YPU
2007-08-22, 02:24 PM
I, like many it appears, like the point build system of Mutants and Masterminds, although of course a superheroes campaign it has the potential for nearly any setting. In this case, I am wondering about adapting a DnD version of it. The first thing I am trying to do is building the base races. And for those who still would like to play old stereotypes, a suggested list of powers and feats for the original classes of DnD.
So, what do the great minds of the playground have in mind about this?
So, what do the great minds of the playground have in mind about this?