Saiga
2017-04-25, 02:04 AM
We'll be starting a Curse of Strahd campaign, and the Blood Hunter class by Matt Mercer has been approved by the DM. I'm going to use the Order of the Lycan for my character, and I'm hoping to be able to create a viable Strength-based Lycan. I'm aware that Dexterity is far more optimal, but I really want to focus on strength for the flavour of it.
Here's what I've come up with. It's standard point buy, there will be a Sanity score but that will either result in a +2 point buy - letting me leave at ten - or assigned to us based on our backstory. So I'll ignore sanity for now.
Variant Human with +1 Str/+1 Con and Heavily Armored: 17/10/14/10/14/10. At level 4, I'll take Heavy Armor Master giving me 18 strength and the damage reduction benefits. Probably going Dueling style with a longsword, so that I can use grappling/prone shenanigans in my human form as well. Greatsword and GWF is probably better, or I might go shortswords + TWF for style.
Side note: I started with 14 Con instead of 16 because I don't want to reduce any stat below 10 for roleplaying reasons. I also only plan on using Crimson Rite on my claws.
To compare against the Dex build I would otherwise use:
Variant Human with +1 Dex/+1 Con and Medium Armor Master: 10/16/14/10/14/10. Probably TWF with shortswords because I'm not a fan of rapiers and it just seems cool.
Now, on the surface the Dex build is just flat-out better. Starting AC is higher (17 vs 16), there is no disadvantage on Stealth checks, the maximum AC caps out the same and I will have +1 higher AC in Hybrid form. If I don't manage to get better armor during the adventure (we've been hinted that we won't be able to buy shop items, and there are one or two other heavy armor uses to compete with for loot) then the Dex build looks like it will offer too much to be better than strength. Prioritizing Dex and having MAM means that my character could also effectively use stealth for scouting or escaping certain situations.
On the other hand, if I can at least get full plate than my AC is only outclassed while in Hybrid form, and HAM gives me a lot of survivability. Plus, higher strength means better grappling/shoving checks, which I think will both be useful and give me some more fun combat options.
So my question: would the advantages of the Strength build be good enough for the flavour of it? Or for an adventure as deadly of Curse of Strahd (and I know the DM won't be pulling punches) should I go with the Dex build to try and be more efficient/optimal? I guess I am just not sure how much of a difference the two builds will have in play.
PS: No spoilers please!
Here's what I've come up with. It's standard point buy, there will be a Sanity score but that will either result in a +2 point buy - letting me leave at ten - or assigned to us based on our backstory. So I'll ignore sanity for now.
Variant Human with +1 Str/+1 Con and Heavily Armored: 17/10/14/10/14/10. At level 4, I'll take Heavy Armor Master giving me 18 strength and the damage reduction benefits. Probably going Dueling style with a longsword, so that I can use grappling/prone shenanigans in my human form as well. Greatsword and GWF is probably better, or I might go shortswords + TWF for style.
Side note: I started with 14 Con instead of 16 because I don't want to reduce any stat below 10 for roleplaying reasons. I also only plan on using Crimson Rite on my claws.
To compare against the Dex build I would otherwise use:
Variant Human with +1 Dex/+1 Con and Medium Armor Master: 10/16/14/10/14/10. Probably TWF with shortswords because I'm not a fan of rapiers and it just seems cool.
Now, on the surface the Dex build is just flat-out better. Starting AC is higher (17 vs 16), there is no disadvantage on Stealth checks, the maximum AC caps out the same and I will have +1 higher AC in Hybrid form. If I don't manage to get better armor during the adventure (we've been hinted that we won't be able to buy shop items, and there are one or two other heavy armor uses to compete with for loot) then the Dex build looks like it will offer too much to be better than strength. Prioritizing Dex and having MAM means that my character could also effectively use stealth for scouting or escaping certain situations.
On the other hand, if I can at least get full plate than my AC is only outclassed while in Hybrid form, and HAM gives me a lot of survivability. Plus, higher strength means better grappling/shoving checks, which I think will both be useful and give me some more fun combat options.
So my question: would the advantages of the Strength build be good enough for the flavour of it? Or for an adventure as deadly of Curse of Strahd (and I know the DM won't be pulling punches) should I go with the Dex build to try and be more efficient/optimal? I guess I am just not sure how much of a difference the two builds will have in play.
PS: No spoilers please!