PDA

View Full Version : Pathfinder Partial Fullcaster Mystic Theurge Homebrew Advice



Rhedyn
2016-03-16, 06:30 PM
So the pathfinder mystic theurge is Here (http://paizo.com/pathfinderRPG/prd/coreRulebook/prestigeClasses/mysticTheurge.html#mystic-theurge)

Kobold Press made one Here (http://www.d20pfsrd.com/classes/3rd-party-classes/kobold-press-open-design/theurge)

Obviously the paizo class has problems since fullcasters are hard to multiclass with and early levels are far too difficult. The Kobold class does a decent job at doing the 9th level caster thing, but I feel like it doesn't really play like the prestige class did, so I'm striving to make a 6th level caster theurge that stays competent. I also want to see if a 6th caster can be a competent fullcaster.

Here it is (https://docs.google.com/document/d/1oHQk5g031CsRGjukBEcVJifw8SYj1kfN1Fomz1C4Nck/edit#)

I'm looking for criticisms and suggestions. I want this class equivalent to other partial casters but all this class does is cast spells like other fullcasters. I don't mind it being weaker than a fullcaster, but I don't want it feeling silly being in the same party as one. I would explain the intent behind some of the class features:

Bonus feats and channel were added in the second version due to complaints that the class didn't have enough going for it and both of those things are more minor wizard/cleric powers. It gets more bonus feats than the wizard but less channel strength.

Versatile Magic: I wanted some more flexibility with the casting since it doesn't get high level spells, but I didn't want to go the arcanist route and having a second table. I like the class feeling like a prepared caster, even if it cheats a little.

Spell Blending: This bonus is to compensate for split stats and lower slot levels. The SR check boost is because this class is less dependent on raw power so it's spells need to actually work.

Meda Adept: This comes every time the mystic theurge really falls a spell level behind (5, 11, 17). I think it helps add some oomph to the spells

Dual Casting: The idea here is that the theurge's spells are basically combo wizard/cleric spells of lower level. That's why the second spell isn't expended (also because if the second spell was expended the mystic theurge doesn't have enough slots to stay competitive). I think this ability either makes or breaks the class. It comes late because partial casters aren't that far behind early levels.