LVOD
2016-03-28, 12:11 PM
My new campaign features the players as a sort of faction in a large town, trying to make a name for themselves. I was thinking we'd have some other factions and gangs interspersed that they could either team up with or eliminate to gain influence and power.
The main goal is to try and usurp the main faction of the town (a bunch of rich nobility that just kind of do whatever they want).
I need some ideas for ways that they can make this happen. Maybe they infiltrate and spy to find some shady dealings they're doing, or try and beat them to the punch for some missions to inprove the town?
I should also mention that this rival gang happens to be made up of all the past US presidents who are evil for some reason. And I'm pretty sure they're trying to summon a demon lord with a comb-over to be their next leader. Hes going to segregate the land and build a bunch of walls or something.
The main goal is to try and usurp the main faction of the town (a bunch of rich nobility that just kind of do whatever they want).
I need some ideas for ways that they can make this happen. Maybe they infiltrate and spy to find some shady dealings they're doing, or try and beat them to the punch for some missions to inprove the town?
I should also mention that this rival gang happens to be made up of all the past US presidents who are evil for some reason. And I'm pretty sure they're trying to summon a demon lord with a comb-over to be their next leader. Hes going to segregate the land and build a bunch of walls or something.