RealMarkP
2013-03-25, 10:46 AM
So, I'm looking at various systems that do away with a numeric hit point total in favour of injury or wounds. In your opinion, what is the most intuitive system that bridges the game between a numeric damage system (ie. Fireball 6d6) and a non-numeric "hitpoint" system?
I'm interested in experiences with said systems too.
I'm interested in experiences with said systems too.