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View Full Version : Bing-Bung's Space Mercenary Guild



blackout
2007-03-24, 02:25 PM
The sun is blocked out by something...it is several minutes before everyone realizes it isn't a cloud. When an NPC looks up, they scream, and everyone either gapes at the sight, or runs for cover.
A large, long and thin ship lands, and begins opening a small door on it's underside. Could it be a doomsday-weapon? A gravity-lift to drop troops? Or is it some kind of bomb-bay-door? When something begins lowering out of it, a few people scream...and then the thing touches ground. It is a one-story building, slightly large, but fairly unimpressive. The ship flies off. A sign comes up from the building's rooftop, carried by a pair of identical Kobolds, who nail it to the front of the building. The sign reads 'Bing-Bung's Space Mercenary Guild and Bung-Bing's Techno-Weapon Shop: Sign up today!'

The interior is fairly unimpressive. There is a front desk, with a sign on the front which reads 'Administration', a kobold behind it, with alot of paper, pens, and several computers on it. A computer screen listing jobs and bounties is to the left of the door, mounted on the wall. A door with a sign over it, which reads 'Bung-Bing's Guns', to the right leads to a shop with a large number of advanced firearms and melee weapons mounted on the walls for sale. Another kobold stands behind the counter, clearly the twin of the one behind the desk in the lobby. A bar is to the left, manned and operated by worker-drones, with all the fixings, and a shooting range is behind the desk, through another door. The last door, inside Bung-Bing's guns, leads to a vehicle/walker hangar, with tanks, armed hoverbikes, jeeps, APCs, combat-walkers, battlemechs, and other such things for sale, albeit more expensive than the guns.


((This place is basically a warrior's guild for guys that want to go out into space and fight aliens and stuff. It includes a weapon-shop for energy-based guns and plasma-swords and the like. And to the guy that runs the Warrior's Guild: Sorry for ripping off your idea. I just liked it so much it had to be put up. :) Hope ya don't mind.))

Jobs
-----
Talon Security: Recently, the Mech Works on a planet called Talon, held by Federated Suns forces on Talon since the end of the FedCom Civil War, have been suffering attacks from unidentified raiders. They could be pirates, or Kuritan strikers. All that matters is that they are attacking, and that they are not stopping. Davion forces are spread too thin to effectively defend any one area on Talon. They are contracting for mercenaries to reinforce defenses. Payment: 4000 gps per assault that you defend against. Risk Assessment: Large. The attackers have been using Clan tech in their assaults.

Talon Raids and Assaults: The New Belt Pirates have landed on Talon, and are assaulting Mech Production Facilities and secondary bases all over Talon. They are more than willing to get more support for these attacks, however. They are shelling out small-time cash to pay for this support. Payment: 1000 gps per attack you assist in. 500 gps bonus if you take down an entire defense force by yourself. Risk Assessment: Very Light. Defenses consist of minimal forces at each base.

Trader Convoy Protection: A convoy of freighters carrying food and medical supplies is bound for the Delta-36 Star System. Until it reaches the jump-point, it will require an escort. A Bloodhound-class fighter with standard armaments has been provided for this mission. Payment: 2000 gps. Risk Assessment: This mission has been classified as low-risk. Pirate attacks are considered possible.

Base Assault: A large radical eco-terrorist base has been found on a relatively uninhabited planet in the Omicron-687 Star System. A corporation known as 'Corvatti' is growing tired of these eco-terrorists hitting their construction sites. Clean em out. Payment: 10000 gps, minus any support vehicles that are destroyed in the attack. Risk Assessment: Very Large. Corvatti has a massive number of support vehicles, battlemechs, and other mercenaries waiting to attack, but terrorist resistance will be very high.

Bung-Bing's Guns
-----------------
Bolter: A large gun that fires explosive rounds. 500 gps, with 30 gps per clip.

Imperial Lasgun: Overpowered flashlight. 100 gps. Bayonet attachment can be added for an additional 10 gps.

Heavy Bolter: Fires faster than the bolter, but is heavier, and requires the shooter to stand still when firing. 800 gps, with 60 gps per clip.

Flamer: Flamethrower. 200 gps, with 40 gps per canister of gas.

Bolt-Pistol: Pistol version of the bolter. Doesn't fire as fast, or carry as many shots, but it works if you run out of options. Comes free when you sign on. Ammo is also free. Replacements are unavailable.

Heavy Flamer: Heavier than the flamer, but carries more gas per canister, and the spread of fire covers a larger area. 300 gps, with 80 gps per canister.

Plasma Rifle: Semi-automatic energy gun that fires plasma. 400 gps, with 20 gps per replacement power core.

Plasma Pistol: Plasma pistols can be overcharged to kill or severely injure a target with one shot. If the target has a sheild, the shield gets dropped. 300 gps, with 10 gps per power core.

Covenant Needler: A gun that fires small, pink crystals at an automatic rate. 300 gps, with 20 gps per clip.

Fuel Rod Cannon: Handheld plasma artillery weapon. 600 gps, with 30 gps per power cell.

Assault Cannon: A rapid-fire six-barreled assault cannon, usually mounted on Space Marine Dreadnoughts. You have to be very strong to carry this. Recoil is INSANE. 1000 gps, with 200 gps per belt of ammo.

Disruptor Rifle: Disintegrates steel, flesh, wood, just about anything. Considered illegal in most galactic nations. 6000 gps, with 600 gps per clip.

Blaster Rifle: The standard firearm for the majority of the Galactic Empire. 200 gps, with 40 gps per clip.

Rocket Launcher: Handheld artillery. Use at a safe distance. 700 gps with 80 gps per rocket.

Lascannon: Heavy, energy-based anti-vehicle weapon. Also useful against unarmored infantry. 800 gps.

Twin-Linked Lascannon: Heavier than the lascannon. Usually mounted on vehicles and dreadnoughts. Very heavy, suggest working out before buying it. Virtually no recoil. 1200 gps.

Assault Rifle: Rapid-fire slug-thrower useful for dealing with infantry. 400 gps, with 70 gps per clip of ammo.

Magnum: Handgun, useful as a last resort. 200 gps, with 30 gps per clip.

SMG: Spray-and-pray. 300 gps, with 40 gps per clip.

Battle Rifle: Similar to the assault rifle, but fires in short bursts of three bullets per shot. Comes with a scope. 800 gps, with 50 gps per clip.

Grenade Launcher: Grenade-goodness in a gun. Useful against clumps of infantry. 600 gps, with 20 gps per grenade.

Sniper Rifle: Long-range assassin weapon. 1500 gps, with 100 gps per clip of ammo.

Grenades: Come in two flavors: Frag, and plasma. Frag grenades have smaller explosions, and do less damage, but they explode faster. Plasma grenades are just plain better, they do more damage, stick to their targets, and

Bung-Bing's Tanks/Combat-Walkers/Fighter-planes/etc.(vehicle crews not included.)
---------------
Inner Sphere Battlemechs: Battlemechs in use in the Inner Sphere. 700000 gps for lights, 800000 for mediums, 900000 for heavies, and 1000000 for assaults.

Inner Sphere Omnimechs: Battlemechs that can get their weapons loadouts changed, for a fee. Double the prices for Inner Sphere battlemechs.

Clan Omnimechs: Far more effective than Inner Sphere Mechs of both types. Triple the prices for the Inner Sphere battlemechs.

Predator Tank: Tank used by space-marine chapters to deal with vehicle threats, and to lay down cover fire for infantry. Heavy armor. 20000 gps.

Whirlwind Artillery Tank: Space marine artillery vehicle used to deal with entrenched enemy positions. 23000 gps.

Dreadnought: If you get ripped up too badly, you could get encased in one of these babies. 60000 gps, plus 3000 gps for the encasing procedure.

Siege Tank: Used by the Terran military to deal with the Zerg and Protoss during the Koprulu Wars. Can switch to Siege mode to fire at a ridiculous range. Heavy armor. 15000 gps.

Land Speeder: Armed hoverbike sort of thing used by space marines for recon. Can fly over obstacles. 6000 gps.

Land Raider: Heavy tank/armored transport. Useful for heavy assaults on enemy positions. 80000 gps.

Rhino Troop Carrier: APC capable of carrying small squads of troops. 6000 gps.

Skyray Gunship: Hovering artillery platform. Useful against heavy vehicles. 20000 gps.

Hammerhead Gunship: Heavy firepower incarnate. Rivals the Predator. 25000 gps.

Thunderhawk Air/Space Transport/Gunship: A spacecraft meant for deploying troops to a planet's surface. Can carry up to 20 soldiers at once. Also has a heavy twin-linked bolter turret on top for self-defense and suppressing fire. LIMITED QUANTITY! ON SALE! -10000 gps!

Shuttlecraft: A cheap, and effective way to get to your destinations. Cloaking Devices, sheilds, and light guns of multiple types available for a small additional fee. -2000 gps.

Fighters: Small, maneuverable ships that are meant for space battles, but can be used to get one person between destinations. Very famous. Multiple classes available. Prices depends on class of fighter you want.

Pelican Dropship: Used by UNSC forces in engagements with the Covenant, and capable of carrying ten soldiers plus a vehicle on the underside, the Pelican is a tried-and-true model that is very durable against small-arms fire. 60000 gps.

Phantom Gunship: The Phantom Gunship is a recently-introduced design, made by Covenant forces to fight the UNSC. Can carry approx. three squads of soldiers, depending on what species the soldiers in question are. 90000 gps.

Capital Ships: Meant for fullscale space engagements. Use responsibly. 1000000 gps.

More to come.

blackout
2007-03-24, 10:04 PM
Bing-Bung comes out and puts up a large electronic counter, starting at 24:00:00, and counting down. He puts up a sign above it saying: "Free guns for the next", which is followed by the counter. Below the counter is 'Hours:Minutes:Seconds' on another sign.

Timberwolf
2007-03-24, 10:38 PM
Base Assault: A large radical eco-terrorist base has been found on a relatively uninhabited planet in the Omicron-687 Star System. A corporation known as 'Corvatti' is growing tired of these eco-terrorists hitting their construction sites. Clean em out. Payment: 10000 gps, minus any support vehicles that are destroyed in the attack. Risk Assessment: Very Large. Corvatti has a massive number of support vehicles, battlemechs, and other mercenaries waiting to attack, but terrorist resistance will be very high.


((The Corvatti Corporation ? Bah, House Steiner scumbags, all of them. Lyran Alliance bootlickers. Should you get a job from the House Davion or Kurita representatives though, the girls may be interested. Nice Battletech reference though :) (Here's where it wasn't at all....) If, by any stroke of whatever, I got that right and you want accurate info on mechs and vehicles from Battletech, the link will sort you out. http://www.chaosmarch.com/ ))

blackout
2007-03-24, 11:38 PM
(( :) House Davion, you say? Ooh, I believe I'm getting a call now.))

blackout
2007-03-25, 04:26 PM
Bing-Bung takes down the electronic counter, seeing as how no one's come yet.

Xerillum
2007-03-25, 05:11 PM
A three person group of mechumans approach the counter. We would like to purchase weapons, preferably high caliber ones. Do you have any that can take down a being at 50 yards with enough firepower to sink an earth ship?

blackout
2007-03-25, 06:38 PM
Bing-Bung shakes his head. "I don't handle the guns, you want Bung-Bing. He's over there." He points at the door to Bung-Bing's Guns.

Vespe Ratavo
2007-03-25, 07:04 PM
Devlin walks up to Bung-Bing with a munchkin following him. Excuse me sir, this is a mercenary guild, correct? I need equipment to go on a rescue mission to the plane of Lost Things. I will need... two bolters, and a hammerhead gunship. Also, would you happen to have two suits of Marine power armor, one in munchkin size?

blackout
2007-03-25, 07:11 PM
Bung-Bing nods. "One moment. " He goes to the back room, and digs out the marine suits. "The Gunship's in the garage. The suits are 6000 gps a piece. The Gunship is 25000 gps. Bolters...lemme see." He digs down and finds the bolters. He comes back up. "Here ya go." He hands Vespe the bolters. "500 gps a piece, and 30 more for each clip of ammo. I hope you have very deep pockets."

Vespe Ratavo
2007-03-25, 07:14 PM
Not to worry. You could say I rolled a natural 20 on my credit check. Devlin pulls out a bag of holding, from which he pulls two large bags of gold (large as in, really huge) and hands them to Bung-Bing.

blackout
2007-03-25, 07:18 PM
Bung-Bing stares at the bags of gold. "What are ya tryin' to pull, pal?"

Vespe Ratavo
2007-03-25, 07:20 PM
((Real life interruption, please stand by. *Annoying stand by squeal*))

blackout
2007-03-25, 07:27 PM
(( XD You may be annoying, Vespe, but you are ridiculously funny.))

Nevrmore
2007-03-25, 07:29 PM
((Batman, donned in a spacesuit, breaks in and starts busting heads))

blackout
2007-03-25, 07:30 PM
((What is with you and batman?!))

Nevrmore
2007-03-25, 07:31 PM
((Come on, he's our little running gag. It could have been another superhero, but Batman amkes anything funny.))

blackout
2007-03-25, 07:36 PM
((Well, please cease the spamming. I understand and appreciate livening things up, really, but I need the pages for the actual customers/employees. Please understand. :) ))

Vespe Ratavo
2007-03-25, 07:52 PM
((I'm funny? I'm annoying? Win-win, as far as I'm concerned.))

Now, what seems to be the problem with these huge bags of gold?

blackout
2007-03-25, 08:02 PM
"NOBODY COULD POSSIBLY HAVE THIS MUCH MONEY ON THEM AT ONCE! On top of that, I think your OVERPAYING."

Vespe Ratavo
2007-03-25, 08:05 PM
The bags of money disappear. You and your logic. All right. Devlin pulls out his check book and a d20. He rolls it. Ok, I rolled a 20 (http://invisiblecastle.com/find.py?id=938925), so... he writes a check and hands it to Bung-Bing.

The check says "I rolled a natural 20"

blackout
2007-03-25, 08:07 PM
Bung-Bing hands another check to him. 'Reality' is written on this one.

Vespe Ratavo
2007-03-25, 08:09 PM
Ok, fine. Devlin takes out another check, and writes on it in Purple.

The check says I prepared explosive runes this morning. However, nothing happens when you read it.

blackout
2007-03-25, 08:12 PM
"-_- Ok, seriously, man. Are you gonna pay up, or what? Just for the record, I don't give back change."

Vespe Ratavo
2007-03-25, 08:15 PM
*sigh* Ok. Devlin teleports away, and 2 seconds and 5 milliseconds later, he returns with approximately 38120 gold pieces. Could I get four clips with that?

blackout
2007-03-25, 08:23 PM
"Done. And here's the key to your new gunship." He takes the money, and hands over the gear. "Thank you, come again!"

Vespe Ratavo
2007-03-25, 08:24 PM
Devlin takes the key and gear.Pleasure doing business with you sir. Come on munchkin, we're going to the Plane of Lost Things. The gunship flies out of the garage through a dimensional portal.

blackout
2007-03-25, 08:30 PM
"...doodoodoo..."

blackout
2007-03-29, 09:13 PM
The ship that dropped the building comes back, and drops several large crates

Bung-Bing comes out, practically salivating. "THEIR HERE!" With great effort, the little kobold drags the crates one by one into the building.

darkblade
2007-03-30, 10:10 PM
"Bing-Bung's Space Mercenary Guild eh sounds like my kinda job" 'At least SHE won't be there' the internal demon whispers "We haven't see Er'n or Kateline in months they have got to have lost our trail by now," he replies as he walks to the Kobold and asks "How much do these jobs pay?"

The Geomancer
2007-03-30, 10:13 PM
((Go back to the Tavern just to make sure you get the whole story))

darkblade
2007-03-30, 10:15 PM
The Kobold seems to be a bit preoccupied moving his new crates of weapons. Darkblade decides to go get another drink and gradually heads back to the tavern.

blackout
2007-03-31, 12:27 PM
Bung-Bing, before darkblade leaves, shouts to him. "I handle guns! You want my brother! He's inside!"

darkblade
2007-03-31, 04:15 PM
Darkblade now wearing his Knaves uniform walks up to Bing-Bung's desk. "How do these jobs pay?"

blackout
2007-03-31, 04:30 PM
Bing-Bung points at the monitor next to the door. "For information regarding payment, please see the computer screen next to the front door."

darkblade
2007-03-31, 04:38 PM
And what arrangements do you have to get me off world?

blackout
2007-03-31, 04:41 PM
"Some of the contracts handle that. Others don't. If you want, you can buy some shuttlecraft, fighters, or gunships from us...if you have the cash."

darkblade
2007-03-31, 04:44 PM
"thats what I was afraid of. Guess I need to find some local jobs first."

blackout
2007-03-31, 04:47 PM
"Well...we DO have that discount Starflier-class fighter in the back. 5 gps. Be warned, though...it's very, very, poorly armed, unshielded, slow, unmaneuverable, and the life-support can go wonky if the ship is hit with a heavy weapon. The best thing about it is that it can be upgraded very much, if you want."

darkblade
2007-03-31, 04:53 PM
"5 GP for a starfighter!!" Darkblade nearly screamed in disbelief "Well as long as it flies." Darkblade reaches in his pocket and digs out five gold coins he walks over to the other kolbold and pays for the fighter.

blackout
2007-03-31, 05:25 PM
"Thank you, come again! The fighter is in the back!"

darkblade
2007-03-31, 05:34 PM
Darkblade takes the keys form the kobold walks out back and gets in the scrapheap of a fighter and flies off into the sunset.

blackout
2007-03-31, 05:50 PM
"...Didn't he take a job?"
"Nope."
"Oh...oh well."

darkblade
2007-03-31, 06:14 PM
Darkblade flies back in with the fighter repainted in colours more approprite for a warrior of Knaves. Gets out goes to see Bing-Bung and says "Okay then sign me up for the pirate job."

blackout
2007-03-31, 06:17 PM
"Pirate, or anti-pirate? There are several on the board. " The little kobold finally looks excited to see a 'customer.'

darkblade
2007-03-31, 06:30 PM
The Pirate Hideout Raid. My good Kobold.

blackout
2007-03-31, 06:30 PM
((*whistles*))
"Well, you'll need to get aboard covertly. A cloaking shuttle's been provided for this operation. Pleasure to meet you sir, hope you come back alive! Shuttle's in the hangar."

darkblade
2007-03-31, 06:35 PM
It's got room for the junker right?

blackout
2007-03-31, 06:41 PM
"Yeah...and the correct term is 'Dark Scavenger.'"
((You play freelancer too? :) ))

darkblade
2007-03-31, 06:47 PM
((????????????))

"Well thank you very much Bing-Bung," Darkblade says as he boards his 'Dark Scavenger flies it into the cargo hold of the larger vessel and takes off flying towards the programmed co-ordinates of his mission.

blackout
2007-03-31, 06:48 PM
((Oh. Nvm. Thought you meant something else.))

darkblade
2007-04-02, 06:48 AM
Er'n Kelli walks in, heads to Bing-Bung picks up the kobold by his neck

Your the only ones dealing in off-planet travel in town. Where is Darkblade going?

blackout
2007-04-02, 03:05 PM
"Pirate-hunting. Sigma-30 Star System, asteroid belt there." The kobold seems oddly calm. Were Kelli to look down, he/she would see that the little lizard-man has a bolt-pistol aimed for his/her heart. "You will now put me down." Bung-Bing comes out of his shop, wearing some powered armor, and wielding a pair of Magnums.

darkblade
2007-04-02, 03:21 PM
Normally not one to be intimidated but clearly seeing the kobolds had the advantage here she puts Bing-Bung down slowly. Raises her hands in the air and walks backwards towards the exit.
((Er'n is female by the way))

blackout
2007-04-02, 04:47 PM
"...She was hot."
"You say that about EVERY woman that walks in here!"
"So?"
"...your right, she WAS hot."

darkblade
2007-04-11, 07:00 AM
After landing the stealth vessel outback Virus gives control of the body back to Darkblade who enters the mercenary guild "Well the pirates are all dead," he says "time to pay up."

blackout
2007-04-11, 07:13 PM
"Here ya go." Bing-Bung hands him a sack of gold, holding the payment. "I'll have to subtract some of your payment, since you failed to take the pirate commander alive."

darkblade
2007-04-11, 09:10 PM
"Thats fine Bing-Bung," he says taking the gold. He then walks over to Bung-Bing "Give me 10 blaster rifles with 50 clips" placing the sack down on the counter.

blackout
2007-04-12, 04:09 PM
"Er...ok..." He hands over a bag containing the rifles. "Enjoy."

darkblade
2007-04-12, 05:40 PM
"Thank you very much Bung-Bing. These will make a fine addition to Knaves's armoury."

blackout
2007-04-13, 02:56 PM
"Bah, who cares? I just need money."

J_Muller
2007-04-25, 06:38 PM
A tall blond man walks in, looking around the shop with a vague air of curiosity. Two others follow him in, waiting at the door. They both carry suitcases that appear to be very heavy. He spends some time looking over the weapons for sale in Bung-Bing's shop, then approaches the counter. He speaks with a faint but noticeable Germanic accent.

"Hello. I would like to purchase... eight lascannons, and three twin-linked lascannons, please."

J_Muller
2007-04-27, 10:09 PM
((Time has passed with no response. Time to NPC.))

The guns are brought out, at which point the man signals to the two with the suitcases. They bring them forward, and open them to reveal that they contain gold bars, enough to pay for the weapons and then some. Smiling, the man leaves both suitcases with Bung-Bing, and several more men enter. They begin to heft the lascannons out, apparently loading them into waiting vehicles outside. Loading up the last of them, they depart.

blackout
2007-04-28, 02:35 PM
((Sorry, kind of occupied with other stuff.))

The kobolds begin loading the money from several previous sales into a vault next to Bing-Bung's desk.