Timberwolf
2006-12-09, 09:42 PM
I've had this idea kicking around in my head for a bit. Please don't kill me if I forget something, it's my first homebrew idea.
Spell,
Gren and Il'Naeish's Ace in the Hole.
Backstory.
Perin Gren has to be one of the most unsuccessful halfling assassins of all time. For a start, she had somehow managed to lose her alignment of lawful evil to become Lawful Neutral. Secondly, her and her bard / ranger companion, Manannan Il'Naeish, were forever being captured and disarmed. Gren decided that a spell that would let her store a weapon somewhere else until she needed it could only be handy and a quick but expensive trip to a wizard soon secured the pair the copyright on a spell that would place a weapon in another dimension linked to the caster's conciousness and mental signature. Now, whenever Gren and Il'Naeish are captured (which still happenes with distressing regularity) there is always a weapon easily to hand for them both which will remain accessible only to its owner until it is used (owing to being in another, private plane)
Caster Level - Assassin 1/ Ranger 1 / Bard 2
School - Transmutation
Duration - 1 day per level
Componants - verbal
Range - personal
Target - weapon
Casting Time - 1 Standard action
This is indended to be used as a spell which is cast once a day if you think there might be trouble and want to have a weapon to hand somewhere where it might be otherwise troublesome to have one on show (eg in prison, a town where having your weapon even on your hip is an arrestable offence, etc). As the weapon is placed in an alternate dimension (like a bag of holding) this means that it does not count towards your weight limit. Weapons that can be targeted with this spell are those of longsword size or smaller. Dispelling does not affect this spell as it is not actively having an effect on the caster or the general area. All it is doing is functioning as a "bookmark" and a dormant link between the caster and their personal dimension.
When the weapon is called from its hiding place, roll 1 D20. on a roll of 3-20, the weapon appears in the casters hand. On a roll of 1-2, the recall attempt (which counts as a standard action) fails and the caster can try again next time.
You cannot have more than 1 Ace in the Hole active at any 1 time. Any attempt to cast this spell on another weapon without first recalling the original weapon will result in it being permamently lost.
As to the surprise part, imagine the look on the face of a guard when the halfling prisoner (Perin Gren is actually one of my favourite characters that I made for NWN) who was sitting dejectedly in the corner of their cell suddenly produces a Short Sword +4 with all sorts of magical goodies on it. Somewhat of a gift from nowhere you might say.
:Creator's note:
I wanted to create something that would let the 2 classes with the fewest spells have something new that might be handy for them. Clerics, wizards and Sorcerors can always thwack things without a weapon (which is why they don't get this) but for the Bard and ranger, the loss of their weapons would reduce their effectiveness in a fight somewhat. then I realised the idea behind this spell was made for the Assassin so I decided to cut them in too.
Spell,
Gren and Il'Naeish's Ace in the Hole.
Backstory.
Perin Gren has to be one of the most unsuccessful halfling assassins of all time. For a start, she had somehow managed to lose her alignment of lawful evil to become Lawful Neutral. Secondly, her and her bard / ranger companion, Manannan Il'Naeish, were forever being captured and disarmed. Gren decided that a spell that would let her store a weapon somewhere else until she needed it could only be handy and a quick but expensive trip to a wizard soon secured the pair the copyright on a spell that would place a weapon in another dimension linked to the caster's conciousness and mental signature. Now, whenever Gren and Il'Naeish are captured (which still happenes with distressing regularity) there is always a weapon easily to hand for them both which will remain accessible only to its owner until it is used (owing to being in another, private plane)
Caster Level - Assassin 1/ Ranger 1 / Bard 2
School - Transmutation
Duration - 1 day per level
Componants - verbal
Range - personal
Target - weapon
Casting Time - 1 Standard action
This is indended to be used as a spell which is cast once a day if you think there might be trouble and want to have a weapon to hand somewhere where it might be otherwise troublesome to have one on show (eg in prison, a town where having your weapon even on your hip is an arrestable offence, etc). As the weapon is placed in an alternate dimension (like a bag of holding) this means that it does not count towards your weight limit. Weapons that can be targeted with this spell are those of longsword size or smaller. Dispelling does not affect this spell as it is not actively having an effect on the caster or the general area. All it is doing is functioning as a "bookmark" and a dormant link between the caster and their personal dimension.
When the weapon is called from its hiding place, roll 1 D20. on a roll of 3-20, the weapon appears in the casters hand. On a roll of 1-2, the recall attempt (which counts as a standard action) fails and the caster can try again next time.
You cannot have more than 1 Ace in the Hole active at any 1 time. Any attempt to cast this spell on another weapon without first recalling the original weapon will result in it being permamently lost.
As to the surprise part, imagine the look on the face of a guard when the halfling prisoner (Perin Gren is actually one of my favourite characters that I made for NWN) who was sitting dejectedly in the corner of their cell suddenly produces a Short Sword +4 with all sorts of magical goodies on it. Somewhat of a gift from nowhere you might say.
:Creator's note:
I wanted to create something that would let the 2 classes with the fewest spells have something new that might be handy for them. Clerics, wizards and Sorcerors can always thwack things without a weapon (which is why they don't get this) but for the Bard and ranger, the loss of their weapons would reduce their effectiveness in a fight somewhat. then I realised the idea behind this spell was made for the Assassin so I decided to cut them in too.