View Full Version : 101 Item Enchantments and/or Magic Items

Paragon Badger
2007-09-03, 05:53 AM
It's like a VH1 countdown!

1. Seven Strike
Any time a weapon with this enchantment is drawn and used to attack in the same turn, roll a d6.

1: +2d6 Acid damage.
2: +2d6 Cold damage.
3: +2d6 Electricity damage.
4: +2d6 Fire damage
5: +2d6 Sonic damage.
6: Flip a coin, heads: +3d6 Positive Damage, tails: +3d6 Negative Damage.

This enchantment is most commonly given to samurai swords and such.

2. Blossumdraw
Any time the attuned weapon is drawn from a scabbard with this enchantment, blossums/leaves flutter out of the sheath. This grants you a +2 circumstance bonus to all charisma related checks with rangers, druids, and fey.

Minor conjuration; CL 8th; Craft Magic Arms and Armor, minor creation; Price +750 gp.

Paragon Badger
2007-09-03, 04:18 PM
When a weapon with this enchantment strikes a foe, the weapon attempts to push back the enemy like in a Bull Rush.

You do not suffer any attacks of opportunity when the weapon attempts to push an enemy back.

For the purposes of the Bull Rush check, the weapon is considered having a strength score equal to its maximum damage. (A non-magical dagger has a strength of 4, a +5 greataxe has a strength of 17.)

The weapon also gets a size bonus based on what creature size it was designed for. A human's short sword of battering gains no size bonus, but a forst giant using a greataxe of battering gains a +4 size bonus for being one size category larger than medium.

You gain no inherent bonuses to push back an enemy if you are charging, but the increase in damage will still effect the weapon's strength score for the check.

Battering can only push an enemy back 5 feet.

Moderate evocation; CL 16th; Craft Magic Arms and Armor, forceful hand; Price +2 bonus.

That would be quite nice for a ranged weapon, no?

2007-09-03, 04:56 PM
That battering thing is sweet. You could knock people off of cliffs with a bow shot.

2007-09-04, 10:48 AM
I'd hate to be the DM though. You'd have to roll off every time they hit someone =)

2007-09-04, 01:50 PM
Maybe Battering should be like the elemental enhancements, flaming frost shocking etc. You have to take a standard action to "charge" the weapon with inertial force and then it is expended on that one shot.

2007-09-04, 01:55 PM
isn't battering like clouting, from the complete arcane?