Harkone
2007-02-18, 03:27 PM
Swordmaster of Mintar / Blademaster of Saelmur
Requirements:
Base Attack: +4
Ability to cast 2nd-level arcane spells
Feats: Combat Casting, Iron Will, Weapon Focus
Skills: Concentration 5 ranks, Knowledge: Arcana 8 ranks, Knowledge: History 2 ranks, Spellcraft 5 ranks
Special: Membership in either the Academy of the Drawn Sword of Mintar (Swordmaster) or the Master of the Blade School of Saelmur (Blademaster)
HD: d8 Base Attack Bonus: +1 Favored Saving Throws: Fortitude and Will
Class Skills (2+Int): Bluff, Climb, Concentration, Craft, Decipher Script, Diplomacy, Disguise, Intimidate, Jump, Knowledge: all, Profession, Spellcraft, Swim, Use Magic Device
-Gains no new weapon or armor proficiency
Class Abilities:
1st: Canny Defense
Ignore Arcane Spell Failure 5%
Arcane Power
2nd: +1 level of existing arcane spellcasting class
Magical Defense+1
3rd: Power Surge
4th: +1 level of existing arcane spellcasting class
Ignore Arcane Spell Failure 10%
Arcane Power
5th: Magical Defense+2
6th: +1 level of existing arcane spellcasting class
Quick Mind
7th: Ignore Arcane Spell Failure 15%
Arcane Power
8th: +1 level of existing arcane spellcasting class
Magical Defense+3
9th: -----
10th: +1 level of existing arcane spellcasting class
Ignore Arcane Spell Failure 20%
Arcane Power
Canny Defense: add INT bonus (if any) to AC
Arcane Power: choose ability from list below; each can only be chosen once, and can never be replaced;
caster level = Prestige Class level x2
Prestige Class level + CHA (bards or sorcerers) or INT (wizards) Affect/Ability gained
2 or lower: Bonus Fighter or Wizard Feat 3-4: Dispelling Strike
5-6: Unbroken Flesh
7-8: Arcane Clarity
9-10: Spell Turning
11-12: Deep Strike
13+: Inspired Strike
Dispelling Strike: 3/day: if hits: targeted greater dispel magic
Unbroken Flesh: gains Damage Reduction 1/- per 2 levels in Prestige Class
Arcane Clarity: +1 to spellcasting ability score
Spell Turning: 3/day: spell turning as an immediate action for 1 round or until expended
Deep Strike: 3/day: +2d6 damage on a melee attack
Inspired Strike: 3/day: make an additional attack at highest attack bonus
Power Surge: with a DC: 15 Concentration check to add +8 to STR, DEX, or CON for 1 rd 1/day; DC goes up cumulatively by 5 if attempted further times in a single day
Quick Mind: can use Concentration skill in place of Reflex save against area effect spells
Recommended Feats:
Arcane Strike (CW)
Practiced Spellcaster (CA)
Smiting Spell (+1) (PHB II)
Requirements:
Base Attack: +4
Ability to cast 2nd-level arcane spells
Feats: Combat Casting, Iron Will, Weapon Focus
Skills: Concentration 5 ranks, Knowledge: Arcana 8 ranks, Knowledge: History 2 ranks, Spellcraft 5 ranks
Special: Membership in either the Academy of the Drawn Sword of Mintar (Swordmaster) or the Master of the Blade School of Saelmur (Blademaster)
HD: d8 Base Attack Bonus: +1 Favored Saving Throws: Fortitude and Will
Class Skills (2+Int): Bluff, Climb, Concentration, Craft, Decipher Script, Diplomacy, Disguise, Intimidate, Jump, Knowledge: all, Profession, Spellcraft, Swim, Use Magic Device
-Gains no new weapon or armor proficiency
Class Abilities:
1st: Canny Defense
Ignore Arcane Spell Failure 5%
Arcane Power
2nd: +1 level of existing arcane spellcasting class
Magical Defense+1
3rd: Power Surge
4th: +1 level of existing arcane spellcasting class
Ignore Arcane Spell Failure 10%
Arcane Power
5th: Magical Defense+2
6th: +1 level of existing arcane spellcasting class
Quick Mind
7th: Ignore Arcane Spell Failure 15%
Arcane Power
8th: +1 level of existing arcane spellcasting class
Magical Defense+3
9th: -----
10th: +1 level of existing arcane spellcasting class
Ignore Arcane Spell Failure 20%
Arcane Power
Canny Defense: add INT bonus (if any) to AC
Arcane Power: choose ability from list below; each can only be chosen once, and can never be replaced;
caster level = Prestige Class level x2
Prestige Class level + CHA (bards or sorcerers) or INT (wizards) Affect/Ability gained
2 or lower: Bonus Fighter or Wizard Feat 3-4: Dispelling Strike
5-6: Unbroken Flesh
7-8: Arcane Clarity
9-10: Spell Turning
11-12: Deep Strike
13+: Inspired Strike
Dispelling Strike: 3/day: if hits: targeted greater dispel magic
Unbroken Flesh: gains Damage Reduction 1/- per 2 levels in Prestige Class
Arcane Clarity: +1 to spellcasting ability score
Spell Turning: 3/day: spell turning as an immediate action for 1 round or until expended
Deep Strike: 3/day: +2d6 damage on a melee attack
Inspired Strike: 3/day: make an additional attack at highest attack bonus
Power Surge: with a DC: 15 Concentration check to add +8 to STR, DEX, or CON for 1 rd 1/day; DC goes up cumulatively by 5 if attempted further times in a single day
Quick Mind: can use Concentration skill in place of Reflex save against area effect spells
Recommended Feats:
Arcane Strike (CW)
Practiced Spellcaster (CA)
Smiting Spell (+1) (PHB II)