Michael7123
2015-07-18, 07:53 PM
I love the themes the warlock class bring to the table. Any character who wound up pledging himself to some sort of mysterious (Great old one), downright weird (Archfey), or devil (Fiend) will almost always have some sort of interesting backstory which is fun to explore in game.
However, the warlock subclasses in of themselves are pretty limited. Playing a warlock of Dagon, a demon lord of the abyss who resides in water, gives you the same classic "kill them all with fire" benefits as playing a warlock of Asmodeus. This is my attempt to change this.
I plan on designing specific warlock subclasses for the lords of the Nine Hells before moving on to other patrons (both fiendish or otherwise).
Fierna, Lady of Phlegethos
https://40.media.tumblr.com/add7006ccc7ab7c41cef930c65ebe760/tumblr_nrpgojYZ4C1s7s6mlo1_540.jpg
Pay no attention to my assassins behind you. Look at ME.
Expanded Spell list:
Spell Level
Spells
1st
Sleep, Disguise Self
2nd
Calm Emotions, Silence
3rd
Tongues, Aura of Vitality
4th
Confusion, Compulsion
5th
Modify Memory, Mislead
Pact features:
Beguiling Influence
Starting at level 1, you automatically have the Beguiling Influence Invocation.
Charming
Starting at level 6, you can cast charm person up to 5 times per long rest as a level 1 spell without using any spell slots. At level 10, you can use this ability 7 times per long rest. At level 14 you can use this ability 9 times per long rest.
Evil Beauty
Starting at level 10, your charisma score increases by two (even if goes above 20). In addition, you gain double your proficiency bonus when using persuasion checks regarding romance or physical attraction.
Enthralling
At level 14, any creature normally immune to charms can be charmed by you, although they have advantage on their saving throws. Any creature who normally has advantage against charming effects now makes a standard roll. Any creature who would otherwise get a normal saving throw versus a charm effect now makes saving throws against you at disadvantage. Any creature who normally has disadvantage against charming effects now automatically fails any saving throw against your charming effects.
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If you ever use this class in a game, please post a link to the game in this thread or send me a pm telling me how this class performed. Any tips you can offer are helpful!
However, the warlock subclasses in of themselves are pretty limited. Playing a warlock of Dagon, a demon lord of the abyss who resides in water, gives you the same classic "kill them all with fire" benefits as playing a warlock of Asmodeus. This is my attempt to change this.
I plan on designing specific warlock subclasses for the lords of the Nine Hells before moving on to other patrons (both fiendish or otherwise).
Fierna, Lady of Phlegethos
https://40.media.tumblr.com/add7006ccc7ab7c41cef930c65ebe760/tumblr_nrpgojYZ4C1s7s6mlo1_540.jpg
Pay no attention to my assassins behind you. Look at ME.
Expanded Spell list:
Spell Level
Spells
1st
Sleep, Disguise Self
2nd
Calm Emotions, Silence
3rd
Tongues, Aura of Vitality
4th
Confusion, Compulsion
5th
Modify Memory, Mislead
Pact features:
Beguiling Influence
Starting at level 1, you automatically have the Beguiling Influence Invocation.
Charming
Starting at level 6, you can cast charm person up to 5 times per long rest as a level 1 spell without using any spell slots. At level 10, you can use this ability 7 times per long rest. At level 14 you can use this ability 9 times per long rest.
Evil Beauty
Starting at level 10, your charisma score increases by two (even if goes above 20). In addition, you gain double your proficiency bonus when using persuasion checks regarding romance or physical attraction.
Enthralling
At level 14, any creature normally immune to charms can be charmed by you, although they have advantage on their saving throws. Any creature who normally has advantage against charming effects now makes a standard roll. Any creature who would otherwise get a normal saving throw versus a charm effect now makes saving throws against you at disadvantage. Any creature who normally has disadvantage against charming effects now automatically fails any saving throw against your charming effects.
-----------------------------------------------------------------------------------------------------------------------------
If you ever use this class in a game, please post a link to the game in this thread or send me a pm telling me how this class performed. Any tips you can offer are helpful!