Morphic tide
2016-02-17, 11:17 PM
The Idea is to mix all the animal companion style things into one awesome mount
Level
BAB
Features
Fort
Reflex
Will
level 1
+1
Supreme Mount, Favored Fighting Style
+2
+0
+2
level 2
+2
Bonus Feat
+3
+0
+3
level 3
+3
+3
+1
+3
level 4
+4
+4
+1
+4
level 5
+5
+4
+1
+4
level 6
+6/+1
Mount Dodge
+5
+2
+5
level 7
+7/+2
+5
+2
+5
level 8
+8/+3
+6
+2
+6
level 9
+9/+4
+6
+3
+6
level 10
+10/+5
Bonus Feat
+7
+3
+7
level 11
+11/+6/+1
+7
+3
+7
level 12
+12/+7/+2
+8
+4
+8
level 13
+13/+8/+3
+8
+4
+8
level 14
+14/+9/+4
Steady Rider
+9
+4
+9
level 15
+15/+10/+5
+9
+5
+9
level 16
+16/+11/+6/+1
+10
+5
+10
level 17
+17/+12/+7/+2
+10
+5
+10
level 18
+18/+13/+8/+3
Bonus Feat
+11
+6
+11
level 19
+19/+14/+9/+4
+11
+6
+11
level 20
+20/+15+10+5
Bonus Feat: Legendary Rider
+12
+6
+12
Hit dice: d10
Skill points: 3+ Int mod
Weapon proficiency: A Supreme Rider is proficient with all simple weapons
Armor proficiency: A Supreme Rider is proficient with Light and Medium armor and with shields, but not tower shields
Class skills: Track, Ride, Handle Animal, Search, Heal, Spot and Listen
Class feature: Supreme Mount: Chose a Magical Beast or Animal with less than three hit dice that you can ride. It gains half your HP as permanent HP, it's BAB is equal to yours if yours is higher than its and its intelligence score is increased to 4 if lower than 4 when chosen. It gains bonus hit dice, strength, dexterity, natural armor, tricks and abilities as a Druid's Animal Companion and Paladin's Special Mount and abilities as a Wizard's Familiar, Paladin Special Mount and Druid Animal Companion, with your Supreme Rider levels counting as Druid, Paladin and Wizard levels for this purpose. A Supreme Mount counts as a Familiar, Animal Companion and Special Mount for the purposes of feats, class features and effects. A Supreme Mount attacks separately from its rider, being able to use its options within the limits of the rider's choice of movements. If a Supreme Rider's Supreme Mount dies, they lose a level and all Supreme Rider class features until the mount is revived
Class Feature: Favored Fighting Style: Choose a Favored Fighting Style: Mounted Charger, Mounted Archer or Ride-By Cleaver. Gain bonus feats according to the lists below, even if you lack the prerequisites
Gain Heavy armor and Lance proficiency
Placeholder for now
Level 4:
Level 8:
Level 12:
Level 16:
Level 20:
Class Feature: Mount Dodge: Add your mount's Dexterity and Dodge bonuses to AC to your own. OOC: The point is that this makes a light calvalry role more useful for this class
Bonus Feats: Supreme Rider bonus feats may only be used to get feats that have a Ride skill prerequisite, affect the Ride skill or affect Animal Companions, Familiars and/or Wild Coherts in a way other than replacing them
Bonus Feat: Steady Rider: As the feat, except that you don't need to meet the requirements for it. If you already have this feat, gain a bonus feat, with the same restrictions those granted by Supreme Rider levels. OOC: The new clause is so that if you already have the feat, you don't get an empty level. The point is to get a feat or ability of some sort every level
Bonus Feat: Legendary Rider: As the [Epic] feat, but the Supreme Rider doesn't need to meet the requirements, including that they be Epic level. If you already have this feat, gain a bonus feat, with the same restrictions as those granted by Supreme Rider levels. OOC: An Epic feat for a capstone. Not an OP one, just one that lets you roll less dice when you are using a non-Supreme Mount ride
Level
BAB
Features
Fort
Reflex
Will
level 1
+1
Supreme Mount, Favored Fighting Style
+2
+0
+2
level 2
+2
Bonus Feat
+3
+0
+3
level 3
+3
+3
+1
+3
level 4
+4
+4
+1
+4
level 5
+5
+4
+1
+4
level 6
+6/+1
Mount Dodge
+5
+2
+5
level 7
+7/+2
+5
+2
+5
level 8
+8/+3
+6
+2
+6
level 9
+9/+4
+6
+3
+6
level 10
+10/+5
Bonus Feat
+7
+3
+7
level 11
+11/+6/+1
+7
+3
+7
level 12
+12/+7/+2
+8
+4
+8
level 13
+13/+8/+3
+8
+4
+8
level 14
+14/+9/+4
Steady Rider
+9
+4
+9
level 15
+15/+10/+5
+9
+5
+9
level 16
+16/+11/+6/+1
+10
+5
+10
level 17
+17/+12/+7/+2
+10
+5
+10
level 18
+18/+13/+8/+3
Bonus Feat
+11
+6
+11
level 19
+19/+14/+9/+4
+11
+6
+11
level 20
+20/+15+10+5
Bonus Feat: Legendary Rider
+12
+6
+12
Hit dice: d10
Skill points: 3+ Int mod
Weapon proficiency: A Supreme Rider is proficient with all simple weapons
Armor proficiency: A Supreme Rider is proficient with Light and Medium armor and with shields, but not tower shields
Class skills: Track, Ride, Handle Animal, Search, Heal, Spot and Listen
Class feature: Supreme Mount: Chose a Magical Beast or Animal with less than three hit dice that you can ride. It gains half your HP as permanent HP, it's BAB is equal to yours if yours is higher than its and its intelligence score is increased to 4 if lower than 4 when chosen. It gains bonus hit dice, strength, dexterity, natural armor, tricks and abilities as a Druid's Animal Companion and Paladin's Special Mount and abilities as a Wizard's Familiar, Paladin Special Mount and Druid Animal Companion, with your Supreme Rider levels counting as Druid, Paladin and Wizard levels for this purpose. A Supreme Mount counts as a Familiar, Animal Companion and Special Mount for the purposes of feats, class features and effects. A Supreme Mount attacks separately from its rider, being able to use its options within the limits of the rider's choice of movements. If a Supreme Rider's Supreme Mount dies, they lose a level and all Supreme Rider class features until the mount is revived
Class Feature: Favored Fighting Style: Choose a Favored Fighting Style: Mounted Charger, Mounted Archer or Ride-By Cleaver. Gain bonus feats according to the lists below, even if you lack the prerequisites
Gain Heavy armor and Lance proficiency
Placeholder for now
Level 4:
Level 8:
Level 12:
Level 16:
Level 20:
Class Feature: Mount Dodge: Add your mount's Dexterity and Dodge bonuses to AC to your own. OOC: The point is that this makes a light calvalry role more useful for this class
Bonus Feats: Supreme Rider bonus feats may only be used to get feats that have a Ride skill prerequisite, affect the Ride skill or affect Animal Companions, Familiars and/or Wild Coherts in a way other than replacing them
Bonus Feat: Steady Rider: As the feat, except that you don't need to meet the requirements for it. If you already have this feat, gain a bonus feat, with the same restrictions those granted by Supreme Rider levels. OOC: The new clause is so that if you already have the feat, you don't get an empty level. The point is to get a feat or ability of some sort every level
Bonus Feat: Legendary Rider: As the [Epic] feat, but the Supreme Rider doesn't need to meet the requirements, including that they be Epic level. If you already have this feat, gain a bonus feat, with the same restrictions as those granted by Supreme Rider levels. OOC: An Epic feat for a capstone. Not an OP one, just one that lets you roll less dice when you are using a non-Supreme Mount ride