smoke prism
2013-04-10, 09:38 AM
Hello playground, this is the first Dragon I have ever made, so if you see any problems feel free to inform me.Also they are notes on the concept and the idears behind it at the bottom of this post.
Inferno dragon
Gargantuan dragon (fire)
HD: 30d12+330 (525 HP)
Speed: 60 . (12 squares), fly 200 ft ( average)
Initiative: +7
Armor Class: 23 (+7dex, +10 natural, -4 size), touch 13, flat-footed 16
Base Attack/Grapple +30/+54
Standard attack:bite+38 (2d8+12, pluse 2d6 fire damage (??))
Full-Attack: bite+38 (2d8+12, plus 2d6) and 2 claw+33 (2d8+6, plus 2d6)
Space/Reach: 20ft/15ft (long)
Special Attacks:breath attack, improved grab
Special Qualities: Fire immunity , dragon traits, SR 30 frightful presence, DR 15/adamantin, Flaming body
Saves Fort +28, Ref +24 ,Will +24
Abilities Str 35, Dex 25, Con 33, Int 28, Wis 25, Cha 37 cha 13
Skills: 19 intimidate +46, diplomacy +39, spot +20, listen +20, knowledge (arcane) +14, knowledge(The planes) +14, knowledge(dungeoneering) +18
Feats: 10 (Dont know, suggestions welcome )
Environment: warm mountains
Organization: solitary or pair
Challenge Rating :28 (?)
Treasure: (?????)
Alignment: usually chaotic neutral
Advancement: 31-4 (Gargantuan ), ( 41-50 (Gargantuan)
Level Adjustment: -
Description
"The terrifying Dragon commonly known as the inferno dragon, is a stunning creature to behold, with the general body shape of other Dragon, but its body and wings are awash with sapphire-blue flamese."
"The breath weapon of a inferno Dragon is a truly majestic and terrifying thing to behold, because as it opens up its gaping maw and releases a iridescent burst of flame that burns those it hits into a pile of dust, even those not killed by the initial attack the sticky and volatile nature of the the flames tgat they stick and burn for a will after wounds, even if the victim submerges them self."
- A unknown sage on the subject of the inferno Dragon
Combat
breath attack(Su): Once every four rounds as a standard action, a inferno Dragon can breathe a 60-foot cone ofl sticky , blue flames, that stick to the creaturs that survived . Everyone within the cone must make a Reflex save (DC 36), for half damage, or take 20d6 points of fire damage and become covered in volatile blue flames that deals 5d6 points of damge for 3 rounds therefore or until they have be fully submerge in water for 1 round.
Improved grab(Ex): To use this ability, the inferno dragon must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.
Frightful presence (Ex): Whem the inferno Dragon attacks, charges over head, all creatures in 330 feet with fewer HD than the inferno Dragon must a will save (DC 38).A creature that succeeds on a will save is immune to this inferno Dragons frightful presence. On a failure creatures with 4 or less HD become panicked for 4d6 and those with 5 or more HD become shaken for 4d6 rounds. The inferno dragon ignores the frIghtful presence of other dragons
Flaming body(Ex): Any creature that attacks the inferno dragon with a melee, non-reach weapon must make a reflex save (DC 38) or take 2d6 points of fire, damage. This check is charisma based.
Fire immunity(Ex): The inferno Dragon never takes fire damage, but it is vulnerable to cold, wich means it takes half again as much damage (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save ia a success or failure.
Concept notets
Wirh the inferno Dragon I wanted to creat a dragon that could ever be thorough of as a degenerate form of fire breathing dragon (Due to its lack of spell casting or spell-like abilities) or it can be viewed as the logical evolution of fire breathing Dragon's (Fire so volatile that, for a short time it burns underwater, and a the fact that the fire sticks to al those that survive.)
I also expect people to ask why it has no age categories, the short answer rally is that I have no clue how. (Anyone that dose knows how is welcomed to shear that information)
Inferno dragon
Gargantuan dragon (fire)
HD: 30d12+330 (525 HP)
Speed: 60 . (12 squares), fly 200 ft ( average)
Initiative: +7
Armor Class: 23 (+7dex, +10 natural, -4 size), touch 13, flat-footed 16
Base Attack/Grapple +30/+54
Standard attack:bite+38 (2d8+12, pluse 2d6 fire damage (??))
Full-Attack: bite+38 (2d8+12, plus 2d6) and 2 claw+33 (2d8+6, plus 2d6)
Space/Reach: 20ft/15ft (long)
Special Attacks:breath attack, improved grab
Special Qualities: Fire immunity , dragon traits, SR 30 frightful presence, DR 15/adamantin, Flaming body
Saves Fort +28, Ref +24 ,Will +24
Abilities Str 35, Dex 25, Con 33, Int 28, Wis 25, Cha 37 cha 13
Skills: 19 intimidate +46, diplomacy +39, spot +20, listen +20, knowledge (arcane) +14, knowledge(The planes) +14, knowledge(dungeoneering) +18
Feats: 10 (Dont know, suggestions welcome )
Environment: warm mountains
Organization: solitary or pair
Challenge Rating :28 (?)
Treasure: (?????)
Alignment: usually chaotic neutral
Advancement: 31-4 (Gargantuan ), ( 41-50 (Gargantuan)
Level Adjustment: -
Description
"The terrifying Dragon commonly known as the inferno dragon, is a stunning creature to behold, with the general body shape of other Dragon, but its body and wings are awash with sapphire-blue flamese."
"The breath weapon of a inferno Dragon is a truly majestic and terrifying thing to behold, because as it opens up its gaping maw and releases a iridescent burst of flame that burns those it hits into a pile of dust, even those not killed by the initial attack the sticky and volatile nature of the the flames tgat they stick and burn for a will after wounds, even if the victim submerges them self."
- A unknown sage on the subject of the inferno Dragon
Combat
breath attack(Su): Once every four rounds as a standard action, a inferno Dragon can breathe a 60-foot cone ofl sticky , blue flames, that stick to the creaturs that survived . Everyone within the cone must make a Reflex save (DC 36), for half damage, or take 20d6 points of fire damage and become covered in volatile blue flames that deals 5d6 points of damge for 3 rounds therefore or until they have be fully submerge in water for 1 round.
Improved grab(Ex): To use this ability, the inferno dragon must hit with a claw attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity.
Frightful presence (Ex): Whem the inferno Dragon attacks, charges over head, all creatures in 330 feet with fewer HD than the inferno Dragon must a will save (DC 38).A creature that succeeds on a will save is immune to this inferno Dragons frightful presence. On a failure creatures with 4 or less HD become panicked for 4d6 and those with 5 or more HD become shaken for 4d6 rounds. The inferno dragon ignores the frIghtful presence of other dragons
Flaming body(Ex): Any creature that attacks the inferno dragon with a melee, non-reach weapon must make a reflex save (DC 38) or take 2d6 points of fire, damage. This check is charisma based.
Fire immunity(Ex): The inferno Dragon never takes fire damage, but it is vulnerable to cold, wich means it takes half again as much damage (+50%) damage as normal from cold, regardless of whether a saving throw is allowed, or if the save ia a success or failure.
Concept notets
Wirh the inferno Dragon I wanted to creat a dragon that could ever be thorough of as a degenerate form of fire breathing dragon (Due to its lack of spell casting or spell-like abilities) or it can be viewed as the logical evolution of fire breathing Dragon's (Fire so volatile that, for a short time it burns underwater, and a the fact that the fire sticks to al those that survive.)
I also expect people to ask why it has no age categories, the short answer rally is that I have no clue how. (Anyone that dose knows how is welcomed to shear that information)