Secret Wizard
2017-06-19, 07:58 PM
Link to PDF. (http://homebrewery.naturalcrit.com/print/Hk0zVklQZ)
## Barbarian
### Path of the Emissary
Barbarians who follow the Path of the Emissary pledge to travel far and wide to serve as envoys or messengers for their tribes. They take effort to master the intrigues of noble courts and the whispers of dark rumors... and to be ready for betrayal at any time.
##### Path of the Emissary Features
| Barbarian Level | Feature |
|:----:|:-------------:||
| 3rd | Speak Softly, Carry a Big Stick |
| 6th | Might Makes Right |
| 10th | Truth to Power |
| 14th | The Thicker the Hay |
#### Speak Softly
As you enter this path at 3rd level, you become able to address others with imposing bearing. Choose one of the following skills and gain proficiency in that skill: Insight, Intimidation, or Persuasion. Alternatively, you may learn a bonus language of your choice.
#### Carry a Big Stick
At 3rd level, you learn how to use unassuming weaponry to exploit your enemy's defenses. When you score a critical hit with a melee simple weapon using Strength, you can roll one additional weapon damage die when determining the extra damage, and you can make a additional melee attack with that weapon as a bonus action.
#### Might Makes Right
At 6th level, you are emboldened by your passion and ferocity. When making an Intimidate or Persuasion check to persuade or gain favor from an authority or a crowd, you add your rage damage bonus to that check, even if you are not raging.
Additionally, you add your proficiency bonus to Charisma saving throws.
#### Truth to Power
By 10th level, you've developed a brutal pragmatism that allows you to see past facades and pleasantries. You gain advantage on Insight checks and on saving throws against illusions.
Additionally, you learn a bonus language of your choice.
#### The Thicker the Hay
Starting at 14th level, your determination bolsters your endurance even in the face of unsurmountable odds. You gain the following benefits:
* While raging, if you have no more than half of your total hit points left, you gain resistance against all types of damage and your Reckless Attack feature no longer grants advantage on attacks made against you.
* It takes twice the amount of time before you suffer the effects of starvation, thirst or lack of sleep.
Looking for feedback on this Barbarian subclass. I think it's well-rounded. It's supposed to be a Barbarian subclass for urban campaigns, but also adaptable for any type of adventure.
Any feedback appreciated.
## Barbarian
### Path of the Emissary
Barbarians who follow the Path of the Emissary pledge to travel far and wide to serve as envoys or messengers for their tribes. They take effort to master the intrigues of noble courts and the whispers of dark rumors... and to be ready for betrayal at any time.
##### Path of the Emissary Features
| Barbarian Level | Feature |
|:----:|:-------------:||
| 3rd | Speak Softly, Carry a Big Stick |
| 6th | Might Makes Right |
| 10th | Truth to Power |
| 14th | The Thicker the Hay |
#### Speak Softly
As you enter this path at 3rd level, you become able to address others with imposing bearing. Choose one of the following skills and gain proficiency in that skill: Insight, Intimidation, or Persuasion. Alternatively, you may learn a bonus language of your choice.
#### Carry a Big Stick
At 3rd level, you learn how to use unassuming weaponry to exploit your enemy's defenses. When you score a critical hit with a melee simple weapon using Strength, you can roll one additional weapon damage die when determining the extra damage, and you can make a additional melee attack with that weapon as a bonus action.
#### Might Makes Right
At 6th level, you are emboldened by your passion and ferocity. When making an Intimidate or Persuasion check to persuade or gain favor from an authority or a crowd, you add your rage damage bonus to that check, even if you are not raging.
Additionally, you add your proficiency bonus to Charisma saving throws.
#### Truth to Power
By 10th level, you've developed a brutal pragmatism that allows you to see past facades and pleasantries. You gain advantage on Insight checks and on saving throws against illusions.
Additionally, you learn a bonus language of your choice.
#### The Thicker the Hay
Starting at 14th level, your determination bolsters your endurance even in the face of unsurmountable odds. You gain the following benefits:
* While raging, if you have no more than half of your total hit points left, you gain resistance against all types of damage and your Reckless Attack feature no longer grants advantage on attacks made against you.
* It takes twice the amount of time before you suffer the effects of starvation, thirst or lack of sleep.
Looking for feedback on this Barbarian subclass. I think it's well-rounded. It's supposed to be a Barbarian subclass for urban campaigns, but also adaptable for any type of adventure.
Any feedback appreciated.