EvilCookie
2016-01-09, 08:44 PM
So, im currently running a dungeon for a couple of friends, and as one of the traps in there, I had put hallucination powder. Now this basically gives me the power to make the dungeon as wacky as I want.
The dungeon has so far been a trap dungeon, with somewhat tuckerish-koboldish elements (I just love the idea) (but at no point do the characters battle the denizens, just a lot of hidden snickering after the players fall into obvious traps and, of course, plenty of traps).
I kinda want the players, afteir their characters inhale the powder, not to notice much changing, and having the feeling they are still in a dungeon that is becomming slowly more and more insane and exotic.
I don't want the dungeon to be dark and creepy, more of an insane, colourfuly twisted, happy and later nonsensical place.
Part of the plan is to make the things they encounter just random stuff at first, but as they discuss them either OOC or IC, it slowly becomes something.
So how would you handle a hallucinated dungeon? Plenty of random creatures the players remember? Twisting walls and shifting corridors?
So everything goes as long as it can be rationalized either as a machination, creature or illusion. And even if you have a good idea that can't really be explained, please do share, every bit of creative input is appreciated!
The dungeon has so far been a trap dungeon, with somewhat tuckerish-koboldish elements (I just love the idea) (but at no point do the characters battle the denizens, just a lot of hidden snickering after the players fall into obvious traps and, of course, plenty of traps).
I kinda want the players, afteir their characters inhale the powder, not to notice much changing, and having the feeling they are still in a dungeon that is becomming slowly more and more insane and exotic.
I don't want the dungeon to be dark and creepy, more of an insane, colourfuly twisted, happy and later nonsensical place.
Part of the plan is to make the things they encounter just random stuff at first, but as they discuss them either OOC or IC, it slowly becomes something.
So how would you handle a hallucinated dungeon? Plenty of random creatures the players remember? Twisting walls and shifting corridors?
So everything goes as long as it can be rationalized either as a machination, creature or illusion. And even if you have a good idea that can't really be explained, please do share, every bit of creative input is appreciated!