brian c
2007-05-11, 02:30 AM
I'm re-doing all of the races for my homebrew setting, at least to some extent, and an important one for me is the Half-Dragon template. Dragons in the setting are very important, the source of all arcane magic (and all sorcerers). This is still kind of a rough draft, and I'm particularly trying to figure out what the level adjustment should be. Any comments or questions would be appreciated. Like I said, it's not quite "done" yet, so I might have missed some things, although the lack of a breath weapon is quite on purpose. I don't list the dragon types here but they're mostly the same, and it's not that important right now anyway.
Half-Dragon
Dragons sometimes crossbreed with humans and elves, but rarely with other races. A Chaotic dragon is more likely to crossbreed with a wild human or elf, while a Lawful dragon is more likely to crossbreed with a civilized human, but almost never with a dwarf. A Half-Dragon has the following abilities and qualities, in addition to the base Human or Elf qualities but not including a bonus feat or bonus skillpoints if human.
Type: A Half-Dragon has the types Dragon and Human or Elf (whatever the other parent was). It is considered both dragon and it's other half for any race-based abilities or feats.
Alignment: Usually the same as the dragon.
Abilities: +6 Strength, +2 Constitution, +2 Intelligence, +4 Charisma
Size: Half-Dragons are Large sized; they have -4 to Hide, -1 to attacks and AC, 5 ft reach and movement speed of 40 ft. Half-Dragons do not normally have wings, however they can use a feat at 1st level to select Dragon Wings (from Races of the Dragon)
Racial Bonuses: +3 natural armor, darkvision 60 ft, low-light vision, immunity to sleep, immunity to one type of elemental damage (depending on dragon type).
Spellcasting: Due to the natural magic of dragons, a Half-Dragon casts spells as a 1st level sorceror, with the same number of spells known and spellpoints. This racial spellcasting stacks with a character's spellcasting from sorceror levels. Half-Dragons do not gain any other class abilities that a sorcerer would have, except for Eschew Materials.
Languages: Same as base race, but add Draconic to automatic and Ignan to bonus.
Level Adjustment: +3
Edit: changed it a little bit, lowered the LA.
Edit2: adjusted abilities again
To get an idea of the ability adjustments, this is what you can do with a 32-point buy (after racial adjustments):
Str 8 (14)
Dex 16
Con 10 (12)
Int 10 (12)
Wis 10
Cha 18 (22)
Half-Dragon
Dragons sometimes crossbreed with humans and elves, but rarely with other races. A Chaotic dragon is more likely to crossbreed with a wild human or elf, while a Lawful dragon is more likely to crossbreed with a civilized human, but almost never with a dwarf. A Half-Dragon has the following abilities and qualities, in addition to the base Human or Elf qualities but not including a bonus feat or bonus skillpoints if human.
Type: A Half-Dragon has the types Dragon and Human or Elf (whatever the other parent was). It is considered both dragon and it's other half for any race-based abilities or feats.
Alignment: Usually the same as the dragon.
Abilities: +6 Strength, +2 Constitution, +2 Intelligence, +4 Charisma
Size: Half-Dragons are Large sized; they have -4 to Hide, -1 to attacks and AC, 5 ft reach and movement speed of 40 ft. Half-Dragons do not normally have wings, however they can use a feat at 1st level to select Dragon Wings (from Races of the Dragon)
Racial Bonuses: +3 natural armor, darkvision 60 ft, low-light vision, immunity to sleep, immunity to one type of elemental damage (depending on dragon type).
Spellcasting: Due to the natural magic of dragons, a Half-Dragon casts spells as a 1st level sorceror, with the same number of spells known and spellpoints. This racial spellcasting stacks with a character's spellcasting from sorceror levels. Half-Dragons do not gain any other class abilities that a sorcerer would have, except for Eschew Materials.
Languages: Same as base race, but add Draconic to automatic and Ignan to bonus.
Level Adjustment: +3
Edit: changed it a little bit, lowered the LA.
Edit2: adjusted abilities again
To get an idea of the ability adjustments, this is what you can do with a 32-point buy (after racial adjustments):
Str 8 (14)
Dex 16
Con 10 (12)
Int 10 (12)
Wis 10
Cha 18 (22)