View Full Version : D&D 5e/Next Prometheans: The Half-Empyreans [Peach]

2017-06-01, 10:41 AM

Prometheans are a special kind of Aasimar born from the union of a humanoid and an Empyrean. They're also known as as Half-Titans.

Ability Score Increase. Your Strength score increases by 2, and your Constitution and Charisma scores increases by 1.
Age. Typically, Prometheans can live for more than 5 centuries.
Alignment. Being outcasts and on their own from as early an age as they can remember, most Prometheans tend to have a chaotic disposition, with a strong sense of self-importance. They can range across the spectrum of good and evil, often dependent on their oldest memories of treatment or their first encounters with other societies.
Size. Prometheans are always well muscled and thin, but can vary in size quite significantly due to their inconsistent genetics: examples fit anywhere between 8 and nearly 10 feet tall, and weighing between 240 and 360 pounds. Your size is Medium.
Speed. Your base walking speed is 30 feet.
Powerful Build. You count as one size larger when determining your carrying capacity and the weight you can push, drag, or lift.
Healing Hands. As an action, you can touch a creature and cause it to regain a number of hit points equal to your level. Once you use this trait, you can't use it again until you finish a long rest.
Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
Divine Voice. You have proficiency with the Persuasion skill.
Bolster. As an action, you can bolster the spirits of your allies for 1 turn. During this, they have advantage on saving throws against being charmed or frightened. You may use this again after a long rest.
Languages. You can speak, read, and write Common, Celestial, and an additional language of your choice.