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View Full Version : [Epic PrC] The Soul Render



Bobbis
2006-12-19, 04:28 AM
A PrC ment for epic necromancers, be they wizards or clerics.

Soul Render


Hit Die: d4

Requirements:
To qualify for the Life Render, a character must fulfill all of the following criteria.
Alignment: Any non-good.
Skill: Knowledge (http://www.d20srd.org/srd/skills/knowledge.htm) (religion) 24 ranks
Epic Feat: Epic Spell Focus (http://www.d20srd.org/srd/epic/feats.htm#epicSpellFocus) (Necromancy)
Spells: Able to cast Soul Bind (http://www.d20srd.org/srd/spells/soulBind.htm)

Class Skills:
The Soul Render’s class skills (and the key ability for each skill) are Concentration (http://www.d20srd.org/srd/skills/concentration.htm) (Con), Craft (http://www.d20srd.org/srd/skills/craft.htm) (Int), Decipher Script (http://www.d20srd.org/srd/skills/decipherScript.htm) (Int), Heal (http://www.d20srd.org/srd/skills/heal.htm) (Wis), Knowledge (http://www.d20srd.org/srd/skills/knowledge.htm) (arcana) (Int), Knowledge (http://www.d20srd.org/srd/skills/knowledge.htm) (history) (Int), Knowledge (http://www.d20srd.org/srd/skills/knowledge.htm) (religion) (Int), Knowledge (http://www.d20srd.org/srd/skills/knowledge.htm) (the planes) (Int), Profession (http://www.d20srd.org/srd/skills/profession.htm) (Wis), and Spellcraft (http://www.d20srd.org/srd/skills/spellcraft.htm) (Int).

Skill points at Each Level: 2 + Int modifier.

Class Features:
All of the following are class features of the Soul Render prestige class.

Table: Soul Render {table=head]Level|Special|Spells

1st|Unnerving Presence, Create Undead (http://www.d20srd.org/srd/spells/createUndead.htm) 1/day|-

2nd|Create Greater Undead (http://www.d20srd.org/srd/spells/createGreaterUndead.htm) 1/day |+1 level of existing spellcasting class

3rd| Undead Mastery |+1 level of existing spellcasting class

4th|Create Undead (http://www.d20srd.org/srd/spells/createUndead.htm) 2/day |+1 level of existing spellcasting class

5th| Spawn the Horde |+1 level of existing spellcasting class

6th| Soul Subjugation |-

7th| Create Undead (http://www.d20srd.org/srd/spells/createUndead.htm) 3/day |+1 level of existing spellcasting class

8th| Unholy Master |+1 level of existing spellcasting class

9th| Create Greater Undead (http://www.d20srd.org/srd/spells/createGreaterUndead.htm) 2/day, Improved Undead Mastery |+1 level of existing spellcasting class

10th| Create Undead (http://www.d20srd.org/srd/spells/createUndead.htm) 4/day, Summon the Dead |+1 level of existing spellcasting class [/table]


Weapon and Armor Proficiency: Soul Renders gain no proficiency with any weapons or armor.

Spells per Day: At every level except 1 and 6 gained in the Soul Render class, the character gains new spells per day as if he had also gained a level in a divine/arcane spell casting class she belonged to before adding the prestige class. In no case, however, does he gain any other benefits the class would have gained, except for an increased effective level of spell casting (but see spell rage, below). If a character had more then one arcane/divine spell casting class before becoming a Soul Render, he must decide to which class she adds the new levels for purposes of determining spells per day.

Create Undead (Sp)
At 1st level, the Soul Render can use Create Undead (http://www.d20srd.org/srd/spells/createUndead.htm), on one corpse once time per day plus one additional time per day every three levels thereafter.

Unnerving Presence(Su):
The mere presence of a Soul Render is unnerving. Creatures with an Intelligence score of 1 or 2 don't approach a Soul Render within 30 ft unless they are following a trick that requires them to move closer to him or if they are trained with a general combat purpose. If the Soul Render approaches such a creature, they usually flee, or fight if fleeing isn't possible. Creatures with an Intelligence score of 3 or higher that are within 30 ft of a Soul Render feel uneasy, and know (if they can see him) that the Soul Render is the source of the feeling even if they don't know the specific reason for it. Unnerving Presence is a mind-affecting fear effect and creatures more powerful than the Soul Render can ignore it at the DM's discretion.

Create Greater Undead (Sp)
At 2ed level, the Soul Render can use Create Greater Undead (http://www.d20srd.org/srd/spells/createGreaterUndead.htm), on one corpse once per day, plus one additional time per day per seven levels thereafter.

Undead Mastery
You gain the feat Undead Mastery (http://www.d20srd.org/srd/epic/feats.htm#undeadMastery), even if you do not meet the pre-requisites.

Spawn the Horde(Su)
All corpses within 500 feet rise as zombies, or as skeletons if they have reached that state of decay. They are not necessarily loyal to the Soul Render, but she is considered to control as many as her HD limitation allows.

Soul Subjugation(Su):
If a Soul Render casts Soul Bind (http://www.d20srd.org/srd/spells/soulBind.htm) on a newly dead individual with ½ the hit dice she possess she can force the soul to serve her loyally the soul gets a single will save (DC 10 + Relevant Casting Stat + ½ class levels) to avoid subjugation, if the save succeeds the soul can never be used for this ability, if it fails the soul forever belongs to the Soul Render. The creature’s spirit is bound to the gem, as the spell states, but the Soul Render can call it out as a ghost with special abilities as the chart, this makes the gem worthless and she must use a new soul and gem to use this ability more then once. The ghost will restore its soul to the gem after 2d4 days if it is destroyed and it can be summoned again. Only one ghost can be controlled in this way at a time, but multiple souls can be saved in gems for this type of use. It is a full round action to summon or recall a ghost. Any person this ability is used on can never be revived.

d8 Roll and corresponding Skill
1 Corrupting Gaze
2 Corrupting Touch
3 Draining Touch
4 Frightful Moan
5 Horrific Appearance
6 Malevolence
7 Telekinesis
8 Roll Twice on the Table

Unholy Master(Su)
All undead, even unintelligent undead, regard you with some degree of respect. No undead will attack you unless you provoke it in some way; furthermore you gain +4 on diplomacy checks against intelligent undead.

Improved Undead Mastery
You may command up to twenty times your level in HD of undead.

Summon the Dead(Su)
All undead within 1 mile of your position are teleported to the nearest free square, all undead know who wishes to summon them, and an intelligent undead can make a DC 20 will save to not be teleported.

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