MonkeySage
2013-03-10, 02:40 PM
Some of the major characters in my game, at least 1 in particular, have been around since before most of the major player races(in this world) took their first steps. Given that I am a stickler for details, I wanted to design a new race for these characters... Here's what I got so far, perhaps you guys can help me work out the kinks in my design, anything interesting I could add, point out redundant bits, etc. Hopefully in the end assign a reasonable LA for the race as a whole...
Few details before going on:
The creature type is spirit, as in oriental adventures spirit. Oriental Adventures is 3.0, and in 3.0, spirit was a subtype, not a creature type. As you can all see, I've amended that to fit as best I could with 3.5 rules, namely changing it to a creature type all on it's own(like outsiders from regular D&D).
Sizes are based roughly on the sizes for humans and spirit folk from the oriental adventures handbook. These humans are shorter on average than the humans in the PHB.
Now to the stats I wrote up. :)
Heavenly Spirit (I welcome you to provide a better name if you wish)
+4 Wis, +2 Int, +2 Dex
2d8 Hit Die, 10 HP
Medium Spirit
Size(Height 4ft 3+2d6in, Average 4'9", (Weight 70+3d12lbs, average 90lbs)
Land Speed 40 ft.
Darkvision 60 ft.
Resistance to acid 5, cold 5, electricity 5
Skills: +4 Listen and Spot, +2 Sense Motive
Feats: Gain feats according to Class Levels
Environment: Spirit World
Spell like abilities: Daylight 1/day, Detect Chaos at will
Automatic Languages: Spirit Tongue, Bonus Languages: Any Regional(In this world, Common is a regional language), Goblin, Tengu, Giant
Favored Class: Shaman
Level Adjustment: Unknown
Alignment: Always Lawful
Heavenly Spirits are among the oldest beings with a humanoid appearance(Some of the oldest are immortals who've been alive for millions of years). Heavenly spirits make up most of the ruling and noble castes of the Jade Empire. Most heavenly spirits abide by a strict code of conduct, and disobeying a superior is unthinkable for those individuals. In terms of appearance, they are almost indistinguishable from spirit folk, though they usually carry marks on their bodies, designating their families.(Ex: A green inked calligraphy symbol on the left arm, the symbol of that child's family, caste identified by the color of the symbol).
Ages: Adulthood 200, Middle Age 350, Old 600, Venerable 925, Max 10d%
Feel free to ask questions, they help me to learn more about the world I'm using(It's my own design).
Few details before going on:
The creature type is spirit, as in oriental adventures spirit. Oriental Adventures is 3.0, and in 3.0, spirit was a subtype, not a creature type. As you can all see, I've amended that to fit as best I could with 3.5 rules, namely changing it to a creature type all on it's own(like outsiders from regular D&D).
Sizes are based roughly on the sizes for humans and spirit folk from the oriental adventures handbook. These humans are shorter on average than the humans in the PHB.
Now to the stats I wrote up. :)
Heavenly Spirit (I welcome you to provide a better name if you wish)
+4 Wis, +2 Int, +2 Dex
2d8 Hit Die, 10 HP
Medium Spirit
Size(Height 4ft 3+2d6in, Average 4'9", (Weight 70+3d12lbs, average 90lbs)
Land Speed 40 ft.
Darkvision 60 ft.
Resistance to acid 5, cold 5, electricity 5
Skills: +4 Listen and Spot, +2 Sense Motive
Feats: Gain feats according to Class Levels
Environment: Spirit World
Spell like abilities: Daylight 1/day, Detect Chaos at will
Automatic Languages: Spirit Tongue, Bonus Languages: Any Regional(In this world, Common is a regional language), Goblin, Tengu, Giant
Favored Class: Shaman
Level Adjustment: Unknown
Alignment: Always Lawful
Heavenly Spirits are among the oldest beings with a humanoid appearance(Some of the oldest are immortals who've been alive for millions of years). Heavenly spirits make up most of the ruling and noble castes of the Jade Empire. Most heavenly spirits abide by a strict code of conduct, and disobeying a superior is unthinkable for those individuals. In terms of appearance, they are almost indistinguishable from spirit folk, though they usually carry marks on their bodies, designating their families.(Ex: A green inked calligraphy symbol on the left arm, the symbol of that child's family, caste identified by the color of the symbol).
Ages: Adulthood 200, Middle Age 350, Old 600, Venerable 925, Max 10d%
Feel free to ask questions, they help me to learn more about the world I'm using(It's my own design).