ENDRNL
2015-12-23, 07:00 AM
First of all, I'd like to thank Kami, who's been putting lots of energy into helping me with this class. Thank you, Kami!
SUPER AWESOME POLL
First of all, no, I can't add a poll. I just can't anyway, here it is:
I'm almost finished with the masks and the Ocarina songs, and I'm going to release them together. The big question is if I should use the Teleportation Songs for Teleportation, or give them a special power. I'd like to hear your answer by sending me an E-Mail ([email protected]) with the subject "Teleport" for the Songs to teleport you, or "Spell" for the Songs to have a special power like the others. Also include the reason why I should do that, to get bonus votes ;). Cuz if everybody wants it to teleport, but Spell has a better reason, it might have a higher chance.
But this isn't the end!!!
I'd also like to know what to do with the Song of Healing. Do this by sending me ([email protected]) ideas. The reason of this is because in the game, it lays spirits to rest. But is this legit in DnD? Should this be Turn Undead? Give your opinion, and yoou might get credit for the songs! Subject: "Song of Healing"
Hello, Giant in the Playground forums!
(this is my first custom class, and it's a rather hard one. So please don't hate, I'm doing my best)
Then, the boy clad in green said: "This is enough", and jumped towards the horde of angry goblins. He showed his hand, and a triangle consisting of other triangles appeared on his hand, and a huge blaze knocked out the horde. Then he transformed into a wolf, and finished the leader with his swift tricks...
Yes, this is a LoZ-based class! I was talking with a couple of friends about starting a D&D 3.5e LoZ campaign, and each of us had to create his own character. Because it was my idea, I had the honour to play Link. However, this is a very complicated character, and is different each time he reincarnates. After creating this class, I'll work on makinbg a Hylian race, and maybe some more classes (princess of Hyrule, Sheikah, etc.)
WARNING! THIS IS A VERY COMPLICATED CLASS, AS IT HAS MANY CHOICES TO MAKE, AND A LOT OF EXTRA ABILITIES. A STARTER IS ADVISED (by me) TO START PLAYING AS A RANGER OR FIGHTER, AS THIS CLASS IS BASED ON THOSE TWO CLASSES.
Making a Hero
A Hero can be any Alignment. When a Hero is good, he is called "Hero of ", and serves his kingdom to death, is honest, and loyal.
When the Hero is neutral, he is called "Forest-dweller", and serves none other than himself, the forest, and their closest friends.
And when the Hero decides to be evil, he is called "Shadow warrior", serves his evil master as a slave, and always tries to kill his nemesis.
Most of the time, a Hero leaves his house at a young (teenager) age, leaving all his family and friends behind, to start his journey.
Hit die: d10
Level
BAB
Fort
Ref
Will
Ability
1
+1
+2
+2
+2
Ocarina songs, you can remember up to 5 songs.
2
+2
+3
+3
+3
3
+3
+3
+3
+3
Choosing Destiny, pick your part of the Triforce
4
+4
+4
+4
+4
Ocarina songs, you can remember up to 10 songs
5
+5
+4
+4
+4
Choosing Paths, absorb the abilities of one of the elder Heroes as yours
6
+6
+5
+5
+5
7
+7
+5
+5
+5
8
+8
+6
+6
+6
9
+9
+6
+6
+6
Better Destiny, get the spell of your Goddess
10
+10
+7
+7
+7
Ocarina songs, you can learn up to 15 songs
11
+11
+7
+7
+7
12
+12
+8
+8
+8
13
+13
+8
+8
+8
14
+14
+9
+9
+9
15
+15
+9
+9
+9
Better Path, your path's ability has evolved!
16
+16
+10
+10
+10
17
+17
+10
+10
+10
18
+18
+11
+11
+11
Ultimate Destiny, your spell is now upgraded, and you are now the mascot of your side of the Triforce
19
+19
+11
+11
+11
Complete Triforce, you can make one wish
20
+20
+12
+12
+12
Ocarina songs, unlimited songs to remember... just write it down, right?
Class features
A Hero has a martial weapon proficiency, and a Hookshot proficiency, for this isn't very martial :smallwink:. Armor proficiencies are medium and shields, because I (Link) am in love with the Hylian shield (and Mirror shield), but no tower shields.
Class skills:(and explanations
Balance (fighting on a tigh'rope)
Tumble (rollin' sideways to evade an attach')
Listen (a little voice whispered it in my ear)
Perform Wind instrument (Playin' a magic Ocarina) (yes, wind waker too, cuz it's some kind of WIND instrument :smallbiggrin:)
Handle Animal (C'mon, Epona, you're so awesome!)
Ride (Now I can go through Hyrule Field faster than ever!)
Craft (Instrument) (My Ocarina broke, but don't cry yet, because I can create another one... although it'll take some hours.)
Hide (I'm three feet in front of you, but you can't see me, stupid Bokoblin!)
Use Magic Device (Hey, what's this? Anyway, I know how to use it already!)
(6 + int modifier, x4 at first level)
Ocarina songs: Songs with a magical power. The DM decides which song, and what power. Do choose one of the OoT, MM, ST, LttP and TP songs, or in case of the Hero of the Winds, from WW. The song's notes must be played in the right order in order to succeed. Example: [I]"Player A wants to play the song of Storms, to make it rain. He gets a piece of paper in front of him, and writes down the notes on the scale. He did right. The Song of Storms is one of the OoT songs, so it has 6 notes. Player A has to throw 10 + 6 = 16, and throws 17. He played the song, and succeeded."
Destiny: There are 3 parts of the Triforce you can choose from, and the spells can be used once per day:
Courage: You can't be scared, and get a +4 bonus to charisma. Spell: Farore's Wind, you can teleport out of a dungeon, and teleport right in to the same spot later. Upgraded: use 3 times per day
Wisdom: You are a very wise Hero, and get +4 to (No ****, Sherlock!) wisdom. Spell: Nayru's Love, little different from the game. Add +3 to your diplomacy to convince other people to be your slave. Upgraded: you get a +5 to single targets, or use +3 on a big group of people.
Power: You are very strong, and get a +4 bonus to strength. Spell: Din's Fire, you can use Fire Bolt, using lvl 9 Hero as 1 caster level. You can use Din's Fire 3 times per day. Upgraded: Fire Bolt becomes Fire Storm.
Paths: you get the abilities of a Hero of your choice:
Goddess' chosen Hero:
1. Use a Skyward Strike whenever you want as a normal attack action. It has a range of 20 feet, and damages every foe in its path (still need to roll, though). Upgraded: you now have a reach of 40 feet, and a +2 bonus to damage.
2. Whenever you're outside in the open air, you can summon your Loftwing to fly on. It has a maximum capacity of two medium persons (as shown in SS). The Loftwing has its own page on dandwiki . com (can't post Links, sry (got that one?)) .
Hero of the Minish:
1. You can shrink to minish size, which is Tiny (OK, in game it's smaller, but else it'll be very hard) . Upgrade: Now you CAN shrink to diminutive size! Yay!
2. Your hat has special powers, can talk to you, and can give you advice. What the advice is, is decided by the DM. It's a familiar with human sense (so can be scared too) .
Hero of Time
1. You can travel through time using your Ocarina Song of Time. Use it to go back up to three rounds. Outside battle usable to travel back a day. Upgrade: Song of Double Time: skip time to the next 6 o' clock (AM AND PM). Encounters must be 'encountered', if you know what I'm saying. Song of Inverted Time: everything around you slows down, making you 3 times as fast! These are usable once a day (24 hours after using, so when traveling in future from 6 AM to 6 PM, you can use it again at 6 PM next day) .
2. You get your power from masks, found throughout your journey. They have the same power as in the Majora's Mask game. You can also get them in a random shop, by rolling the D20. You have to throw at least 15 is a hit, though, because Masks. Are. Strong. (and there's only 1 mask, see 'Masks', below)
Legendary Hero:
1. No ideas yet :'(. Help me! (LttP - LA)
2.
Hero of Hyrule
1. Sword Beam: when at full HP, you can shoot beams with your sword. Normal damage, but a +2 to attack. 30 feet range.
2. Only 1 idea :'(. Help me! (LoZ - LoZ II)
Hero of Twilight
1. You can transform into a Winter Wolf, absorbing all of its abilities. However, this also means you lose your AC, and get the Winter Wolf's AC. Upgrade: You become a Huge Winter Wolf, upgrading the Wolf's strength modifier (so BAB too) with +3.
2. You can use a piece of grass to summon your horse (yes, this also means you have a horse. For free)
Hero of Winds
1. Who needs an Ocarina? Now, you can use a Wind Waker to play your songs, allowing you to change winds. This also unlocks more songs for you to play!
2. Tingle Tuner. Yes. The Tingle Tuner. I love this guy. With the same abilities. The prices can vary between DM's, due to their choice of the amount of money they give.
Hero of Trains
1. No ideas yet cuz I hate this guy and game :D. Help me, if you have the time, and like him. (Only Spirit Tracks)
2.
Complete Triforce: your wish can't be any wish you want.Wishes you can choose from are like: "Eternal peace" or "Chaos" or "World dominion". This gives you the opportunity to do this, in a seperate quest, but doesn't just give you it. NO THINGS LIKE: KILL EVERY PERSON I DON'T LIKE. IT HAS TO BE POSSIBLE WITHOUT THE TRIFORCE. Your wish might not succeed, because you failed doing it. The wish only gives you the opportunities. To complete the Triforce, however, is a quest on its own. You must try and find all of the pieces of this holy triangle. You already have the Triforce you already own, now find the other ones (e.g.: Link owns the Triforce of Courage, because he chose the Courage destiny. Now he has to find the pieces of the Triforce of Wisdom, AND the Triforce of Power. They are not whole yet) .
Masks (https://www.dropbox.com/s/btr4pfghc82ewge/Masks.pdf?dl=1) .pdf download
Fierce Deity's Character Sheet (https://www.dropbox.com/s/dwzfzpku5sif38t/Fierce%20Deity.pdf?dl=1) .pdf beta (Masks file is still primary source)
Goron Character Sheet (https://www.dropbox.com/s/dgakkzlhg3ipqg6/Goron.pdf?dl=1)
For ideas, or things I missed, please PM or reply to this post.
SUPER AWESOME POLL
First of all, no, I can't add a poll. I just can't anyway, here it is:
I'm almost finished with the masks and the Ocarina songs, and I'm going to release them together. The big question is if I should use the Teleportation Songs for Teleportation, or give them a special power. I'd like to hear your answer by sending me an E-Mail ([email protected]) with the subject "Teleport" for the Songs to teleport you, or "Spell" for the Songs to have a special power like the others. Also include the reason why I should do that, to get bonus votes ;). Cuz if everybody wants it to teleport, but Spell has a better reason, it might have a higher chance.
But this isn't the end!!!
I'd also like to know what to do with the Song of Healing. Do this by sending me ([email protected]) ideas. The reason of this is because in the game, it lays spirits to rest. But is this legit in DnD? Should this be Turn Undead? Give your opinion, and yoou might get credit for the songs! Subject: "Song of Healing"
Hello, Giant in the Playground forums!
(this is my first custom class, and it's a rather hard one. So please don't hate, I'm doing my best)
Then, the boy clad in green said: "This is enough", and jumped towards the horde of angry goblins. He showed his hand, and a triangle consisting of other triangles appeared on his hand, and a huge blaze knocked out the horde. Then he transformed into a wolf, and finished the leader with his swift tricks...
Yes, this is a LoZ-based class! I was talking with a couple of friends about starting a D&D 3.5e LoZ campaign, and each of us had to create his own character. Because it was my idea, I had the honour to play Link. However, this is a very complicated character, and is different each time he reincarnates. After creating this class, I'll work on makinbg a Hylian race, and maybe some more classes (princess of Hyrule, Sheikah, etc.)
WARNING! THIS IS A VERY COMPLICATED CLASS, AS IT HAS MANY CHOICES TO MAKE, AND A LOT OF EXTRA ABILITIES. A STARTER IS ADVISED (by me) TO START PLAYING AS A RANGER OR FIGHTER, AS THIS CLASS IS BASED ON THOSE TWO CLASSES.
Making a Hero
A Hero can be any Alignment. When a Hero is good, he is called "Hero of ", and serves his kingdom to death, is honest, and loyal.
When the Hero is neutral, he is called "Forest-dweller", and serves none other than himself, the forest, and their closest friends.
And when the Hero decides to be evil, he is called "Shadow warrior", serves his evil master as a slave, and always tries to kill his nemesis.
Most of the time, a Hero leaves his house at a young (teenager) age, leaving all his family and friends behind, to start his journey.
Hit die: d10
Level
BAB
Fort
Ref
Will
Ability
1
+1
+2
+2
+2
Ocarina songs, you can remember up to 5 songs.
2
+2
+3
+3
+3
3
+3
+3
+3
+3
Choosing Destiny, pick your part of the Triforce
4
+4
+4
+4
+4
Ocarina songs, you can remember up to 10 songs
5
+5
+4
+4
+4
Choosing Paths, absorb the abilities of one of the elder Heroes as yours
6
+6
+5
+5
+5
7
+7
+5
+5
+5
8
+8
+6
+6
+6
9
+9
+6
+6
+6
Better Destiny, get the spell of your Goddess
10
+10
+7
+7
+7
Ocarina songs, you can learn up to 15 songs
11
+11
+7
+7
+7
12
+12
+8
+8
+8
13
+13
+8
+8
+8
14
+14
+9
+9
+9
15
+15
+9
+9
+9
Better Path, your path's ability has evolved!
16
+16
+10
+10
+10
17
+17
+10
+10
+10
18
+18
+11
+11
+11
Ultimate Destiny, your spell is now upgraded, and you are now the mascot of your side of the Triforce
19
+19
+11
+11
+11
Complete Triforce, you can make one wish
20
+20
+12
+12
+12
Ocarina songs, unlimited songs to remember... just write it down, right?
Class features
A Hero has a martial weapon proficiency, and a Hookshot proficiency, for this isn't very martial :smallwink:. Armor proficiencies are medium and shields, because I (Link) am in love with the Hylian shield (and Mirror shield), but no tower shields.
Class skills:(and explanations
Balance (fighting on a tigh'rope)
Tumble (rollin' sideways to evade an attach')
Listen (a little voice whispered it in my ear)
Perform Wind instrument (Playin' a magic Ocarina) (yes, wind waker too, cuz it's some kind of WIND instrument :smallbiggrin:)
Handle Animal (C'mon, Epona, you're so awesome!)
Ride (Now I can go through Hyrule Field faster than ever!)
Craft (Instrument) (My Ocarina broke, but don't cry yet, because I can create another one... although it'll take some hours.)
Hide (I'm three feet in front of you, but you can't see me, stupid Bokoblin!)
Use Magic Device (Hey, what's this? Anyway, I know how to use it already!)
(6 + int modifier, x4 at first level)
Ocarina songs: Songs with a magical power. The DM decides which song, and what power. Do choose one of the OoT, MM, ST, LttP and TP songs, or in case of the Hero of the Winds, from WW. The song's notes must be played in the right order in order to succeed. Example: [I]"Player A wants to play the song of Storms, to make it rain. He gets a piece of paper in front of him, and writes down the notes on the scale. He did right. The Song of Storms is one of the OoT songs, so it has 6 notes. Player A has to throw 10 + 6 = 16, and throws 17. He played the song, and succeeded."
Destiny: There are 3 parts of the Triforce you can choose from, and the spells can be used once per day:
Courage: You can't be scared, and get a +4 bonus to charisma. Spell: Farore's Wind, you can teleport out of a dungeon, and teleport right in to the same spot later. Upgraded: use 3 times per day
Wisdom: You are a very wise Hero, and get +4 to (No ****, Sherlock!) wisdom. Spell: Nayru's Love, little different from the game. Add +3 to your diplomacy to convince other people to be your slave. Upgraded: you get a +5 to single targets, or use +3 on a big group of people.
Power: You are very strong, and get a +4 bonus to strength. Spell: Din's Fire, you can use Fire Bolt, using lvl 9 Hero as 1 caster level. You can use Din's Fire 3 times per day. Upgraded: Fire Bolt becomes Fire Storm.
Paths: you get the abilities of a Hero of your choice:
Goddess' chosen Hero:
1. Use a Skyward Strike whenever you want as a normal attack action. It has a range of 20 feet, and damages every foe in its path (still need to roll, though). Upgraded: you now have a reach of 40 feet, and a +2 bonus to damage.
2. Whenever you're outside in the open air, you can summon your Loftwing to fly on. It has a maximum capacity of two medium persons (as shown in SS). The Loftwing has its own page on dandwiki . com (can't post Links, sry (got that one?)) .
Hero of the Minish:
1. You can shrink to minish size, which is Tiny (OK, in game it's smaller, but else it'll be very hard) . Upgrade: Now you CAN shrink to diminutive size! Yay!
2. Your hat has special powers, can talk to you, and can give you advice. What the advice is, is decided by the DM. It's a familiar with human sense (so can be scared too) .
Hero of Time
1. You can travel through time using your Ocarina Song of Time. Use it to go back up to three rounds. Outside battle usable to travel back a day. Upgrade: Song of Double Time: skip time to the next 6 o' clock (AM AND PM). Encounters must be 'encountered', if you know what I'm saying. Song of Inverted Time: everything around you slows down, making you 3 times as fast! These are usable once a day (24 hours after using, so when traveling in future from 6 AM to 6 PM, you can use it again at 6 PM next day) .
2. You get your power from masks, found throughout your journey. They have the same power as in the Majora's Mask game. You can also get them in a random shop, by rolling the D20. You have to throw at least 15 is a hit, though, because Masks. Are. Strong. (and there's only 1 mask, see 'Masks', below)
Legendary Hero:
1. No ideas yet :'(. Help me! (LttP - LA)
2.
Hero of Hyrule
1. Sword Beam: when at full HP, you can shoot beams with your sword. Normal damage, but a +2 to attack. 30 feet range.
2. Only 1 idea :'(. Help me! (LoZ - LoZ II)
Hero of Twilight
1. You can transform into a Winter Wolf, absorbing all of its abilities. However, this also means you lose your AC, and get the Winter Wolf's AC. Upgrade: You become a Huge Winter Wolf, upgrading the Wolf's strength modifier (so BAB too) with +3.
2. You can use a piece of grass to summon your horse (yes, this also means you have a horse. For free)
Hero of Winds
1. Who needs an Ocarina? Now, you can use a Wind Waker to play your songs, allowing you to change winds. This also unlocks more songs for you to play!
2. Tingle Tuner. Yes. The Tingle Tuner. I love this guy. With the same abilities. The prices can vary between DM's, due to their choice of the amount of money they give.
Hero of Trains
1. No ideas yet cuz I hate this guy and game :D. Help me, if you have the time, and like him. (Only Spirit Tracks)
2.
Complete Triforce: your wish can't be any wish you want.Wishes you can choose from are like: "Eternal peace" or "Chaos" or "World dominion". This gives you the opportunity to do this, in a seperate quest, but doesn't just give you it. NO THINGS LIKE: KILL EVERY PERSON I DON'T LIKE. IT HAS TO BE POSSIBLE WITHOUT THE TRIFORCE. Your wish might not succeed, because you failed doing it. The wish only gives you the opportunities. To complete the Triforce, however, is a quest on its own. You must try and find all of the pieces of this holy triangle. You already have the Triforce you already own, now find the other ones (e.g.: Link owns the Triforce of Courage, because he chose the Courage destiny. Now he has to find the pieces of the Triforce of Wisdom, AND the Triforce of Power. They are not whole yet) .
Masks (https://www.dropbox.com/s/btr4pfghc82ewge/Masks.pdf?dl=1) .pdf download
Fierce Deity's Character Sheet (https://www.dropbox.com/s/dwzfzpku5sif38t/Fierce%20Deity.pdf?dl=1) .pdf beta (Masks file is still primary source)
Goron Character Sheet (https://www.dropbox.com/s/dgakkzlhg3ipqg6/Goron.pdf?dl=1)
For ideas, or things I missed, please PM or reply to this post.