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legomaster00156
2017-12-18, 02:08 PM
Merry Christmas!

Gingerbread Dragon
CR 9 | XP: 6,400
CE Large dragon (shapechanger)
Initiative: +5 | Senses: darkvision 60 ft., low-light vision | Perception: +15
Aura: frightful presence (60 ft., DC 18)

AC: 21; Flat-footed 20; Touch 9 (+1 DEX, +11 natural, -1 size)
HP: 126 (11d12+66)
Saves: +12 FORT; +8 REF; +8 WILL
Defenses: DR 5/magic; immune to bleed, paralysis, sleep; SR 20
Weaknesses: takes double damage from bite attacks

Speed: 40 ft., 200 ft. fly (poor)
Melee: bite +15 (2d6+7), 2 claws +15 (1d8+5), 2 wings +13 (1d6+2), tail slap +13 (1d8+7)
Space: 10' || Reach: 5' (10' with bite)
Special attacks: breath weapon (see below)
Spell-like abilities (CL 11, concentration +14):
At-will: Command (DC 19), Snowball, Polypurpose Panacea
3x/day: Quickened Command (DC 19)

Stats: 21 STR; 12 DEX; 20 CON; 14 INT; 13 WIS; 17 CHA
BAB: +11 | CMB: +17 | CMD: 28
Feats: Power Attack (-3; +6), Toughness, Improved Initiative, Multiattack, Fly-By Attack, Quicken Spell-like ability
Skills: Appraise +13, Bluff +13, Diplomacy +13, Fly +5, Intimidate +17, Knowledge (martial) +12, Perception +15, Sense Motive +11, Spellcraft +16, Survival +12, Use Magic Device +10
Languages: Common, Draconic
SQ: Hut Transformation

Breath weapon: The gingerbread dragon breathes a 60' line of fragile glass ornaments. These ornaments deal 8d6 piercing damage to all creatures in the line (REF DC 20 half), and broken glass covers the entirety of the area for one minute (treat as caltrops). This breath weapon recharges in 1d4 rounds.
Hut Transformation (Su): A gingerbread dragon may transform itself into a gingerbread house once per day. This house has the same statistics as a Sturdy Hut, and comes decorated with sparse furnishings made of inedible candy. If the hut is destroyed, the polymorph ends. The effect may be ended at any time as a standard action. Any occupants and equipment are expelled into adjacent spaces.

Treasure: triple standard

Gingerbread Soldier (vanguard)
CR 5 | XP: 1,600
Gingerbread soldier Warlord (Vanguard Commander) 4
CE Medium monstrous humanoid
Initiative: +5 | Senses: darkvision 60 ft. | Perception:
Aura: Tactical Presence (Indomitable Presence 30 ft.)

AC: 23; Flat-footed 22; Touch 11 (+6 armor, +4 shield, +1 DEX, +2 natural)
HP: 47 (1d10+4d10+15)
Saves: +7 FORT; +8 REF; +4 WILL
Weaknesses: takes double damage from bite attacks

Speed: 40 ft. (30 ft.)
Melee: +1 longsword +10 (1d8+5 | 19-20/x2) OR +1 warhammer +10 (1d8+5 | 20/x3) OR +1 battleaxe +10 (1d8+5 | 20/x3) OR shield bash +10 (1d4+4)
Ranged: icing bomb +6 (entangle; see below)
Special attacks: Warleader 7 rounds 4x/day, Tactical Flanker
Stances known (IL 4):

Snapping Turtle Stance +1d6 (IT)
Stance of the Defending Shell +2 (IT)

Maneuvers known (ready 5):

Defending the Pride (GL)
Enduring Shell (IT)
Angering Smash (IT)
Iron Shell (IT)
Throwing Shell (IT)
Demoralizing Roar (GL)
Encouraging Roar (GL)
Hunting Party (GL)


Stats: 19 STR; 12 DEX; 16 CON; 8 INT; 13 WIS; 18 CHA
BAB: +5 | CMB: +9 | CMD: 22
Feats: Improved Initiative, Power Attack (-2; +4), Improved Shield Bash, Shield Wall, Shield Focus
Skills: Bluff +12, Diplomacy +12, Knowledge (martial) +7, Perception +9
Languages: Common
SQ: Grafted Weapons, Gambit (Flanker's Gambit, Unbreakable Gambit, Guardian's Gambit), Daring Defense

Grafted Weapons (Ex): A gingerbread soldier's primary weapon (and off-hand weapon if applicable) is a part of the gingerbread soldier itself, as are any shields they carry. Such weapons and shields are treated as +1 weapons and shields, and cannot be recovered after the gingerbread soldier is destroyed. The gingerbread soldier is always considered to be proficient with their primary weapon and shield.
Icing bomb: A gingerbread soldier may create and throw an icing bomb as a standard action, even if they have no hands free. Treat this as a tanglefoot bag.

Treasure: weapon (not lootable), +1 heavy shield (not lootable), mwk. breastplate

Gingerbread Soldier (hunter)
CR 5 | XP: 1,600
Gingerbread soldier Stalker (Brutal Slayer) 4
CE Medium monstrous humanoid
Initiative: +7 | Senses: darkvision 60 ft. | Perception: +11

AC: 19; Flat-footed 17; Touch 12 (+3 armor, +2 STR, +4 natural)
HP: 37 (1d10+4d8+10)
Saves: +3 FORT; +8 REF; +9 WILL
Defenses: uncanny dodge
Weaknesses: takes double damage from bite attacks

Speed: 40 ft.
Melee: +1 longspear +9 (1d8+7 | 20/x3) OR +1 scythe +9 (2d4+7 | 20/x4) OR +1 dagger +9 (1d4+5 | 19-20/x2)
Ranged: icing bomb +5 (entangle; see below)
Special attacks: Brutal Strikes +4
Stances known (IL 4):

Running Hunter's Stance (PF)
Stance of Aggression +1d6 (PF)

Maneuvers known (ready 5):

Seraph's Wrath (BS)
Bloody Riposte (PF)
Fading Strike (VM)
Ravaging Blow (BS)
Strength of Hell (BS)
Crushing Blow (PF)
Panther on the Hunt (PF)
Dimensional Strike (VM)
Ghost Hunting Blow (VM)


Stats: 19 STR; 12 DEX; 14 CON; 12 INT; 17 WIS; 11 CHA
BAB: +4 | CMB: +8 | CMD: 23
Feats: Improved Initiative, Power Attack (-2; +4), Stealthy
Skills: Acrobatics +9, Climb +14, Escape Artist +11, Intimidate +8, Knowledge (martial) +9, Perception +11, Survival +11, Stealth +16
Languages: Common
SQ: Grafted Weapons, Ki Pool 7 points/day, Combat Insight, Stalker Arts (Brutal Ambush, Phantom Reach)

Grafted Weapons (Ex): A gingerbread soldier's primary weapon (and off-hand weapon if applicable) is a part of the gingerbread soldier itself, as are any shields they carry. Such weapons and shields are treated as +1 weapons and shields, and cannot be recovered after the gingerbread soldier is destroyed. The gingerbread soldier is always considered to be proficient with their primary weapon and shield.
Icing bomb: A gingerbread soldier may create and throw an icing bomb as a standard action, even if they have no hands free. Treat this as a tanglefoot bag.

Treasure: weapon (cannot be looted), +1 Shadow leather armor

Gingerbread Soldier (warding)
CR 5 | XP: 1,600
Gingerbread soldier Mystic (Aurora Soul) 4
CE Medium monstrous humanoid
Initiative: +5 | Senses: darkvision 60 ft. | Perception: +3

AC: 16; Flat-footed 14; Touch 13 (+3 armor, +2 natural, +1 insight)
HP: 46 (1d10+4d8+19)
Saves: +2 FORT; +2 REF; +3 WILL
Defenses: Arcane Defense +1, Defensive Aura +3
Weaknesses: takes double damage from bite attacks

Speed: 40 ft.
Melee: unarmed strike +9 (1d8+5)
Ranged: icing bomb +5 (entangle; see below)
Special attacks: Blade Meditation
Stances known (IL 4):

Iron Hand Stance +2 (BB)
Elemental Nimbus (EF)

Maneuvers known (ready 6, grant 3):

Arcane Shield (EF)
Degrade Resistance (EF)
Elemental Strike (EF)
Eldritch Shield (EF)
Fluctuation Movement (EF)
Minute Hand (RH)
Strike the Hourglass (RH)
Flurry Strike (BB)
Shards of Iron Strike (BB)
Brawler's Attitude (BB)


Stats: 19 STR; 12 DEX; 16 CON; 10 INT; 17 WIS; 11 CHA
BAB: +4 | CMB: +8 | CMD: 22
Feats: Improved Unarmed Strike, Greater Unarmed Strike, Animus Healing (2 points max), Lightning Recovery, Improved Initiative
Skills: Knowledge (arcana/martial) +8, Spellcraft +8, Use Magic Device +8
Languages: Common
SQ: Grafted Weapons, Animus (4 points at start; spend up to 2), Elemental Attunement (?), Elemental Glyph 4 rounds

Grafted Weapons (Ex): A gingerbread soldier's primary weapon (and off-hand weapon if applicable) is a part of the gingerbread soldier itself, as are any shields they carry. Such weapons and shields are treated as +1 weapons and shields, and cannot be recovered after the gingerbread soldier is destroyed. The gingerbread soldier is always considered to be proficient with their primary weapon and shield.
Icing bomb: A gingerbread soldier may create and throw an icing bomb as a standard action, even if they have no hands free. Treat this as a tanglefoot bag.

Treasure: Bracers of Armor +3, Amulet of Mighty Fists +1

Gingerbread Soldier (medic)
CR 5 | XP:1,600
Gingerbread soldier Medic 4
CE Medium monstrous humanoid
Initiative: +1 | Senses: darkvision 60 ft. | Perception: +4

AC: 22; Flat-footed 21; Touch 11 (+6 armor, +3 shield, +1 DEX, +2 natural)
HP: 56 (1d10+4d8+29)
Saves: +7 FORT; +4 REF; +9 WILL
Defenses: Cura te Ipsum +1
Weaknesses: takes double damage from bite attacks

Speed: 40 ft.
Melee: +1 longspear +8 (1d8+5 | 20/x3)
Ranged: icing bomb +7 (entangle; see below)
Stances known (IL 4):

Snapping Turtle Stance +1d6 (IT)
Stance of the Defending Shell +2 (IT)

Maneuvers known (ready 4):

Defending the Pride (GL)
Enduring Shell (IT)
Angering Smash (IT)
Iron Shell (IT)
Demoralizing Roar (GL)
Encouraging Roar (GL)


Stats: 16 STR; 12 DEX; 18 CON; 8 INT; 18 WIS; 13 CHA
BAB: +4 | CMB: +7 | CMD: 20
Feats: Pikeman's Training, Toughness, Improved Shield Bash
Skills: Bluff +9, Diplomacy +9, Heal +12
Languages: Common
SQ: Grafted Weapons, Medic's Training, Triage 12 HP 4x/encounter, Medic's Expertise (Careful Healer, Fortifying Touch, Recovering Touch, Wrathful Healing), Improved Treatment

Grafted Weapons (Ex): A gingerbread soldier's primary weapon (and off-hand weapon if applicable) is a part of the gingerbread soldier itself, as are any shields they carry. Such weapons and shields are treated as +1 weapons and shields, and cannot be recovered after the gingerbread soldier is destroyed. The gingerbread soldier is always considered to be proficient with their primary weapon and shield.
Icing bomb: A gingerbread soldier may create and throw an icing bomb as a standard action, even if they have no hands free. Treat this as a tanglefoot bag.

Treasure: +1 longspear (not lootable), +1 heavy shield (not lootable), mwk. breastplate

Gaslampgenie
2017-12-18, 02:46 PM
Love the flavor, pun intended...