Belteshazzar
2006-11-15, 09:35 PM
I have not played DnD long, but I have known of it for a long time. Upon playing my first few games and reading a few books I realize that one of the most difficult things to get used to is the multitude of Classes and PrCs specifically tailored to appeal to a specific audience (examples:monks, samurai, ninja, psionics, pirates, druids etc....) I ,being the geek I am, try to slog through the possible combinations in order to create the best characters. Yet, I feel as though it could all be made much simpler and more balanced and easier to understand (I want to introduce some of my friends to DnD but they lack the time, knowledge, or ability to create their perfect character) without sacrificing flavor. I propose a system made up of only six classes. Fighter, Rogue, Bard, Wizard, and Sorcerer/Psion. Each class will gain a feat at every level. However their would be more feats (with more prerequisites) to chose from (many of which would mimic the abilities of eliminated classes) in order to customize the character.
The Rogue would be the least changed class being as it is mainly a skillmonkey anyway. For all of those who think that rangers would be such a great loss I would remind you that simply investing skill points into the right places and taking the right feats would get you the same result: a self sufficient man of nature.
Wizards would perhaps be the least changed except that I would not give them a familiar unless they expended a feat on it. Metamagic may become a problem if it is abused but wizards have always been overpowered.
I want to make Cleric's domains more important in order to make for more variation on what is otherwise a walking first aid kit. Druids would be incorporated back into clerics as clerics with natural domains and an affinity for animals.
All Fighters I think should benefit from both the Barbarian's rage and some of the monk's speed. This along with gaining a feat at every level and a larger hit dice may help bring them up to speed. Monks would simply be Fighters who concentrated on the unarmed side of combat. Paladins could be cross class cleric/fighters or perhaps take a few strict feats to mimic lay on hands, turning, or knightly powers.
Bards would loss their mostly worthless spellcasting but would have improved bardic song with many more uses. Feats could be implemented to let bards expend a use of song to imitate any number of powerful attacks.
Psionics would become the new sorcery with a d6 hit dice, feats for wilder abilities, and the power progression of a psion. Psionic Warrior exclusive powers would be become part of a new discipline of psionics and power manifestation could be charisma based
What do you think? Any Helpful Suggestions?
The Rogue would be the least changed class being as it is mainly a skillmonkey anyway. For all of those who think that rangers would be such a great loss I would remind you that simply investing skill points into the right places and taking the right feats would get you the same result: a self sufficient man of nature.
Wizards would perhaps be the least changed except that I would not give them a familiar unless they expended a feat on it. Metamagic may become a problem if it is abused but wizards have always been overpowered.
I want to make Cleric's domains more important in order to make for more variation on what is otherwise a walking first aid kit. Druids would be incorporated back into clerics as clerics with natural domains and an affinity for animals.
All Fighters I think should benefit from both the Barbarian's rage and some of the monk's speed. This along with gaining a feat at every level and a larger hit dice may help bring them up to speed. Monks would simply be Fighters who concentrated on the unarmed side of combat. Paladins could be cross class cleric/fighters or perhaps take a few strict feats to mimic lay on hands, turning, or knightly powers.
Bards would loss their mostly worthless spellcasting but would have improved bardic song with many more uses. Feats could be implemented to let bards expend a use of song to imitate any number of powerful attacks.
Psionics would become the new sorcery with a d6 hit dice, feats for wilder abilities, and the power progression of a psion. Psionic Warrior exclusive powers would be become part of a new discipline of psionics and power manifestation could be charisma based
What do you think? Any Helpful Suggestions?