GrayDeath
2016-04-21, 09:59 AM
This class is designed for magical area effects and physical strength and has some talent with intelligence, a particular specialized skill and a specific nature skill. They are not very capable with speedy movement, a specific physical skill, heavy weapons and aiding allies. They are known for a special kind of attack.
Well, Yormungand, you did it. You tempted me to click these accursed two buttons, which saddled me with an exceedingly cool concept/Name Combination .... to which I cannot think of a fast and easy class...yet.
Gonna give it another go once I am home.
V 0.5
HitDie: D8
Armor Profficienceies: none
Weapon prfficiencies. all simple Weapons and 2 Martial Weapons that are one-handed and do not bear "heavy" in their name.
magic: aside from using Intelligence as Casting Stat, the Ultramage of Truth is effectively a Sorcerer.
Use the Sorceres Spell List (- any and all Spells that buff others), Spell progression, Per day, etc.
The Ultramage of Truth
Level
Base Attack Bonus
Fort Save
Ref Save
Will Save
Special
1st
+0
+2
+0
+2
Shout of Truth 1, Slow but powerful
2nd
+1
+3
+0
+3
Strength of Truth 1
3rd
+2
+3
+1
+3
Tracking Truths 1
4th
+3
+4
+1
+4
Shout of Truth 2
5th
+3
+4
+1
+4
Truth in Excellence
6th
+4
+5
+2
+5
Area of Truth 1, Strength of Truth 2
7th
+5
+5
+2
+5
Shout of Truth 3
8th
+6/+1
+6
+2
+6
Tracking the Truth 2
9th
+6/+1
+6
+3
+6
Area of Truth 2
10th
+7/+2
+7
+3
+7
Other Truths explained
11th
+8/+3
+7
+3
+7
Shout of Truth 4
12th
+9/+4
+8
+4
+8
Area of Truth 3, Strength of Truth 3
13th
+9/+4
+8
+4
+8
Other Truths Explained
14th
+10/+5
+9
+4
+9
Shout of Truth 5
15th
+11/+6/+1
+9
+5
+9
Area of Truth 4
16th
+12/+7/+2
+10
+5
+10
Tracking Truth 3
17th
+12/+7/+2
+10
+5
+10
Other Truths Expained
18th
+13/+8/+3
+11
+6
+11
Shout of Truth 6
19th
+14/+9/+4
11
+6
+11
Area of Truth 5, Strength of Truth 4
20th
+15/+10/+5
+12
+6
+12
Truth Exemplar, Other Truths Explained
Shout of Truth: Signature Attack
AOE 10+ Strength,mod*5ft Diameter. Range: 60+Str-Mod*5 ft.
Causes 2d6 Damage to every Creature in it that has lied within the last 24 hours for every level (ergo 12d6 at Level 18).
Can be used at will, as long as no lie was spoken within the last 24 hours.
Deals a flat amount of 5 damage/level vs. Constructs, Udnead and mindless creatures. Harmless against anything else.
Area of Truth: All Area Effects cast by the Ulrtamage of Truth have ther Diameter increased by 5ft per Level in this ability.
Also all DC`s or damage rolls are increased by Str-Bonus/Level of the Ability, whichever is less.
Other Truths Explained: may in this level choose a new SPell from the Druid Spell List (does not block a regular Spell known) of any level he could choose, as long as the spell has an Aoe Effect.
Tracking Truth: adds Intelligence-Mod to Tracking Rolls. May reroll Tracking Rolls once/day for every level in this ability.
Slow but powerful: Base Movement while doing anything but moving in a turn is reduced by 10ft.
Strength of Truth: You may use your Strength Score instead of your Intelligence Score (if it is higher) for determining Spell DC`s.
For every Level in this Special Skill, you gain a +1 mundane Bonus to Strength.
Truth in Excellence: Choose one Skill. You gain a Bonus to all rolls in this skill equal to 1/4th your Level and may reroll it once per day.
Truth Exemplar: Youa re an Incarnation of Truth.
You cannot lie any longer.
All Attempts to lie to you suffer a -5 external malus, 5 Times per day you may cast Detect Lies with an effective Caster Level of 25.
Your Intelligence OR your Strength Score increases by 4, but your CHarisma Score is lowered by the same amount.
Well, Yormungand, you did it. You tempted me to click these accursed two buttons, which saddled me with an exceedingly cool concept/Name Combination .... to which I cannot think of a fast and easy class...yet.
Gonna give it another go once I am home.
V 0.5
HitDie: D8
Armor Profficienceies: none
Weapon prfficiencies. all simple Weapons and 2 Martial Weapons that are one-handed and do not bear "heavy" in their name.
magic: aside from using Intelligence as Casting Stat, the Ultramage of Truth is effectively a Sorcerer.
Use the Sorceres Spell List (- any and all Spells that buff others), Spell progression, Per day, etc.
The Ultramage of Truth
Level
Base Attack Bonus
Fort Save
Ref Save
Will Save
Special
1st
+0
+2
+0
+2
Shout of Truth 1, Slow but powerful
2nd
+1
+3
+0
+3
Strength of Truth 1
3rd
+2
+3
+1
+3
Tracking Truths 1
4th
+3
+4
+1
+4
Shout of Truth 2
5th
+3
+4
+1
+4
Truth in Excellence
6th
+4
+5
+2
+5
Area of Truth 1, Strength of Truth 2
7th
+5
+5
+2
+5
Shout of Truth 3
8th
+6/+1
+6
+2
+6
Tracking the Truth 2
9th
+6/+1
+6
+3
+6
Area of Truth 2
10th
+7/+2
+7
+3
+7
Other Truths explained
11th
+8/+3
+7
+3
+7
Shout of Truth 4
12th
+9/+4
+8
+4
+8
Area of Truth 3, Strength of Truth 3
13th
+9/+4
+8
+4
+8
Other Truths Explained
14th
+10/+5
+9
+4
+9
Shout of Truth 5
15th
+11/+6/+1
+9
+5
+9
Area of Truth 4
16th
+12/+7/+2
+10
+5
+10
Tracking Truth 3
17th
+12/+7/+2
+10
+5
+10
Other Truths Expained
18th
+13/+8/+3
+11
+6
+11
Shout of Truth 6
19th
+14/+9/+4
11
+6
+11
Area of Truth 5, Strength of Truth 4
20th
+15/+10/+5
+12
+6
+12
Truth Exemplar, Other Truths Explained
Shout of Truth: Signature Attack
AOE 10+ Strength,mod*5ft Diameter. Range: 60+Str-Mod*5 ft.
Causes 2d6 Damage to every Creature in it that has lied within the last 24 hours for every level (ergo 12d6 at Level 18).
Can be used at will, as long as no lie was spoken within the last 24 hours.
Deals a flat amount of 5 damage/level vs. Constructs, Udnead and mindless creatures. Harmless against anything else.
Area of Truth: All Area Effects cast by the Ulrtamage of Truth have ther Diameter increased by 5ft per Level in this ability.
Also all DC`s or damage rolls are increased by Str-Bonus/Level of the Ability, whichever is less.
Other Truths Explained: may in this level choose a new SPell from the Druid Spell List (does not block a regular Spell known) of any level he could choose, as long as the spell has an Aoe Effect.
Tracking Truth: adds Intelligence-Mod to Tracking Rolls. May reroll Tracking Rolls once/day for every level in this ability.
Slow but powerful: Base Movement while doing anything but moving in a turn is reduced by 10ft.
Strength of Truth: You may use your Strength Score instead of your Intelligence Score (if it is higher) for determining Spell DC`s.
For every Level in this Special Skill, you gain a +1 mundane Bonus to Strength.
Truth in Excellence: Choose one Skill. You gain a Bonus to all rolls in this skill equal to 1/4th your Level and may reroll it once per day.
Truth Exemplar: Youa re an Incarnation of Truth.
You cannot lie any longer.
All Attempts to lie to you suffer a -5 external malus, 5 Times per day you may cast Detect Lies with an effective Caster Level of 25.
Your Intelligence OR your Strength Score increases by 4, but your CHarisma Score is lowered by the same amount.