brian c
2007-08-01, 08:23 PM
Alright, so hopefully anyone who reads this forum a lot will have noticed at some point that I'm working on a campaign setting; so far I've posted on here about my races, my sorcerer rebuild, and a prestige class (it's all linked in my sig). I'm working on a few other things, including almost ready to post the main Gods, but I'm stuck. I need a name for the setting.
Here are the important things to know:
All arcane magic originated from Dragons (specifically, from the first dragon-god).
The two main gods are brothers, LN and CN so they get along well enough but not entirely. The LE and CE gods are the sons of the CN brother.
In this world, Humans, Elves, Orcs and Halflings are "wild" chaotic-leaning races, while other Humans, other Halflings, Dwarves and Gnomes are "civilized" lawful-leaning. That's detailed a little more in my races post, linked in my sig, though I've made some changes since then.
In terms of game mechanics, all melee classes have access to martial maneuvers (using Fax Celestis' ToB Core Class update which is here (http://corporation.walagata.com/fax/wiki/index.php/Tome_of_Battle_Core_Class_Update)).
Spellcasting is nerfed by giving Sorcerers less spells, Wizards needing to pass a Spellcraft check, Druids using the shapeshift variant, and Clerics using the Cloistered Cleric variant.
Please keep in mind that I'm not asking for input or criticisms on any of these things, nor am I asking for suggestions, though those are certainly welcome. If you have something to say about one of the things I've already posted, you can say it in that thread. If you have comments on something that I mentioned here but have not posted, then please wait for me to post it. Right now, all I need is ideas for a name. The above information is provided to help you guys think of something for me.
Gracias
Here are the important things to know:
All arcane magic originated from Dragons (specifically, from the first dragon-god).
The two main gods are brothers, LN and CN so they get along well enough but not entirely. The LE and CE gods are the sons of the CN brother.
In this world, Humans, Elves, Orcs and Halflings are "wild" chaotic-leaning races, while other Humans, other Halflings, Dwarves and Gnomes are "civilized" lawful-leaning. That's detailed a little more in my races post, linked in my sig, though I've made some changes since then.
In terms of game mechanics, all melee classes have access to martial maneuvers (using Fax Celestis' ToB Core Class update which is here (http://corporation.walagata.com/fax/wiki/index.php/Tome_of_Battle_Core_Class_Update)).
Spellcasting is nerfed by giving Sorcerers less spells, Wizards needing to pass a Spellcraft check, Druids using the shapeshift variant, and Clerics using the Cloistered Cleric variant.
Please keep in mind that I'm not asking for input or criticisms on any of these things, nor am I asking for suggestions, though those are certainly welcome. If you have something to say about one of the things I've already posted, you can say it in that thread. If you have comments on something that I mentioned here but have not posted, then please wait for me to post it. Right now, all I need is ideas for a name. The above information is provided to help you guys think of something for me.
Gracias