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fetfet
2006-12-20, 09:00 PM
The wuxia

Level BAB Fort Ref Will
1 1 0 2 same as ref
2 2 0 3
3 3 1 3
4 4 1 4
5 5 1 4
6 6/1 2 5
7 7/2 2 5
8 8/3 2 6
9 9/4 3 6
10 10/5 3 7
11 11/6/1 3 7
12 12/7/2 4 8
13 13/8/3 4 8
14 14/9/4 4 9
15 15/10/5 5 9
16 16/11/6/1 5 10
17 17/12/7/2 5 10
18 18/13/8/3 6 11
19 19/14/9/4 6 11
20 20/15/10/5 6 12

Hit dice:d8
Class skills:
The wuxia’s class skills (and the key ability for each skill) are Balance (Dex), Climb (http://www.d20srd.org/srd/skills/climb.htm) (Str), Concentration (http://www.d20srd.org/srd/skills/concentration.htm) (Con), Craft (http://www.d20srd.org/srd/skills/craft.htm) (Int), Diplomacy (http://www.d20srd.org/srd/skills/diplomacy.htm) (Cha), Escape Artist (http://www.d20srd.org/srd/skills/escapeArtist.htm) (Dex), Hide (http://www.d20srd.org/srd/skills/hide.htm) (Dex), Jump (http://www.d20srd.org/srd/skills/jump.htm) (Str), Knowledge (http://www.d20srd.org/srd/skills/knowledge.htm) (arcana) (Int), Knowledge (http://www.d20srd.org/srd/skills/knowledge.htm) (religion) (Int), Listen (http://www.d20srd.org/srd/skills/listen.htm) (Wis), Move Silently (http://www.d20srd.org/srd/skills/moveSilently.htm) (Dex), Perform (http://www.d20srd.org/srd/skills/perform.htm) (Cha), Profession (http://www.d20srd.org/srd/skills/profession.htm) (Wis), Sense Motive (http://www.d20srd.org/srd/skills/senseMotive.htm) (Wis), Spot (http://www.d20srd.org/srd/skills/spot.htm) (Wis), Swim (http://www.d20srd.org/srd/skills/swim.htm) (Str), and Tumble (http://www.d20srd.org/srd/skills/tumble.htm) (Dex).
Skill Points at 1st Level

(4 + Int modifier) 4.
Skill Points at Each Additional Level

4 + Int modifier.


Class Features:

Weapon and armor proficiency: The wuxia is proficient with all simple and martial weapons, and light armour.

Fleet of step(Ex): At 1st level, the wuxia has sep and hardly disturb the world. He/she gains a +5 circumstance bonus on Move Silently, Balance, and Jump checks. All DCs to attempt to track a wuxia are at +5 dc. Also, for all purposes of carrying, an wuxia is half his/her weight.
At 6th level, these boni increase to +10, and a wuxia is on quarter of his/her actual weight. If the wuxia makes a balance check DC 20, the gain the ability to walk up walls or on nonsolid surfaces like water. The wuxia must end the movement on a horizontal, solid surface.
At 12th level, the wuxia's boni increase to +20.
There weight is one eighth his/her actual weight. The Balance DC to walk on unnatural surfaces is now 15.
At 18th level, the boni increase to +30. The wuxia is impossible to track nonmagically and he only weighs one sixteenth of his weight. The Balance DC is 10.


Improvised weapons(Ex): At 1st level, the wuxia is allowed to use usual weapon-sized objects as weapons, dealing 1d6 damage of what type suits the object.
At 6th level, the wuxia can use object that could normally noy be used as weapons as weapons, dealing 1d4 damage of whatever type suits the weapon.
At 12th level, the wuxia can use miniscule objects like a coin lethally. These deal 1d3 damage of whatever type suits the weapon.
At 18th level, the wuxia can use anything from a sword to a drop of water as a deadly weapon. These deal 1d2 damage of whatever type suits the weapon.


Wushu(Ex): A wuxia practices in the ways of kung fu, of wushu. the unarmed attacks of a wuxia deal 1d6 damage for medium creatures, and the PHB provides the damage of smaller or larger creatures.


Palm Thrust(Su): At 2nd level, by focusing ki to an extremity such as the palm or sole of the foot, the wuxia can perform spectacular feats.

A palm thrust can be performed as a standard actoin, as many times a day as 3+wuxia's Wis modifier. There are two types of thrust; breaking, and thrusting. Against an object or a creature, a wuxia may break, dealing the subject 1d10 points of damage, or thrust, pushing it back 5 feet. The maximum weight of an object a wuxia can thrust is 100 lbs per wuxia level. A wuxia may ready a palm thrust against an attack, in which case the weapon is flung 10 feet in one direction. The wuxia is not limted by attacks, but by uses per day.


Slow fall(Ex): as the monk ability. levels 7 through
18, starting at 20 feet, increasing by 20, up to any distance at 18th.

Lesser dim mak(Ex): level 10. A wuxia may make a special attack against a creature that puts them in stasis. If the wuxia hits with a melee touch attack, the creature must make a Fortitude save DC 20, or be held for 10 minutes.


Dim mak(Ex): level 15. A wuxia may make a special attack against a creature that puts them out of their misery. If the wuxia hits with a melee touch attack, the creature must make a Fortitude save DC 20, or die.


Shen(Su): When the wuxia reaches 20th level, he/she becomes an outsider. In addition to the regular outsider traits, the wuxia is immune to fear, mind-affecting spells or powers, and does not age. They speak every language. They have achieved shen, or nirvana.

Very sorry about the table. Good Re and will, average BAB, special as above.

Tracersmith
2006-12-20, 09:39 PM
what the heck is this thing?

geez3r
2006-12-20, 10:16 PM
Well given that he said he would explain later, we can't know for sure. However, if I were to venture a guess, it is a "martial" class focusing more on speed and movement than attacking. I'll check back when he updates his post.

Were-Sandwich
2006-12-21, 11:56 AM
Wouldn't the class be a 'xiake'? Wuxia is the genre, Xiake the characters. see Wikipedia on the subject

XtheYeti
2006-12-21, 12:55 PM
It's latter and now im confused and pissed that i have no clue what this is about...What does it do?

Zion_of_the_Flame
2006-12-23, 11:26 PM
Here's a table for this class:
The Wuxia
{table]Level|BAB|Fort|ref|Will
1|+1|0|+2|+2
2|+2|0|+3|+3
3|+3|+1|+3|+3
4|+4|+1|+4|+4
5|+5|+1|+4|+4
6|+6/1|+2|+5|+5
7|+7/2|+2|+5|+5
8|+8/3|+2|+6|+6
9|+9/4|+3|+6|+6
10|+10/5|+3|+7|+7
11|+11/6/1|+3|+7|+7
12|+12/7/2|+4|+8|+8
13|+13/8/3|+4|+8|+8
14|+14/9/4|+4|+9|+9
15|+15/10/5|+5|+9|+9
16|+16/11/6/1|+5|+10|+10
17|+17/12/7/2|+5|+10|+10
18|+18/13/8/3|+6|+11|+11
19|+19/14/9/4|+6|+11|+11
20|+20/15/10/5|+6|+12|+12
[/table]

CaelCyndar1993
2006-12-24, 12:46 AM
I find this class to be overpowered even though I can hardly understand it. I mean, come on! 'I hit you with a drop of water four times because of my extra attacks, adding my immense strength to each one, plus all my enchantments, and wielding it with both hands, thus dealing 200 damage.'

Khantalas
2006-12-24, 07:04 AM
Use swordsage. Fits it much better.

elliott20
2007-01-12, 12:56 PM
"Wuxia" is the genre that you commonly see in a lot of Hong Kong martial art movies. Think of it as what the monk class was based off of, and you're kind of close. (Except without all the religious elements in it)

I don't like this class, personally. It's too powerful to begin with, there is too little flavor to it, and it is not actually capable of replicating a lot of the nuances that is of the wuxia genre.

Behold_the_Void
2007-01-12, 01:55 PM
Check out the Swordsage from Tome of Battle. It works really well for what you're going with here.

Maerok
2007-01-12, 07:19 PM
NOOOOO!!! I had a PrC like this set up for a week or so; I was tweaking it. Mind-reading I tell you!!! :smallbiggrin:

Fireball.Man.Guy.
2007-01-12, 07:26 PM
There are a few psions on these fourums.

Maerok
2007-01-12, 08:48 PM
I was going for a more powerful sort of way (bullrushing and improved flurry of blows); such as when confirming a critical with an unarmed attack, your opponent suffers the effect of a forceful hand.