BelGareth
2014-02-11, 02:52 PM
Aberrant Scion
Class skills (4 + Int Modifier per level): Appraise (Int), Bluff (Cha), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Gather Information (Wis), Heal (Wis), Intimidate (Cha), Knowledge (all skills, taken individually) (Int), Listen (Wis), Profession (Wis), Search (Int), Sense Motive (Wis), Spellcraft (Int), and Spot (Wis).
Hit Dice: d8
LevelBABFortRefWillSpecial
1st +0+2+0+2 Bonus Aberrant Feat, Aberrant blood
2nd +1+3+0+3 Form shift
3rd +2+3+1+3 Bonus Aberrant Feat
4th +3+4+1+4 Transmogrify(1)
5th +3+4+1+4 Bonus Aberrant Feat
6th +4+5+2+5 Pseudonatural companion 1
7th +5+5+2+5 Bonus Aberrant Feat
8th +6/+1 +6+2+6 Transmogrify(2)
9th +6/+1 +6+3+6 Bonus Aberrant Feat
10th +7/+2 +7+3+7 Pseudonatural companion 2
11th +8/+3 +7+3+7 Bonus Aberrant Feat
12th +9/+4 +8+4+8 Transmogrify(3)
13th +9/+4 +8+4+8 Bonus Aberrant Feat
14th +10/+5 +9+4+9 Pseudonatural companion 3
15th +11/+6/+1 +9+5+9 Bonus Aberrant Feat
16th +12/+7/+2 +10+5+10 Transmogrify(4)
17th +12/+7/+2 +10+5+10 Bonus Aberrant Feat
18th +13/+8/+3 +11+6+11 Pseudonatural companion 4
19th +14/+9/+4 +11+6+11 Bonus Aberrant Feat
20th +15/+10/+5 +12+6+12 Transmogrify(5), Starchild
Proficiencies: An Aberrant Scion is proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields). It also gains proficiency with its natural weapons (if any).
Aberrant blood (Ex): At first level, the aberrant Scion gains the Aberration blood feat as a bonus feat. Additionally, any class features derived from these feats that reference meld shaping level, manifester level, initiator levels, spellcasting level, or any other system, has a maximum amount limited to half the aberrant scions class levels.
Bonus Aberrant Feat: At 1st level and every other level thereafter, the aberrant Scion gains a bonus aberrant feat (http://www.giantitp.com/forums/showthread.php?t=155474).
Form shift (Su): At 2nd level, an aberrant Scion gains the ability to change her appearance at will, as if using the disguise self spell, but only while in her normal form. This affects the aberrant Scions body but not her possessions. It is not an illusory effect, but a minor physical alteration of the aberrant Scions appearance, within the limits described for the spell.
Transmogrify (Ex): At 4th level, an aberrant Scion may shift her form to adapt as needed. At the start of each day, you can choose to change a bonus aberrant feat to any other aberrant feat for which you meet the prerequisites. At 4th level, you may shuffle one bonus aberrant feat and an additional bonus aberrant feat every additional 4 levels.
Pseudonatural companion (Sp): At 6th level, an aberrant Scion may summon a pseudonatural companion to aid her, this companion is an animal called from the far realms, and may take any form you desire. The aberrant Scion can cast Summon Nature's Ally I as a spell like ability a number of times per day equal to half her class level, the creatures summoned have the pseudonatural template applied to them.
At 10th level, the aberrant Scion may summon an animal from the Summon Nature's Ally II list, at 14th, she may choose from the Summon Nature's Ally III list, and at 18th she may choose from the Summon Nature's Ally IV list.
Starchild (Ex): At 20th level, the aberrant Scion realizes her true potential and her form translates to that of her true self. The aberrant Scion gains the aberration type, fast healing 5 and the pseudonatural template.
2/11/14, 11:52 - Created
2/11/14, 12:49 - Changed name from Aberrant Incarnate to Aberrant Scion
I think Aberrant Scion is a better name.
Class skills (4 + Int Modifier per level): Appraise (Int), Bluff (Cha), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Gather Information (Wis), Heal (Wis), Intimidate (Cha), Knowledge (all skills, taken individually) (Int), Listen (Wis), Profession (Wis), Search (Int), Sense Motive (Wis), Spellcraft (Int), and Spot (Wis).
Hit Dice: d8
LevelBABFortRefWillSpecial
1st +0+2+0+2 Bonus Aberrant Feat, Aberrant blood
2nd +1+3+0+3 Form shift
3rd +2+3+1+3 Bonus Aberrant Feat
4th +3+4+1+4 Transmogrify(1)
5th +3+4+1+4 Bonus Aberrant Feat
6th +4+5+2+5 Pseudonatural companion 1
7th +5+5+2+5 Bonus Aberrant Feat
8th +6/+1 +6+2+6 Transmogrify(2)
9th +6/+1 +6+3+6 Bonus Aberrant Feat
10th +7/+2 +7+3+7 Pseudonatural companion 2
11th +8/+3 +7+3+7 Bonus Aberrant Feat
12th +9/+4 +8+4+8 Transmogrify(3)
13th +9/+4 +8+4+8 Bonus Aberrant Feat
14th +10/+5 +9+4+9 Pseudonatural companion 3
15th +11/+6/+1 +9+5+9 Bonus Aberrant Feat
16th +12/+7/+2 +10+5+10 Transmogrify(4)
17th +12/+7/+2 +10+5+10 Bonus Aberrant Feat
18th +13/+8/+3 +11+6+11 Pseudonatural companion 4
19th +14/+9/+4 +11+6+11 Bonus Aberrant Feat
20th +15/+10/+5 +12+6+12 Transmogrify(5), Starchild
Proficiencies: An Aberrant Scion is proficient with all simple and martial weapons, light armor, medium armor, and shields (except tower shields). It also gains proficiency with its natural weapons (if any).
Aberrant blood (Ex): At first level, the aberrant Scion gains the Aberration blood feat as a bonus feat. Additionally, any class features derived from these feats that reference meld shaping level, manifester level, initiator levels, spellcasting level, or any other system, has a maximum amount limited to half the aberrant scions class levels.
Bonus Aberrant Feat: At 1st level and every other level thereafter, the aberrant Scion gains a bonus aberrant feat (http://www.giantitp.com/forums/showthread.php?t=155474).
Form shift (Su): At 2nd level, an aberrant Scion gains the ability to change her appearance at will, as if using the disguise self spell, but only while in her normal form. This affects the aberrant Scions body but not her possessions. It is not an illusory effect, but a minor physical alteration of the aberrant Scions appearance, within the limits described for the spell.
Transmogrify (Ex): At 4th level, an aberrant Scion may shift her form to adapt as needed. At the start of each day, you can choose to change a bonus aberrant feat to any other aberrant feat for which you meet the prerequisites. At 4th level, you may shuffle one bonus aberrant feat and an additional bonus aberrant feat every additional 4 levels.
Pseudonatural companion (Sp): At 6th level, an aberrant Scion may summon a pseudonatural companion to aid her, this companion is an animal called from the far realms, and may take any form you desire. The aberrant Scion can cast Summon Nature's Ally I as a spell like ability a number of times per day equal to half her class level, the creatures summoned have the pseudonatural template applied to them.
At 10th level, the aberrant Scion may summon an animal from the Summon Nature's Ally II list, at 14th, she may choose from the Summon Nature's Ally III list, and at 18th she may choose from the Summon Nature's Ally IV list.
Starchild (Ex): At 20th level, the aberrant Scion realizes her true potential and her form translates to that of her true self. The aberrant Scion gains the aberration type, fast healing 5 and the pseudonatural template.
2/11/14, 11:52 - Created
2/11/14, 12:49 - Changed name from Aberrant Incarnate to Aberrant Scion
I think Aberrant Scion is a better name.