penguinreich
2007-01-15, 10:04 PM
I'm kind of stumped on a religion(s) for my world and i thought maybe someone here would like to spit out a few tips, words of advice, or concepts. I'm sorry if this is in the wrong place.
Here's some ground info on my world. Single Continent (so far) The continent is divided down the middle by a very large forest and mountain range.
The humans live east of the mountains in numerous kingdoms which where mostly part of a larger empire a long time ago.
The gnomes in the west of the forest are all born with sorcery to a limited extent. Some travel the world teaching other would-be sorcerers about their gift. The gnomes are bordered on their east by a very large desert.
The dwarfs live in the mountains( how original of me) and are divided in a strict clan system.
The elves live in the forest in numerous cities, some blend with the environment and some are large and made from stone. Most elves are hospitable but some renegaded have formed anti-foreign terrorist groups.
The halflings are sea-farers, making a large profit off of the sea trade. They are generally honorable when dealing with halflings of the same family as them. The family unit is very important to them.
The orcs live deep in the jungle with the elves. People consider them uncivilized, but there great cities and great religious ceremonious don't support that.
I'm thinking a quasi-different religion for each race, to much? Any suggestions on what kind of religions i should build. Thanks for your time.
Here's some ground info on my world. Single Continent (so far) The continent is divided down the middle by a very large forest and mountain range.
The humans live east of the mountains in numerous kingdoms which where mostly part of a larger empire a long time ago.
The gnomes in the west of the forest are all born with sorcery to a limited extent. Some travel the world teaching other would-be sorcerers about their gift. The gnomes are bordered on their east by a very large desert.
The dwarfs live in the mountains( how original of me) and are divided in a strict clan system.
The elves live in the forest in numerous cities, some blend with the environment and some are large and made from stone. Most elves are hospitable but some renegaded have formed anti-foreign terrorist groups.
The halflings are sea-farers, making a large profit off of the sea trade. They are generally honorable when dealing with halflings of the same family as them. The family unit is very important to them.
The orcs live deep in the jungle with the elves. People consider them uncivilized, but there great cities and great religious ceremonious don't support that.
I'm thinking a quasi-different religion for each race, to much? Any suggestions on what kind of religions i should build. Thanks for your time.