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Battalion
2007-04-04, 07:53 PM
Im currently dming a very hard campaign and I'm looking for a bunch of little ways to improve the party to make it possible for them to concievably not die to much. I need some suggestions for an extreme strength fighter, duskblade thats eventually becoming a shade, and a paladin. Also, if anyone knows where I can find a better version of a paladin I'd be very grateful.

Annarrkkii
2007-04-04, 08:05 PM
Rockin' paladin from Fax. (http://www.giantitp.com/forums/showthread.php?t=33551) Is the best Paladin fix I know of on the board.

And... Bears has a similarly solid fix for the fighter, if you're looking for one, here (http://www.giantitp.com/forums/showthread.php?t=30692).

For the fighter, go two-handed fighting, and, if you're just going for juggernaut strength, consider dipping in barbarian for the d12s and some rage, and investing in the Power Attack, Cleave, Improved Sunder, Leap Attack, Improved Bull Rush, Combat Brute, Shock Trooper deal.

Kel_Arath
2007-04-04, 08:11 PM
improved toughness will never hurt for that fighter as well

ocato
2007-04-04, 09:44 PM
something mentioned on the... homebrew forum? I forget the author but it was pretty neat. He said for anyone/thing with class levels but it was later suggested only fighters and barbarians, but once they get multiple attacks, they can add their next lowest BaB to their attack. So the L20 fighter can make his +20 BaB attack with a +15 to the damage, his +15 with the +10 to damage, etc. There would be a level progression on this, say a couple times a day per level or something, but it'd give the axe and sword boys something to write home about.