Gungnir
2007-03-18, 10:19 PM
I need some ideas for making a weapon made to be used only by way of telekinesis. I'm looking for fluff right now, I can add the crispy rice later.
Long story: Me and my friends are starting an Exalted game soon. My character's main combat tactic is a terrestrial spell that allows him to endow inanimate objects with physical attributes and a combat skill, namely Melee. (House-ruled in from 1st Ed, and was extremely broken until emergency Craft: Rules rolls were made.)
Short story is, he could essential make a amorphous bubble of fighting chains, granting himself and anyone within 20 feet a parry Defense Value of something like 34, and otherwise granted him immunity to physical damage. And thats only if he's working at half capacity. A one die stunt allowed him to convert the chains into Evan's Spiked Tentacles of Forced Intrusion, doing around 60 dice of damage, again at half capacity. The DM attacked us with a warstrider (mech) in practice session, and my starting character tore it to shreds.
What I need now is a flavor hook. In previous incarnations my character has been a noted inventor and mage, and my DM has allowed me to give him a weapon he created himself in a past life, specifically made to be used by this sorcery.
Unfortunately, I can't seem to think of anything besides fighting chains or typhoon wheels (Yuffie-sized artifact chakram). I actually like the idea of the typhoon wheels, but, another person in the group would kill me for falsely impersonating Axel from Kingdom Hearts. Any ideas?
Long story: Me and my friends are starting an Exalted game soon. My character's main combat tactic is a terrestrial spell that allows him to endow inanimate objects with physical attributes and a combat skill, namely Melee. (House-ruled in from 1st Ed, and was extremely broken until emergency Craft: Rules rolls were made.)
Short story is, he could essential make a amorphous bubble of fighting chains, granting himself and anyone within 20 feet a parry Defense Value of something like 34, and otherwise granted him immunity to physical damage. And thats only if he's working at half capacity. A one die stunt allowed him to convert the chains into Evan's Spiked Tentacles of Forced Intrusion, doing around 60 dice of damage, again at half capacity. The DM attacked us with a warstrider (mech) in practice session, and my starting character tore it to shreds.
What I need now is a flavor hook. In previous incarnations my character has been a noted inventor and mage, and my DM has allowed me to give him a weapon he created himself in a past life, specifically made to be used by this sorcery.
Unfortunately, I can't seem to think of anything besides fighting chains or typhoon wheels (Yuffie-sized artifact chakram). I actually like the idea of the typhoon wheels, but, another person in the group would kill me for falsely impersonating Axel from Kingdom Hearts. Any ideas?