View Full Version : A strategy game reference?

2007-01-30, 07:44 PM
Since the battle is about to be joined, and before I get too confused, is there a reference for strategy games similar to d20srd.org? Even for this old gamer, having a reference to check has been useful at times for OOtS. Since I've never played a turn-based game such as Erfworld, I fear I may at some point get a little lost.

Just wondering if anybody knew of such a reference.



Saithis Bladewing
2007-01-30, 07:51 PM
Given that we have no clue what system he is using (it appears to be one that Parson made up), there is no form of reference I can think of. If you run across any unexplained things, though, you can always ask.

2007-01-30, 08:33 PM
It doesn't appear necessarily to be one Parson made up, but it is probably a unique system. All you we really know is that it is turn-based and point-based, there are heavy-type units and flying-type units, and each unit represents an individual (as in a game like Warcraft, but turn-based), not an army (as in Civilization). The closest I can think of is Warlords, but in Warlords cities did not have tactical maps to fight on, while Gobwin Knob clearly has a tactical map... i.e. you can get in close and see what every unit does, it is not averaged out for the whole army.

2007-01-31, 12:09 PM
You just don't understand unless you've been through it.

Gosh, what a lesson in the dangers of homebrewed gaming. The good news is it makes sense to me so far, I think. And there'll be none of the rules-lawyering that has occasionally accompanied OOtS.

Thanks for the replies. At least I know who to ask when I get confused.



2007-01-31, 01:27 PM
No, I'm fairly sure this is the world that the guy has spent 6 months or whatever creating.
*can't be bothered to go back and check figures*

2007-01-31, 03:22 PM
Perhaps we'll get a better idea of the game mechanic in the official Erfworld wiki Rob mentions here (http://www.giantitp.com/forums/showthread.php?p=1924063#post1924063).