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View Full Version : D&D 3.x Class The Xenobard of Love [Fun with the class mashup generator; PEACH]



Jormengand
2016-02-20, 03:47 PM
Xenobard of Love (http://chaoticshiny.com/clmashupgen.php)
This class is built around charisma and magical ranged combat and is moderately good at endurance. They are weak at a particular specialized skill and heavy armour. They draw power from external entities. (http://chaoticshiny.com/classgen.php)

The Xenobard of Love is a mysterious practitioner of alien musics, who regards companionship with his fellow creature as paramount. They often take on aberrant characteristics, and seek to unite people in their strange, alien manner.


LevelBABFortRefWillSpecial 0lvl1st2nd3rd4th5th6th
1st+0+2+0+2Power Chord 1d6, Bardic music, Alien Knowledge, Countersong, Revile3覧覧覧
2nd+1+3+0+331覧覧
3rd+2+3+1+3Sonic Skill32覧覧
4th+3+4+1+4321覧覧
5th+3+4+1+4332覧覧
6th+4+5+2+5Power Chord Blast332覧覧
7th+5+5+2+5Power Chord 2d63331覧
8th+6/+1+6+2+63332覧
9th+6/+1+6+3+6Power Chord Drain3332覧
10th+7/+2+7+3+733331覧
11th+8/+3+7+3+733332覧
12th+9/+4+8+4+8Power Chord Deafen33332覧
13th+9/+4+8+4+8Power Chord 3d6333331
14th+10/+5+9+4+9333332
15th+11/+6/+1+9+5+9Power Chord Stun333332
16th+12/+7/+2+10+5+103333331
17th+12/+7/+2+10+5+103333332
18th+13/+8/+3+11+6+11Power Chord Kill3333332
19th+14/+9/+4+11+6+11Power Chord 4d63333333
20th+15/+10/+5+12+6+12Alien Form3333333
Spells Known
Level0lvl1st2nd3rd4th5th6th
1st4覧覧覧
2nd521覧覧
3rd63覧覧
4th6321覧覧
5th643覧覧
6th643覧覧
7th64421覧
8th6443覧
9th6443覧
10th644421覧
11th64443覧
12th64443覧
13th6444421
14th644443
15th644443
16th65444421
17th6554443
18th6555443
19th6555544
20th6555554

1Only if the xenobard of love has a high enough charisma to cast a spell of this level.

Alignment: Any nonlawful nonevil
Hit Die: 1d8

Class Skills:
The xenobard of freedom痴 class skills (and the key ability for each skill) are Appraise (Int), Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disguise (Cha), Escape Artist (Dex), Gather Information (Cha), Hide (Dex), Jump (Str), Knowledge (all skills, taken individually) (Int), Listen (Wis), Move Silently (Dex), Perform (Cha), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Speak Language (None), Spellcraft (Int), Swim (Str), Tumble (Dex), and Use Magic Device (Cha).
Skill Points at 1st Level: (6 + Int modifier) ラ 4
Skill Points at Each Additional Level: 6 + Int modifier

Weapon and armour proficiency
A xenobard of love is proficient with all simple weapons, plus the longsword, rapier, sap, short sword, shortbow, and whip. Xenobards of love are proficient with light armor and shields (except tower shields). A xenobard of love can cast bard spells while wearing light armor without incurring the normal arcane spell failure chance. However, like any other arcane spellcaster, a xenobard of love wearing medium or heavy armor or using a shield incurs a chance of arcane spell failure if the spell in question has a somatic component (most do). A multiclass xenobard of love still incurs the normal arcane spell failure chance for arcane spells received from other classes.

Spells
Xenobards of love cast spells just like bards do.

Bardic Music
A xenobard of love's bardic music works essentially like a bard's, though the xenobard of love doesn't actually grant bonuses just by playing music. Instead, the xenobard of love makes attacks and other actions as part of the action to concentrate. The xenobard of love can keep up any bard song as long as he likes, so long as it's not a countersong.

All bardic music effects except for sonic skill and countersong allow some kind of saves to resist. The DC is equal to the perform check result.

Alien Knowledge (Ex)
This works just like bardic knowledge, but tells of things not of this world. You could use this to find out about an elder evil, an abberation, or a psionic weapon, for example.

Countersong (Su)
This works just like the bard ability of the same name.

Revile (Su)
The xenobard of love is, despite his golden ideal, seen as a pariah. During a bardic music attempt, the xenobard of love can cause creatures within 90 feet to do nothing but edge slowly away from the xenobard. Each creature that the xenobard of love wishes to affect who can both hear the xenobard and know the xenobard's location (usually by sight) must take a will save or fall under the effect. They are essentially fascinated by the xenobard of love, except that each round on their turn, they take a 5 foot step as directly away from the xenobard of love as possible.

The xenobard of love may use this creature to edge creatures backwards repeatedly, but each creature gets a new save each minute.

Power Chord (Su)
The xenobard of love can use his alien power to create a sonic strike that ripples across the fabric of space. It requires a ranged touch attack to hit, but a full attack with power chords can be made as part of the same standard action that allows the xenobard of love to concentrate on his song and the attack rolls are replaced with perform checks (though they still suffer penalties if they're additional attacks for having a high base attack bonus). The power chord deals 1d6 damage, plus 1d6 per 6 levels after first. In addition, a creature struck must take a reflex save or takes more damage equal to the amount they failed by.

All damage dealt by the power chord is sonic and it has a range increment of 20 feet.

Sonic Skill (Su)
At third level, by ending his bardic performance, the xenobard of love can use a skill at a range of up to 60 feet. Only certain skills - usually disable device, heal, open lock, sleight of hand, use magic device, use psionic device and use rope, although others are applicable in certain circumstances - can be meaningfully affected by this.
The xenobard of love must succeed on both a perform check and the relevant skill check against a certain DC.

Because the sonic wave rips through space, this may end up with odd effects such as an object being pocketed at a distance. This is entirely acceptable.

Power Chord Blast (Su)
From sixth level, the xenobard of love can overwhelm creatures with his alien might. By ending his bardic performance when he makes a power chord, he drives the struck creature back. That creature must take a reflex save or be sent sprawling back one foot per point they failed by (round down to nearest square) and fall prone (even if the movement wasn't enough to take that creature anywhere). The power chord still deals damage.

Power Chord Drain (Su)
From 9th level, the enemies of love find themselves subject to dizzying waves of sound. By ending his bardic performance when he makes a power chord, the xenobard of love forces a creature to make a fortitude save; failure indicates that one point, plus one per five points by which the save was failed, of damage is dealt to each of the creature's ability scores.

Power Chord Deafen (Su)
From 12th level, the xenobard of love's music is painful to the listener's ears. The target of a power chord deafen - which, like many others, ends the bardic music - is deafened on a failed fortitude save and takes sonic damage equal to the amount failed by.

Power Chord Stun (Su)
From 15th level, by ending his bardic performance when he makes a power chord, the xenobard of love may force a creature to make a fortitude save and if it fails, it is stunned for one round, plus one round per five points it failed by.

Power Chord Kill (Su)
At 18th level, the xenobard of love can end his bardic performance when he makes a power chord to kill the struck creature unless it passes a fortitude save. If it fails by 10 or more, its remains are disintegrated.

Alien Form (Ex)
At 20th level, the xenobard of love transcends its previous form. He can choose to count as whatever type he likes for the purpose of anything. For example, he could count as a humanoid so that enlarge person worked and to be healed by positive energy, but an undead to be healed by negative energy.