts are unknown. The cause of the sand wouldn't be evident to any onlookers, either.

Renrik
2006-11-08, 09:33 PM
http://www.giantitp.com/forums/showthread.php?t=27144

Here is the Goblin Statehood Army. Up the revolution!

Thri-Kreen_DK
2006-11-09, 03:55 AM
So is anyone going to hire me?
http://www.giantitp.com/forums/showthread.php?t=26913 (The army.)
Or am I going to have to be independant?
Could I suggest one side is lead into the war when they "appear" to be attacked by another, when it is really a different side baiting one in for support.

Destro_Yersul
2006-11-09, 04:04 AM
I might hire you. Undead need people to get rid of clerics.

Dispozition
2006-11-09, 04:15 AM
TEmple of the fallen (http://www.giantitp.com/forums/showthread.php?p=1529658#post1529658)

My guild...Yeah...I'm tired and have homwork to do...I'll fix up the ending later...

Deadly
2006-11-09, 08:21 AM
Oooh, the Mafia and Destro's army are currently most likely to get the attention of my guild once it arises. We'll have to see whether it ends up as allies or enemies :)

I plan to introduce my guild this weekend, maybe even as soon as later today.

The Orange Zergling
2006-11-09, 04:28 PM
Rise of the thri-kreen! (http://www.giantitp.com/forums/showthread.php?t=17661&page=12) Yes, I know thri-kreen do not normally possess insectoid wings. Sue me, it was planned from nearly the beginning.

Sophistemon
2006-11-09, 04:45 PM
New Guards. (http://www.giantitp.com/forums/showpost.php?p=1520289&postcount=689)

This will be fun, methinks.

Deadly
2006-11-09, 05:04 PM
The leading character of my guild being introduced right now, right here (http://www.giantitp.com/forums/showthread.php?p=1531753#post1531753). He's alone right now, but won't stay so for long ;)

Lord Iames Osari
2006-11-09, 05:06 PM
Oh, boy. Are the Gufipolice automatically going to be involved in this?

Deadly
2006-11-09, 05:18 PM
Of course! We'll drag you in, no matter if you want it or not :smallbiggrin:

Rainspattered
2006-11-09, 06:07 PM
There will be a very large number of murder arrests after the war is over, methinks. If there are any GufiPolice left, that is.

Deadly
2006-11-09, 09:10 PM
My guild have found a base: The former wolf village (http://www.giantitp.com/forums/showthread.php?p=1532741#post1532741)

Rainspattered
2006-11-09, 09:37 PM
I think that's everybody but Vael, who probably insists on staying in secret until all the other armies are fighting. Somebody whose army would start it in RP wanna start it?

Lucky
2006-11-09, 09:39 PM
Our little side of the mob is just re-uniting at the moment, expect killing soon. :smallbiggrin:

Destro_Yersul
2006-11-09, 09:41 PM
You can't kill something that's already dead. BWAHAHAHAHA!

Deadly
2006-11-10, 12:16 PM
A small house in the slums (http://www.giantitp.com/forums/showthread.php?t=27262)

A small base within the town for my guild.

AmberVael
2006-11-10, 12:19 PM
Abandoned Warehouse (http://www.giantitp.com/forums/showthread.php?t=27185)
The army isn't there though.
Yet. They can come at any time.

Renrik
2006-11-11, 03:02 PM
Does anybody wish to form an alliance with the GSA, or to join it? We offer protection, freedom, security, and power. We will fight to destroy the human opression and let the monstrous races reign supreme!

PM me if you wish to join or ally.

AmberVael
2006-11-11, 03:06 PM
So tempting to have the Dancing Man join, even if he is human...

Exachix
2006-11-11, 03:07 PM
Oh. Looks like a bucket of fun with a side order of megadeath.

Count me in.

Well not *me* as in Exachix. But Me as in I'm making a guild. Wait while i set it all up.

Renrik
2006-11-11, 03:11 PM
Our actions shall include assassinations and murdering NPCs, as well as spreading propaganda and jockeying for political power.

Exachix
2006-11-11, 03:45 PM
My Guild's HQ:
A Small House... (http://www.giantitp.com/forums/showthread.php?p=1539713#post1539713)

Flabbicus
2006-11-11, 04:04 PM
We're baa-ack...

Under New Management (http://www.giantitp.com/forums/showthread.php?t=17728&page=5)

Lucky
2006-11-11, 04:06 PM
We're baa-ack...

Under New Management (http://www.giantitp.com/forums/showthread.php?t=17728&page=5)

No offence to Sneak... but not a moment too soon, I was wondering if the Mob was ever going to do anything.

Flabbicus
2006-11-11, 04:09 PM
No offence to Sneak... but not a moment too soon, I was wondering if the Mob was ever going to do anything.

Yeah, he said he might not be around as much and since I was practically running it...

:biggrin:

Deadly
2006-11-11, 04:22 PM
Wow, this is going to be the ultimate War of the Guilds. How many have we got so far?

Exachix
2006-11-11, 04:30 PM
Illias's
Vael's
Exachix's ((If I can join...))
flabbicus'
Traven's ((Hmm... Can't find link for place thing))
Thri-Kreen_DK's
Destro_Yersul's
Rainspattered_Goodnight's
Renrik's
Dispozition's
Sophistemon's

9/10/11

Big fight.
Lots of death.

Lucky
2006-11-11, 04:32 PM
Traven's mob. He's just an active member, which seem rare. :smalltongue:

Deadly
2006-11-11, 04:33 PM
And then those groups that invariably gets drawn in. The temple of Bahamutte is already slightly involved against my Guild, and the GUFIs are likely to get drawn in as well once the killing starts. Lykan and his friends are also going to be very much against my guild :)

It's going to be HUGE!

Exachix
2006-11-11, 04:44 PM
Huge doesn't even cut it. Massive may not either. I think, Town-sized would be about right.

Flabbicus
2006-11-11, 04:45 PM
The Mafia isn't planning something. And I don't not know what it will be yet.

Seft Sirag
2006-11-11, 04:53 PM
I'm half-thinking about bringing in a group of rogue soldiers from Val's world for this.

Kenyon
2006-11-11, 04:58 PM
I was thinking about having Kenyon round up an NPC-militia/self-defense force to find and capture Kyrian after his killing spree, but he had to spoil it by going all good again.

So, if NPCs start getting caught in the crossfire, I may try to start that idea up again. They'd probably side with the Gufis in this fight, unless they start trying to arrest the NPCs.

Think about it, NPCs armed with guns. Scary thought.

Rainspattered
2006-11-11, 07:41 PM
This should for sure start, soon. It will never be awesome and big unless it actually occurs.

Renrik, Grothak Verkahn will aid the GSA.

Renrik
2006-11-11, 08:01 PM
This should for sure start, soon. It will never be awesome and big unless it actually occurs.

Renrik, Grothak Verkahn will aid the GSA.

Excellent. Send him by the HQ.

Up the revolution!

Flabbicus
2006-11-11, 08:09 PM
I was thinking about having Kenyon round up an NPC-militia/self-defense force to find and capture Kyrian after his killing spree, but he had to spoil it by going all good again.

So, if NPCs start getting caught in the crossfire, I may try to start that idea up again. They'd probably side with the Gufis in this fight, unless they start trying to arrest the NPCs.

Think about it, NPCs armed with guns. Scary thought.

Yeah, the shear number of nameless NPC's that I've butchered in the past few weeks has been astounding. I would be surprised if they didn't place bounty's on a few people.

Come to think of it that's a good idea. Placing bounties on high ranking crime lords so that lone citizens can try to "Do their part for the community" and get rich trying.

Rainspattered
2006-11-11, 08:30 PM
I say the GSA makes our move now, before the others are all ready for us. Or are we more for going in after they're all fighting and mopping up the weakened leftovers?

Dispozition
2006-11-11, 08:35 PM
Getting to my guild will be hard for you...We kinda fly and have a mountain...

Rainspattered
2006-11-11, 08:39 PM
Mountains aren't hard, if you fly away, things can fly after you and you'll have nowhere to go when the guildhall is destroyed, really, so it's not too severe a problem.

Flabbicus
2006-11-11, 08:41 PM
Getting to my guild will be hard for you...We kinda fly and have a mountain...

Poodles have a tendency to shoot things in the air.

http://pressthebuttons.typepad.com/photos/uncategorized/duckhunt.png

:amused:

Rainspattered
2006-11-11, 09:08 PM
If I may, "pwnt" seems appropriate in this situation.

Dispozition
2006-11-11, 09:10 PM
How many of the guilds use bows and guns?

Mine seem to be about the only lot that don't have any ranged weapons...Although we have a hell of a lot of spell casters.

Flabbicus
2006-11-11, 09:15 PM
How many of the guilds use bows and guns?

Mine seem to be about the only lot that don't have any ranged weapons...Although we have a hell of a lot of spell casters.

How can angels not have ranged weapons? It's practically part of their imagery.

Case and point (http://www.d20srd.org/srd/monsters/angel.htm#angelSolar)

Rainspattered
2006-11-11, 09:23 PM
I have enough undead I'm sure some of them use ranged weapons. Plus, there is the matter of casters. I have enough of those to lower the mountain with fireballs, if I have to, given enough time.

Destro_Yersul
2006-11-11, 09:25 PM
Ninja skeletons do not need bows. We have swords!

Flabbicus
2006-11-11, 09:26 PM
Ninja skeletons do not need bows. We have swords!

How do we get this started then?

I could start with a show of force against the NPC's and it can move from there but I'm sure there are better ideas than that. Besides, I've been murdering NPC's for weeks and no one's really noticed.

Rainspattered
2006-11-11, 09:28 PM
Maybe a show of force against some other guild, who're "in your turf" then? Or you murder a whole bunch of NPCs at once and make some public declaration of superiority that other guilds challenge, and it snowballs from there.

Deadly
2006-11-11, 09:32 PM
I really think all these guilds should have some goals and motives. I might be completely wrong, but to me it seems like most of them are just here to randomly slaughter. Is nothing driving anyone forward?

My guild have a goal. We seek to overthrow the rulers of the Town and take their place. That's what we're working for. So far we don't care about any of the other guilds, because unless they actively get in our way, why should we bother wasting resources on them?

You start a Guild war by having goals and trying to reach those. At some point this will automatically lead to two or more guilds clashing, and then war will break out.

That's how I see it.

Destro_Yersul
2006-11-11, 09:36 PM
How do we get this started then?

I could start with a show of force against the NPC's and it can move from there but I'm sure there are better ideas than that. Besides, I've been murdering NPC's for weeks and no one's really noticed.

I've got a couple of them tailing you through the streets all sneaky-like.

Oh, and the skeletons goal is revenge. They're all dead members of armies from long ago, given sentience by excess magical energy. They want revenge on the people who caused them to die needlessly, and they're suspicious of everyone, having been dead so long. Anyone could be a descendant of the commanders! Not that anyone is, but that's what they think.

Rainspattered
2006-11-11, 09:38 PM
Aercath's going to jump in to support whatever side/army he likes best in the war. He doesn't have any "goals" per say, but he doesn't believe in sitting anything out, so he'll use the undead to aid anybody he agrees with. That's specifically why I'm not doing anything to start this.

Flabbicus
2006-11-11, 09:46 PM
I've got a couple of them tailing you through the streets all sneaky-like.

Oh, and the skeletons goal is revenge. They're all dead members of armies from long ago, given sentience by excess magical energy. They want revenge on the people who caused them to die needlessly, and they're suspicious of everyone, having been dead so long. Anyone could be a descendant of the commanders! Not that anyone is, but that's what they think.

Well in my horrible back-story I claim that Rilik is the sole survivor of a massive legion of troops... So some might remember him.

Destro_Yersul
2006-11-11, 09:49 PM
It's possible. The two skeleletons following him now might even recognize him, given the chance.

Rainspattered
2006-11-11, 10:02 PM
Rilik/flabbicus, are you the same person with a couple accounts?

Flabbicus
2006-11-11, 10:12 PM
Rilik/flabbicus, are you the same person with a couple accounts?

I do have an alternate one that I haven't used in a while. But there used to be display names here and that is why there's some confusion about my character's name. My character is Rilik, I'm flabbicus.

The Orange Zergling
2006-11-11, 10:28 PM
Illias's
Vael's
Exachix's ((If I can join...))
flabbicus'
Traven's ((Hmm... Can't find link for place thing))
Thri-Kreen_DK's
Destro_Yersul's
Rainspattered_Goodnight's
Renrik's
Dispozition's
Sophistemon's

9/10/11

Big fight.
Lots of death.

Forgot mine. And on the topic of motives, my guild's is to find and recover Kekichwe. In which, after having no success, one of them -with a particularily violant and rebellious nature- will react violantly, thus dragging their squad into it... which drags the rest of them into it. How, when, or where this will spark, I have no clue.

Rainspattered
2006-11-11, 10:43 PM
Er, well, my confusion came from a mix-up of Rilik and Renrik, so it's entirely my fault, really. I understand much, much better now. I was very confused.

Flabbicus
2006-11-12, 10:32 AM
Er, well, my confusion came from a mix-up of Rilik and Renrik, so it's entirely my fault, really. I understand much, much better now. I was very confused.

Yeah, it used to be much worse. There were Fenrir, Fenric, Renrik, Rilik, and Rivik but Fenrir and Rivik are gone so it tends to not be as confusing.

Sneak
2006-11-12, 10:44 AM
Yeah...

I think I'm the only person who actually has four accounts.

AmberVael
2006-11-12, 11:06 AM
I really think all these guilds should have some goals and motives. I might be completely wrong, but to me it seems like most of them are just here to randomly slaughter. Is nothing driving anyone forward?

My guild have a goal. We seek to overthrow the rulers of the Town and take their place. That's what we're working for. So far we don't care about any of the other guilds, because unless they actively get in our way, why should we bother wasting resources on them?

You start a Guild war by having goals and trying to reach those. At some point this will automatically lead to two or more guilds clashing, and then war will break out.

That's how I see it.

Ah yes. This is my guild's current motives/goals:
1) Kill off anyone who has learned 'too much' from Vael.
2) Perhaps make some covert work on their goal to kill the gods (though unlikely)
But the main reason they will be getting in is because they are going to be helping out Traven in return for his help.
They are part of my storyline, so they would have shown even if this event had come up.

Exachix
2006-11-12, 11:11 AM
My Guild's objectives:

1) Have fun. This is done by killing randomers.
2) Have fun. This is done by tourturing randomers.

Current Aims:

1) Build up the cave complex under our HQ.
2) Learn about the town.

Flabbicus
2006-11-12, 12:52 PM
My Guild's objectives:

1) Have fun. This is done by killing randomers.
2) Have fun. This is done by tourturing randomers.

Current Aims:

1) Build up the cave complex under our HQ.
2) Learn about the town.

Uh the Mafia's objectives are to have fun, kill the GUFI's, follow the Don, kill the GUFI's, reinstate their hold on the Town's power, kill the GUFI's, and lastly to kill the GUFI's

Lord Iames Osari
2006-11-12, 01:46 PM
Yeah...

I think I'm the only person who actually has four accounts.

Nope! I do too!

Oh, and do the GUFIs count as a guild?

Flabbicus
2006-11-12, 02:13 PM
Nope! I do too!

Oh, and do the GUFIs count as a guild?

Maybe.

Alright, I have a suggestion for how we might run this. There will be certain areas that the Guilds try to get a hold of, such as the slums, the docks, the junkyard, the woods, the undercity...It will result in a sort of "Turf War" that most citizens will feel. But that's just a suggestion and I have no real preference towards it.

Rainspattered
2006-11-12, 04:35 PM
I really don't have any preference towards or against any ideas, so long as we actually get this started.

Destro_Yersul
2006-11-12, 05:46 PM
If we do that my skellies claim the woods.

Deadly
2006-11-12, 06:05 PM
Then you'll have some competition ;) I claim both woods and slums, because I'm greedy.

Lucky
2006-11-12, 06:12 PM
Docks are now not the claimed property of the non-existant Mafia. Neither is the Beach. You will also not have more competition for the Slums.

AmberVael
2006-11-12, 06:13 PM
Excuse me...
The council will contest the slums. And we will certainly not be on the side of the mafia.
((That means that I will be on the side of the mafia. Traven and I already planted the seeds for that alliance))

Rainspattered
2006-11-12, 06:16 PM
Since we're mostly mummies and the desert is far away, I guess we've got to start taking control of the beach.

Deadly
2006-11-12, 06:20 PM
My guild (I need a name) might just join the mafia, then ;)

((^^Damn it's confusing when you don't know if it's mafia speech or not :smallsigh:))

Thri-Kreen_DK
2006-11-13, 01:18 AM
Most of my soldiers have short-swords and they also have short-spears for ranged weapons.
There are a few archer squads who use long-bows and 1/8th of the army are some sort of spell-caster and that means 1000 CR7+ mages armed with fire-balls and cones of cold.
The elite mages are equipt with scrolls of anti-magic fields as well as rods of widen spell for use on pesky other mages.
========================
My side will possibly turn traitor and follow the gufi-police in the end. They don't actually know what the mafia is.

Dispozition
2006-11-13, 04:32 AM
My guild, being angels and all...I think we're just here to kill all of the rest, re-gain the favour of our god...Who ever that is...

Renrik
2006-11-13, 12:55 PM
The GSA has multiple types of soldiers. Almost all dress in plain clothes, but the vast majority also wear a grey belt or sash. Most are the low-ranking cutter types. They've got long knives and no armor, for the most part, and the majority have access to crossbows. The ones above them have short swords and light crossbows. Some wear red armbands to signify their rank.

Our snipers are equipped with light crossbows with scopes.

We have many unarmed informants.

Our assassins are equipped with multiple weapons, usualy a long knife, a light crossbow, and a garotte.

Our alchemists make explosive devices for use in surprise attacks.
--------------------
Our goal is to install monstrous creatures on the local government and to get our political and social goals met. We currently will not go to war simply for the sake of capturing turf. We remain a defensive force ready to turn offensive at any time. We will attempt to gain influence through peaceful protest and politics until such a time that it is infeasable to do so (which is probably pretty soon.)
---------------
Our current turf is the goblinoid area of the slums, but we have safehouses, opertives, and informants all over the city. We also have a hold on the docks, but not strong enough to claim them as turf.

Rainspattered
2006-11-13, 06:47 PM
Hm. The Thri-Keen and the undead are going to be big balls of destruction if they ever directly fight each other. The undead would eventually win, based on the simple logic of your army shrinks and ours grows over the course of a battle, but it would be an ugly and hideously not-inconspicuous battle, which shuld probably be avoided.

Destro_Yersul
2006-11-13, 06:49 PM
And that is why my undead are all very sneaky-sneaky. Sure they want revenge, but they can't get it if everyone kills them before they manage it now can they?

Rainspattered
2006-11-13, 07:20 PM
My undead rely on my ability to keep raising them after they die.

Flabbicus
2006-11-13, 07:23 PM
My undead rely on my ability to keep raising them after they die.

My group relies upon the fact that none of us are on at the same time! So it will be hard to round us all up!

Thri-Kreen_DK
2006-11-14, 04:54 AM
Actually, the Thri-Kreen would probably win due to having large numbers of clerics who worship Morak, their god.
With spells that kill 20d4 HD of undead, I think that the undead would lose.
Aswell, there is the obvious "turn undead," everyones best friend.

My Thri-Kreen rely on the fact that they're mercenaries, and they can chicken out wenever they want. Without pay of course.

Oh, and it also relies on the fact that if anyone directly attacks them, they cn just fall back to their fort and smile and be happy about the fact that the ground underneath (though not the tunnels) is under the effect of a permanent anti-magic field. (no earthquakes)

I think the Thri-Kreen will try and take the beach and/or Resovoir for fishing and as a pure source of water.

Renrik
2006-11-14, 12:45 PM
We goblins shall never surrender! Up the revolution!

Rainspattered
2006-11-14, 04:10 PM
Actually, the Thri-Kreen would probably win due to having large numbers of clerics who worship Morak, their god.
With spells that kill 20d4 HD of undead, I think that the undead would lose.
Aswell, there is the obvious "turn undead," everyones best friend.

Mummies. What class levels do mummies usually take? Cleric. Plus, ECL 60-something Dread Necromancer can out-turn clerics. Bolster-city+high saves=Cleric defense.
Materializing a castle on the clerics and crushing the most powerful to death as stone turns solid around them is an acceptable alternative, as well.

AmberVael
2006-11-14, 04:40 PM
Oh look, the poor people are trying to play the town by DnD rules. How quaint.
3.5 rules are not freeform. Town is a freeform game. Therefore, town is not under 3.5 rules.
Technically, I could have a mouse which could not be killed by all of the guilds put together, despite it being an utterly normal mouse. Everyone is the same power level. You all have a chance to try, and a chance to react.

Sorry if I come off a bit mean and everything, but I've been having problems with people 'rulemodding' lately...

Flabbicus
2006-11-14, 04:47 PM
Oh look, the poor people are trying to play the town by DnD rules. How quaint.
3.5 rules are not freeform. Town is a freeform game. Therefore, town is not under 3.5 rules.
Technically, I could have a mouse which could not be killed by all of the guilds put together, despite it being an utterly normal mouse. Everyone is the same power level. You all have a chance to try, and a chance to react.

Sorry if I come off a bit mean and everything, but I've been having problems with people 'rulemodding' lately...

It is a good basis for one's own power though.

Lucky
2006-11-14, 06:48 PM
Everyone is the same power level.

Really? I have a Divine Rank of 21? SWEET!

*runs off to test new powers*

Oh, Earin does have a point, but in addition, would it kill to keep the power levels down at all? Traven's my highest and he's 25ish, and that sort of power level should only be reserved for leaders/best warriors deal. In other words, I would prefer no ECL 60-something Dread Necromancers running around.

Flabbicus
2006-11-14, 07:11 PM
Bah, time to upgrade my character...

Xerillum
2006-11-14, 07:11 PM
I have an army of miners with picks.

Rainspattered
2006-11-14, 08:02 PM
Oh look, the poor people are trying to play the town by DnD rules. How quaint.
3.5 rules are not freeform. Town is a freeform game. Therefore, town is not under 3.5 rules.
Technically, I could have a mouse which could not be killed by all of the guilds put together, despite it being an utterly normal mouse. Everyone is the same power level. You all have a chance to try, and a chance to react.

Sorry if I come off a bit mean and everything, but I've been having problems with people 'rulemodding' lately...

I'm just pointing out why it will make sense when we bolster against most turn attempts. Becuase the mouse thing occuring would be inane. Undead resisting the attaks of clerics through their own magic makes perfect sense.

I think the power levels kind of equal out with respective concern/dedication and whatnot. The more powerful a character is, the less they care about a little turf, it seems. Also, some people's clashes will cancel out their most powerful for one reason or another.

Sophistemon
2006-11-15, 07:40 PM
Gent's private guard are now viewable in the latest page (26) of the OmniShop thread.

Thri-Kreen_DK
2006-11-17, 01:09 AM
Sooo... is anyone going to attack anyone else yet?

Renrik
2006-11-17, 12:27 PM
The goblins do not act without provocation.

Thri-Kreen_DK
2006-11-17, 05:56 PM
There has to be a provoker.
just one.

The Orange Zergling
2006-11-17, 08:22 PM
I'll introduce some more of my thri-kreen later... first I need to dig up the Desert thread, then I need to figure out some more stuff... maybe in like two days...

Rainspattered
2006-11-17, 08:25 PM
All right, here we go. If nobody else will start this, Ra'Tiel will backstab the mob. Mob, do a hit on Ra'Tiel. Aercath is dragged in to avenge his friend.
Gentlemen, I give you conflict: http://www.giantitp.com/forums/showpost.php?p=1567349&postcount=164

Flabbicus
2006-11-17, 09:18 PM
Isn't he a lich though?

But what do I care! Die traitor! :mad:

Rainspattered
2006-11-17, 09:20 PM
Nope, he's the dark elf drunkard. Aercath is the lich and will be avenging his mortal friend.

Flabbicus
2006-11-17, 09:22 PM
Ah. This will most likely be painful, but it will be extremely fun...

Thri-Kreen_DK
2006-11-17, 11:17 PM
I will storm someone who is a threat to the Thri-Kreen very shortly.
Even better.
I'll have one of my guys go into the docks.
RIGHT into them.
In a provoking position.

Exachix
2006-11-19, 01:08 PM
http://www.giantitp.com/forums/showthread.php?p=1573483#post1573483
- The start.

"And now it begins..."

Xerillum
2006-11-19, 02:00 PM
The miners have formed the Dwarven Army!

Thri-Kreen_DK
2006-11-22, 02:38 AM
Where is the link?

Lord Iames Osari
2006-11-22, 02:52 AM
Hehe.
Iames the Dark's avatar just killed off Rilik and took over as the Don. Just thought you should know.

McBish
2006-11-22, 02:56 AM
Yeah so now the you have control of the Mafia and the police force. You should put a hit on the lead decetive, that trouble maker.

Lord Iames Osari
2006-11-22, 03:09 AM
That would be incredibly stupid of the Dark. IF he kills his original body, he goes poof.

McBish
2006-11-22, 03:14 AM
What really, that definitly wasn't all part of the plan.

Thri-Kreen_DK
2006-11-22, 04:02 AM
I'm wondering how this is starting.
Noone seems to be attacking anyone yet.
Will anyone hire me or will I probably have to think of my own reasons to get into the fight?

Destro_Yersul
2006-11-22, 04:17 AM
The skeletons have mostly been sneaking around watching. They're going to try an assassination soon enough though.

Death, your friend the Reaper
2006-11-22, 04:59 AM
I have already killed 153,000 people today on a place called Earth. What have you guys been doing to promote interplaneal warfare?

Flabbicus
2006-11-22, 02:01 PM
I'm introducing a new character that might be the cataclysm you need to start off the wars.

Thri-Kreen_DK
2006-11-22, 11:54 PM
I killed the people on earth.

Destro_Yersul
2006-11-23, 01:31 AM
I killed the universe.

Kalbereth
2006-11-23, 03:44 PM
Well honestly? I haven't killed anybody yet. That needs to change. How do I participate in the war to maximize the body count and big things going boom?

Exachix
2006-11-23, 03:49 PM
Well, my guild is currently targeting and killing random NPCs. I don't really know if they may go onto PCs... But I think not.

They may just kill one of the other guild's NPCs by accident... that would be idiotically fun.

Kalbereth
2006-11-23, 03:52 PM
That doesn't sound very explosive at all...

Exachix
2006-11-23, 04:33 PM
*taps nose*

I'm a' workin' on it.

Renrik
2006-11-25, 12:38 PM
Well, we fought a minor guild war with the dwarves. Of course, it was incredibly short. They attacked some warehouse in our district, I don't know why, and then retreated with heavy casualties. We investigated the warehouse but found nobody there who could have inflict those casualties, and our own men were inactive for all of the battle save for the end, when they retreated and we started sniping at them. After that, they sent a group into the slums, which we ambushed and killed. Meanwhile, killed a few of the sabateurs they had sent to our HQ, having sustained moderate casualties from the transaction. They retreated a short while ago, going to the mountains, where our allies are keeping an eye on them.

By the way, does anyone know a dwarven cleric? We have a bunch of bodies kind of lying around. We've looted them, but since the hostilities between the GSA and the dwarves is over at this time, we feel that they should probably be buried.

The Orange Zergling
2006-11-25, 07:34 PM
Posted my guild's HQ in the Desert thread (that took forever to find...).

Sophistemon
2006-11-25, 10:03 PM
I'm having trouble thinking of any reason why Gent might pick a fight with anyone. If someone would be so kind as to assault the OmniShop, I would appreciate it.

McBish
2006-11-25, 10:05 PM
*Sends a bunch of kender to the OmniShop*

Sophistemon
2006-11-25, 10:08 PM
Are you serious? Kender? I admit that they may want to loot the place, but...

Meh. Send 'em in, I'll blast 'em to hell.

Rainspattered
2006-11-26, 08:04 PM
This still needs somethign catasrophic to set it off. I've been thinking of a way to do that:
Aercath moves for an alliance with the mafia in the wake of Rilik's death. K'shakh moves for an alliance with the GSA on Aercath's behalf. Undead, Mafia, GSA. Massive, three-armed alliance with the will and very possible the means to take over the entire town. The Mafia don't want those damn coppers in the way, the GSA want equal rights their people aren't getting in the town, and Aercath just doesn't like leadership of any form. Anyone wanting to overthrow a town government would set up camp with our side, any "loyalist" factions would theoretically band together to oppose us.

Renrik
2006-11-27, 04:34 PM
I like the idea above. The GSA has no qualms about allying with the Mob, because the MOb doesn;t exist, and because the MOb is at least honest about begin criminals (unlike the leadership of the town, who the GSA have always regarded as self-sanctioned criminals in disguise, having gained control in the First Guild War.)

Though the GSA might be troubled by allying with the undead, they will do so if they must, and, seeing as how a giant army of possibly genocidal dwarves is marching on the town, they really do need as many allies as they can get.

Rainspattered
2006-11-27, 09:04 PM
The undead, for what it matters, are officially CN. We'd be CG if more undead were allowed to be good. Additionally, we've got the power to give any slain goblin a few options of how he may keep fighting for his brothers, if he's willing.

Thri-Kreen_DK
2006-11-28, 01:53 AM
My Thr-Kreen will, next time I get on, raid a small dwarven community for reasources.

Renrik
2006-12-01, 02:10 PM
^^ Roughly one-third of all dead goblins are certainly willing.

Kalbereth
2006-12-01, 04:22 PM
How do the guilds feel about suped-up night leonals as hunter-trackers and super-soldiers? There needs to be some combat application of my newest idea...who wants to not be the guinea pig?:smalltongue:

Xerillum
2006-12-01, 05:48 PM
The dwarves have allied themselves with humans, they are in a state of open war with the GSA and undead, possibly mafia. they have launched an attack on the Deathkeep and the GSA HQ. both offensive fronts have failed. The navy is attacking and blockading the docks, also.

Rainspattered
2006-12-01, 07:49 PM
How many goblins would want to have their soulds pulled back when they're brought back (sentient undead) and how many would just want their bodies animated (mindless undead). The death keep would welcome both. Mindless are nicer, since we don't really care when they die (they have literally no minds and cannot feel pain), but intelligent undead can actually be used as things besides gigantic number-advantage meatshields.

The Undead have met the DH alliance twice in battle, thus far, once with K'shakh and a small contingent of mindless undead managing to rout a sizable dwarven force and cause up to five-hundred casualties, the second time when they attacked the deathkeep, wherein we caused at least five-thousand casualties when we used our flying castle as a weapon and crushed 5,000 human soldiers. More were probably killed in the horrendous onslaught of spells cast by mages. Any corpses of the second battle were annihilated by the effective nuclear explosion created by the undead to end the battle. The corpses of the 500 dwarves were raised and sent as messengers before being re-slain.
K'shakh is still grievously wounded, and about 460 mindless undead have been slain. Approximately 1,000, if you count the dwarven re-animations.

Xerillum
2006-12-01, 09:34 PM
The dwarves never wanted to be reanimated or ressurected, nor do the humans. therefore, you cannot use them.

Rainspattered
2006-12-01, 09:39 PM
Or, rather, it is morally inappropriate to do so. Then again, attempted genocide of the Goblin and Undead people is slightly more socially irresponsiblity than a few abuses of corpses.
Unless you're saying that from now on I don't have permission, OOC, to do so, in which case, okay, accepted.

Xerillum
2006-12-01, 09:46 PM
I'll just come up with an IC excuse like... a contingent Trap the Soul. Yeah.

Destro_Yersul
2006-12-01, 09:49 PM
((Rules lawyering Alert!: Souls aren't required for nonsentient undead. The Animate dead spell does not specify it, and the section dealing with ressurection only says the character must be willing to be ressurected. Undead are not ressurected, do not need souls, and would thus be unnaffected by trap the soul.))

Rainspattered
2006-12-01, 09:56 PM
Well, you could just rely on me destroying your corpses so horrifically there is no way to raise them effectively. Like when I dropped a castle on them. They were more "paste" than "corpses" which pretty much prevented raising. Since I use mostly terribly destructive magic to battle, this isn't unlikely. Any non-annihilated corpses would be intentionally disintegrated to prevent ressurection by your clerics, since we need your soldiers dead more than alive and a liability to our forces; Res' works on undead if they are willing, which your soldiers will be. A few spells and we have part of an army in our walls. No thanks, we'll be destroying any corpses not already destroyed. That a good enough IC excuse?

Xerillum
2006-12-01, 10:06 PM
yeah. and this is open war. I've launched six offensives. your alliance? nil.

Rainspattered
2006-12-01, 10:29 PM
You outnumber the undead, civilians included, 4 to one, all military. No, we're not going to launch open assaults on you. There is a difference between bravery and tactical infeasibility.

Flabbicus
2006-12-01, 10:44 PM
You outnumber the undead, civilians included, 4 to one, all military. No, we're not going to launch open assaults on you. There is a difference between bravery and tactical infeasibility.

In 401 B.C.E. 10,000 Greek mercenaries under the general known as Cyrus engaged in pitched battles, witnessed untold horrors, and began a desperate march across the desert, over raging rivers, and into the jaws of hell itself. They fought an army vastly outnumbering them, and broke even.

So do not despair, others have been in similar situations.

Xerillum
2006-12-01, 10:47 PM
Yeah, other battles commanded by Alexander, his army was outnumbered 3 to 1, and he won because his units killed 4 for every 1 they lost.

Destro_Yersul
2006-12-01, 10:48 PM
In 401 B.C.E. 10,000 Greek mercenaries under the general known as Cyrus engaged in pitched battles, witnessed untold horrors, and began a desperate march across the desert, over raging rivers, and into the jaws of hell itself. They fought an army vastly outnumbering them, and broke even.

So do not despair, others have been in similar situations.

They were the Spartans, and they were the greatest warriors who ever lived. *Cue Halo Music*

((v:Right, thanks. Stupid not being able to spell sometimes...))

Xerillum
2006-12-01, 10:49 PM
you mean cue.

AmberVael
2006-12-01, 10:50 PM
In 401 B.C.E. 10,000 Greek mercenaries under the general known as Cyrus engaged in pitched battles, witnessed untold horrors, and began a desperate march across the desert, over raging rivers, and into the jaws of hell itself. They fought an army vastly outnumbering them, and broke even.

So do not despair, others have been in similar situations.


Yeah, other battles commanded by Alexander, his army was outnumbered 3 to 1, and he won because his units killed 4 for every 1 they lost.

Then there are the many battles where one army outnumbered the other and the large army slaughtered the smaller army. Those are not mentioned because they are not unusual, and are therefore not as interesting. :smallyuk:

Xerillum
2006-12-01, 10:51 PM
quit being negative! :smallannoyed:

Flabbicus
2006-12-01, 10:51 PM
They were the Spartans, and they were the greatest warriors who ever lived. *Cue Halo Music*

((v:Right, thanks. Stupid not being able to spell sometimes...))

(( I have yet to read the new Halo book, I should get on that soon. ))

Lykan
2006-12-01, 10:54 PM
Then there are the many battles where one army outnumbered the other and the large army slaughtered the smaller army. Those are not mentioned because they are not unusual, and are therefore not as interesting. :smallyuk:

They are if it involves overthrowing a government... But that's because those fights ussually lead to a complete change in society, and a change in society is mentioned in the history books. :smalltongue:

Plus, people like reading about stuff like that. I guess that means the majority of society are punks. :smallyuk:

AmberVael
2006-12-01, 10:54 PM
^: I speak in generalities. Of course my statement does not cover everything.


quit being negative! :smallannoyed:
Quit being overly positive, and I will not have to balance your foolish optimism out. :smallamused:

Xerillum
2006-12-01, 10:56 PM
I am not positive!

Rainspattered
2006-12-01, 11:15 PM
What Verdandi said. We're going to to go in against the odds, we'd like them to favour us a little bit more before we make the big assault.

Xerillum
2006-12-02, 08:22 AM
*brings in reinforcements*

Flabbicus
2006-12-02, 10:56 AM
Now you're just being mean.

Xerillum
2006-12-02, 01:42 PM
he he he... tricksy dwarveses

Rainspattered
2006-12-03, 02:13 PM
Peace Envoy being sent. It will never work, but the Undead feel it's their duty to try and send one before they attack the dwarves, since they have yelled at the dwarves for senseless attacks.

Xerillum
2006-12-03, 04:19 PM
OK. I don't want the undead intervening in the goblin/dwarf war.

Rainspattered
2006-12-03, 08:56 PM
That will be a problem. The essential article of the treaty is that assaults on the Goblins cease. In fact, we'd want it so no soldier in your forces entered the slums on any condition. If one does, it will be considered an act of war, violating the treaty and returning undead hostilities at you. If any Goblin is harmed by a dwarf, the treaty will also probably be voided (unless, say, a Goblin shoots a dwarf non-fatally with a crossbow and the dwarf defends himself, we don't begrudge you that.) Any conflict which you initiate, verbally or physically, though, will void the treaty.
Also, the next 460 Dwarves who die will have their corpses used to pay back the mindless undead we lost in the Dwarves' unjust attack upon our homeland.
Like I said, it will never work, the Undead just feel responsible to attempt to solve things peacefully before invading you.

Thri-Kreen_DK
2006-12-03, 11:47 PM
Quick! Hire me goblins, so I mayest smite themest dwarven B*****d's.

Xerillum
2006-12-04, 08:11 AM
hmm, the two hundred thrikreen against 100,000 highly trained dwarven soldiers, inside a castle... sure, you'll be sure doing some smiting!

Kalbereth
2006-12-04, 08:20 AM
If this continues, Markan may have to end it. In an exceedingly violent manner. I'm also favoring the underdog on this one. How many troops do you think the emperor of a continent can bring in, I wonder?

McBish
2006-12-04, 10:14 AM
Our peaceful town being torn apart by war. Oh woe is me.

Renrik
2006-12-04, 01:31 PM
Any dwarf sighted within 100 feet of the slums will be shot by the GSA.

Xerillum
2006-12-04, 05:20 PM
To tell you the truth, in numbers of men, the goblin alliance is stronger. plus, the dwarves have lost every battle from retreat.

Rainspattered
2006-12-04, 07:11 PM
I don't think we outnumber you guys. There's 20-some thousand undead, a good number of whom are just civilians. That means the mafia and goblins have to add up to about a hundred thousand to equal your combined forces, I think.
Anyway, I don't know who's the underdog. While you have for sure been rebuffed at every battle, we've also never attacked that I know of; I think the forces are pretty equally matched. I hasn't gone on all that long, either, really. I'd let it go on to a standstill before ending it.

The Orange Zergling
2006-12-04, 07:27 PM
hmm, the two hundred thri-kreen against 100,000 highly trained dwarven soldiers, inside a castle... sure, you'll be sure doing some smiting!

"And we do so with pride!"

Sorry... just had to say that.

Xerillum
2006-12-04, 08:15 PM
and you know how easy it is to kill the zergling! and the undead are pretty much unkillable.

Rainspattered
2006-12-04, 08:26 PM
We're pretty much badgers. Nice, cute little creatures who get irrationally violent and defensive if we're ever forced out of out little hole. I would say Wolverine, but somebody took that already, and Badgers are rockin' the two-tone style. Man, Badgers are ill. Next one of the town characters to die horribly will be replaced with a Badgerman.

Thri-Kreen_DK
2006-12-05, 01:06 AM
There are 9000 Thri-Kreen, over 3000 over lvl 10, but this is just a small Thri-Kreen villiage.
If they feel threatened, the other Thri-Kreen will send in backup.

But still against the point.
The Thri-Kreen feel like taking out the Racist Dwarves.
Besides, they're trying to kill their trade partner.
Loss of goblins=loss of revenue.

Renrik
2006-12-05, 01:53 PM
Yes. Let us all kill the genocidal dwarves.

Sophistemon
2006-12-05, 08:13 PM
I've decided that Gent cannot profit by waging war on another faction. Instead, he will be offering weapons, armor and mercenaries to the varying armies.

Also, if one were to read towards the beginning of the OmniShop thread, they would be able to see that in return for a service the Gent was paid with an Army in a Bottle. This bottled army includes 10,000 fighting men, ready for purchase.

So, in order for me to participate, you need to stop by and make a purchase.

Do me a favor, won't you?

Renrik
2006-12-07, 01:55 PM
Righteo. Some goblins will be going on a shopping trip for some better weapons, methinks.

Sophistemon
2006-12-07, 09:52 PM
Sure. Prices are low in these quiet times of ours.

Thri-Kreen_DK
2006-12-07, 11:39 PM
Does anyone see the irony?
Renrick controls the goblins but it a dwarf in the playground.

Xerillum
2006-12-08, 06:09 PM
ha ha ha! I will be offline for the rest of the weekend until monday afternoon.

Kalbereth
2006-12-08, 06:21 PM
Well crap. So much for the "unholy invasion of terror" then...

Renrik
2006-12-10, 05:52 PM
oh well. The first goblin counterattacks have begun.

Destro_Yersul
2006-12-10, 07:09 PM
Evil dead are coming. Make your time.

Renrik
2006-12-10, 07:31 PM
That sounds incredibly ominous.

Destro_Yersul
2006-12-10, 08:15 PM
It was supposed to :smallamused:

Rainspattered
2006-12-11, 07:18 PM
Well, this will put the reputation of the Good Dead back a couple decades, it will.

Renrik
2006-12-14, 01:51 PM
The goblins and evil dead are apparently going to be at war about now. So be it. We'll be stocking up on bludgeoning weapons.

Xerillum
2006-12-14, 02:27 PM
hey, the good, the bad, and the ugly! that's the goblins!

Reptilus
2006-12-15, 06:20 PM
If the war isn't over before he gets around to it, Snake's going to be on the Goblin side (given that they haven't almost shot him), and John Gibson Foster's joining the goblin army right now, because he's a big, horned Troll with greenish skin. The dwarves aren't going to like him. Besides, he doesn't like the way the goblins have really done aothing to the Dwarves and the Dwarves attack.

Renrik
2006-12-17, 07:33 PM
Recruits? Send 'em by the GSA HQ and we'll see what we can do.

Lord Magtok
2006-12-18, 07:10 PM
((I hope I represent all of the Order of Evil when I say we will strike from the shadows, and emerge victorious.
Ignore the Cornerstone of Worlds, its just some... fancy hotel! No diabolical plots can be found there. No villains either.))

Renrik
2006-12-19, 02:04 PM
((Wow. You know, I had no intention of going there, but now I'm not so sure.))

Rainspattered
2007-01-02, 10:31 PM
So, looks like we won out in the Dwarven Castle mess. Good work, Goblin Alliance! Now, to work on peacemaking and see if the undead can help the mop-up over at the Splinter Mob holdout.