PDA

View Full Version : Sir Raleigh the Frog (D&D 3.5 Monster PEACH)



AkazilliaDeNaro
2013-03-11, 11:14 AM
Sir Raleigh the Frog

http://images.wikia.com/sly/images/a/ae/Sir_Raleigh.png


Large Monstrous Humanoid (Aquatic)
HD 21d8 +42 (136)
Speed 40 ft. (6 squares); Swim 100 ft.
Init: +5
AC 30 (-1 size, +5 Dex, +11 Natural +5 Deflection ring of protection+5) touch 19; flat-footed 25
BAB/Grp +21/+28
Attack Bite +23(1d8+3/x2 Bludgeoning) or Tongue Lash +25 Reach (1d8/x2 Bludgeoning)
Full-Attack Bite +23(1d8+3/x2 Bludgeoning) or Tongue Lash +25 Reach (1d8/x2 Bludgeoning)
Space/Reach 10 ft./10 ft.
Special Attacks Bloat, Crush, Improved Grab, Tongue Whip, Swallow Whole,
Special Qualities Amphibious, Blink, Darkvision 60’, Fast Healing 3, Mimic Spell, Tongue Lash,
Saves Fort +12 Ref +17 Will +25
Abilities Str 16(+3), Dex 20(+5), Con 20(+5), Int 26(+13), Wis 26(+13), Cha 10(+0)
Skills Appraise +34, Craft(Construct) +34, Craft(Magic Weapons and Armor) +34, Craft(Wondrous Item) +34, Knowledge(Arcane) +34, Knowledge(Divine) +34, Spellcraft +34, Jump +43, Listen +34, Spot +34, Swim +39, Use Magic Device +24,
Feats Forge Ring, Craft Wondrous Item, Craft Magic Weapons and Armor, Exceptional Artisan*, Extraordinary Artisan*, Legendary Artisan*, Extra Rings*, Additional Item Space(Ring),
Environment Temperate and warm land and Aquatic
Organization Solitary (Unique)
Challenge Rating 18
Treasure TripleStandard plus Ring of Blinking, Ring of Feather Falling, Ring of Mind Shielding, Ring of Greater Chosen Energy Resistance, Ring of Protection +5, Ring of Rapid Healing, Ring of Speed, Ring of The Ram, Ring of True Seeing, Ring of X-Ray Vision and 10 other rings.
Advancement by Class (?)
Level Adjustment -

*Located in Eberron campaign setting

Bloat (Ex)
When Sir Raleigh has swallowed an opponent he may bloat himself up, increasing his his size by one category for a number of rounds equal to 1d4+his constitution modifier.

Improved Grab (Ex)
To use this ability, Sir Raleigh must hit a creature at least one size smaller than himself with his bite attack. He can then attempt to start a grapple as a free action without provoking an attack of opportunity. If He wins the grapple check, He establishes a hold and can try to swallow the opponent in the following round. Sir Raleigh can also use his improved grab ability on tongue attack. If he wins the grapple check, he establishes a hold, picks up the opponent, and transfers his to the mouth as a free action, automatically dealing bite damage.

Crush (Ex)
While Sir Raleigh is Bloated he may jump on top of another creature by making a melee attack at +20, deal 3d6+12 bludgeoning damage if he hits a corporeal opponent smaller than himself with an awesome blow, his opponent must succeed on a Reflex save (DC = damage dealt) or be knocked flying 10 feet in a direction of the attacking creature’s choice and fall prone. The attacking creature can only push the opponent in a straight line, and the opponent can’t move closer to the attacking creature than the square it started in. If an obstacle prevents the completion of the opponent’s move, the opponent and the obstacle each take 1d6 points of damage, and the opponent stops in the space adjacent to the obstacle.

Tongue Whip (Ex)
As a Full Round Action Sir Raleigh can spin himself around while having his tongue out, and make a trip attempt on anyone within 20 feet. He may also make a grapple attempt instead of a trip attempt on one opponent during this attack with a +10 bonus to the attempt.

Swallow Whole (Ex)
Sir Raleigh can try to swallow a grabbed opponent of a smaller size than himself by making a successful grapple check. Once inside, the opponent takes 1d8+10 points of crushing damage plus 2d6 points of acid damage per round from stomach secretions. A swallowed creature can cut its way out by using a light slashing or piercing weapon to deal 30 points of damage to the stomach (AC 15). Once the creature exits, muscular action closes the hole; another swallowed opponent must cut its own way out. Sir Raleigh's interior can hold 1 Medium, 4 Small, 16 Tiny, or 64 Diminutive or smaller opponents.

Mimic Spell (Ex)
The Mimic Spell ability allows Sir Raleigh to substitute raw power for knowledge when crafting or using magical items. The Sir Raleigh is able to produce the required spell effect for any spell that he qualifies for (divine spells work off of Wisdom and arcane work off of Intelligence). Sir Raleigh’s HD will count as his effective caster level for this ability but it does not give him the ability to use spells in any capacity except for the creation and usage of items. Sir Raleigh is still required to meet all other prerequisites of the spell (minimum caster level) in order to create a magical item. Sir Raleigh is not required to study any materials in order to produce this effect; he will naturally feel the correct way to proceed and then complete the item. The maximum spell level that Sir Raleigh is allowed to use during crafting is the same as a sorcerer (i.e. 4HD is required for second level spells and additional levels are gained every two additional HD (3rd level spells at 6HD, 4th level spells at 8HD.)) (Copied and changed slightly from Artificer (http://www.dandwiki.com/wiki/Artificer_(3.5e_Class)) 3.5 homebrew on dandwiki.com)

Tongue Lash-


Natural Reach Weapon
Dmg (M)
Dmg (L)
Dmg (H)
Type


Tongue Lash
1d4
1d6
1d8
Bludgeoning



Magic Items
Rings
Sir Raleigh can benefit from up to 5 rings at a time, so he carries ten on him at all times. his primary ones are as follows; Ring of Rapid Healing, Ring of Blinking, Ring of Protection +5, Ring of Speed, and Ring of Greater Chosen Energy Resistance, although he may use others if the situation demands.
Ring of Blinking
Ring of Feather Falling
Ring of Mind Shielding
Ring of Greater Chosen Energy Resistance - Chose one energy type (acid, cold, electricity, fire, or sonic) resist chosen energy type 30 Points. changing between energy types is a swift action.
Ring of Protection +5
Ring of Rapid Healing - Fast Healing 3, must be worn for 24 hours to take effect.
Ring of Speed - 10 rounds of Haste per day, broken up as desired. Activated as a Free Action.
Ring of The Ram
Ring of True Seeing
Ring of X-Ray Vision

Debihuman
2013-03-11, 01:44 PM
It's a neat idea. There are quite a few problems with execution but those are all fixable. :smallamused:

His land speed is slow for a Large creature. Normally Large creatures have a base move speed of 40 feet. Swim speeds are never given in Squares because of vertical movement. He has a ring of speed but since I don't know what it does I don't know if it is affecting the stat block or not.

Deflection bonuses only come from spells or magic effects. He doesn't have any that grant hiim this innately so it must come from a ring. Normally that's identified more clearly. It looks like the ring should be a Ring of Universal Energy Resistance, Greater and that you have included its effects in the stat block. If you do that you must make it clear that these bonuses come from magic items to alert the DM.

His BAB is 21 not 20 as it is equal to HD. Since it looks like you forgot the size penalty to his attacks, his attack modifiers are correct. However since he only has one mouth, he cannot use both his bite and his tongue lash in the same round. Replace the "and" with "or" in full attack.

His Large size gives him a +4 bonus to grapple BAB (21) + size (4) + Str modifier (3). His grapple is +28 not +26.

BAB/Grapple: +21/+28

Pound works like Crush (as a dragon so don't rename it for no good reason).

His resistances come from his Ring of Universal Energy Resistance, Greater and therefore should not be in the stat block. You've also named the ring incorrectly in his magic items. Those should all be listed in his treasure and you need to be sure he's allowed to have that much for his CR.

He needs the Forge Ring Feat but he already has too many feats. I recommend he lose Craft Construct and Improved Natural Attack (Bite). Don't reduce the damage his bite does but lose the feat. 1d8 is fine for a Large
bite.

His Swallow Whole capacity is wrong since he is Large. His gullet can hold 1 Medium 2 Small, 8 Tiny or 32 Diminutive or smaller opponents.

Saves for Monstrous Humanoids are Good Reflex and Will. His poor save is +7 base and Good is +12.

Saves are all wrong. Fort +12, Ref +17, Will + 25.
Fort is Base Save +7 plus Con Mod. + 5 for a total of Fort +12; Will is +12 base plus Wis mod. + 13 for Wis +25; Reflex is base +12 plus Dex mod. +5 for Ref + 17.

He probably should have no advancement unless he advances by size.

Treasure. This gets complicated because he probably won't have most of his treasure on him and you've given him far too much to use or own for his CR. Some of these rings are affecting his stat block and those should be noted.

Debby

Realms of Chaos
2013-03-11, 02:01 PM
After all of these NPCs, I hope you're aware that you're contractually obligated to make a base class for Sly. :smallwink:

AkazilliaDeNaro
2013-03-11, 05:09 PM
After all of these NPCs, I hope you're aware that you're contractually obligated to make a base class for Sly. :smallwink:
Oh No!! He figured out my Master Plan! :eek:


It's a neat idea. There are quite a few problems with execution but those are all fixable. :smallamused:

His land speed is slow for a Large creature. Normally Large creatures have a base move speed of 40 feet. Swim speeds are never given in Squares because of vertical movement. He has a ring of speed but since I don't know what it does I don't know if it is affecting the stat block or not.
Good to know.

Deflection bonuses only come from spells or magic effects. He doesn't have any that grant hiim this innately so it must come from a ring. Normally that's identified more clearly. It looks like the ring should be a Ring of Universal Energy Resistance, Greater and that you have included its effects in the stat block. If you do that you must make it clear that these bonuses come from magic items to alert the DM.
How do I do that?


His BAB is 21 not 20 as it is equal to HD. Since it looks like you forgot the size penalty to his attacks, his attack modifiers are correct. However since he only has one mouth, he cannot use both his bite and his tongue lash in the same round. Replace the "and" with "or" in full attack.

His Large size gives him a +4 bonus to grapple BAB (21) + size (4) + Str modifier (3). His grapple is +28 not +26.

BAB/Grapple: +21/+28

Pound works like Crush (as a dragon so don't rename it for no good reason).

His resistances come from his Ring of Universal Energy Resistance, Greater and therefore should not be in the stat block. You've also named the ring incorrectly in his magic items. Those should all be listed in his treasure and you need to be sure he's allowed to have that much for his CR.

He needs the Forge Ring Feat but he already has too many feats. I recommend he lose Craft Construct and Improved Natural Attack (Bite). Don't reduce the damage his bite does but lose the feat. 1d8 is fine for a Large
bite.

His Swallow Whole capacity is wrong since he is Large. His gullet can hold 1 Medium 2 Small, 8 Tiny or 32 Diminutive or smaller opponents.

Saves for Monstrous Humanoids are Good Reflex and Will. His poor save is +7 base and Good is +12.

Saves are all wrong. Fort +12, Ref +17, Will + 25.
Fort is Base Save +7 plus Con Mod. + 5 for a total of Fort +12; Will is +12 base plus Wis mod. + 13 for Wis +25; Reflex is base +12 plus Dex mod. +5 for Ref + 17.

He probably should have no advancement unless he advances by size.

Treasure. This gets complicated because he probably won't have most of his treasure on him and you've given him far too much to use or own for his CR. Some of these rings are affecting his stat block and those should be noted.

Debby

thank you again Debby for another PEACHing

Debihuman
2013-03-12, 07:42 PM
You are aware this particular critter breaks all the rules for how much treasure is appropriate. This is so Monty Haul!

He should have 47,000 gp worth of treasure (standard for CR 18) and you can make a case for bumping to triple standard due to his fascination with magical rings (that bumps his treasure to 141,000 gp which is more than enough for an encounter with him).

However, for some reason you've given him a Ring of Greaterj Universal Energy Resistance, which is worth 308,000 gp. He probably shouldn't have it.

Armor Class: 30 (-1 size, +5 Dex, +11 Natural +5 Deflection ring of protection+5) touch 19; flat-footed 25

You never include base 10 in AC stat block line.

You have his natural weapon as a ranged weapon but really it is a reach weapon. He doesn't detach it and throw it, it should have ONE range --his max range is the length of his tongue, 20 feet.

Debby

AkazilliaDeNaro
2013-03-12, 08:08 PM
You are aware this particular critter breaks all the rules for how much treasure is appropriate. This is so Monty Haul!

He should have 47,000 gp worth of treasure (standard for CR 18) and you can make a case for bumping to triple standard due to his fascination with magical rings (that bumps his treasure to 141,000 gp which is more than enough for an encounter with him).

i figured that might be a problem.


However, for some reason you've given him a Ring of Greaterj Universal Energy Resistance, which is worth 308,000 gp. He probably shouldn't have it.

Armor Class: 30 (-1 size, +5 Dex, +11 Natural +5 Deflection ring of protection+5) touch 19; flat-footed 25

You never include base 10 in AC stat block line.

You have his natural weapon as a ranged weapon but really it is a reach weapon. He doesn't detach it and throw it, it should have ONE range --his max range is the length of his tongue, 20 feet.

Debby
thanks again