JeenLeen
2016-09-23, 03:21 PM
EDIT: meant to post to Homebrew. I've requested this be moved.
I'm working on a homebrew system, and I'm debating about how a debuff should work.
In this system, you roll a d8, d6, or d4, depending on how good you are with something.
One debuff I can see doing one of two things: temporarily lowering the die size by 1, OR making them roll with disadvantage (as in 5e: roll twice and use the lower result.) I'm having trouble deciding which to allow.
Crunch-wise: how different are these?
---
In a broader sense, what is the difference between allowing advantage/disadvantage verses increasing or decreasing the die size?
Looking at things, I currently have a mix between buffs and debuffs, and I can see it being simpler to be consistent.
I'm working on a homebrew system, and I'm debating about how a debuff should work.
In this system, you roll a d8, d6, or d4, depending on how good you are with something.
One debuff I can see doing one of two things: temporarily lowering the die size by 1, OR making them roll with disadvantage (as in 5e: roll twice and use the lower result.) I'm having trouble deciding which to allow.
Crunch-wise: how different are these?
---
In a broader sense, what is the difference between allowing advantage/disadvantage verses increasing or decreasing the die size?
Looking at things, I currently have a mix between buffs and debuffs, and I can see it being simpler to be consistent.