PDA

View Full Version : Original System Aiming a Weapon



SylvanPrincess
2016-10-24, 05:16 PM
Hey everyone! It's been awhile since Ive posted, but I would love some thoughts from the playground about a game I am making, or more specifically about Aiming and what governs it. I am working on a game with 5 ability scores instead of the common dnd-style 6. I want to make aiming a weapon (melee or ranged) be governed by the Intellect Ability, and wonder your thoughts on that?

Smitemeister
2016-10-24, 05:29 PM
Hmm, it is eye-to-hand coordination. What other ability scores does your system have?

SylvanPrincess
2016-10-24, 05:46 PM
Might, Agility, Vitality, Intellect, Spirit.

Ive been doing a lot of thinking and realize that one doesnt have to be smart to be a good fighter (it helps of course). So I think perhaps I will just give the option to use Mit, Agl, or Int. Maybe not even restrict it, but recognize that there are moments when any of them could be used.

Doorhandle
2016-10-24, 06:09 PM
Sniping is as much about weaponising math as hand-eye coordination. So I can se why intellect could work over dexterity, at least for the kind of shots requiring a parabolic arc. Maybe not for every shot though...