Krumpits
2016-05-12, 11:07 PM
Hello! I lurk this forum a decent amount and only finally made an account. I have also made a few homebrew classes and archetype, but this is the first one I feel like I want to post. Its a monk tradition based from the Warcraft Blademaster. I would love some feedback or ideas or anything else you have to say. Thank you!
Monastic Tradition: Blademaster
Based on the Blademaster from the Warcraft series
Slicing wind:
Starting at level 3 when you make an attack with a monk weapon you land a critical on a 19-20. Additionally you gain proficiency with martial weapons that have the slashing property but cannot have the heavy or two handed property (Versatile is fine). These weapons can be used as your monk weapons.
At level 11 you gain the ability to use Flurry of Blows with a slashing weapon you are proficient with instead of unarmed strikes.
Windwalk:
Starting at level 6 when you use your step of the wind ability, you become invisible until the end of your turn or until you attack. On the first attack you land on your turn after using this feature you can add one additional damage die to the weapons damage. This extra damage die can be doubled from a crit.
Mirror Image:
Starting at level 11 when being attacked as a reaction you can create false duplicates of yourself making the attack at disadvantage. Until the start of your turn all attack have disadvantage against you. This can be used as many times a day equal to your wisdom modifier. Uses of this feature are regained on a short or long rest.
Bladestorm:
Starting at level 17 you can spend 5 Ki points to use Bladestorm. You can move your full movement without taking attacks of opportunity, additionally you may attack every target you pass (no more than twice) these attacks are made with separate attack rolls per attack. After you use this feature you gain resistance to magic damage until the end of your next turn.
Edit: At level 11 allow flurry of blows to be made with any slashing weapon instead of unarmed. Crit chance now applies to all attacks.
Monastic Tradition: Blademaster
Based on the Blademaster from the Warcraft series
Slicing wind:
Starting at level 3 when you make an attack with a monk weapon you land a critical on a 19-20. Additionally you gain proficiency with martial weapons that have the slashing property but cannot have the heavy or two handed property (Versatile is fine). These weapons can be used as your monk weapons.
At level 11 you gain the ability to use Flurry of Blows with a slashing weapon you are proficient with instead of unarmed strikes.
Windwalk:
Starting at level 6 when you use your step of the wind ability, you become invisible until the end of your turn or until you attack. On the first attack you land on your turn after using this feature you can add one additional damage die to the weapons damage. This extra damage die can be doubled from a crit.
Mirror Image:
Starting at level 11 when being attacked as a reaction you can create false duplicates of yourself making the attack at disadvantage. Until the start of your turn all attack have disadvantage against you. This can be used as many times a day equal to your wisdom modifier. Uses of this feature are regained on a short or long rest.
Bladestorm:
Starting at level 17 you can spend 5 Ki points to use Bladestorm. You can move your full movement without taking attacks of opportunity, additionally you may attack every target you pass (no more than twice) these attacks are made with separate attack rolls per attack. After you use this feature you gain resistance to magic damage until the end of your next turn.
Edit: At level 11 allow flurry of blows to be made with any slashing weapon instead of unarmed. Crit chance now applies to all attacks.