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Xuldarinar
2016-05-25, 12:23 AM
Invocation Priest (Cleric)

-Alignment: An invocation priest can be of any alignment.

-Code of Conduct: An invocation priest must always abide by the moral strictures of whatever outsider they have chosen to invoke that day (see invocation below). If the invocation priest breaks an invoked outsider's code, she cannot invoke outsiders of that same alignment until she seeks atonement, although outsiders of other alignments may still heed her call.

-Diminished Spellcasting: An invocation priest gains only one domain (see Invoked Domain) and her number of non-domain spells per day for each spell level is one less than normal. If this reduces the number of spells per day for that level to 0, she gains only the bonus spells she would be entitled to based on her Wisdom score for that level, plus her domain spells for that level.

-Invocation (Ex): As part of preparing her spells for the day, an invocation priest contacts and barters with an outsider to empower her for a day. An invocation priest can freely invoke an outsider of her own alignment. She can instead invoke an outsider within one step of her own alignment by succeeding at a Diplomacy or Knowledge (religion) skill check (DC = 15 + the invocation priest's cleric level). While invoking the power of an outsider, the invocation priest radiates an alignment aura that matches that of the outsider's, and becomes vulnerable to alignment-based effects that target that outsider's alignment (such as smite evil or chaos hammer). None of an invocation priest's supernatural or spell-like class abilities function unless she has invoked the power of an outsider, and the alignment of the being invoked may affect how some abilities function. This ability replaces aura.

-Channel Energy (Su): An invocation priest channels based on the alignment of the outsider she invoked rather than her own. If she channels a neutral aligned outsider, she must choose to channel positive energy or negative energy for that day. This ability alters channel energy.

-Invoked Domain (Su): Each time an invocation priest invokes an outsider, she gains access to a single domain for the duration. If a subdomain exists directly associated with the outsider invoked, she gains one of the domains it belongs to with that subdomain applied to it. If no such subdomain exists, but the outsider possesses one or more elemental subtypes (air, earth, fire, or water), she gains one of the elemental domains matching the outsider's type. If the outsider invoked lacks both of these options, the DM may select one or more appropriate domains for the invocation priest to choose from.


Holy Condottiere (Paladin)

-Alignment: Any good.
-Code of Conduct: A holy condottiere must always work toward her own self-interest, enrichment, or glory, and must also abide by the moral strictures of whatever outsider they have chosen to invoke that day (see invocation below). If the holy condottiere breaks an invoked outsider's code, she cannot invoke outsiders of that same alignment until she seeks atonement, although outsiders of other alignments may still heed her call.

-Invocation (Ex): At the start of each day, a holy condottiere can meditate for 10 minutes to contact and barter with an outsider to empower her for a day. A holy condottiere can freely invoke an outsider of her own alignment. She can instead invoke an outsider within one step of her own alignment by succeeding at a Diplomacy or Knowledge (religion) skill check (DC = 15 + the holy condottiere's paladin level). While invoking the power of an outsider, the holy condottiere radiates an alignment aura that matches that of the outsider's, and becomes vulnerable to alignment-based effects that target that outsider's alignment (such as smite good or chaos hammer). None of an holy condottiere's supernatural or spell-like class abilities function unless she has invoked the power of an outsider, and the alignment of the being invoked may affect how some abilities function. This ability replaces aura of good.

-Detect Balance (Sp): At will, a holy condottiere can detect strong moral leanings. This functions as detect evil or detect good, but does not actually reveal the target's alignment, only whether the target is neutral (rather than good or evil) and the relative strength of that aura. This ability alters detect evil.

-Smite Impudence (Su): Once per day, a holy condottiere can beseech the forces empowering her to punish their shared enemies. As a swift action, the holy condottiere chooses one target within sight to smite.

-A holy condottiere cannot use smite against a target that shares an alignment with the outsider she has invoked for the day. The holy condottiere adds her Charisma bonus on her attack rolls and half her holy condottiere level on all damage rolls made against the target of her smite. If the target is an outsider, dragon, or divine spellcaster with an alignment opposed to that of the outsider she has invoked for the day, the bonus damage on the first successful attack increases to 1 point of damage per paladin level the holy condottiere has.

-Regardless of the target, the smite attack automatically bypasses any damage reduction the creature might possess. In addition, each time the insinuator declares a smite, she gains a number of temporary hit points equal to his antipaladin level.

-The smite effect remains until the target is defeated or the next time the insinuator rests and regains his uses of this ability.

-At 4th level and at every 3 levels thereafter, the holy condottiere can use smite one additional time per day, to a maximum of seven times per day at 19th level. This ability replaces smite evil.

-Wrathful Touch (Su): Beginning at 2nd level, a holy condottiere can inflict wounds by touch. This is treated exactly like the antipaladin's touch of corruption class feature, except it can be used only to harm creatures under the effects of her smite impudence and cannot be used on other creatures. This ability replaces lay on hands.

-Aura of Ego (Su): At 3rd level, a holy condottiere radiates an aura that bolsters allies and deters enemies. Each ally within 10 feet gains a +2 morale bonus on saving throws against fear effects. Enemies within 10 feet take a 2 penalty on saving throws against fear effects. This ability functions only while the insinuator is conscious, not if he is unconscious or dead. This ability replaces aura of courage.

-Stubborn Health (Ex): At 3rd level, a holycondottiere takes only half damage from diseases and poisons, and none of her ability scores can be reduced below 1 by these effects. This ability replaces divine health.

-Ravages (Su): Beginning at 3rd level, a holy condottiere can inflict certain conditions. This functions as the cruelties antipaladin class ability, but these cruelties can only be applied to targets of her smite. This ability replaces mercy.

-Channel Energy (Su): At 4th level, a holy condottiere can channel positive energy, treating her paladin level as her effective cleric level. If she invokes a neutral outsider for the day, she may instead chose during the invocation to channel negative energy, but treats her effective cleric level as half her paladin level. Using this ability consumes two uses of his wrathful touch ability. This is a Charisma-based ability. This ability alters channel positive energy.

-Bonus Feats: At 4th level, a holy condottiere gains one bonus feat, which must be selected from the list of combat feats or Skill Focus. At 7th level and every 3 paladin levels thereafter, the holy condottiere gains one additional combat or Skill Focus feat. This ability replaces paladin spells.

-Ambitious Bond (Sp): At 5th level, an insinuator gains a divine bond with either a bonded weapon or an outsider servant. This functions as the paladin's holy bond with the following modifications.

-Bonded Weapon: This functions as the paladin ability, except the first special ability added to a weapon must correspond to the alignment of the outsider the insinuator has invoked for that day: anarchic (chaos), axiomatic (law), or holy (good). Additional special abilities may be applied if any equivalent bonus remains.
-Outsider Servant: This functions as the antipaladin ability, except the holy condottiere gains a new outsider servant each day, whose alignment must match the alignment of the outsider invoked for the day. The outsider servant functions as much as an agent for the patron invoked by the holy condottiere as an ally of the holy condottiere himself, and may turn against her if she violates her patron's alignment or interests.

-Aura of Ambition (Su): At 8th level, enemies within 10 feet of a holy condottiere take a 1 penalty on all saving throws. All allies within 10 feet gain a +1 bonus on all saving throws. This penalty does not stack with the penalty from aura of the crusader. This ability functions only while the holy condottiere is conscious, not if she is unconscious or dead. This ability replaces aura of resolve.

-Aura of Glory (Su): At 11th level, a holy condottiere can expend two uses of her smite impudence ability to grant the ability to smite impudence to all allies within 10 feet, using her bonuses. Allies must use this smite impudence ability before the start of the holy condottiere's next turn, and the bonuses last for 1 minute. Using this ability is a free action. This ability replaces aura of justice.

-Aura of Belief (Su): At 14th level, a holy condottiere's weapons are treated as chaos-aligned while she invokes a chaotic outsider, law-aligned when she invokes a lawful outsider, or good-aligned while she invokes a good outsider. If she invokes an outsider with more than one alignment aura, the holy condottiere must choose during the initial invocation which alignment her weapon radiates. This ability replaces aura of faith.

-Aura of Indomitability (Su): At 17th level, a holy condottiere gains DR 10 that is bypassed by the alignment opposite of the outsider she has invoked for the day, or DR 5/ while invoking a neutral outsider. This ability replaces aura of righteousness.

-Personal Champion (Su): At 20th level, a holy condottiere becomes a living embodiment of her selfish desires. Her damage reduction from aura of indomitability increases to 15 (or 10 while invoking a neutral outsider). Whenever she uses smite impudence, she adds twice her full Charisma bonus to the attack roll and doubles his effective bonus damage gained from the smite. In addition, she can invoke a new outsider patron by meditating for 10 minutes. This ability replaces holy champion.


Inquisitor and Warpriest may be approached later.