enderrocksonall
2007-02-15, 05:14 PM
This thread http://www.giantitp.com/forums/showthread.php?t=34687 reminded me a lot of the Ruroni Kenshin anime and I decided to create a PrC based off of the Kenshin character so here it is let me know what you think. It seems a little overpowered to me but every time i say that about something everyone else tells me it sucks. Anyway here it is:
Selfless Swordsman
Requirements:
Alignment: Any good
BAB: 6+
Feats: Dodge, Exotic Weapon Proficiency Katana, Combat Reflexes, Iajutsu Master
Skills: Tumble 5 ranks, Jump 5 ranks, Iajutsu focus 5 ranks
Level BAB Fort Ref Will Special
1 +1 +2 +2 +0 Iajutsu Fighter, Improved jump
2 +2 +3 +3 +0 Fast movement +10
3 +3 +3 +3 +1 Defensive Focus
4 +4 +4 +4 +1 Battojutsu Style
5 +5 +4 +4 +1 Fast movement +20
6 +6/+1 +5 +5 +2 Self Sacrifice
7 +7/+2 +5 +5 +2 Improved Battojutsu
8 +8/+3 +6 +6 +2 Fast movement + 30
9 +9/+4 +6 +6 +3 Deflect arrows
10 +10/+5 +7 +7 +3 Battojutsu Mastery, Exotic weapon prof.
Iajutsu Fighter: You may use the benefit of the Iajutsu master feat a number of times per day equal to your Selfless Swordsman class level. If this ability is used to perform an attack roll you may add additional damage to your damage roll (as indicated by the Iajutsu focus skill on page 59 of the Oriental Adventures guide) even when your opponent is not flat-footed.
Improved jump: When a Selfless Swordsman would be attacked with a melee weapon, he may make a standing high jump attempt to get out of the way (DC 15+reach of the opponent). When using this ability, his jump check total is not halved. He may use this ability a number of times per day equal to his Selfless Swordsman class level.
Fast Movement: At 2nd level, a Selfless Swordsman’s land speed increases to +10 of his base speed. This increase becomes +20 at 5th level and +30 at 8th level.
Defensive Focus: As a move action, a 3rd level or higher Selfless Swordsman may focus himself and be totally aware of his enemies. He may apply his AC bonus from the Dodge feat to every enemy within 30 feet for one round. A selfless swordsman may use this ability a number of times per day equal to ½ his class level.
Battojutsu Style: As a full round action, a 4th level Selfless Swordsman may adopt a stance of readiness with his sword sheathed. While in this stance the Selfless Swordsman may not take any action other than talking. He may hold this stance for a number of rounds equal to his wisdom modifier and may at any time release himself from this stance. While in this stance, he may at any time make an attack against any enemy that he would normally threaten with his sword drawn. This attack is made using the Iajutsu focus skill and the Selfless Swordsman may add a + 5 insight bonus to this roll. A selfless swordsman may not use the Battojutsu style in conjunction with the defensive focus ability.
Self Sacrifice: At 6th level the Selfless Swordsman has the option to use his defensive focus ability to defend his allies at the expense of his own health. If an ally within 10 feet of a defensively focused Selfless Swordsman would be attacked by a melee weapon, the Selfless Swordsman may expend his focus to switch places with that ally. The attack is rolled against the Selfless Swordsman’s normal AC, and all damage that results is dealt to him.
Improved Battojutsu: At 7th level a Selfless Swordsman has deepened his understanding of the art of Battojutsu. When in Battojustu stance, the Selfless Swordsman has the option to make a charge attack at an enemy instead of attacking an enemy he threatens. Any opponent wishing to make an attack of opportunity against the charging Selfless Swordsman must make an opposed reflex save in place of an attack roll. If a 7th level Selfless Swordsman in Battojutsu stance does not charge, he may instead move up to 10 feet after attacking an enemy he threatens. He may only move in the direction of the enemy he attacks and may move through that enemy without penalty.
Deflect Arrows: At 9th level a Selfless Swordsman gains deflect arrows as a bonus feat even if he does not meet the prerequisites for the feat. In addition, he may deflect projectiles fired at allies who are adjacent to him.
Battojutsu Mastery: At 10th level, a selfless Swordsman has perfected every aspect of the art of Battojutsu. If the Selfless swordsman’s battojutsu strike connects, the opponent is nauseated for 1d4 rounds and must make a fortitude save (DC 15+number of extra damage dice from Iajutsu focus) or take double damage from the attack. Additionally, should the attack fail to hit, the Selfless swordsman may make a second attack using the sheath of the sword. This attack is does not gain the normal +5 insight bonus or require a fortitude save but does induce nausea for a single round. The sheath deals 1d4 base damage plus any additional damage from Iajutsu focus.
Exotic weapon Proficiency: The Selfless Swordsman has trained so thouroughly to perfect his mastery of the Battojutsu strike that he has gained the proficiency to use even his sheath as a weapon. When using a sword sheath, the Selfless swordsman may treat it as a weapon with which he is proficient.
Selfless Swordsman
Requirements:
Alignment: Any good
BAB: 6+
Feats: Dodge, Exotic Weapon Proficiency Katana, Combat Reflexes, Iajutsu Master
Skills: Tumble 5 ranks, Jump 5 ranks, Iajutsu focus 5 ranks
Level BAB Fort Ref Will Special
1 +1 +2 +2 +0 Iajutsu Fighter, Improved jump
2 +2 +3 +3 +0 Fast movement +10
3 +3 +3 +3 +1 Defensive Focus
4 +4 +4 +4 +1 Battojutsu Style
5 +5 +4 +4 +1 Fast movement +20
6 +6/+1 +5 +5 +2 Self Sacrifice
7 +7/+2 +5 +5 +2 Improved Battojutsu
8 +8/+3 +6 +6 +2 Fast movement + 30
9 +9/+4 +6 +6 +3 Deflect arrows
10 +10/+5 +7 +7 +3 Battojutsu Mastery, Exotic weapon prof.
Iajutsu Fighter: You may use the benefit of the Iajutsu master feat a number of times per day equal to your Selfless Swordsman class level. If this ability is used to perform an attack roll you may add additional damage to your damage roll (as indicated by the Iajutsu focus skill on page 59 of the Oriental Adventures guide) even when your opponent is not flat-footed.
Improved jump: When a Selfless Swordsman would be attacked with a melee weapon, he may make a standing high jump attempt to get out of the way (DC 15+reach of the opponent). When using this ability, his jump check total is not halved. He may use this ability a number of times per day equal to his Selfless Swordsman class level.
Fast Movement: At 2nd level, a Selfless Swordsman’s land speed increases to +10 of his base speed. This increase becomes +20 at 5th level and +30 at 8th level.
Defensive Focus: As a move action, a 3rd level or higher Selfless Swordsman may focus himself and be totally aware of his enemies. He may apply his AC bonus from the Dodge feat to every enemy within 30 feet for one round. A selfless swordsman may use this ability a number of times per day equal to ½ his class level.
Battojutsu Style: As a full round action, a 4th level Selfless Swordsman may adopt a stance of readiness with his sword sheathed. While in this stance the Selfless Swordsman may not take any action other than talking. He may hold this stance for a number of rounds equal to his wisdom modifier and may at any time release himself from this stance. While in this stance, he may at any time make an attack against any enemy that he would normally threaten with his sword drawn. This attack is made using the Iajutsu focus skill and the Selfless Swordsman may add a + 5 insight bonus to this roll. A selfless swordsman may not use the Battojutsu style in conjunction with the defensive focus ability.
Self Sacrifice: At 6th level the Selfless Swordsman has the option to use his defensive focus ability to defend his allies at the expense of his own health. If an ally within 10 feet of a defensively focused Selfless Swordsman would be attacked by a melee weapon, the Selfless Swordsman may expend his focus to switch places with that ally. The attack is rolled against the Selfless Swordsman’s normal AC, and all damage that results is dealt to him.
Improved Battojutsu: At 7th level a Selfless Swordsman has deepened his understanding of the art of Battojutsu. When in Battojustu stance, the Selfless Swordsman has the option to make a charge attack at an enemy instead of attacking an enemy he threatens. Any opponent wishing to make an attack of opportunity against the charging Selfless Swordsman must make an opposed reflex save in place of an attack roll. If a 7th level Selfless Swordsman in Battojutsu stance does not charge, he may instead move up to 10 feet after attacking an enemy he threatens. He may only move in the direction of the enemy he attacks and may move through that enemy without penalty.
Deflect Arrows: At 9th level a Selfless Swordsman gains deflect arrows as a bonus feat even if he does not meet the prerequisites for the feat. In addition, he may deflect projectiles fired at allies who are adjacent to him.
Battojutsu Mastery: At 10th level, a selfless Swordsman has perfected every aspect of the art of Battojutsu. If the Selfless swordsman’s battojutsu strike connects, the opponent is nauseated for 1d4 rounds and must make a fortitude save (DC 15+number of extra damage dice from Iajutsu focus) or take double damage from the attack. Additionally, should the attack fail to hit, the Selfless swordsman may make a second attack using the sheath of the sword. This attack is does not gain the normal +5 insight bonus or require a fortitude save but does induce nausea for a single round. The sheath deals 1d4 base damage plus any additional damage from Iajutsu focus.
Exotic weapon Proficiency: The Selfless Swordsman has trained so thouroughly to perfect his mastery of the Battojutsu strike that he has gained the proficiency to use even his sheath as a weapon. When using a sword sheath, the Selfless swordsman may treat it as a weapon with which he is proficient.