Marcotic
2007-02-25, 07:53 PM
I was fumbling around with rules, and I decided to make the sorceror slightly better, or at least add somthing unique to the class other then spells. If you think this is unnecisary, I tend to agree, that said, I wanted to add a few things to make the class worth sticking to through the end (no PrC's). I just want to see if you guys think these changes are too good. I think these all fit the feel of the class, are quite useful, but hardly game breaking, but as a human I can be wrong.
Arcane Inspiration
A sorcerer can once per day, and as a full round action cast a spell that isn't on his list of spells known, (it must still be in the sorcerer/wizard spell list) the spell must be of 2 levels lower then his highest level spell. Said spell would take up a spell per day of that level. (so a sorcerer casting fire ball with this method would still use a spell slot of 3rd level)
He gains this ability at 4th level with 4 uses per day. He can do it 3 times more per day every 4 levels. Doing this requires a sorceror level check of 15 plus spell level to pull off or it the sorcerer receives 1d6+1 damage per spell level as magical energy ravages the body.
Metamagic Inspiration
At 5th level the sorcerer can attempt to use a metamagic feat that he doesn't know. As a full round action he can put any Meta magic feet on any spell, as though he knew it. He must succeed a sorcerer level check dc= 15 plus spell level, or the spell fizzles dealing the dc in magical damage (if his silencing a fireball the spell level is 4 because 3(spell level) plus 1 (metamagic level increaser) This ability can’t be combined with the Arcane inspiration ability, but does use a use of the Arcane inspiration ability.
Practiced Metamagic
At 11th level the sorcerer gains the ability to cast metamagic spells without increasing their casting time. This ability can be used with metamagic inspiration, thus reducing the casting time accordingly. Using this ability uses an arcane inspiration use.
Note- If any spell cast would drain from the Sorcerors pool of Arcane Inspiration twice, it takes up 2 uses. (so an Arcane inspiration combined with a practiced metemagic use would burn 2 uses of Arcane Inspiration. (AI? Didn't even realise it)
thanks for input, I'm gonna revamp and submit soon.
Arcane Inspiration
A sorcerer can once per day, and as a full round action cast a spell that isn't on his list of spells known, (it must still be in the sorcerer/wizard spell list) the spell must be of 2 levels lower then his highest level spell. Said spell would take up a spell per day of that level. (so a sorcerer casting fire ball with this method would still use a spell slot of 3rd level)
He gains this ability at 4th level with 4 uses per day. He can do it 3 times more per day every 4 levels. Doing this requires a sorceror level check of 15 plus spell level to pull off or it the sorcerer receives 1d6+1 damage per spell level as magical energy ravages the body.
Metamagic Inspiration
At 5th level the sorcerer can attempt to use a metamagic feat that he doesn't know. As a full round action he can put any Meta magic feet on any spell, as though he knew it. He must succeed a sorcerer level check dc= 15 plus spell level, or the spell fizzles dealing the dc in magical damage (if his silencing a fireball the spell level is 4 because 3(spell level) plus 1 (metamagic level increaser) This ability can’t be combined with the Arcane inspiration ability, but does use a use of the Arcane inspiration ability.
Practiced Metamagic
At 11th level the sorcerer gains the ability to cast metamagic spells without increasing their casting time. This ability can be used with metamagic inspiration, thus reducing the casting time accordingly. Using this ability uses an arcane inspiration use.
Note- If any spell cast would drain from the Sorcerors pool of Arcane Inspiration twice, it takes up 2 uses. (so an Arcane inspiration combined with a practiced metemagic use would burn 2 uses of Arcane Inspiration. (AI? Didn't even realise it)
thanks for input, I'm gonna revamp and submit soon.