The Vorpal Tribble
2007-02-13, 08:37 PM
Eidetic Memory [General]
You never forget a thing.
Benefit: You gain a number of abilities from the fact that you may instantly recall anything you have experienced.
Memorize
Whether you wish it or not you automatically memorize at will as if you had succeeded on a DC 15 Autohypnosis (http://www.systemreferencedocuments.org/35/sovelior_sage/psionicSkills.html#autohypnosis) check even if you have no ranks in that skill.
Retrace Your Steps
You cannot become lost or be mislead. As a full round action you can attempt to recall your exact path, even one taken in total darkness or while blindfolded, though must have found your way there by feel or hearing. For example if you were carried you would not be able to retrace your steps, though you might recognize sounds or smells. As well, you know exactly how far you are in relation to a given point as long as you have personally transversed between those two points.
Discerning the Difference
You gain a +4 bonus to search and spot checks to pierce disguises or notice creatures hiding as long as you have met this person or been through the locale in which is being hid.
Unforgetable
You gain a +4 bonus on saves against powers, spells and special abilities that affect memory.
Special: This feat may only be taken at 1st level.
You never forget a thing.
Benefit: You gain a number of abilities from the fact that you may instantly recall anything you have experienced.
Memorize
Whether you wish it or not you automatically memorize at will as if you had succeeded on a DC 15 Autohypnosis (http://www.systemreferencedocuments.org/35/sovelior_sage/psionicSkills.html#autohypnosis) check even if you have no ranks in that skill.
Retrace Your Steps
You cannot become lost or be mislead. As a full round action you can attempt to recall your exact path, even one taken in total darkness or while blindfolded, though must have found your way there by feel or hearing. For example if you were carried you would not be able to retrace your steps, though you might recognize sounds or smells. As well, you know exactly how far you are in relation to a given point as long as you have personally transversed between those two points.
Discerning the Difference
You gain a +4 bonus to search and spot checks to pierce disguises or notice creatures hiding as long as you have met this person or been through the locale in which is being hid.
Unforgetable
You gain a +4 bonus on saves against powers, spells and special abilities that affect memory.
Special: This feat may only be taken at 1st level.