supermonkeyjoe
2013-02-06, 05:18 AM
Can anyone think of any major repercussions of the following house rule:
If a creature has damage reduction or resistance that is overcome by a specific element (damage type, weapon material etc.) then it can only be critically hit by an attack that bypasses that damage reduction.
Examples: A treant has DR/slashing, bludgeoning and piercing attacks cannot critically hit this creature,
DR/- creatures can be critically hit by any type of attack
Werewolves can only be critically hit by silver weapons
Demons cannot be critically hit by fire, acid or cold attacks, (as they have resist 10 to all of those)
Have I missed any scenarios where this would wreck the game or give the PCs too much of an advantage?
Other than the general "melee don't get nice things" I just want damage reductions to mean a bit more, I'd rather PCs didn't just try to brute force their way past resistances and had to think a little about the enemies that they are fighting.
If a creature has damage reduction or resistance that is overcome by a specific element (damage type, weapon material etc.) then it can only be critically hit by an attack that bypasses that damage reduction.
Examples: A treant has DR/slashing, bludgeoning and piercing attacks cannot critically hit this creature,
DR/- creatures can be critically hit by any type of attack
Werewolves can only be critically hit by silver weapons
Demons cannot be critically hit by fire, acid or cold attacks, (as they have resist 10 to all of those)
Have I missed any scenarios where this would wreck the game or give the PCs too much of an advantage?
Other than the general "melee don't get nice things" I just want damage reductions to mean a bit more, I'd rather PCs didn't just try to brute force their way past resistances and had to think a little about the enemies that they are fighting.