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Dhavaer
2007-04-16, 07:12 AM
Fighter
Hit Die
d12

Requirements
To qualify to become a fighter, a character must fulfil all the following criteria:

Base Attack Bonus
+3

Feats
Weapon Focus (Any weapon)

Base Saves
Fortitude +3, Reflex +3

Class Skills
The fighter's class skills (and the key ability for each skill) are Balance (Dex), Climb (Str), Escape Artist (Dex), Heal (wis), Intimidate (Cha), Jump (Str), Knowledge (local) (Int), Listen (Wis), Ride (Dex), Spot (Wis), Swim (Str) and Tumble (Dex)

Skill Points at Each Level
4 + Int modifier.

{table]Level|Base Attack Bonus|Fort Save|Ref Save|Will Save|Special
1st|+1|+2|+2|+0|Bonus Feat, Combat Mastery
2nd|+2|+3|+3|+0|Bonus Feat
3rd|+3|+3|+3|+1|Bonus Feat
4th|+4|+4|+4|+1|Bonus Feat
5th|+5|+4|+4|+1|Bonus Feat
6th|+6|+5|+5|+2|Bonus Feat
7th|+7|+5|+5|+2|Bonus Feat
8th|+8|+6|+6|+2|Bonus Feat
9th|+9|+6|+6|+3|Bonus Feat
10th|+10|+7|+7|+3|Bonus Feat[/table]

Class Features
All of the following are class features of the fighter.

Weapon and Armour Proficiency
Fighters are proficient with all simple and martial weapons, with all types of armour, and with shields.

Combat Mastery
A fighter adds his fighter level to his physical abilities to qualify for gaining feats.

Bonus Feats
At each level, a fighter gains a bonus feat. He must qualify for this feat as normal. These bonus feats must be drawn from the feats noted as fighter bonus feats.

XtheYeti
2007-04-16, 07:22 AM
i am confused, this is better than the fighter, and if you make a fighter prestige class, what do you do with the class, and if you have both then who wouldnt take this, it gives you a feat every level.

Dhavaer
2007-04-16, 07:24 AM
This is assuming the base class doesn't exist.

Closet_Skeleton
2007-04-16, 07:36 AM
This is some kind of joke right?

A subtle jab at how bland certain Prcs are? A way of expressing your distaste at the idea of a Prestige bard, ranger or paladin.

You're not serious?

Right?

Dhavaer
2007-04-16, 07:50 AM
This is some kind of joke right?

No, it's serious. Why wouldn't it be?

Rejakor
2007-04-16, 09:06 AM
It's fairly overpowered for a PrC. Especially since it can be taken at 4th level. Although there are some fairly chumpy PrC's out there (Order of the Bow Initiate, anyone?) getting a bonus feat every level is too powerful for a full attack progression PrC that can be taken at 4th level.

EDIT: d12 hit dice also. lol. With a PrC like this, no-one would play the fighter, or any other melee-based PrC's (well, none geared towards fighters, anyway).

Falrin
2007-04-16, 10:18 AM
As Fighters tend to be underpowered the overpowered bit wouldn't hurt would it? I assume the point is every fighter takes this PrC.

On the other hand, why not rework the fighter then?

Combat mastery is really nice.

Also take a look at the Bears With Lasers fix: http://www.giantitp.com/forums/showthread.php?t=30692

Maybe an idea: Make them more specialized: Let them chose a style at certain LvL. (grapple, Power, AC, Board&Sword, TWF, unarmed, Mobile, Control, ...) With each a bunch of feats attached they can chose from.


LvL 1 : Gain style.
- Power Style. Prereq. Power Attack. benefit: You can change the amount of PA during your turn as a swift action.
Feats: Cleave, Sunder, Leap attack, Impr Critical, Shock Trooper, ...


Gain an extra style at lvl 3, 5, 7, 9 (the weak lvls).

Keep feats to chose from low.

Orzel
2007-04-16, 10:31 AM
LOL

That's almost identicial to my serious homebrew fighter PrC class (No Spot and Listen, Add Sleight of Hand and Leadership at level 2).

Fax Celestis
2007-04-16, 10:54 AM
What about a class feature like this:

Weapon of Choice: Fighters focus on a particular weapon throughout their training. As such, they may select any one weapon (simple, martial, or exotic) at 1st level and gain the required proficiencies for that weapon. They also acquire the Weapon Focus feat for the appropriate weapon.

Improved Weapon of Choice: At 5th level, a Fighter's prowess with their chosen weapon increases. They receive the Weapon Specialization and Greater Weapon Focus feats for the appropriate weapon, even if they don't qualify for the feats.

Greater Weapon of Choice: At 10th level, a Fighter's prowess with their chosen weapon increases further. They receive the Greater Weapon Specialization and Weapon Supremacy feats for their chosen weapon, even if they don't qualify for them.

...replacing the bonus feats at those levels?

elliott20
2007-04-16, 02:28 PM
how about "win button: automatically w1ns t3h D&D"

but honestly, this PrC, other than making itself a more fully loaded fighter, still isn't really all that. I mean, don't forget, all the GOOD feats you can have by level 6-7 as a fighter. This PrC just means you'll have more feats that are useless.

Deepblue706
2007-04-16, 04:10 PM
Why do they get escape artist as a skill?

Fax Celestis
2007-04-16, 04:12 PM
Why do they get escape artist as a skill?

...to escape from grapples?

Morgan_Scott82
2007-04-16, 04:13 PM
Has everyone missed the OP's assumption that this PrC assumes the Fighter Base class doesn't exist? It seems that way from some people's feedback.

jjpickar
2007-04-16, 04:34 PM
Well if there weren't a fighter class then it might make sense. So MANY feats though. Maybe a little less.

Falrin
2007-04-16, 04:43 PM
oh and one other thing.

As might be noted from bears with lasers fighter, just feats won't get him their. You'll need special abilities.

Fax Celestis
2007-04-16, 04:49 PM
Well if there weren't a fighter class then it might make sense. So MANY feats though. Maybe a little less.

It doesn't get any more than the regular fighter.

...in fact, it gets less.

MeklorIlavator
2007-04-16, 04:50 PM
Actually, in response to the overpowerdness of this PrC because it can be qualified for by level 3, Master Specialst(comlete mage) is also qualified for by level 3 and brigs much more to the table. I think in light of this a specialist PrC for non caster is in order. I must admit though, this class doesn't really give that much. I would suggest that Fax Celetis's suggestion be added, and maybe a few other class features to boost power. This class is pretty underpowered as it currently stands.

And the number of feats is deseptive beacuse they are clustered. It currently brings one close to the number of feats the fighter gets, but over a much sorter span.

Dhavaer
2007-04-16, 06:31 PM
What about a class feature like this:

Weapon of Choice: Fighters focus on a particular weapon throughout their training. As such, they may select any one weapon (simple, martial, or exotic) at 1st level and gain the required proficiencies for that weapon. They also acquire the Weapon Focus feat for the appropriate weapon.

Improved Weapon of Choice: At 5th level, a Fighter's prowess with their chosen weapon increases. They receive the Weapon Specialization and Greater Weapon Focus feats for the appropriate weapon, even if they don't qualify for the feats.

Greater Weapon of Choice: At 10th level, a Fighter's prowess with their chosen weapon increases further. They receive the Greater Weapon Specialization and Weapon Supremacy feats for their chosen weapon, even if they don't qualify for them.

...replacing the bonus feats at those levels?

I like this. Since Weapon Focus is a pre-req, though, I might do WS+GWF/GWS+Mastery/Supremacy, and maybe change the levels around.